Mimikyu

Picture Name Roles
Mimikyu Pokémon Unite Image Mimikyu
DifficultyIntermediate
StyleMelee
RoleAll-Rounder
Attack StylePhysical Attacker


Evolution Data

Mimikyu


Holowear

Costume Party StylePastel StyleNoble Style
Palace Style


Obtaining Method



Ability

Disguise Disguise
When the Pokémon is in Disguised Form and takes damage from opposing Pokémon, the Pokémon with this Ability has its HP decreased by a set percentage of its max HP, nullifies damage for a set amount of time, and changes to Busted Form.
At the same time, a revenge mark is applied to the opposing Pokémon that dealt the damage.
The Pokémon with this Ability increases in movement speed when approaching revenge-marked opposing Pokémon and deals increased damage to them.
If the Pokémon remains in Busted Form for a set amount of time, it returns to Disguised Form.
If the Pokémon knocks out an opposing Pokémon, the time it takes to return to Disguised Form is decreased.

Attacks

PicNameCategoryStyleL15 Base DamageCooldown

Basic

Basic Attack Basic Attack Physical 420 (Std)
294 per hit
(Boosted)
Becomes a boosted attack with every third attack, striking twice with an increased area of attack.
The next basic attack after using a move becomes a boosted attack.

Special 1

Astonish Astonish Area Physical 1059 7
Has the user shout in a startling fashion, dealing damage to opposing Pokémon.

Upgrade at Level 5: Upgrades to 1 of the following moves
Play Rough Play Rough Dash Physical 1482 first hit
444 additional hits
3258 total
8
Has the user jump forward, then move around opposing Pokémon it hits, dealing damage multiple times and decreasing their movement speed for a short time.
After the attack is finished, the user jumps in the designated direction.

Upgrade at Level 11: Increases the user's movement speed for a short time after the attack is finished.
Shadow Claw Shadow Claw Melee Physical 1140 first hit 4
Has the user slash in front of itself with sharp claws, dealing damage to opposing Pokémon it hits, decreasing their movement speed, and restoring the user's HP.
Whenever the user hits opposing Pokémon with a basic attack, this move's cooldown is reduced, and the number of times the user attacks when this move is used next increases (maximum 4 times).
The movement speed decreases caused by this move can stack.

Upgrade at Level 11: At the end of the attack, additional damage is dealt based on the percentage of HP the opposing Pokémon has lost.

Special 2

Scratch Scratch Dash Physical 340 first hit
340 second hit + 68 to 270
8
Has the user charge in the designated direction, dealing damage to opposing Pokémon it hits and decreasing their movement speed for a short time.
For a short time after the user charges, if this move is used again, the user attacks in front of itself, dealing damage to opposing Pokémon it hits. At that time, additional damage is dealt based on the percentage of HP that the opposing Pokémon has lost.

Upgrade at Level 7: Upgrades to 1 of the following moves
Shadow Sneak Shadow Sneak Ranged Physical 1258 first hit
50 second hit
1308 total
9
Has the user extend its shadow, marking an opposing Pokémon it hits as a shadow target for a short time.
If the shadow passes through tall grass or a wall, it extends even further.
If the user deals damage to an opposing Pokémon marked as a shadow target, additional damage is dealt based on the percentage of HP that the opposing Pokémon has lost.
If this move is used again, the user moves to an opposing Pokémon marked as a shadow target, deals damage to it, and extends the duration of that Pokémon's shadow mark.
If the user knocks out a Pokémon marked as a shadow target, this move's cooldown is reset and the user recovers HP.

Upgrade at Level 13: Reduces this move's cooldown.
Trick Room Trick Room Buff Other 0 7
Has the user create a bizarre area around itself. If a movement speed decrease is applied to the user while it is within the area, that effect is converted into a movement speed increase, and the user takes reduced damage from Pokémon outside the area.
Also, while in the area, the user can use this move again to move a set distance forward, as often as desired.

Upgrade at Level 13: Reduces this move's cooldown.

Unite

Play With Me... Play With Me... Sure Hit Physical 602 per hit
4214 maximum
Has the user leap at an opposing Pokémon and trap it inside its rag, dealing damage over time and granting the user a shield.
The trapped opposing Pokémon isn't affected by any Pokémon's moves except the user's.
If the user loses its shield, or if a set amount of time passes, the user stops attacking and jumps in the designated direction.

Shadow Claw Effect: Number of attacks increased.
Disguise Effect: Nullifying damage for a set amount of time.

Activates at Level 9


Viability Stats

OffenseEnduranceMobilityScoringSupport
8 5 7 2 2


Stats

LevelHPAttackDefenseSp. AtkSp. DefSpeed
Level 1 3150 155 80 70 70 3700
Level 2 3301 164 91 80 80 3700
Level 3 3467 174 104 91 91 3700
Level 4 3650 185 118 103 103 3700
Level 5 3851 198 133 117 117 3850
Level 6 4072 212 150 132 132 3850
Level 7 4315 227 168 149 149 4000
Level 8 4583 244 188 167 167 4000
Level 9 4879 263 210 187 187 4150
Level 10 5205 283 234 209 209 4150
Level 11 5564 305 261 234 234 4300
Level 12 5959 330 291 261 261 4300
Level 13 6394 357 324 291 291 4300
Level 14 6873 387 360 324 324 4300
Level 15 7400 420 400 360 360 4300