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General | Location | Attacks | Stats | Egg Moves |
Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
This Pokédex entry is for Generation VII Pokémon games. or Generation VI Pokémon games. Check out Gyarados Pokémon Sword & Shield data |
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Abilities: Intimidate - Moxie (Hidden Ability) | |||||
Intimidate: Upon entering battle, the opponent’s Attack lowers one stage. In a Double Battle, both opponents’ Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected. In a link battle, if both sides switch on the same turn, and first player sends out a Pokémon with Intimidate, the opponent’s Attack will be lowered before the opponent’s Pokémon switches. Opponents in S.O.S. Battles are more likely to call for help. Hidden Ability (Available): Moxie: Attack is raised by one stage when the Pokémon knocks out another Pokémon |
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Experience Growth | Base Happiness | Effort Values Earned | S.O.S. Calling | ||
1,250,000 Points Slow |
70 | 2 Attack Point(s) | Rare |
Weakness |
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*1 | *0.5 | *0.5 | *4 | *1 | *1 | *0.5 | *1 | *0 | *1 | *1 | *0.5 | *2 | *1 | *1 | *1 | *0.5 | *1 |
Wild Hold Item | Catch/Transfer Candy | Egg Groups | ||||||||||||
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Evolutionary Chain | |||||
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Gender Differences | ||||
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Locations- In-Depth Details |
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Sun | Route 7 (SOS Only), Route 8 (SOS Only), Route 9 (SOS Only), Route 13 (SOS Only), Route 14 (SOS Only), Route 15 (SOS Only), Akala Outskirts (SOS Only), Brooklet Hill (SOS Only), Kala'e Bay (SOS Only), Malie Garden (SOS Only), Melemele Sea (SOS Only), Paniola Town (SOS Only), Poni Breaker Coast (SOS Only), Poni Gauntlet (SOS Only), Poni Meadow (SOS Only), Poni Wilds (SOS Only), Seafolk Village (SOS Only), Seaward Cave (SOS Only), Secluded Shore (SOS Only), Vast Poni Canyon (SOS Only) | Details |
Moon | Route 7 (SOS Only), Route 8 (SOS Only), Route 9 (SOS Only), Route 13 (SOS Only), Route 14 (SOS Only), Route 15 (SOS Only), Akala Outskirts (SOS Only), Brooklet Hill (SOS Only), Kala'e Bay (SOS Only), Malie Garden (SOS Only), Melemele Sea (SOS Only), Paniola Town (SOS Only), Poni Breaker Coast (SOS Only), Poni Gauntlet (SOS Only), Poni Meadow (SOS Only), Poni Wilds (SOS Only), Seafolk Village (SOS Only), Seaward Cave (SOS Only), Secluded Shore (SOS Only), Vast Poni Canyon (SOS Only) | Details |
Ultra Sun | Route 7 (SOS Only), Route 8 (SOS Only), Route 9 (SOS Only), Route 13 (SOS Only), Route 14 (SOS Only), Route 15 (SOS Only), Akala Outskirts (SOS Only), Brooklet Hill (SOS Only), Kala'e Bay (SOS Only), Malie Garden, Melemele Sea (SOS Only), Paniola Town (SOS Only), Poni Breaker Coast (SOS Only), Poni Gauntlet (SOS Only), Poni Meadow (SOS Only), Seafolk Village (SOS Only), Seaward Cave (SOS Only), Vast Poni Canyon (SOS Only) | Details |
Ultra Moon | Route 7 (SOS Only), Route 8 (SOS Only), Route 9 (SOS Only), Route 13 (SOS Only), Route 14 (SOS Only), Route 15 (SOS Only), Akala Outskirts (SOS Only), Brooklet Hill (SOS Only), Kala'e Bay (SOS Only), Malie Garden, Melemele Sea (SOS Only), Paniola Town (SOS Only), Poni Breaker Coast (SOS Only), Poni Gauntlet (SOS Only), Poni Meadow (SOS Only), Seafolk Village (SOS Only), Seaward Cave (SOS Only), Vast Poni Canyon (SOS Only) | Details |
Let's Go, Pikachu! | Route 20 | Details |
Let's Go, Eevee! | Route 20 | Details |
Trainer Locations | Details |
Flavor Text |
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![]() | Sun | A tale is told of a town that angered Gyarados. Before the sun rose the next day, flames utterly consumed the town, leaving not a trace behind. | Moon | There are people who swear that any place Gyarados appears is fated for destruction. | Ultra Sun | It fires hyper beams in all directions, burning the surrounding area to ash. There are some regions where it’s called “the deity of destruction.” | Ultra Moon | The energy from evolution stimulated its brain cells strongly, causing it to become very ferocious. | Let's Go, Pikachu! | Brutally vicious and enormously destructive. Known for totally destroying cities in ancient times. | Let's Go, Eevee! |
