#058 Growlithe
General Location Attacks Stats Egg Moves
Gen VII Dex
Let's Go Dex
Gen VI Dex Gen V Dex Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Growlithe
Japan: Gardie
ガーディ
French: Caninos
German: Fukano
Korean: 가디
National: #058
Alola: #064
Melemele: #064
Akala: #---
Ula'ula: #---
Poni: #---
Kanto: #058
Male :75.4%
Female :24.6%
Fire-type
Classification Height Weight Capture Rate Base Egg Steps
Puppy Pokémon 2'04"
0.7m
41.9lbs
19kg
1905,120
Abilities: Intimidate - Flash Fire - Justified (Hidden Ability)
Intimidate: Upon entering battle, the opponent’s Attack lowers one stage. In a Double Battle, both opponents’ Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected. In a link battle, if both sides switch on the same turn, and first player sends out a Pokémon with Intimidate, the opponent’s Attack will be lowered before the opponent’s Pokémon switches. Opponents in S.O.S. Battles are more likely to call for help.
Flash Fire: Activates when user is hit by a damaging Fire-type move (including Fire-type Hidden Power). Once activated, user’s Fire-type moves deal 1.5 times damage. While this ability is in effect, this Pokémon is immune to damage from Fire-type attacks and Fire-type Hidden Power (accuracy and effect from these moves are ignored). For Fire-type Pokémon with this ability, Will-O-Wisp activates this ability without having an effect. If a non-Fire-type Pokémon has this ability, Will-O-Wisp will activate the ability and will have an effect.
Hidden Ability (Available):
Justified: Attack is raised by one stage when the Pokémon is hit by a Dark-type move
Experience Growth Base Happiness Effort Values Earned S.O.S. Calling
1,250,000 Points
Slow
70 1 Attack Point(s)
Likely
Damage Taken
Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *0.5 *2 *1 *0.5 *0.5 *1 *1 *2 *1 *1 *0.5 *2 *1 *1 *1 *0.5 *0.5
Wild Hold ItemCatch/Transfer Candy Egg Groups
 
Mighty Candy RewardMighty Candy L RewardMighty Candy XL RewardGrowlithe Candy Reward
Mighty CandyMighty Candy LMighty Candy XLGrowlithe Candy
Field
Evolutionary Chain
Growlithe Arcanine
Locations - In-Depth Details
Sun Route 2Details
Moon Route 2Details
Ultra Sun Route 2Details
Ultra Moon Route 2Details
Let's Go, Pikachu! Route 5, Route 6, Route 7, Route 8Details
Let's Go, Eevee! Trade from Pokémon: Let's Go, Pikachu!
Trainer Locations  Details
Flavor Text
Sun It’s both clever and loyal, but if a stranger tries to invade its territory, it barks threateningly.
Moon It looks cute, but when you approach another Trainer’s Growlithe, it will bark at you and bite.
Ultra Sun While it’s quite friendly toward humans once it’s grown used to them, in the wild it must be quite fierce to defend its territory from Rockruff.
Ultra Moon It has lived alongside humans since ages ago. Its bones have been found in excavations of ruins from the Stone Age.
Let's Go, Pikachu! A Pokémon with a friendly nature. However, it will bark fiercely at anything invading its territory.
Let's Go, Eevee!

  • Generation VII Level Up
    LevelAttack NameTypeCat.Att.Acc.PPEffect %
    Bite Bite - Dark-type Bite: Physical Move 60 100 25 30
    The target is bitten with viciously sharp fangs. This may also make the target flinch.
    Roar Roar - Normal-type Roar: Other Move -- -- 20 --
    The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
    6 Ember Ember - Fire-type Ember: Special Move 40 100 25 10
    The target is attacked with small flames. This may also leave the target with a burn.
    8 Leer Leer - Normal-type Leer: Other Move -- 100 30 100
    The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
    10 Odor Sleuth Odor Sleuth - Normal-type Odor Sleuth: Other Move -- -- 40 --
    Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.
    12 Helping Hand Helping Hand - Normal-type Helping Hand: Other Move -- -- 20 --
    The user assists an ally by boosting the power of that ally's attack.
    17 Flame Wheel Flame Wheel - Fire-type Flame Wheel: Physical Move 60 100 25 10
    The user cloaks itself in fire and charges at the target. This may also leave the target with a burn.
