Name Type PP Att. Acc. Effect
Agility 30 -- 100 A special technique that greatly boosts the user's SPEED. Can normally be used up to three times.
Amnesia 20 -- 100 Sharply raises the user's SPECIAL stat. Also increases protection against special attacks.
Barrier 30 -- 100 Instantly forms a barrier between the user and the opponent. DEFENSE is sharply increased.
Confusion 25 50 100 A PSYCHIC-type attack. Has a one-in-ten chance of leaving the target confused.
Dream Eater 15 100 100 Works only on sleeping Pokémon. This technique steals the target's HP and adds it to the user's HP.
Hypnosis 20 -- 59.8 A special PSYCHIC-type move. The target is hypnotized into a deep sleep.
Kinesis 15 -- 80 A special move of bending spoons to confound the enemy. Makes the user harder to hit.
Light Screen 30 -- 100 Reduces damage from special attacks by about half. A special PSYCHIC-type technique.
Meditate 40 -- 100 A special technique that boosts the user's ATTACK power. Can normally be used up to six times.
Psybeam 20 65 100 A PSYCHIC-type attack. Has a one-in-ten chance of making the target confused.
Psychic 10 90 100 A PSYCHIC-type attack. Has a one-in-three chance of lowering the target's SPECIAL rating.
Psywave 15 -- 80 A PSYCHIC-type attack of varying intensity. It occasionally inflicts heavy damage.
Reflect 20 -- 100 Reduces damage from physical attacks by about half. A special PSYCHIC-type technique.
Rest 10 -- 100 The user takes a nap to fully restore its HP and recover from any status abnormalities.
Teleport 20 -- 100 A special technique for instantly escaping from wild Pokémon. Useful in the wild only.