|
General | Location | Attacks | Stats | Egg Moves | ![]() |
Gen VIII Dex | Gen VII Dex | Gen VI Dex |
Picture | ||
|
Abilities: No Guard | |||||
No Guard: The accuracy of all moves known by this Pokémon and all Pokémon targeting this Pokémon raises to 100% | |||||
Experience Growth | Base Happiness | Effort Values Earned | Eligible for Sky Battle? | ||
1,000,000 Points Medium Fast |
70 | 2 Defense Point(s) | Not Eligible/Known |
Damage Taken | |||||||||||||||||
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
*0 | *2 | *1 | *1 | *0.5 | *0.5 | *0 | *0 | *2 | *0.5 | *0.5 | *0.25 | *0.5 | *2 | *0.5 | *2 | *0.5 | *0.5 |
Wild Hold Item | Egg Groups | ||
|
Evolutionary Chain | |||||
|
Locations | ||
X | Evolve Honedge | |
Y | Evolve Honedge | |
Omega Ruby | Trade from X & Y | |
Alpha Sapphire | Trade from X & Y | |
Trainer Locations | Details |
Flavor Text | ||
X | When Honedge evolves, it divides into two swords, which cooperate via telepathy to coordinate attacks and slash their enemies to ribbons. | |
Y | The complex attack patterns of its two swords are unstoppable, even for an opponent greatly accomplished at swordplay. | |
Omega Ruby | When Honedge evolves, it divides into two swords, which cooperate via telepathy to coordinate attacks and slash their enemies to ribbons. | |
Alpha Sapphire | The complex attack patterns of its two swords are unstoppable, even for an opponent greatly accomplished at swordplay. |
Generation VI Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
— | Tackle | ![]() |
![]() |
50 | 100 | 35 | -- | ||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
— | Swords Dance | ![]() |
![]() |
-- | -- | 20 | -- | ||
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | |||||||||
5 | Fury Cutter | ![]() |
![]() |
40 | 95 | 20 | -- | ||
The target is slashed with scythes or claws. Its power increases if it hits in succession. | |||||||||
8 | Metal Sound | ![]() |
![]() |
-- | 85 | 40 | -- | ||
A horrible sound like scraping metal harshly reduces the target's Sp. Def stat. | |||||||||
13 | Pursuit | ![]() |
![]() |
40 | 100 | 20 | -- | ||
An attack move that inflicts double damage if used on a target that is switching out of battle. | |||||||||
18 | Autotomize | ![]() |
![]() |
-- | -- | 15 | -- | ||
The user sheds part of its body to make itself lighter and sharply raise its Speed stat. | |||||||||
20 | Shadow Sneak | ![]() |
![]() |
40 | 100 | 30 | -- | ||
The user extends its shadow and attacks the target from behind. This move always goes first. | |||||||||
22 | Aerial Ace | ![]() |
![]() |
60 | -- | 20 | -- | ||
The user confounds the target with speed, then slashes. The attack lands without fail. | |||||||||
26 | Retaliate | ![]() |
![]() |
70 | 100 | 5 | -- | ||
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. | |||||||||
29 | Slash | ![]() |
![]() |
70 | 100 | 20 | -- | ||
The target is attacked with a slash of claws or blades. Critical hits land more easily. | |||||||||
32 | Iron Defense | ![]() |
![]() |
-- | -- | 15 | -- | ||
The user hardens its body's surface like iron, sharply raising its Defense stat. | |||||||||
36 | Night Slash | ![]() |
![]() |
70 | 100 | 15 | -- | ||
The user slashes the target the instant an opportunity arises. Critical hits land more easily. | |||||||||
41 | Power Trick | ![]() |
![]() |
-- | -- | 10 | -- | ||
The user employs its psychic power to switch its Attack with its Defense stat. | |||||||||
45 | Iron Head | ![]() |
![]() |
80 | 100 | 15 | 30 | ||
The user slams the target with its steel-hard head. It may also make the target flinch. | |||||||||
51 | Sacred Sword | ![]() |
![]() |
90 | 100 | 15 | -- | ||
The user attacks by slicing with its long horns. The target's stat changes don't affect this attack's damage. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
TM06 | Toxic | ![]() |
![]() |
-- | 90 | 10 | -- | ||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM10 | Hidden Power | ![]() |
![]() |
60 | 100 | 15 | -- | ||
A unique attack that varies in type depending on the Pokémon using it. | |||||||||
TM17 | Protect | ![]() |
![]() |
-- | -- | 10 | -- | ||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | ![]() |
![]() |
-- | -- | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||||
TM21 | Frustration | ![]() |
![]() |
?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM27 | Return | ![]() |
![]() |
?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM31 | Brick Break | ![]() |
![]() |
75 | 100 | 15 | -- | ||
The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. | |||||||||
TM32 | Double Team | ![]() |
![]() |
-- | -- | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM33 | Reflect | ![]() |
![]() |
-- | -- | 20 | -- | ||