    19 Reversal Reversal - Fighting-type Reversal: Physical Move ?? 100 15 --
    An all-out attack that becomes more powerful the less HP the user has.
    21 Fire Fang Fire Fang - Fire-type Fire Fang: Physical Move 65 95 15 20
    The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
    23 Take Down Take Down - Normal-type Take Down: Physical Move 90 85 20 --
    A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
    28 Flame Burst Flame Burst - Fire-type Flame Burst: Special Move 70 100 15 --
    The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.
    30 Agility Agility - Psychic-type Agility: Other Move -- -- 30 --
    The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
    32 Retaliate Retaliate - Normal-type Retaliate: Physical Move 70 100 5 --
    The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
    34 Flamethrower Flamethrower - Fire-type Flamethrower: Special Move 90 100 15 10
    The target is scorched with an intense blast of fire. This may also leave the target with a burn.
    39 Crunch Crunch - Dark-type Crunch: Physical Move 80 100 15 20
    The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
    41 Heat Wave Heat Wave - Fire-type Heat Wave: Special Move 95 90 10 10
    The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn.
    43 Outrage Outrage - Dragon-type Outrage: Physical Move 120 100 10 --
    The user rampages and attacks for two to three turns. The user then becomes confused.
    45 Flare Blitz Flare Blitz - Fire-type Flare Blitz: Physical Move 120 100 15 10
    The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn.
    TM & HM Attacks
    TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
    TM05 Roar Roar - Normal-type Roar: Other Move -- -- 20 --
    The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
    TM06 Toxic Toxic - Poison-type Toxic: Other Move -- 90 10 --
    A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM10 Hidden Power Hidden Power - Normal-type Hidden Power: Special Move 60 100 15 --
    A unique attack that varies in type depending on the Pokémon using it.
    TM11 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- -- 5 --
    The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
    TM17 Protect Protect - Normal-type Protect: Other Move -- -- 10 --
    Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM20 Safeguard Safeguard - Normal-type Safeguard: Other Move -- -- 25 --
    The user creates a protective field that prevents status conditions for five turns.
    TM21 Frustration Frustration - Normal-type Frustration: Physical Move ?? 100 20 --
    This full-power attack grows more powerful the less the user likes its Trainer.
    TM27 Return Return - Normal-type Return: Physical Move ?? 100 20 --
    This full-power attack grows more powerful the more the user likes its Trainer.
    TM32 Double Team Double Team - Normal-type Double Team: Other Move -- -- 15 --
    By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM35 Flamethrower Flamethrower - Fire-type Flamethrower: Special Move 90 100 15 10
    The target is scorched with an intense blast of fire. This may also leave the target with a burn.
    TM38 Fire Blast Fire Blast - Fire-type Fire Blast: Special Move 110 85 5 10
    The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
    TM40 Aerial Ace Aerial Ace - Flying-type Aerial Ace: Physical Move 60 -- 20 --
    The user confounds the target with speed, then slashes. This attack never misses.
    TM42 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
    This attack move doubles its power if the user is poisoned, burned, or paralyzed.
    TM43 Flame Charge Flame Charge - Fire-type Flame Charge: Physical Move 50 100 20 100
    Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat.
    TM44 Rest Rest - Psychic-type Rest: Other Move -- -- 10 --
    The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    TM45 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
    If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM46 Thief Thief - Dark-type Thief: Physical Move 60 100 25 --
    The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
    TM48 Round Round - Normal-type Round: Special Move 60 100 15 --
    The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
    TM50 Overheat Overheat - Fire-type Overheat: Special Move 130 90 5 100
    The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.
    TM61 Will-O-Wisp Will-O-Wisp - Fire-type Will-O-Wisp: Other Move -- 85 15 --
    The user shoots a sinister, bluish-white flame at the target to inflict a burn.
    TM87 Swagger Swagger - Normal-type Swagger: Other Move -- 85 15 --
    The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
    TM88 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- -- 10 --
    While it is asleep, the user randomly uses one of the moves it knows.
    TM90 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
    The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM93 Wild Charge Wild Charge - Electric-type Wild Charge: Physical Move 90 100 15 --
    The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
    TM95 Snarl Snarl - Dark-type Snarl: Special Move 55 95 15 100
    The user yells as if it's ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.