![]() | Sun | Mega Evolution also affects its brain, leaving no other function except its destructive instinct to burn everything to cinders. | Moon | It jets water from the orifices on its sides, streaking above the water surface at supersonic speed. | Ultra Sun | Mega Evolution places a burden on its body. The stress causes it to become all the more ferocious. | Ultra Moon | It zooms out of the water at Mach speeds. Even large ships caught in its path are split cleanly in two! | Let's Go, Pikachu! | Although it obeys its instinctive drive to destroy everything within its reach, it will respond to orders from a Trainer it truly trusts. | Let's Go, Eevee! |
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Attacks
Generation VII Level Up
Level Attack Name Type Cat. Att. Acc. PP Effect % Evolve Bite 60 100 25 30 The target is bitten with viciously sharp fangs. This may also make the target flinch. — Thrash 120 100 10 -- The user rampages and attacks for two to three turns. The user then becomes confused. 21 Leer -- 100 30 100 The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. 24 Twister 40 100 20 20 The user whips up a vicious tornado to tear at the opposing Pokémon. This may also make them flinch. 27 Ice Fang 65 95 15 20 The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. 30 Aqua Tail 90 90 10 -- The user attacks by swinging its tail as if it were a vicious wave in a raging storm. 33 Scary Face -- 100 10 -- The user frightens the target with a scary face to harshly lower its Speed stat. 36 Dragon Rage ?? 100 10 -- This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage. 39 Crunch 80 100 15 20 The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. 42 Hydro Pump 110 80 5 -- The target is blasted by a huge volume of water launched under great pressure. 45 Dragon Dance -- -- 20 -- The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats. 48 Hurricane 110 70 10 30 The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target. 51 Rain Dance -- -- 5 -- The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. 54 Hyper Beam 150 90 5 -- The target is attacked with a powerful beam. The user can't move on the next turn. TM & HM Attacks
TM/HM # Attack Name Type Cat. Att. Acc. PP Effect % TM05 Roar -- -- 20 -- The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. TM06 Toxic -- 90 10 -- A move that leaves the target badly poisoned. Its poison damage worsens every turn. TM07 Hail -- -- 10 -- The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. TM10 Hidden Power 60 100 15 -- A unique attack that varies in type depending on the Pokémon using it. TM12 Taunt -- 100 20 -- The target is taunted into a rage that allows it to use only attack moves for three turns. TM13 Ice Beam 90 100 10 10 The target is struck with an icy-cold beam of energy. This may also leave the target frozen. TM14 Blizzard 110 70 5 10 A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. TM15 Hyper Beam 150 90 5 -- The target is attacked with a powerful beam. The user can't move on the next turn. TM17 Protect -- -- 10 -- Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. TM18 Rain Dance -- -- 5 -- The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. TM21 Frustration ?? 100 20 -- This full-power attack grows more powerful the less the user likes its Trainer. TM24 Thunderbolt 90 100 15 10 A strong electric blast crashes down on the target. This may also leave the target with paralysis. TM25 Thunder 110 70 10 30 A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. TM26 Earthquake 100 100 10 -- The user sets off an earthquake that strikes every Pokémon around it. TM27 Return ?? 