Name Type PP Att. Acc. Effect
Bone Club 20 65 85 A physical attack using a bone as a club. If it connects, it may cause the target to flinch.
Bonemerang 10 50 90 A boomerang made of bone is thrown to inflict damage twice -- on the way out and on its return.
Dig 10 100 100 The attacker digs underground in the first turn, then pops up in the next turn to attack.
Earthquake 10 100 100 An attack that inflicts damage by shaking the ground. It is useless against FLYING-type Pokémon.
Fissure 5 -- 30 Causes a single-hit knockout if it hits. Useless against FLYING-type Pokémon.