    TM100 Confide Confide - Normal-type Confide: Other Move -- -- 20 100
    The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
    Egg Moves (Details)
    Attack NameTypeCat.Att.Acc.PPEffect %  
    Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 100 15 30 Details
    The user drops onto the target with its full body weight. This may also leave the target with paralysis.
    Crunch Crunch - Dark-type Crunch: Physical Move 80 100 15 20 Details
    The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
    Thrash Thrash - Normal-type Thrash: Physical Move 120 100 10 -- Details
    The user rampages and attacks for two to three turns. The user then becomes confused.
    Fire Spin Fire Spin - Fire-type Fire Spin: Special Move 35 85 15 100 Details
    The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
    Howl Howl - Normal-type Howl: Other Move -- -- 40 -- Details
    The user howls loudly to raise its spirit, which raises its Attack stat.
    Heat Wave Heat Wave - Fire-type Heat Wave: Special Move 95 90 10 10 Details
    The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn.
    Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 120 100 15 -- Details
    A reckless, life-risking tackle. This also damages the user quite a lot.
    Flare Blitz Flare Blitz - Fire-type Flare Blitz: Physical Move 120 100 15 10 Details
    The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn.
    Morning Sun Morning Sun - Normal-type Morning Sun: Other Move -- -- 5 -- Details
    The user restores its own HP. The amount of HP regained varies with the weather.
    Covet Covet - Normal-type Covet: Physical Move 60 100 25 -- Details
    The user endearingly approaches the target, then steals the target's held item.
    Iron Tail Iron Tail - Steel-type Iron Tail: Physical Move 100 75 15 30 Details
    The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
    Double Kick Double Kick - Fighting-type Double Kick: Physical Move 30 100 30 -- Details
    The target is quickly kicked twice in succession using both feet.
    Close Combat Close Combat - Fighting-type Close Combat: Physical Move 120 100 5 100 Details
    The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats.
    Burn Up Burn Up - Fire-type Burn Up: Special Move 130 100 5 -- Details
    To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type.

    Ultra Sun/Ultra Moon Move Tutor Attacks
    Attack NameTypeCat.Att.Acc.PPEffect %
    CovetCovet - Normal-typeCovet: Physical Move6010025--
    The user endearingly approaches the target, then steals the target's held item.
    Iron TailIron Tail - Steel-typeIron Tail: Physical Move100751530
    The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
    SnoreSnore - Normal-typeSnore: Special Move501001530
    This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
    Heat WaveHeat Wave - Fire-typeHeat Wave: Special Move95901010
    The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn.
    Helping HandHelping Hand - Normal-typeHelping Hand: Other Move----20--
    The user assists an ally by boosting the power of that ally's attack.
    OutrageOutrage - Dragon-typeOutrage: Physical Move12010010--
    The user rampages and attacks for two to three turns. The user then becomes confused.
    Usable Z Moves
    Attack NameTypeCat.Max Att.Acc.PPEffect %
    Breakneck Blitz Breakneck Blitz - Normal-type Physical MoveSpecial Move 190(Phy)/120(Spe) -- 1 --
    The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
    All-Out Pummeling All-Out Pummeling - Fighting-type Physical Move 190 -- 1 --
    The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
    Supersonic Skystrike Supersonic Skystrike - Flying-type Physical Move 120 -- 1 --
    The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
    Corkscrew Crash Corkscrew Crash - Steel-type Physical Move 180 -- 1 --
    The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
    Inferno Overdrive Inferno Overdrive - Fire-type Physical MoveSpecial Move 190(Phy)/195(Spe) -- 1 --
    The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move.
    Gigavolt Havoc Gigavolt Havoc - Electric-type Physical Move 175 -- 1 --
    The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.
    Devastating Drake Devastating Drake - Dragon-type Physical Move 190 -- 1 --
    The user materializes its aura using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
    Black Hole Eclipse Black Hole Eclipse - Dark-type Physical MoveSpecial Move 160(Phy)/100(Spe) -- 1 --
    The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.
    Usable Z Moves (Transfer Only/Improved)
    Attack NameTypeCat.Max Att.Acc.PPEffect %
    Breakneck Blitz Breakneck Blitz - Normal-type Physical Move 195 -- 1 --
    The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
    Tectonic Rage Tectonic Rage - Ground-type Physical MoveSpecial Move 160(Phy)/100(Spe) -- 1 --
    The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
    Devastating Drake
    Gen I Only
    Devastating Drake - Dragon-type Special Move 100 -- 1 --
    The user materializes its aura using its Z-Power and attacks the target with full force. The power varies, depending on the original move.


