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General | Location | Attacks | Stats | Egg Moves | ![]() |
Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex |
Picture | ||
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Abilities: Chlorophyll | |||||
Chlorophyll: When sunny, the Pokémon’s Speed doubles. However, Speed will not double on the turn weather becomes Strong Sunlight. | |||||
Experience Growth | Base Happiness | Effort Values Earned | Eligible for Sky Battle? | ||
1,000,000 Points Medium Fast |
70 | 1 Sp. Attack Point(s) | Not Eligible/Known |
Damage Taken | |||||||||||||||||
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*1 | *2 | *0.5 | *0.5 | *0.5 | *2 | *1 | *2 | *0.5 | *2 | *1 | *2 | *1 | *1 | *1 | *1 | *1 | *1 |
Wild Hold Item | Egg Groups | ||||
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Evolutionary Chain | |||
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Locations | ||
X | Transfer required | |
Y | Transfer required | |
Omega Ruby | Breed Cherrim | |
Alpha Sapphire | Breed Cherrim |
Flavor Text | ||
X | Sunlight colors it red. When the small ball is drained of nutrients, it shrivels to herald evolution. | |
Y | It evolves by sucking the energy out of the small ball where it had been storing nutrients. | |
Omega Ruby | Sunlight colors it red. When the small ball is drained of nutrients, it shrivels to herald evolution. | |
Alpha Sapphire | It evolves by sucking the energy out of the small ball where it had been storing nutrients. |
Generation VI Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Morning Sun | ![]() |
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-- | -- | 5 | -- | ||
The user restores its own HP. The amount of HP regained varies with the weather. | |||||||||
— | Tackle | ![]() |
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50 | 100 | 35 | -- | ||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
7 | Growth | ![]() |
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-- | -- | 20 | -- | ||
The user's body grows all at once, raising the Attack and Sp. Atk stats. | |||||||||
10 | Leech Seed | ![]() |
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-- | 90 | 10 | -- | ||
A seed is planted on the target. It steals some HP from the target every turn. | |||||||||
13 | Helping Hand | ![]() |
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-- | -- | 20 | -- | ||
The user assists an ally by boosting the power of its attack. | |||||||||
19 | Magical Leaf | ![]() |
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60 | -- | 20 | -- | ||
The user scatters curious leaves that chase the target. This attack will not miss. | |||||||||
22 | Sunny Day | ![]() |
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-- | -- | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
28 | Worry Seed | ![]() |
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-- | 100 | 10 | -- | ||
A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia. | |||||||||
31 | Take Down | ![]() |
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90 | 85 | 20 | -- | ||
A reckless, full-body charge attack for slamming into the target. It also damages the user a little. | |||||||||
37 | Solar Beam | ![]() |
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120 | 100 | 10 | -- | ||
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |||||||||
40 | Lucky Chant | ![]() |
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-- | -- | 30 | -- | ||
The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits. | |||||||||
47 | Petal Blizzard | ![]() |
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90 | 100 | 15 | -- | ||
The user stirs up a violent petal blizzard and attacks everything around it. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM06 | Toxic | ![]() |
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-- | 90 | 10 | -- | ||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM10 | Hidden Power | ![]() |
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60 | 100 | 15 | -- | ||
A unique attack that varies in type depending on the Pokémon using it. | |||||||||
TM11 | Sunny Day | ![]() |
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-- | -- | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
TM17 | Protect | ![]() |
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-- | -- | 10 | -- | ||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM20 | Safeguard | ![]() |
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-- | -- | 25 | -- | ||
The user creates a protective field that prevents status problems for five turns. | |||||||||
TM21 | Frustration | ![]() |
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?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM22 | Solar Beam | ![]() |
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120 | 100 | 10 | -- | ||
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |||||||||
TM27 | Return | ![]() |
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?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM32 | Double Team | ![]() |
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-- | -- | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |||||||||
TM44 | Rest | ![]() |
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-- | -- | 10 | -- | ||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM45 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM48 | Round | ![]() |
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60 | 100 | 15 | -- | ||
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||||
TM53 | Energy Ball | ![]() |
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90 | 100 | 10 | 10 | ||
The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. | |||||||||
TM70 | Flash | ![]() |
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-- | 100 | 20 | -- | ||
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. | |||||||||
