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General | Location | Attacks | Stats |
Gen IX Dex | Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
Picture | |||
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Name | Other Names | No. | Type | ||||||||
Gyarados |
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#130 | ![]() ![]() |
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Classification | Height | Weight | Capture Rate | ||||||||
Atrocious Pokémon | 21'04" 6.5m |
518.1lbs 235kg | 45 |
Experience Growth | Effort Values Earned |
1,250,000 Points Slow |
95 Hit Points 125 Attack 79 Defense 100 Special 81 Speed |
Damage Taken | |||||||||||||||||
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*1 | *0.5 | *0.5 | *4 | *1 | *1 | *0.5 | *1 | *0 | *1 | *1 | *0.5 | *2 | *1 | *1 |
Evolutionary Chain | |||
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Locations - In-Depth Details | |||
Red | Evolve Magikarp | ||
Green (Jp.) | Blue (Intl.) | Evolve Magikarp | |
Blue (Jp.) | Evolve Magikarp | ||
Yellow | Fuchsia City | Details |
Level Up Anchors | RB | Yellow |
Red, Green & Blue Level Up | |||||||||
Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
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— | Bite | ![]() |
60 | 100 | 25 | 10 | |||
A bite made using sharp fangs. This may cause the opponent to flinch, and it might not attack. | |||||||||
— | Dragon Rage | ![]() |
?? | 100 | 10 | -- | |||
A DRAGON-type attack. It inflicts a set amount of damage, regardless of the target's type. | |||||||||
— | Leer | ![]() |
-- | 100 | 30 | -- | |||
A technique that lowers the target's DEFENSE. Useful against tough, armored Pokémon. | |||||||||
— | Hydro Pump | ![]() |
120 | 80 | 5 | -- | |||
The strongest WATER-type attack. However, while it is powerful, it may miss the target. | |||||||||
20 | Bite | ![]() |
60 | 100 | 25 | 10 | |||
A bite made using sharp fangs. This may cause the opponent to flinch, and it might not attack. | |||||||||
25 | Dragon Rage | ![]() |
?? | 100 | 10 | -- | |||
A DRAGON-type attack. It inflicts a set amount of damage, regardless of the target's type. | |||||||||
32 | Leer | ![]() |
-- | 100 | 30 | -- | |||
A technique that lowers the target's DEFENSE. Useful against tough, armored Pokémon. | |||||||||
41 | Hydro Pump | ![]() |
120 | 80 | 5 | -- | |||
The strongest WATER-type attack. However, while it is powerful, it may miss the target. | |||||||||
52 | Hyper Beam | ![]() |
150 | 90 | 5 | -- | |||
An extremely powerful attack. The attacker becomes so tired, it has to rest the next turn. |
Yellow Level Up | |||||||||
Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
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— | Tackle | ![]() |
35 | 95 | 35 | -- | |||
A NORMAL-type attack. Many Pokémon know this attack right from the start. | |||||||||
20 | Bite | ![]() |
60 | 100 | 25 | 10 | |||
A bite made using sharp fangs. This may cause the opponent to flinch, and it might not attack. | |||||||||
25 | Dragon Rage | ![]() |
?? | 100 | 10 | -- | |||
A DRAGON-type attack. It inflicts a set amount of damage, regardless of the target's type. | |||||||||
32 | Leer | ![]() |
-- | 100 | 30 | -- | |||
A technique that lowers the target's DEFENSE. Useful against tough, armored Pokémon. | |||||||||
41 | Hydro Pump | ![]() |
120 | 80 | 5 | -- | |||
The strongest WATER-type attack. However, while it is powerful, it may miss the target. | |||||||||
52 | Hyper Beam | ![]() |
150 | 90 | 5 | -- | |||
An extremely powerful attack. The attacker becomes so tired, it has to rest the next turn. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
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TM06 | Toxic | ![]() |
-- | 85 | 10 | -- | |||
A technique that badly poisons the target. The amount of damage from the poison increases every turn. | |||||||||
TM08 | Body Slam | ![]() |
85 | 100 | 15 | 33 | |||