    Transfer Only Moves (Details)
    Attack NameTypeCat.Att.Acc.PPEffect %Method
    Dig 80 100 10 -- Gen VI TM28
    The user burrows, then attacks on the next turn.
    Incinerate 60 100 15 -- Gen VI TM59
    The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
    Rock Smash 40 100 15 50 Gen VI TM94 (XY)
    HM06 (ΪRαS)
    The user attacks with a punch. This may also lower the target's Defense stat.
    Secret Power 70 100 20 30 Gen VI TM94 (ΪRαS)
    The additional effects of this attack depend upon where it was used.
    Strength 80 100 15 -- Gen VI HM04
    The target is slugged with a punch thrown at maximum power.
    Secret Power 70 100 20 30 Gen IV TM43
    The additional effects of this attack depend upon where it was used.
    Endure -- -- 10 -- Gen IV TM58
    The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
    Captivate -- 100 20 -- Gen IV TM78
    If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
    Natural Gift ?? 100 15 -- Gen IV TM83
    The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
    Swift 60 -- 20 -- Move Tutor - PtHGSS
    Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
    Mud-slap 20 100 10 100 Move Tutor - PtHGSS
    The user hurls mud in the target's face to inflict damage and lower its accuracy.
    Headbutt 70 100 15 30 Move Tutor - HGSS
    The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
    Mimic -- -- 10 -- Move Tutor - FRLG
    The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
    Curse -- -- 10 -- Gen II TM03
    A move that works differently for the Ghost type than for all other types.
    Dragon Breath 60 100 20 30 Gen II TM24
    The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.
    Rage 20 100 20 -- Gen I TM20
    As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
    Dragon Rage ?? 100 10 -- Gen I TM23
    This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage.
    Reflect -- -- 20 -- Gen I TM33
    A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
    Bide ?? -- 10 -- Gen I TM34
    The user endures attacks for two turns, then strikes back to cause double the damage taken.
    Skull Bash 130 100 10 100 Gen I TM40
    The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.


    Stats
      HP Attack Defense Sp. Attack Sp. Defense Speed
    Base Stats - Total: 350 55 70 45 70 50 60
    Max Stats
    Hindering Nature
    Lv. 50 115 - 162 67 - 109 45 - 87 67 - 109 49 - 91 58 - 100
    Lv. 100 220 - 314 130 - 215 85 - 170 130 - 215 94 - 179 112 - 197
    Max Stats
    Neutral Nature
    Lv. 50 115 - 162 75 - 122 50 - 97 75 - 122 55 - 102 65 - 112
    Lv. 100 220 - 314 145 - 239 95 - 189 145 - 239 105 - 199 125 - 219
    Max Stats
    Beneficial Nature
    Lv. 50 115 - 162 82 - 134 55 - 106 82 - 134 60 - 112 71 - 123
    Lv. 100 220 - 314 159 - 262 104 - 207 159 - 262 115 - 218 137 - 240
  • Let's Go Level Up
    LevelAttack NameTypeCat.Att.Acc.PPEffect %
    Bite Bite - Dark-type Bite: Physical Move 60 100 25 30
    The target is bitten with viciously sharp fangs. This may also make the target flinch.
    Roar Roar - Normal-type Roar: Other Move -- -- 20 --
    The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
    3 Ember Ember - Fire-type Ember: Special Move 40 100 25 10
    The target is attacked with small flames. This may also leave the target with a burn.
    7 Leer Leer - Normal-type Leer: Other Move -- 100 30 100
    The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
    10 Helping Hand Helping Hand - Normal-type Helping Hand: Other Move -- -- 20 --
    The user assists an ally by boosting the power of that ally's attack.
    14 Take Down Take Down - Normal-type Take Down: Physical Move 90 85 20 --
    A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
    17 Flamethrower Flamethrower - Fire-type Flamethrower: Special Move 90 100 15 10
    The target is scorched with an intense blast of fire. This may also leave the target with a burn.
    21 Agility Agility - Psychic-type Agility: Other Move -- -- 30 --
    The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
    24 Heat Wave Heat Wave - Fire-type Heat Wave: Special Move 95 90 10 10
    The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn.
