Falinks

Picture Name Roles
Falinks Pokémon Unite Image Falinks
DifficultyExpert
StyleMelee
RoleAll-Rounder
Attack StylePhysical Attacker


Evolution Data

Falinks


Holowear

Armor Style


Obtaining Method



Ability

Battle Armor Battle Armor
When the Pokémon takes critical-hit damage, a set percentage of the damage is reduced.
Falinks is a group comprised of the brass and five troopers, and they utilize three formations: Column formation, No Retreat formation, and Dispatch formation.
When a move is used in No Retreat or Dispatch formation, the effect of the move changes.
This Pokémon can hold a little more Aeos Energy than other Pokémon.

Attacks

PicNameCategoryStyleL15 Base DamageCooldown

Basic

Basic Attack Basic Attack Physical 430 (Std)
559 (Boosted)
Becomes a boosted attack with every third attack, or after the user uses Tackle, Megahorn, or Iron Head. Boosted attacks also apply a slowing effect to opposing Pokémon they hit. When a boosted attack hits, the cooldown of Tackle, Megahorn, or Iron Head is reduced.

Special 1

Tackle Tackle Dash Physical 1370 7.5
Has the user charge in the designated direction, dealing damage to opposing Pokémon and shoving them. The user's next basic attack becomes a boosted attack.

Upgrade at Level 4: Upgrades to 1 of the following moves
Megahorn Megahorn Dash Physical 1071
No Retreat Formation
3657 first hit
1000 second hit
8
Has the user charge with its horns, dealing damage to opposing Pokémon it hits and shoving them. Immediately afterward, the user charges with its horns again and gains a shield. When the user is in No Retreat formation, it charges power before charging forward with its horns, dealing additional damage to opposing Pokémon it hits based on their max HP. When the user is in Dispatch formation, the troopers who are away from the column will also charge with their horns, along with the brass.

Upgrade at Level 10: Strengthens the effect of the shield granted by this move.
Iron Head Iron Head Dash Physical 1200 first hit
600 second hit
No Retreat Formation
1716 first hit
400 second hit
7.5
Has the user attack the designated area with its steel-hard heads, dealing damage and applying a slowing effect to opposing Pokémon it hits, as well as granting itself a shield. When the user is in No Retreat formation, the move's range is shortened, but its area of attack is widened. The user's next 4 basic attacks can be used while it's moving. When the user is in Dispatch formation, dispatched troopers return to the column when the user attacks with this move. The returning troopers shove and deal damage to opposing Pokémon they hit on their way back to the column.

Upgrade at Level 10: Troopers' attacks also deal additional damage to opposing Pokémon based on the opposing Pokémon's max HP.

Special 2

Bulk Up Bulk Up Buff 0 8
Increases the user's Attack, Defense, and basic attack speed for a short time.

Upgrade at Level 6:
No Retreat No Retreat Buff Physical 1861 6
Has the user switch to No Retreat formation while shoving opposing Pokémon in front of it. While in No Retreat formation, the user cannot change the direction it's facing and its movement speed when moving backward is decreased, but its Attack is increased and damage it takes from the front is reduced. If this move is used while the user is in No Retreat formation, the user will switch to Column formation.

Upgrade at Level 12: Further increases the user's Attack and further reduces the damage it takes from the front.
Beat Up Beat Up Dash Physical 1329 7.5
Has the user charge in the designated direction, dealing damage to opposing Pokémon it hits. The user switches to Dispatch formation, sending out two troopers toward opposing Pokémon it hit. The dispatched troopers will continue to attack the opposing Pokémon for a while, but they will return to the brass after they take a set amount of damage or become separated from the brass by a set distance or greater. A maximum of 2 uses can be kept in reserve for this move.

Upgrade at Level 12: Also restores some of the user's HP when this move hits.

Unite

Dust Devil Formation Dust Devil Formation Melee Physical 637 per hit
Has the five troopers run continuously around the brass at great speed, dealing damage and applying a slowing effect to opposing Pokémon they hit. While this move is being used, damage taken by the troopers is reduced.

Activates at Level 9


Viability Stats

OffenseEnduranceMobilityScoringSupport
6 6 6 2 2


Stats

LevelHPAttackDefenseSp. AtkSp. DefSpeed
Level 1 3200 150 90 20 70 3700
Level 2 3371 160 103 23 80 3700
Level 3 3559 171 118 27 91 3700
Level 4 3766 183 134 31 103 3700
Level 5 3993 196 152 35 117 3850
Level 6 4243 211 171 40 132 3850
Level 7 4518 227 192 45 149 4000
Level 8 4821 245 215 51 167 4000
Level 9 5155 264 241 58 187 4150
Level 10 5523 285 269 65 209 4150
Level 11 5928 309 300 73 234 4300
Level 12 6374 335 334 82 261 4300
Level 13 6865 364 372 92 291 4300
Level 14 7405 395 414 103 324 4300
Level 15 8000 430 460 115 360 4300