A NORMAL-type attack. Has a one-in-three chance of paralyzing the target if it connects. | |||||||||
TM09 | Take Down | ![]() |
90 | 85 | 20 | -- | |||
A charging attack. One quarter of the damage it inflicts comes back to hurt the attacker. | |||||||||
TM10 | Double-Edge | ![]() |
100 | 100 | 15 | -- | |||
A charging tackle attack. One quarter of the damage it inflicts comes back to hurt the attacker. | |||||||||
TM11 | Bubble Beam | ![]() |
65 | 100 | 20 | 33 | |||
A WATER-type attack. Has a one-in-three chance of reducing the target's SPEED. | |||||||||
TM12 | Water Gun | ![]() |
40 | 100 | 25 | -- | |||
A WATER-type attack. Stronger than BUBBLE. Many WATER-type Pokémon learn this move. | |||||||||
TM13 | Ice Beam | ![]() |
95 | 100 | 10 | 10 | |||
An ICE-type attack. Has a one-in-ten chance of freezing the target solid. | |||||||||
TM14 | Blizzard | ![]() |
120 | 90 | 5 | 10 | |||
The strongest ICE-type attack. Has a one-in-ten chance of freezing the target solid. | |||||||||
TM15 | Hyper Beam | ![]() |
150 | 90 | 5 | -- | |||
An extremely powerful attack. The attacker becomes so tired, it has to rest the next turn. | |||||||||
TM20 | Rage | ![]() |
20 | 100 | 20 | -- | |||
A non-stop attack move. The user's ATTACK power increases every time it sustains damage. | |||||||||
TM23 | Dragon Rage | ![]() |
?? | 100 | 10 | -- | |||
A DRAGON-type attack. It inflicts a set amount of damage, regardless of the target's type. | |||||||||
TM24 | Thunderbolt | ![]() |
95 | 100 | 15 | 10 | |||
An ELECTRIC-type attack. Has a one-in-ten chance of paralyzing the target. | |||||||||
TM25 | Thunder | ![]() |
120 | 70 | 10 | 10 | |||
The strongest of all ELECTRIC-type attacks. Has a one-in-ten chance of paralyzing the target. | |||||||||
TM31 | Mimic | ![]() |
-- | 100 | 10 | -- | |||
A move for learning one of the opponent's moves, for use during that battle only. | |||||||||
TM32 | Double Team | ![]() |
-- | 100 | 15 | -- | |||
Creates illusionary copies of the user. The copies disorient the enemy, reducing its accuracy. | |||||||||
TM33 | Reflect | ![]() |
-- | 100 | 20 | -- | |||
Reduces damage from physical attacks by about half. A special PSYCHIC-type technique. | |||||||||
TM34 | Bide | ![]() |
-- | 100 | 10 | -- | |||
The user waits for several turns. At the end, it returns double the damage it received. | |||||||||
TM38 | Fire Blast | ![]() |
120 | 85 | 5 | 33 | |||
The strongest FIRE-type attack. Has a one-in-three chance of inflicting a burn on the target. | |||||||||
TM40 | Skull Bash | ![]() |
100 | 100 | 15 | -- | |||
In the first turn, the attacker tucks in its head. The next turn, it head-butts at full steam. | |||||||||
TM44 | Rest | ![]() |
-- | 100 | 10 | -- | |||
The user takes a nap to fully restore its HP and recover from any status abnormalities. | |||||||||
TM50 | Substitute | ![]() |
-- | 100 | 10 | -- | |||
Uses 1/4 of the user's maximum HP to create a substitute that takes the opponent's attacks. | |||||||||
HM03 | Surf | ![]() |
95 | 100 | 15 | -- | |||
A WATER-type attack. The power of this technique is strong and highly accurate. | |||||||||
HM04 | Strength | ![]() |
80 | 100 | 15 | -- | |||
A very powerful NORMAL-type attack. Also used for moving obstacles like boulders. |
Pre-Evolution Only Moves | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | Method | ||
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Splash | ![]() |
-- | 100 | 40 | -- |
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A move that involves only flopping and SPLASHing around in front of the opponent. It has no effect. |
Stats | |||||||
HP | Attack | Defense | Special | Speed | |||
Base Stats - Total: 480 | 95 | 125 | 79 | 100 | 81 | ||
Max Stats | Lv. 50 | 155 - 201 | 130 - 176 | 84 - 130 | 105 - 151 | 86 - 132 | |
Lv. 100 | 300 - 393 | 255 - 348 | 163 - 256 | 205 - 298 | 167 - 260 |
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