A wondrous wall of light is put up to suppress damage from physical attacks for five turns. | |||||||||
TM40 | Aerial Ace | ![]() |
![]() |
60 | -- | 20 | -- | ||
The user confounds the target with speed, then slashes. The attack lands without fail. | |||||||||
TM42 | Facade | ![]() |
![]() |
70 | 100 | 20 | -- | ||
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |||||||||
TM44 | Rest | ![]() |
![]() |
-- | -- | 10 | -- | ||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM45 | Attract | ![]() |
![]() |
-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM54 | False Swipe | ![]() |
![]() |
40 | 100 | 40 | -- | ||
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. | |||||||||
TM65 | Shadow Claw | ![]() |
![]() |
70 | 100 | 15 | -- | ||
The user slashes with a sharp claw made from shadows. Critical hits land more easily. | |||||||||
TM67 | Retaliate | ![]() |
![]() |
70 | 100 | 5 | -- | ||
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. | |||||||||
TM74 | Gyro Ball | ![]() |
![]() |
?? | 100 | 5 | -- | ||
The user tackles the target with a high-speed spin. The slower the user, the greater the damage. | |||||||||
TM75 | Swords Dance | ![]() |
![]() |
-- | -- | 20 | -- | ||
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | |||||||||
TM80 | Rock Slide | ![]() |
![]() |
75 | 90 | 10 | 30 | ||
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. | |||||||||
TM87 | Swagger | ![]() |
![]() |
-- | 90 | 15 | -- | ||
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | |||||||||
TM88 | Sleep Talk | ![]() |
![]() |
-- | -- | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM90 | Substitute | ![]() |
![]() |
-- | -- | 10 | -- | ||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM91 | Flash Cannon | ![]() |
![]() |
80 | 100 | 10 | 10 | ||
The user gathers all its light energy and releases it at once. It may also lower the target's Sp. Def stat. | |||||||||
TM94 (XY) HM06 (ORAS) |
Rock Smash | ![]() |
![]() |
40 | 100 | 15 | 50 | ||
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. | |||||||||
TM94 (ORAS) | Secret Power | ![]() |
![]() |
70 | 100 | 20 | 30 | ||
The user attacks the target with a secret power. Its added effects vary depending on the user's environment. | |||||||||
TM100 | Confide | ![]() |
![]() |
-- | -- | 20 | 100 | ||
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. | |||||||||
HM01 | Cut | ![]() |
![]() |
50 | 95 | 30 | -- | ||
The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Destiny Bond | ![]() |
![]() |
-- | -- | 5 | -- | Details | |
When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints. | ||||||||
Metal Sound | ![]() |
![]() |
-- | 85 | 40 | -- | Details | |
A horrible sound like scraping metal harshly reduces the target's Sp. Def stat. | ||||||||
Shadow Sneak | ![]() |
![]() |
40 | 100 | 30 | -- | Details | |
The user extends its shadow and attacks the target from behind. This move always goes first. | ||||||||
Wide Guard | ![]() |
![]() |
-- | -- | 10 | -- | Details | |
The user and its allies are protected from wide-ranging attacks for one turn. If used in succession, its chance of failing rises. |
Omega Ruby/Alpha Sapphire Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
After You | ![]() | ![]() | -- | -- | 15 | -- | ||
The user helps the target and makes it use its move right after the user. | ||||||||
Iron Defense | ![]() | ![]() | -- | -- | 15 | -- | ||
The user hardens its body's surface like iron, sharply raising its Defense stat. | ||||||||
Iron Head | ![]() | ![]() | 80 | 100 | 15 | 30 | ||
The user slams the target with its steel-hard head. It may also make the target flinch. | ||||||||
Magnet Rise | ![]() | ![]() | -- | -- | 10 | -- | ||
The user levitates using electrically generated magnetism for five turns. | ||||||||
Shock Wave | ![]() | ![]() | 60 | -- | 20 | -- | ||
The user strikes the target with a quick jolt of electricity. This attack cannot be evaded. | ||||||||
Snore | ![]() | ![]() | 50 | 100 | 15 | 30 | ||
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
Spite | ![]() | ![]() | -- | 100 | 10 | -- | ||
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 448 | 59 | 110 | 150 | 45 | 49 | 35 | |
Max Stats Hindering Nature |
Lv. 50 | 119 - 166 | 103 - 145 | 139 - 181 | 45 - 87 | 48 - 90 | 36 - 78 |
Lv. 100 | 228 - 322 | 202 - 287 | 274 - 359 | 85 - 170 | 92 - 177 | 67 - 152 | |
Max Stats Neutral Nature |
Lv. 50 | 119 - 166 | 115 - 162 | 155 - 202 | 50 - 97 | 54 - 101 | 40 - 87 |
Lv. 100 | 228 - 322 | 225 - 319 | 305 - 399 | 95 - 189 | 103 - 197 | 75 - 169 | |
Max Stats Beneficial Nature |
Lv. 50 | 119 - 166 | 126 - 178 | 170 - 222 | 55 - 106 | 59 - 111 | 44 - 95 |
Lv. 100 | 228 - 322 | 247 - 350 | 335 - 438 | 104 - 207 | 113 - 216 | 82 - 185 |
|
|