100 20 -- This full-power attack grows more powerful the more the user likes its Trainer. TM32 Double Team -- -- 15 -- By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. TM35 Flamethrower 90 100 15 10 The target is scorched with an intense blast of fire. This may also leave the target with a burn. TM37 Sandstorm -- -- 10 -- A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. TM38 Fire Blast 110 85 5 10 The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. TM41 Torment -- 100 15 -- The user torments and enrages the target, making it incapable of using the same move twice in a row. TM42 Facade 70 100 20 -- This attack move doubles its power if the user is poisoned, burned, or paralyzed. TM44 Rest -- -- 10 -- The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. TM45 Attract -- 100 15 -- If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. TM48 Round 60 100 15 -- The user attacks the target with a song. Others can join in the Round to increase the power of the attack. TM55 Scald 80 100 15 30 The user shoots boiling hot water at its target. This may also leave the target with a burn. TM59 Brutal Swing 60 100 20 -- The user swings its body around violently to inflict damage on everything in its vicinity. TM66 Payback 50 100 10 -- The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. TM68 Giga Impact 150 90 5 -- The user charges at the target using every bit of its power. The user can't move on the next turn. TM71 Stone Edge 100 80 5 -- The user stabs the target from below with sharpened stones. Critical hits land more easily. TM73 Thunder Wave -- 90 20 -- The user launches a weak jolt of electricity that paralyzes the target. TM78 Bulldoze 60 100 20 100 The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit. TM82 Dragon Tail 60 90 10 -- The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. TM87 Swagger -- 85 15 -- The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. TM88 Sleep Talk -- -- 10 -- While it is asleep, the user randomly uses one of the moves it knows. TM90 Substitute -- -- 10 -- The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. TM94 Surf 90 100 15 -- The user attacks everything around it by swamping its surroundings with a giant wave. TM97 Dark Pulse 80 100 15 20 The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. TM98 Waterfall 80 100 15 20 The user charges at the target and may make it flinch. TM100 Confide -- -- 20 100 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. Ultra Sun/Ultra Moon Move Tutor Attacks
Attack Name Type Cat. Att. Acc. PP Effect % Iron Head 80 100 15 30 The user slams the target with its steel-hard head. This may also make the target flinch. Bounce 85 85 5 30 The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. Uproar 90 100 10 -- The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. Icy Wind 55 95 15 100 The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats. Aqua Tail 90 90 10 -- The user attacks by swinging its tail as if it were a vicious wave in a raging storm. Dragon Pulse 85 100 10 -- The target is attacked with a shock wave generated by the user's gaping mouth. Iron Tail 100 75 15 30 The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. Snore 50 100 15 30 This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. Water Pulse 60 100 20 20 The user attacks the target with a pulsing blast of water. This may also confuse the target. Spite -- 100 10 -- The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. Outrage 120 100 10 -- The user rampages and attacks for two to three turns. The user then becomes confused. Usable Z Moves
Attack Name Type Cat. Max Att. Acc. PP Effect % Breakneck Blitz 200(Phy)/200(Spe) -- 1 -- The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. Supersonic Skystrike 160(Phy)/185(Spe) -- 1 -- The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move. Tectonic Rage 180 -- 1 -- The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move. Continental Crush 180 -- 1 -- The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move. Corkscrew Crash 180 -- 1 -- The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move. Inferno Overdrive 185 -- 1 -- The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move. Hydro Vortex 175(Phy)/185(Spe) -- 1 -- The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move. Gigavolt Havoc 185 -- 1 -- The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move. Subzero Slammer 120(Phy)/185(Spe) -- 1 -- The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move. Devastating Drake 190(Phy)/160(Spe) -- 1 -- The user materializes its aura using its Z-Power and attacks the target with full force. The power varies, depending on the original move. Black Hole Eclipse 160(Phy)/160(Spe) -- 1 -- The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. Usable Z Moves (Transfer Only/Improved)
