| Name | Type | PP | Att. | Acc. | Effect | Con. Type | 
		
		| Assist |   | 20 | -- | 100 | Attacks randomly with one of the partner's moves. |   | 
		
		| Attract |   | 15 | -- | 100 | Makes the opposite gender less likely to attack. |   | 
		
		| Barrage |   | 20 | 15 | 85 | Hurls round objects at the foe 2 to 5 times. |   | 
		
		| Baton Pass |   | 40 | -- | -- | Switches out the user while keeping effects in play. |   | 
		
		| Belly Drum |   | 10 | -- | -- | Maximizes ATTACK while sacrificing HP. |   | 
		
		| Bide |   | 10 | -- | 100 | Endures attack for 2 turns to retaliate double. |   | 
		
		| Bind |   | 20 | 15 | 75 | Binds and squeezes the foe for 2 to 5 turns. |   | 
		
		| Block |   | 5 | -- | 100 | Blocks the foe's way to prevent escape. |   | 
		
		| Body Slam |   | 15 | 85 | 100 | A full-body slam that may cause paralysis. |   | 
		
		| Camouflage |   | 20 | -- | 100 | Alters the POKéMON's type depending on the location. |   | 
		
		| Charm |   | 20 | -- | 100 | Charms the foe and sharply reduces its ATTACK. |   | 
		
		| Comet Punch |   | 15 | 18 | 85 | Repeatedly punches the foe 2 to 5 times. |   | 
		
		| Constrict |   | 35 | 10 | 100 | Constricts to inflict pain. May lower SPEED. |   | 
		
		| Conversion |   | 30 | -- | -- | Changes the user's type into an own move's type. |   | 
		
		| Conversion 2 |   | 30 | -- | 100 | Makes the user resistant to the last attack's type. |   | 
		
		| Covet |   | 40 | 40 | 100 | Cutely begs to obtain an item held by the foe. |   | 
		
		| Crush Claw |   | 10 | 75 | 95 | Tears at the foe with sharp claws. May lower DEFENSE. |   | 
		
		| Cut |   | 30 | 50 | 95 | Cuts the foe with sharp scythes, claws, etc. |   | 
		
		| Defense Curl |   | 40 | -- | -- | Curls up to conceal weak spots and raise DEFENSE. |   | 
		
		| Disable |   | 20 | -- | 55 | Psychically disables one of the foe's moves. |   | 
		
		| Dizzy Punch |   | 10 | 70 | 100 | A rhythmic punch that may confuse the foe. |   | 
		
		| Double Team |   | 15 | -- | -- | Creates illusory copies to raise evasiveness. |   | 
		
		| Double-edge |   | 15 | 120 | 100 | A life-risking tackle that also hurts the user. |   | 
		
		| Doubleslap |   | 10 | 15 | 85 | Repeatedly slaps the foe 2 to 5 times. |   | 
		
		| Egg Bomb |   | 10 | 100 | 75 | An egg is forcibly hurled at the foe. |   | 
		
		| Encore |   | 5 | -- | 100 | Makes the foe repeat its last move over 2 to 6 turns. |   | 
		
		| Endeavor |   | 5 | -- | 100 | Gains power if the user's HP is lower than the foe's HP. |   | 
		
		| Endure |   | 10 | -- | -- | Endures any attack for 1 turn, leaving at least 1HP. |   | 
		
		| Explosion |   | 5 | 250 | 100 | Inflicts severe damage but makes the user faint. |   | 
		
		| Extremespeed |   | 5 | 80 | 100 | An extremely fast and powerful attack. |   | 
		
		| Facade |   | 20 | 70 | 100 | Boosts ATTACK when burned, paralyzed, or poisoned. |   | 
		
		| Fake Out |   | 10 | 40 | 100 | A 1st-turn, 1st-strike move that causes flinching. |   | 
		
		| False Swipe |   | 40 | 40 | 100 | An attack that leaves the foe with at least 1 HP. |   | 
		
