|
Name
|
Type
|
PP
|
Att.
|
Acc.
|
Effect
|
|
Absorb
|
|
20
|
20
|
100
|
A GRASS-type attack. It adds half the HP it drained from the target to the attacker's HP.
|
|
Leech Seed
|
|
10
|
--
|
90
|
Plants a seed on the target Pokémon. The seed slowly drains the target's HP for the attacker.
|
|
Mega Drain
|
|
10
|
40
|
100
|
A GRASS-type attack. It adds half the HP it drained from the target to the attacker's HP.
|
|
Petal Dance
|
|
20
|
70
|
100
|
A dance-like attack that lasts two to three turns. Afterwards, the attacker becomes confused.
|
|
Razor Leaf
|
|
25
|
55
|
95
|
A GRASS-type attack that sends sharp-edged leaves at the target. Likely to get a critical hit.
|
|
Sleep Powder
|
|
15
|
--
|
75
|
Induces sleep. A Pokémon will stay asleep for several turns if an item isn't used to wake it.
|
|
Solar Beam
|
|
10
|
120
|
100
|
The strongest GRASS-type attack. Energy is absorbed in the first turn, then fired the next turn.
|
|
Spore
|
|
15
|
--
|
100
|
Special spores are scattered from mushrooms. If the opponent inhales the spores, it will fall asleep.
|
|
Stun Spore
|
|
30
|
--
|
75
|
A special move that causes paralysis. When paralyzed, the victim has a one-in-four chance of immobility.
|
|
Vine Whip
|
|
10
|
35
|
100
|
A GRASS-type attack. The Pokémon uses its cruel whips to strike the opponent.
|