Attack Name Type Cat. Max Att. Acc. PP Effect % All-Out Pummeling 100 -- 1 -- The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move. Pre-Evolution Only Moves
Attack Name Type Cat. Att. Acc. PP Effect % Method Splash -- -- 40 -- Lv. 1 The user just flops and splashes around to no effect at all... Tackle 40 100 35 -- Lv. 15 A physical attack in which the user charges and slams into the target with its whole body. Flail ?? 100 15 -- Lv. 30 The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. Bounce 85 85 5 30 Event The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. Transfer Only Moves (Details)
Attack Name Type Cat. Att. Acc. PP Effect % Method Incinerate 60 100 15 -- Gen VI TM59 The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. Rock Smash 40 100 15 50 Gen VI TM94 (XY)
HM06 (ΩRαS)The user attacks with a punch. This may also lower the target's Defense stat. Secret Power 70 100 20 30 Gen VI TM94 (ΩRαS) The additional effects of this attack depend upon where it was used. Strength 80 100 15 -- Gen VI HM04 The target is slugged with a punch thrown at maximum power. Dive 80 100 10 -- Gen VI HM07 (ΩRαS) Diving on the first turn, the user floats up and attacks on the next turn. Secret Power 70 100 20 30 Gen IV TM43 The additional effects of this attack depend upon where it was used. Brine 65 100 10 -- Gen IV TM55 If the target's HP is half or less, this attack will hit with double the power. Endure -- -- 10 -- Gen IV TM58 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. Avalanche 60 100 10 -- Gen IV TM72 The power of this attack move is doubled if the user has been hurt by the target in the same turn. Captivate -- 100 20 -- Gen IV TM78 If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. Natural Gift ?? 100 15 -- Gen IV TM83 The user draws power to attack by using its held Berry. The Berry determines the move's type and power. Whirlpool 35 85 15 100 Gen IV HM05 HGSS The user traps the target in a violent swirling whirlpool for four to five turns. Headbutt 70 100 15 30 Move Tutor - HGSS The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. Body Slam 85 100 15 30 Move Tutor - FRLG The user drops onto the target with its full body weight. This may also leave the target with paralysis. Double-edge 120 100 15 -- Move Tutor - FRLG A reckless, life-risking tackle. This also damages the user quite a lot. Mimic -- -- 10 -- Move Tutor - FRLG The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. Curse -- -- 10 -- Gen II TM03 A move that works differently for the Ghost type than for all other types. Zap Cannon 120 50 5 100 Gen II TM07 The user fires an electric blast like a cannon to inflict damage and cause paralysis. Dragon Breath 60 100 20 30 Gen II TM24 The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. Take Down 90 85 20 -- Gen I TM09 A reckless, full-body charge attack for slamming into the target. This also damages the user a little. Bubble Beam 65 100 20 10 Gen I TM11 A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat. Water Gun 40 100 25 -- Gen I TM12 The target is blasted with a forceful shot of water. Rage 20 100 20 -- Gen I TM20 As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. Reflect -- -- 20 -- Gen I TM33 A wondrous wall of light is put up to reduce damage from physical attacks for five turns. Bide ?? -- 10 -- Gen I TM34 The user endures attacks for two turns, then strikes back to cause double the damage taken. Skull Bash 130 100 10 100 Gen I TM40 The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn. Stats
HP Attack Defense Sp. Attack Sp. Defense Speed Base Stats - Total: 540 95 125 79 60 100 81 Max Stats
Hindering NatureLv. 50 155 - 202 117 - 159 75 - 117 58 - 100 94 - 136 77 - 119 Lv. 100 300 - 394 229 - 314 146 - 231 112 - 197 184 - 269 150 - 234 Max Stats
Neutral NatureLv. 50 155 - 202 130 - 177 84 - 131 65 - 112 105 - 152 86 - 133 Lv. 100 300 - 394 255 - 349 163 - 257 125 - 219 205 - 299 167 - 261 Max Stats