TM75 | Swords Dance | ![]() |
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-- | -- | 20 | -- | ||
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | |||||||||
TM86 | Grass Knot | ![]() |
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?? | 100 | 20 | -- | ||
The user snares the target with grass and trips it. The heavier the target, the greater the damage. | |||||||||
TM87 | Swagger | ![]() |
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-- | 90 | 15 | -- | ||
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | |||||||||
TM88 | Sleep Talk | ![]() |
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-- | -- | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM90 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM94 (ORAS) | Secret Power | ![]() |
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70 | 100 | 20 | 30 | ||
The user attacks the target with a secret power. Its added effects vary depending on the user's environment. | |||||||||
TM96 | Nature Power | ![]() |
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-- | -- | 20 | -- | ||
An attack that makes use of nature's power. Its effects vary depending on the user's environment. | |||||||||
TM99 | Dazzling Gleam | ![]() |
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80 | 100 | 10 | -- | ||
The user damages opposing Pokémon by emitting a powerful flash. | |||||||||
TM100 | Confide | ![]() |
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-- | -- | 20 | 100 | ||
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Aromatherapy | ![]() |
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-- | -- | 5 | -- | Details | |
The user releases a soothing scent that heals all status problems affecting the user's party. | ||||||||
Defense Curl | ![]() |
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-- | -- | 40 | -- | Details | |
The user curls up to conceal weak spots and raise its Defense stat. | ||||||||
Flower Shield | ![]() |
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-- | -- | 10 | 100 | Details | |
The user raises the Defense stat of all Grass-type Pokémon in battle with a mysterious power. | ||||||||
Grass Whistle | ![]() |
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-- | 55 | 15 | -- | Details | |
The user plays a pleasant melody that lulls the target into a deep sleep. | ||||||||
Heal Pulse | ![]() |
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-- | -- | 10 | -- | Details | |
The user emits a healing pulse which restores the target's HP by up to half of its max HP. | ||||||||
Healing Wish | ![]() |
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-- | -- | 10 | -- | Details | |
The user faints. In return, the Pokémon taking its place will have its HP restored and status cured. | ||||||||
Natural Gift | ![]() |
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?? | 100 | 15 | -- | Details | |
The user draws power to attack by using its held Berry. The Berry determines its type and power. | ||||||||
Nature Power | ![]() |
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-- | -- | 20 | -- | Details | |
An attack that makes use of nature's power. Its effects vary depending on the user's environment. | ||||||||
Razor Leaf | ![]() |
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55 | 95 | 25 | -- | Details | |
Sharp-edged leaves are launched to slash at the opposing team. Critical hits land more easily. | ||||||||
Rollout | ![]() |
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30 | 90 | 20 | -- | Details | |
The user continually rolls into the target over five turns. It becomes stronger each time it hits. | ||||||||
Seed Bomb | ![]() |
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80 | 100 | 15 | -- | Details | |
The user slams a barrage of hard-shelled seeds down on the target from above. | ||||||||
Sweet Scent | ![]() |
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-- | 100 | 20 | -- | Details | |
A sweet scent that harshly lowers the opposing team's evasiveness. It also lures wild Pokémon if used in grass, etc. | ||||||||
Tickle | ![]() |
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-- | 100 | 20 | -- | Details | |
The user tickles the target into laughing, reducing its Attack and Defense stats. | ||||||||
Weather Ball | ![]() |
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50 | 100 | 10 | -- | Details | |
An attack move that varies in power and type depending on the weather. |
Omega Ruby/Alpha Sapphire Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Giga Drain | ![]() | ![]() | 75 | 100 | 10 | -- | ||
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | ||||||||
Helping Hand | ![]() | ![]() | -- | -- | 20 | -- | ||
The user assists an ally by boosting the power of its attack. | ||||||||
Seed Bomb | ![]() | ![]() | 80 | 100 | 15 | -- | ||
The user slams a barrage of hard-shelled seeds down on the target from above. | ||||||||
Snore | ![]() | ![]() | 50 | 100 | 15 | 30 | ||
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
Synthesis | ![]() | ![]() | -- | -- | 5 | -- | ||
The user restores its own HP. The amount of HP regained varies with the weather. | ||||||||
Worry Seed | ![]() | ![]() | -- | 100 | 10 | -- | ||
A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 275 | 45 | 35 | 45 | 62 | 53 | 35 | |
Max Stats Hindering Nature |
Lv. 50 | 105 - 152 | 36 - 78 | 45 - 87 | 60 - 102 | 52 - 94 | 36 - 78 |
Lv. 100 | 200 - 294 | 67 - 152 | 85 - 170 | 116 - 200 | 99 - 184 | 67 - 152 | |
Max Stats Neutral Nature |
Lv. 50 | 105 - 152 | 40 - 87 | 50 - 97 | 67 - 114 | 58 - 105 | 40 - 87 |
Lv. 100 | 200 - 294 | 75 - 169 | 95 - 189 | 129 - 223 | 111 - 205 | 75 - 169 | |
Max Stats Beneficial Nature |
Lv. 50 | 105 - 152 | 44 - 95 | 55 - 106 | 73 - 125 | 63 - 115 | 44 - 95 |
Lv. 100 | 200 - 294 | 82 - 185 | 104 - 207 | 141 - 245 | 122 - 225 | 82 - 185 |
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