Name | Type | PP | Att. | Acc. | Effect |
Agility |
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30 | -- | 100 | A special technique that greatly boosts the user's SPEED. Can normally be used up to three times. |
Amnesia |
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20 | -- | 100 | Sharply raises the user's SPECIAL stat. Also increases protection against special attacks. |
Barrier |
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30 | -- | 100 | Instantly forms a barrier between the user and the opponent. DEFENSE is sharply increased. |
Confusion |
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25 | 50 | 100 | A PSYCHIC-type attack. Has a one-in-ten chance of leaving the target confused. |
Dream Eater |
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15 | 100 | 100 | Works only on sleeping Pokémon. This technique steals the target's HP and adds it to the user's HP. |
Hypnosis |
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20 | -- | 59.8 | A special PSYCHIC-type move. The target is hypnotized into a deep sleep. |
Kinesis |
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15 | -- | 80 | A special move of bending spoons to confound the enemy. Makes the user harder to hit. |
Light Screen |
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30 | -- | 100 | Reduces damage from special attacks by about half. A special PSYCHIC-type technique. |
Meditate |
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40 | -- | 100 | A special technique that boosts the user's ATTACK power. Can normally be used up to six times. |
Psybeam |
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20 | 65 | 100 | A PSYCHIC-type attack. Has a one-in-ten chance of making the target confused. |
Psychic |
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10 | 90 | 100 | A PSYCHIC-type attack. Has a one-in-three chance of lowering the target's SPECIAL rating. |
Psywave |
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15 | -- | 80 | A PSYCHIC-type attack of varying intensity. It occasionally inflicts heavy damage. |
Reflect |
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20 | -- | 100 | Reduces damage from physical attacks by about half. A special PSYCHIC-type technique. |
Rest |
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10 | -- | 100 | The user takes a nap to fully restore its HP and recover from any status abnormalities. |
Teleport |
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20 | -- | 100 | A special technique for instantly escaping from wild Pokémon. Useful in the wild only. |