Beneficial NatureLv. 50 155 - 202 143 - 194 92 - 144 71 - 123 115 - 167 94 - 146 Lv. 100 300 - 394 280 - 383 179 - 282 137 - 240 225 - 328 183 - 287 Mega Evolution
Picture Name Other Names No. Gender Ratio Type Mega Gyarados Japan: MegaGyarados
メガギャラドスFrench: MegaLéviator German: Mega-Garados Korean: 메가갸라도스 National: #130 Male ≰: 50% Female ≮: 50% Classification Height Weight Capture Rate Base Egg Steps Atrocious Pokémon 21'04"
6.5m672.4lbs
305kg45 1,280 Abilities: Mold Breaker Mold Breaker: The Pokémon's moves are not affected by foe’s abilities during battle Damage Taken *1 *0.5 *0.5 *2 *2 *0.5 *2 *1 *1 *1 *0 *2 *1 *0.5 *1 *0.5 *0.5 *2 Stats - Mega Evolution
HP Attack Defense Sp. Attack Sp. Defense Speed Base Stats - Total: 640 95 155 109 70 130 81 Max Stats
Hindering NatureLv. 50 155 - 202 144 - 186 102 - 144 67 - 109 121 - 163 77 - 119 Lv. 100 300 - 394 283 - 368 200 - 285 130 - 215 238 - 323 150 - 234 Max Stats
Neutral NatureLv. 50 155 - 202 160 - 207 114 - 161 75 - 122 135 - 182 86 - 133 Lv. 100 300 - 394 315 - 409 223 - 317 145 - 239 265 - 359 167 - 261 Max Stats
Beneficial NatureLv. 50 155 - 202 176 - 227 125 - 177 82 - 134 148 - 200 94 - 146 Lv. 100 300 - 394 346 - 449 245 - 348 159 - 262 291 - 394 183 - 287 Let's Go Level Up
Level Attack Name Type Cat. Att. Acc. PP Effect % Evolve Bite 60 100 25 30 The target is bitten with viciously sharp fangs. This may also make the target flinch. — Bite 60 100 25 30 The target is bitten with viciously sharp fangs. This may also make the target flinch. — Thrash 120 100 10 -- The user rampages and attacks for two to three turns. The user then becomes confused. — Leer -- 100 30 100 The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. — Dragon Rage ?? 100 10 -- This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage. — Bind 15 85 20 100 Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. 6 Leer -- 100 30 100 The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. 11 Dragon Rage ?? 100 10 -- This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage. 16 Bind 15 85 20 100 Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. 21 Rage 20 100 20 -- As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. 26 Dragon Tail 60 90 10 -- The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. 31 Waterfall 80 100 15 20 The user charges at the target and may make it flinch. 36 Crunch 80 100 15 20 The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. 41 Outrage 120 100 10 -- The user rampages and attacks for two to three turns. The user then becomes confused. 46 Hydro Pump 110 80 5 -- The target is blasted by a huge volume of water launched under great pressure. 51 Hyper Beam 150 90 5 -- The target is attacked with a powerful beam. The user can't move on the next turn. TM & HM Attacks
TM/HM # Attack Name Type Cat. Att. Acc. PP Effect % TM01 Headbutt 70 100 15 30 The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. TM02 Taunt -- 100 20 -- The target is taunted into a rage that allows it to use only attack moves for three turns. TM05 Rest -- -- 10 -- The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. TM07 Protect -- -- 10 -- Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. TM08 Substitute -- -- 10 -- The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. TM09 Reflect -- -- 20 -- A wondrous wall of light is put up to reduce damage from physical attacks for five turns. TM12 Facade 70 100 20 -- This attack move doubles its power if the user is poisoned, burned, or paralyzed. TM16 Thunder Wave -- 90 20 -- The user launches a weak jolt of electricity that paralyzes the target. TM17 Dragon Tail 60 90 10 -- The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. TM19 Iron Tail 100 75 15 30 The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. TM20 Dark Pulse 80 100 15 20 The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. TM25 Waterfall 80 100 15 20 The user charges at the target and may make it flinch. TM27 Toxic -- 90 10 -- A move that leaves the target badly poisoned. Its poison damage worsens every turn. TM29 Scald 80 100 15 30 The user shoots boiling hot water at its target. This may also leave the target with a burn. TM34 