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General | Location | Attacks | Stats | Egg Moves | SpinOff Dex |
Gen IX Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Images | ||||
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Name | Other Names | No. | Gender Ratio | Type | ||||||||||||||||||
Tynamo |
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Abilities: Levitate | ||||||||||||||||||||||
Levitate: Damage dealing Ground-type moves have no effect on this Pokémon. Cannot be trapped by Arena Trap ability. Takes no damage from Spikes. | ||||||||||||||||||||||
Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||||||||||||
EleFish Pokémon | 0’08” 0.2m |
0.7lbs 0.3kg |
190 | 5,120 | ||||||||||||||||||
Experience Growth | Base Happiness | Effort Values Earned | Flee Flag | |||||||||||||||||||
1,250,000 Points Slow |
70 | 1 Speed Point(s) |
0 |
Damage Taken | ||||||||||||||||
*1 | *1 | *1 | *0.5 | *1 | *1 | *1 | *1 | *2 | *0.5 | *1 | *1 | *1 | *1 | *1 | *1 | *0.5 |
Wild Hold Item | Egg Groups | ||
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Evolutionary Chain | |||||
Locations - In-Depth Details | ||
Black | Chargestone Cave | Details |
White | Chargestone Cave | Details |
Black 2 | Chargestone Cave, Seaside Cave | Details |
White 2 | Chargestone Cave, Seaside Cave | Details |
Trainer Locations | Details |
Flavor Text | ||
Black | While one alone doesn't have much power, a chain of many Tynamo can be as powerful as lightning. | |
White | These Pokémon move in schools. They have an electricity-generating organ, so they discharge electricity if in danger. | |
Black 2 | One alone can emit only a trickle of electricity, so a group of them gathes to unleash a powerful electric shock. | |
White 2 |
Black/White/Black 2/White 2 Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Tackle | 50 | 100 | 35 | -- | ||||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
— | Thunder Wave | -- | 100 | 20 | -- | ||||
A weak electric charge is launched at the target. It causes paralysis if it hits. | |||||||||
— | Spark | 65 | 100 | 20 | 30 | ||||
The user throws an electrically charged tackle at the target. It may also leave the target with paralysis. | |||||||||
— | Charge Beam | 50 | 90 | 10 | -- | ||||
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. |
Black 2/White 2 Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Magnet Rise | -- | -- | 10 | -- | ||||
The user levitates using electrically generated magnetism for five turns. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats | 35 | 55 | 40 | 45 | 40 | 60 | |
Max Stats Hindering Nature |
Lv. 50 | 95 - 142 | 54 - 96 | 40 - 82 | 45 - 87 | 40 - 82 | 58 - 100 |
Lv. 100 | 180 - 274 | 103 - 188 | 76 - 161 | 85 - 170 | 76 - 161 | 112 - 197 | |
Max Stats Neutral Nature |
Lv. 50 | 95 - 142 | 60 - 107 | 45 - 92 | 50 - 97 | 45 - 92 | 65 - 112 |
Lv. 100 | 180 - 274 | 115 - 209 | 85 - 179 | 95 - 189 | 85 - 179 | 125 - 219 | |
Max Stats Beneficial Nature |
Lv. 50 | 95 - 142 | 66 - 117 | 49 - 101 | 55 - 106 | 49 - 101 | 71 - 123 |
Lv. 100 | 180 - 274 | 126 - 229 | 93 - 196 | 104 - 207 | 93 - 196 | 137 - 240 |
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