		| Flail |   | 15 | -- | 100 | Inflicts more damage when the user's HP is down. |   | 
		
		| Flash |   | 20 | -- | 70 | Looses a powerful blast of light that cuts accuracy. |   | 
		
		| Focus Energy |   | 30 | -- | -- | Focuses power to raise the critical-hit ratio. |   | 
		
		| Follow Me |   | 20 | -- | 100 | Draws attention to make foes attack only the user. |   | 
		
		| Foresight |   | 40 | -- | 100 | Negates the foe's efforts to heighten evasiveness. |   | 
		
		| Frustration |   | 20 | -- | 100 | An attack that is stronger if the TRAINER is disliked. |   | 
		
		| Fury Attack |   | 20 | 15 | 85 | Jabs the foe 2 to 5 times with sharp horns, etc. |   | 
		
		| Fury Swipes |   | 15 | 18 | 80 | Rakes the foe with sharp claws, etc., 2 to 5 times. |   | 
		
		| Glare |   | 30 | -- | 75 | Intimidates and frightens the foe into paralysis. |   | 
		
		| Growl |   | 40 | -- | 100 | Growls cutely to reduce the foe's ATTACK. |   | 
		
		| Growth |   | 40 | -- | -- | Forces the body to grow and heightens SP. ATK. |   | 
		
		| Guillotine |   | 5 | -- | 30 | A powerful pincer attack that may cause fainting. |   | 
		
		| Harden |   | 30 | -- | -- | Stiffens the body's muscles to raise DEFENSE. |   | 
		
		| Headbutt |   | 15 | 70 | 100 | A ramming attack that may cause flinching. |   | 
		
		| Heal Bell |   | 5 | -- | -- | Chimes soothingly to heal all status abnormalities. |   | 
		
		| Helping Hand |   | 20 | -- | 100 | Boosts the power of the recipient's moves. |   | 
		
		| Hidden Power |   | 15 | -- | 100 | The effectiveness varies with the user. |   | 
		
		| Horn Attack |   | 25 | 65 | 100 | Jabs the foe with sharp horns. |   | 
		
		| Horn Drill |   | 5 | -- | 30 | A one-hit KO attack that uses a horn like a drill. |   | 
		
		| Howl |   | 40 | -- | -- | Howls to raise the spirit and boosts ATTACK. |   | 
		
		| Hyper Beam |   | 5 | 150 | 90 | Powerful, but leaves the user immobile the next turn. |   | 
		
		| Hyper Fang |   | 15 | 80 | 90 | Attacks with sharp fangs. May cause flinching. |   | 
		
		| Hyper Voice |   | 10 | 90 | 100 | A loud attack that uses sound waves to injure. |   | 
		
		| Leer |   | 30 | -- | 100 | Frightens the foe with a leer to lower DEFENSE. |   | 
		
		| Lock-on |   | 5 | -- | 100 | Locks on to the foe to ensure the next move hits. |   | 
		
		| Lovely Kiss |   | 10 | -- | 75 | Demands a kiss with a scary face that induces sleep. |   | 
		
		| Mean Look |   | 5 | -- | 100 | Fixes the foe with a mean look that prevents escape. |   | 
		
		| Mega Kick |   | 5 | 120 | 75 | An extremely powerful kick with intense force. |   | 
		
		| Mega Punch |   | 20 | 80 | 85 | A strong punch thrown with incredible power. |   | 
		
		| Metronome |   | 10 | -- | -- | Waggles a finger to use any POKéMON move at random. |   | 
		
		| Milk Drink |   | 10 | -- | -- | Recovers up to half the user's maximum HP. |   | 
		
		| Mimic |   | 10 | -- | 100 | Copies a move used by the foe during one battle. |   | 
		
		| Mind Reader |   | 5 | -- | 100 | Senses the foe's action to ensure the next move's hit. |   | 
		
		| Minimize |   | 20 | -- | -- | Minimizes the user's size to raise evasiveness. |   | 
		
		| Moonlight |   | 5 | -- | -- | Restores HP. The amount varies with the weather. |   | 
		
