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General | Location | Rumble Attacks | Rumble Stats | Dungeon Data |
Name | Jp. Name | No. | Type | ||||||||
Minccino | Chillarmy チラーミィ |
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Locations | ||
Pokémon Typing Adventure | Caps Lock Museum Never-ending Tab Track |
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Pokémon Rumble Blast | 1-1 Trailhead Field Meadow 1-2 Seabreeze Trail Meadow World Axle B1F Meadow |
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Pokémon Rumble U | Dream Gate - Flame Dance! |
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PokéPark 2: Worlds Beyond | Cove Area - Cove Town | Increase Health from Audino |
Pokémon Conquest | Aurora Terrera Yaksha Dragnor | |
Pokémon Mystery Dungeon: Gates to Infinity |
Ragged Mountain MirageSands Rusty Mountain Cape at the Edge Kecleon Bazaar Treat Road |
Learn with Pokémon: Typing Adventure Details | ||
Image | Base Name | |
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Minccino TIRA-MYI |
PokéPark 2: Worlds Beyond Details | |||||
Image | Befriended By | Callable into Battle | Weak To | Resistant To | |
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Win Tag Race with Trubbish | No |
Pokémon Conquest Details | |||||||||||||||
Image | Stats | Move | Abilities | Evolution | |||||||||||
HP | Attack | Defence | Speed | Movement | |||||||||||
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2 | 1 | 1 | 3 | 3 |
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Perception Confidence Mood Maker |
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Pokémon Rumble Blast & Rumble U Details | ||||
Image | Attack | Defense | Speed | |
| • | • | ••• |
Attack Anchors | Toy Town | East Town | West Town | North Town | Other Moves |
Toy Town Moves | |||||||
Name | Type | Strength | Hits | Direction | Distance | Speed | Effect |
Echoed Voice | ![]() |
★ | 1 | Wave | Wide | Medium | Does more damage if used with partners |
Double Team | ![]() |
- | 1 | - | Short-Distance | Medium | Increases user's Evasion |
Tickle | ![]() |
- | 1 | Close | Short-Distance | Fast | Lowers opponent's Attack & Defense |
Tail Whip | ![]() |
- | 1 | All Directions | Wide | Slow | Lowers opponent's Defense |
Mud-slap | ![]() |
★ | 1 | Wave | Wide | Medium | Lowers the opponent's Accuracy |
Growl | ![]() |
- | 1 | Wave | Short-Distance | Medium | Lowers the opponent's Attack |
Pound | ![]() |
★★ | 1 | Close | Short-Distance | Fast | No additional effect |
Work Up | ![]() |
- | 1 | - | Wide | Slow | Increases user's Attack |
East Town Moves | |||||||
Name | Type | Strength | Hits | Direction | Distance | Speed | Effect |
Charm | ![]() |
- | 1 | Wave | Wide | Medium | Lowers opponent's Attack |
Swagger | ![]() |
- | 1 | Wave | Wide | Medium | Increases strength but confuses user |
Fake Tears | ![]() |
- | 1 | Wave | Wide | Medium | Lowers opponent's Defense |
Sing | ![]() |
- | 1 | All Directions | Wide | Slow | Makes opponent fall asleep |
Doubleslap | ![]() |
★★ | 1 | Close | Short-Distance | Medium | No additional effect |
After You | ![]() |
- | 1 | - | Wide | Medium | All opponents attack before you |
Facade | ![]() |
★★ | 1 | Close | Short-Distance | Medium | Doubles damage if user is affected by a status condition |
Slam | ![]() |
★★ | 1 | Close | Wide | Fast | No additional effect |
Thunder Wave | ![]() |
- | 1 | Wave | Wide | Medium | Paralyses opponent |
Thief | ![]() |
★★ | 1 | Close | Wide | Medium | Increases the money dropped by the opponent |
U-turn | ![]() |
★★ | 2 | Assault | Wide | Slow | Removes itself from play after user |
Knock Off | ![]() |
★★ | 1 | Close | Wide | Medium | Gives more money when you defeat an enemy |
Calm Mind | ![]() |
- | 1 | - | Long Distance | Slow | Increases the user's Attack & Defense |
Wake-up Slap | ![]() |
★★ | 1 | Close | Wide | Fast | Inflicts double damage if the opponent is asleep |
Round | ![]() |
★★ | 1 | Wave | Wide | Medium | Increases damage if partners also use this move |
West Town Moves | |||||||
Name | Type | Strength | Hits | Direction | Distance | Speed | Effect |
Grass Knot | ![]() |
★★★ | 1 | Close | Wide | Medium | Does more damage the heavier the opponent |
Endure | ![]() |
- | 1 | - | Wide | Fast | Allows you to survive to 1 Hit Point when attacked |
Flail | ![]() |
★★★ | 1 | All Directions | Wide | Medium | Does more damage the lower the user's HP |
Safeguard | ![]() |
- | 1 | All Directions | Long Distance | Slow | Prevents status afflictions |
Tail Slap | ![]() |
★★★ | 1 | Close | Short-Distance | Medium | No additional effect |
Helping Hand | ![]() |
- | 1 | Close | Short-Distance | Fast | Increases the strength of partners by 50% |
Fling | ![]() |
★★★ | 1 | Projectile | Short-Distance | Medium | Throws coins at the opponent |
Rest | ![]() |
- | 1 | - | Long Distance | Medium | Puts the user to sleep but heals all HP |
Substitute | ![]() |
- | 1 | - | Long Distance | Slow | Lowers your HP but creates a substitute |
Hidden Power | ![]() |
★★★ | 1 | All Directions | Short-Distance | Medium | Does different damage depending on the Pokémon species |
North Town Moves | |||||||
Name | Type | Strength | Hits | Direction | Distance | Speed | Effect |
Aqua Tail | ![]() |
★★★★ | 1 | Close | Short-Distance | Medium | No additional effect |
Dig | ![]() |
★★★★ | 1 | Assault | Long Distance | Slow | No additional effect |
Retaliate | ![]() |
★★★★ | 2 | Close | Short-Distance | Fast | No additional effect |