    28 Crunch Crunch - Dark-type Crunch: Physical Move 80 100 15 20
    The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
    31 Outrage Outrage - Dragon-type Outrage: Physical Move 120 100 10 --
    The user rampages and attacks for two to three turns. The user then becomes confused.
    35 Play Rough Play Rough - Fairy-type Play Rough: Physical Move 90 90 10 10
    The user plays rough with the target and attacks it. This may also lower the target's Attack stat.
    38 Flare Blitz Flare Blitz - Fire-type Flare Blitz: Physical Move 120 100 15 10
    The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn.
    TM & HM Attacks
    TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
    TM01 Headbutt Headbutt - Normal-type Headbutt: Physical Move 70 100 15 30
    The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
    TM03 Helping Hand Helping Hand - Normal-type Helping Hand: Other Move -- -- 20 --
    The user assists an ally by boosting the power of that ally's attack.
    TM05 Rest Rest - Psychic-type Rest: Other Move -- -- 10 --
    The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    TM07 Protect Protect - Normal-type Protect: Other Move -- -- 10 --
    Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM08 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
    The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM09 Reflect Reflect - Psychic-type Reflect: Other Move -- -- 20 --
    A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
    TM10 Dig Dig - Ground-type Dig: Physical Move 80 100 10 --
    The user burrows, then attacks on the next turn.
    TM11 Will-O-Wisp Will-O-Wisp - Fire-type Will-O-Wisp: Other Move -- 85 15 --
    The user shoots a sinister, bluish-white flame at the target to inflict a burn.
    TM12 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
    This attack move doubles its power if the user is poisoned, burned, or paralyzed.
    TM19 Iron Tail Iron Tail - Steel-type Iron Tail: Physical Move 100 75 15 30
    The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
    TM27 Toxic Toxic - Poison-type Toxic: Other Move -- 90 10 --
    A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM37 Flamethrower Flamethrower - Fire-type Flamethrower: Special Move 90 100 15 10
    The target is scorched with an intense blast of fire. This may also leave the target with a burn.
    TM39 Outrage Outrage - Dragon-type Outrage: Physical Move 120 100 10 --
    The user rampages and attacks for two to three turns. The user then becomes confused.
    TM44 Play Rough Play Rough - Fairy-type Play Rough: Physical Move 90 90 10 10
    The user plays rough with the target and attacks it. This may also lower the target's Attack stat.
    TM46 Fire Blast Fire Blast - Fire-type Fire Blast: Special Move 110 85 5 10
    The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.


    Stats
      HP Attack Defense Sp. Attack Sp. Defense Speed
    Base Stats - Total: 350 55 70 45 70 50 60
    Max Stats
    Hindering Nature
    Lv. 50No Candy 115 - 130 67 - 89 45 - 63 67 - 89 49 - 69 58 - 79
    Candy 115 - 330 67 - 289 45 - 263 67 - 289 49 - 269 58 - 279
    Lv. 100No Candy 220 - 251 130 - 173 85 - 124 130 - 173 94 - 134 112 - 154
    Candy 220 - 451 130 - 373 85 - 324 130 - 373 94 - 334 112 - 354
    Max Stats
    Neutral Nature
    Lv. 50No Candy 115 - 130 75 - 99 50 - 71 75 - 99 55 - 77 65 - 88
    Candy 115 - 330 75 - 299 50 - 271 75 - 299 55 - 277 65 - 288
    Lv. 100No Candy 220 - 251 145 - 193 95 - 138 145 - 193 105 - 149 125 - 171
    Candy 220 - 451 145 - 393 95 - 338 145 - 393 105 - 349 125 - 371
    Max Stats
    Beneficial Nature
    Lv. 50No Candy 115 - 130 82 - 108 55 - 79 82 - 108 60 - 84 71 - 96
    Candy 115 - 330 82 - 308 55 - 279 82 - 308 60 - 284 71 - 296
    Lv. 100No Candy 220 - 251 159 - 212 104 - 151 159 - 212 115 - 163 137 - 188
    Candy 220 - 451 159 - 412 104 - 351 159 - 412 115 - 363 137 - 388

    CP (Combat Points) - Toggle Full Details
    LevelMin CPMax CPMax CP With Candy
    Level 521 CP25 CP2,665 CP
    Level 501,290 CP1,695 CP6,495 CP
    Level 1004,950 CP6,600 CP10,000 CP

<--- Primeape #057
Primeape
#059
Arcanine
Arcanine --->