		| Morning Sun |   | 5 | -- | -- | Restores HP. The amount varies with the weather. |   | 
		
		| Nature Power |   | 20 | -- | 95 | The type of attack varies depending on the location. |   | 
		
		| Odor Sleuth |   | 40 | -- | 100 | Negates the foe's efforts to heighten evasiveness. |   | 
		
		| Pain Split |   | 20 | -- | 100 | Adds the user and foe's HP, then shares them equally. |   | 
		
		| Pay Day |   | 20 | 40 | 100 | Throws coins at the foe. Money is recovered after. |   | 
		
		| Perish Song |   | 5 | -- | -- | Any POKéMON hearing this song faints in 3 turns. |   | 
		
		| Pound |   | 35 | 40 | 100 | Pounds the foe with forelegs or tail. |   | 
		
		| Present |   | 15 | -- | 90 | A gift in the form of a bomb. May restore HP. |   | 
		
		| Protect |   | 10 | -- | -- | Evades attack, but may fail if used in succession. |   | 
		
		| Psych Up |   | 10 | -- | -- | Copies the foe's effect(s) and gives to the user. |   | 
		
		| Quick Attack |   | 30 | 40 | 100 | An extremely fast attack that always strikes first. |   | 
		
		| Rage |   | 20 | 20 | 100 | Raises the user's ATTACK every time it is hit. |   | 
		
		| Rapid Spin |   | 40 | 20 | 100 | Spins the body at high speed to strike the foe. |   | 
		
		| Razor Wind |   | 10 | 80 | 100 | A 2-turn move that strikes the foe on the 2nd turn. |   | 
		
		| Recover |   | 20 | -- | -- | Recovers up to half the user's maximum HP. |   | 
		
		| Recycle |   | 10 | -- | 100 | Recycles a used item for one more use. |   | 
		
		| Refresh |   | 20 | -- | 100 | Heals poisoning, paralysis, or a burn. |   | 
		
		| Return |   | 20 | -- | 100 | An attack that increases in power with friendship. |   | 
		
		| Roar |   | 20 | -- | 100 | Makes the foe flee to end the battle. |   | 
		
		| Safeguard |   | 25 | -- | -- | A mystical force prevents all status problems. |   | 
		
		| Scary Face |   | 10 | -- | 90 | Frightens with a scary face to sharply reduce SPEED. |   | 
		
		| Scratch |   | 35 | 40 | 100 | Scratches the foe with sharp claws. |   | 
		
		| Screech |   | 40 | -- | 85 | Emits a screech to sharply reduce the foe's DEFENSE. |   | 
		
		| Secret Power |   | 20 | 70 | 100 | An attack with effects that vary by location. |   | 
		
		| Selfdestruct |   | 5 | 200 | 100 | Inflicts severe damage but makes the user faint. |   | 
		
		| Sharpen |   | 30 | -- | -- | Reduces the polygon count and raises ATTACK. |   | 
		
		| Sing |   | 15 | -- | 55 | A soothing song lulls the foe into a deep slumber. |   | 
		
		| Sketch |   | 1 | -- | -- | Copies the foe's last move permanently. |   | 
		
		| Skull Bash |   | 15 | 100 | 100 | Tucks in the head, then attacks on the next turn. |   | 
		
		| Slack Off |   | 10 | -- | 100 | Slacks off and restores half the maximum HP. |   | 
		
		| Slam |   | 20 | 80 | 75 | Slams the foe with a long tail, vine, etc. |   | 
		
		| Slash |   | 20 | 70 | 100 | Slashes with claws, etc. Has a high critical-hit ratio. |   | 
		
		| Sleep Talk |   | 10 | -- | -- | Uses an own move randomly while asleep. |   | 
		
		| Smellingsalt |   | 10 | 60 | 100 | Powerful against paralyzed foes, but also heals them. |   | 
		
		| Smokescreen |   | 20 | -- | 100 | Lowers the foe's accuracy using smoke, ink, etc. |   | 
		