Dragon Pulse 85 100 10 -- The target is attacked with a shock wave generated by the user's gaping mouth. TM36 Thunderbolt 90 100 15 10 A strong electric blast crashes down on the target. This may also leave the target with paralysis. TM37 Flamethrower 90 100 15 10 The target is scorched with an intense blast of fire. This may also leave the target with a burn. TM38 Thunder 110 70 10 30 A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. TM39 Outrage 120 100 10 -- The user rampages and attacks for two to three turns. The user then becomes confused. TM41 Earthquake 100 100 10 -- The user sets off an earthquake that strikes every Pokémon around it. TM46 Fire Blast 110 85 5 10 The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. TM47 Surf 90 100 15 -- The user attacks everything around it by swamping its surroundings with a giant wave. TM48 Hyper Beam 150 90 5 -- The target is attacked with a powerful beam. The user can't move on the next turn. TM51 Blizzard 110 70 5 10 A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. TM55 Ice Beam 90 100 10 10 The target is struck with an icy-cold beam of energy. This may also leave the target frozen. Pre-Evolution Only Moves
Attack Name Type Cat. Att. Acc. PP Effect % Method Splash -- -- 40 -- Lv. 1 The user just flops and splashes around to no effect at all... Tackle 40 100 35 -- Lv. 15 A physical attack in which the user charges and slams into the target with its whole body. Stats
HP Attack Defense Sp. Attack Sp. Defense Speed Base Stats - Total: 540 95 125 79 60 100 81 Max Stats
Hindering NatureLv. 50 No Candy 155 - 170 117 - 143 75 - 97 58 - 79 94 - 118 77 - 100 Candy 155 - 370 117 - 343 75 - 297 58 - 279 94 - 318 77 - 300 Lv. 100 No Candy 300 - 331 229 - 282 146 - 191 112 - 154 184 - 233 150 - 195 Candy 300 - 531 229 - 482 146 - 391 112 - 354 184 - 433 150 - 395 Max Stats
Neutral NatureLv. 50 No Candy 155 - 170 130 - 159 84 - 108 65 - 88 105 - 132 86 - 111 Candy 155 - 370 130 - 359 84 - 308 65 - 288 105 - 332 86 - 311 Lv. 100 No Candy 300 - 331 255 - 314 163 - 213 125 - 171 205 - 259 167 - 217 Candy 300 - 531 255 - 514 163 - 413 125 - 371 205 - 459 167 - 417 Max Stats
Beneficial NatureLv. 50 No Candy 155 - 170 143 - 176 92 - 119 71 - 96 115 - 145 94 - 122 Candy 155 - 370 143 - 376 92 - 319 71 - 296 115 - 345 94 - 322 Lv. 100 No Candy 300 - 331 280 - 345 179 - 234 137 - 188 225 - 284 183 - 238 Candy 300 - 531 280 - 545 179 - 434 137 - 388 225 - 484 183 - 438 CP (Combat Points) - Toggle Full Details
Level Min CP Max CP Max CP With Candy Level 5 27 CP 32 CP 2,672 CP Level 50 1,854 CP 2,328 CP 7,128 CP Level 100 7,212 CP 9,114 CP 10,000 CP Mega Evolution Picture Name Other Names No. Gender Ratio Type Mega Gyarados Japan: MegaGyarados
メガギャラドスFrench: MegaLéviator German: Mega-Garados Korean: 메가갸라도스 National: #130 Male ≰: 50% Female ≮: 50% Classification Height Weight Capture Rate Base Egg Steps Atrocious Pokémon 21'04"
6.5m672.4lbs
305kg45 1,280 Abilities: Mold Breaker Mold Breaker: The Pokémon's moves are not affected by foe’s abilities during battle Damage Taken *1 *0.5 *0.5 *2 *2 *0.5 *2 *1 *1 *1 *0 *2 *1 *0.5 *1 *0.5 *0.5 *2 Stats
HP Attack Defense Sp. Attack Sp. Defense Speed Base Stats - Total: 640 95 155 109 70 130 81 Max Stats
Hindering NatureLv. 50 No Candy 155 - 170 144 - 172 102 - 127 67 - 89 121 - 148 77 - 100 Candy 155 - 370 144 - 372 102 - 327 67 - 289 121 - 348 77 - 300 Lv. 100 No Candy 300 - 331 283 - 342 200 - 250 130 - 173 238 - 292 150 - 195 Candy 300 - 531 283 - 542 200 - 450 130 - 373 238 - 492 150 - 395 Max Stats
Neutral NatureLv. 50 No Candy 155 - 170 160 - 192 114 - 141 75 - 99 135 - 165 86 - 111 Candy 155 - 370 160 - 392 114 - 341 75 - 299 135 - 365 86 - 311 Lv. 100 No Candy 300 - 331 315 - 380 223 - 279 145 - 193 265 - 325 167 - 217 Candy 300 - 531 315 - 580 223 - 479 145 - 393 265 - 525 167 - 417 Max Stats
Beneficial NatureLv. 50 No Candy 155 - 170 176 - 212 125 - 156 82 - 108 148 - 181 94 - 122 Candy 155 - 370 176 - 412 125 - 356 82 - 308 148 - 381 94 - 322 Lv. 100 No Candy 300 - 331 346 - 418 245 - 306 159 - 212 291 - 357 183 - 238 Candy 300 - 531 346 - 618 245 - 506 159 - 412 291 - 557 183 - 438
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