Thunderbolt | ![]() |
★★★★ | 3 | Distant Point | Long Distance | Slow | No additional effect |
Toxic | ![]() |
- | 1 | Distant Point | Wide | Medium | Badly poisons the opponent |
Hyper Voice | ![]() |
★★★ | 1 | Wave | Wide | Medium | No additional effect |
Protect | ![]() |
- | 1 | - | Wide | Fast | Protects the user from damage |
Other Moves - Move School | |||||||
Name | Type | Strength | Hits | Direction | Distance | Speed | Effect |
Iron Tail | ![]() |
★★★★★ | 1 | Close | Short-Distance | Medium | Lowers opponent's Defense |
Return | ![]() |
★★★★★ | 1 | Close | Short-Distance | Fast | More powerful the longer the Pokémon has been out in battle |
Last Resort | ![]() |
★★★★★ | 1 | Distant Point | Wide | Medium | Damage may increase when you use it |
Frustration | ![]() |
★★★★★ | 1 | Close | Short-Distance | Fast | If a Pokémon who hasn't attacked for a long time uses this move, the move's damage is increased |
Pokémon Mystery Dungeon: Gates to Infinity Data | |||
Evolutionary Chain | |||
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Level Up | ||||||||||
Level | Attack Name | Type | Effect | |||||||
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— | Pound | ![]() |
The target is physically pounded with a long tail or a foreleg, etc. | |||||||
3 | Growl | ![]() |
The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered. | |||||||
7 | Helping Hand | ![]() |
The user assists an ally by boosting the power of its attack. | |||||||
9 | Tickle | ![]() |
The user tickles the target into laughing, reducing its Attack and Defense stats. | |||||||
13 | Doubleslap | ![]() |
The target is slapped repeatedly, back and forth, two to five times in a row. | |||||||
15 | Encore | ![]() |
The user compels the target to keep using only the move it last used for three turns. | |||||||
19 | Swift | ![]() |
Star-shaped rays are shot at the opposing team. This attack never misses. | |||||||
21 | Sing | ![]() |
A soothing lullaby is sung in a calming voice that puts the target into a deep slumber. | |||||||
25 | Tail Slap | ![]() |
The user attacks by striking the target with its hard tail. It hits the target two to five times in a row. | |||||||
27 | Charm | ![]() |
The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered. | |||||||
31 | Wake-up Slap | ![]() |
This attack inflicts big damage on a sleeping target. It also wakes the target up, however. | |||||||
33 | Echoed Voice | ![]() |
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. | |||||||
37 | Slam | ![]() |
The target is slammed with a long tail, vines, etc., to inflict damage. | |||||||
39 | Captivate | ![]() |
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat. | |||||||
43 | Hyper Voice | ![]() |
The user lets loose a horribly echoing shout with the power to inflict damage. | |||||||
45 | Last Resort | ![]() |
This move can be used only after the user has used all the other moves it knows in the battle. | |||||||
49 | After You | ![]() |
The user helps the target and makes it use its move right after the user. |
Machine Moves | |||||||||
Attack Name | Type | Effect | |||||||
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Calm Mind | ![]() |
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||
Toxic | ![]() |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||
Hidden Power | ![]() |
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||
Sunny Day | ![]() |
The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||
Protect | ![]() |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||
Rain Dance | ![]() |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||
Safeguard | ![]() |
The user creates a protective field that prevents status problems for five turns. | |||||||
Frustration | ![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||
Thunderbolt | ![]() |
A strong electric blast is loosed at the target. It may also leave the target with paralysis. | |||||||
Return | ![]() |
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||
Dig | ![]() |
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |||||||
Double Team | ![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||
Facade | ![]() |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |||||||
Rest | ![]() |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||
Attract | ![]() |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||
Thief | ![]() |
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. | |||||||
Round | ![]() |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||
Echoed Voice | ![]() |
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. | |||||||
Fling | ![]() |
The user flings its held item at the target to attack. Its power and effects depend on the item. | |||||||
Retaliate | ![]() |
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. | |||||||
Thunder Wave | ![]() |
A weak electric charge is launched at the target. It causes paralysis if it hits. | |||||||
Work Up | ![]() |
The user is roused, and its Attack and Sp. Atk stats increase. | |||||||
Grass Knot | ![]() |
The user snares the target with grass and trips it. The heavier the target, the greater the damage. | |||||||
Swagger | ![]() |
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | |||||||
U-turn | ![]() |
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||||
Substitute | ![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
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