		| Snore |   | 15 | 40 | 100 | A loud attack that can be used only while asleep. |   | 
		
		| Softboiled |   | 10 | -- | 100 | Recovers up to half the user's maximum HP. |   | 
		
		| Sonicboom |   | 20 | -- | 90 | Launches shock waves that always inflict 20 HP damage. |   | 
		
		| Spike Cannon |   | 15 | 20 | 100 | Launches sharp spikes that strike 2 to 5 times. |   | 
		
		| Spit Up |   | 10 | 100 | 100 | Releases stockpiled power (the more the better). |   | 
		
		| Splash |   | 40 | -- | -- | It's just a splash... Has no effect whatsoever. |   | 
		
		| Stockpile |   | 10 | -- | -- | Charges up power for up to 3 turns. |   | 
		
		| Stomp |   | 20 | 65 | 100 | Stomps the enemy with a big foot. May cause flinching. |   | 
		
		| Strength |   | 15 | 80 | 100 | Builds enormous power, then slams the foe. |   | 
		
		| Struggle |   | 1 | 50 | 100 | Used only if all PP are gone. Also hurts the user a little. |   | 
		
		| Substitute |   | 10 | -- | -- | Creates a decoy using 1/4 of the user's maximum HP. |   | 
		
		| Super Fang |   | 10 | -- | 90 | Attacks with sharp fangs and cuts half the foe's HP. |   | 
		
		| Supersonic |   | 20 | -- | 55 | Emits bizarre sound waves that may confuse the foe. |   | 
		
		| Swagger |   | 15 | -- | 90 | Confuses the foe, but also sharply raises ATTACK. |   | 
		
		| Swallow |   | 10 | -- | -- | Absorbs stockpiled power and restores HP. |   | 
		
		| Sweet Kiss |   | 10 | -- | 75 | Demands a kiss with a cute look. May cause confusion. |   | 
		
		| Sweet Scent |   | 20 | -- | 100 | Allures the foe to reduce evasiveness. |   | 
		
		| Swift |   | 20 | 60 | -- | Sprays star-shaped rays that never miss. |   | 
		
		| Swords Dance |   | 30 | -- | -- | A fighting dance that sharply raises ATTACK. |   | 
		
		| Tackle |   | 35 | 35 | 95 | Charges the foe with a full- body tackle. |   | 
		
		| Tail Whip |   | 30 | -- | 100 | Wags the tail to lower the foe's DEFENSE. |   | 
		
		| Take Down |   | 20 | 90 | 85 | A reckless charge attack that also hurts the user. |   | 
		
		| Teeter Dance |   | 20 | -- | 100 | Confuses all POKéMON on the scene. |   | 
		
		| Thrash |   | 20 | 90 | 100 | A rampage of 2 to 3 turns that confuses the user. |   | 
		
		| Tickle |   | 20 | -- | 100 | Makes the foe laugh to lower ATTACK and DEFENSE. |   | 
		
		| Transform |   | 10 | -- | -- | Alters the user's cells to become a copy of the foe. |   | 
		
		| Tri Attack |   | 10 | 80 | 100 | Fires three types of beams at the same time. |   | 
		
		| Uproar |   | 10 | 50 | 100 | Causes an uproar for 2 to 5 turns and prevents sleep. |   | 
		
		| Vicegrip |   | 30 | 55 | 100 | Grips the foe with large and powerful pincers. |   | 
		
		| Weather Ball |   | 10 | 50 | 100 | The move's type and power change with the weather. |   | 
		
		| Whirlwind |   | 20 | -- | 100 | Blows away the foe with wind and ends the battle. |   | 
		
		| Wish |   | 10 | -- | 100 | A wish that restores HP. It takes time to work. |   | 
		
		| Wrap |   | 20 | 15 | 85 | Wraps and squeezes the foe 2 to 5 times with vines, etc. |   | 
		
		| Yawn |   | 10 | -- | 100 | Lulls the foe into yawning, then sleeping next turn. |   |