Name
|
Type
|
PP
|
Att.
|
Acc.
|
Effect
|
Con. Type
|
Assist
|
|
20
|
--
|
100
|
Attacks randomly with one of the partner's moves.
|
|
Attract
|
|
15
|
--
|
100
|
Makes the opposite gender less likely to attack.
|
|
Barrage
|
|
20
|
15
|
85
|
Hurls round objects at the foe 2 to 5 times.
|
|
Baton Pass
|
|
40
|
--
|
--
|
Switches out the user while keeping effects in play.
|
|
Belly Drum
|
|
10
|
--
|
--
|
Maximizes ATTACK while sacrificing HP.
|
|
Bide
|
|
10
|
--
|
100
|
Endures attack for 2 turns to retaliate double.
|
|
Bind
|
|
20
|
15
|
75
|
Binds and squeezes the foe for 2 to 5 turns.
|
|
Block
|
|
5
|
--
|
100
|
Blocks the foe's way to prevent escape.
|
|
Body Slam
|
|
15
|
85
|
100
|
A full-body slam that may cause paralysis.
|
|
Camouflage
|
|
20
|
--
|
100
|
Alters the POKéMON's type depending on the location.
|
|
Charm
|
|
20
|
--
|
100
|
Charms the foe and sharply reduces its ATTACK.
|
|
Comet Punch
|
|
15
|
18
|
85
|
Repeatedly punches the foe 2 to 5 times.
|
|
Constrict
|
|
35
|
10
|
100
|
Constricts to inflict pain. May lower SPEED.
|
|
Conversion
|
|
30
|
--
|
--
|
Changes the user's type into an own move's type.
|
|
Conversion 2
|
|
30
|
--
|
100
|
Makes the user resistant to the last attack's type.
|
|
Covet
|
|
40
|
40
|
100
|
Cutely begs to obtain an item held by the foe.
|
|
Crush Claw
|
|
10
|
75
|
95
|
Tears at the foe with sharp claws. May lower DEFENSE.
|
|
Cut
|
|
30
|
50
|
95
|
Cuts the foe with sharp scythes, claws, etc.
|
|
Defense Curl
|
|
40
|
--
|
--
|
Curls up to conceal weak spots and raise DEFENSE.
|
|
Disable
|
|
20
|
--
|
55
|
Psychically disables one of the foe's moves.
|
|
Dizzy Punch
|
|
10
|
70
|
100
|
A rhythmic punch that may confuse the foe.
|
|
Double Team
|
|
15
|
--
|
--
|
Creates illusory copies to raise evasiveness.
|
|
Double-edge
|
|
15
|
120
|
100
|
A life-risking tackle that also hurts the user.
|
|
Doubleslap
|
|
10
|
15
|
85
|
Repeatedly slaps the foe 2 to 5 times.
|
|
Egg Bomb
|
|
10
|
100
|
75
|
An egg is forcibly hurled at the foe.
|
|
Encore
|
|
5
|
--
|
100
|
Makes the foe repeat its last move over 2 to 6 turns.
|
|
Endeavor
|
|
5
|
--
|
100
|
Gains power if the user's HP is lower than the foe's HP.
|
|
Endure
|
|
10
|
--
|
--
|
Endures any attack for 1 turn, leaving at least 1HP.
|
|
Explosion
|
|
5
|
250
|
100
|
Inflicts severe damage but makes the user faint.
|
|
Extremespeed
|
|
5
|
80
|
100
|
An extremely fast and powerful attack.
|
|
Facade
|
|
20
|
70
|
100
|
Boosts ATTACK when burned, paralyzed, or poisoned.
|
|
Fake Out
|
|
10
|
40
|
100
|
A 1st-turn, 1st-strike move that causes flinching.
|
|
False Swipe
|
|
40
|
40
|
100
|
An attack that leaves the foe with at least 1 HP.
|
|
Flail
|
|
15
|
--
|
100
|
Inflicts more damage when the user's HP is down.
|
|
Flash
|
|
20
|
--
|
70
|
Looses a powerful blast of light that cuts accuracy.
|
|
Focus Energy
|
|
30
|
--
|
--
|
Focuses power to raise the critical-hit ratio.
|
|
Follow Me
|
|
20
|
--
|
100
|
Draws attention to make foes attack only the user.
|
|
Foresight
|
|
40
|
--
|
100
|
Negates the foe's efforts to heighten evasiveness.
|
|
Frustration
|
|
20
|
--
|
100
|
An attack that is stronger if the TRAINER is disliked.
|
|
Fury Attack
|
|
20
|
15
|
85
|
Jabs the foe 2 to 5 times with sharp horns, etc.
|
|
Fury Swipes
|
|
15
|
18
|
80
|
Rakes the foe with sharp claws, etc., 2 to 5 times.
|
|
Glare
|
|
30
|
--
|
75
|
Intimidates and frightens the foe into paralysis.
|
|
Growl
|
|
40
|
--
|
100
|
Growls cutely to reduce the foe's ATTACK.
|
|
Growth
|
|
40
|
--
|
--
|
Forces the body to grow and heightens SP. ATK.
|
|
Guillotine
|
|
5
|
--
|
30
|
A powerful pincer attack that may cause fainting.
|
|
Harden
|
|
30
|
--
|
--
|
Stiffens the body's muscles to raise DEFENSE.
|
|
Headbutt
|
|
15
|
70
|
100
|
A ramming attack that may cause flinching.
|
|
Heal Bell
|
|
5
|
--
|
--
|
Chimes soothingly to heal all status abnormalities.
|
|
Helping Hand
|
|
20
|
--
|
100
|
Boosts the power of the recipient's moves.
|
|
Hidden Power
|
|
15
|
--
|
100
|
The effectiveness varies with the user.
|
|
Horn Attack
|
|
25
|
65
|
100
|
Jabs the foe with sharp horns.
|
|
Horn Drill
|
|
5
|
--
|
30
|
A one-hit KO attack that uses a horn like a drill.
|
|
Howl
|
|
40
|
--
|
--
|
Howls to raise the spirit and boosts ATTACK.
|
|
Hyper Beam
|
|
5
|
150
|
90
|
Powerful, but leaves the user immobile the next turn.
|
|
Hyper Fang
|
|
15
|
80
|
90
|
Attacks with sharp fangs. May cause flinching.
|
|
Hyper Voice
|
|
10
|
90
|
100
|
A loud attack that uses sound waves to injure.
|
|
Leer
|
|
30
|
--
|
100
|
Frightens the foe with a leer to lower DEFENSE.
|
|
Lock-on
|
|
5
|
--
|
100
|
Locks on to the foe to ensure the next move hits.
|
|
Lovely Kiss
|
|
10
|
--
|
75
|
Demands a kiss with a scary face that induces sleep.
|
|
Mean Look
|
|
5
|
--
|
100
|
Fixes the foe with a mean look that prevents escape.
|
|
Mega Kick
|
|
5
|
120
|
75
|
An extremely powerful kick with intense force.
|
|
Mega Punch
|
|
20
|
80
|
85
|
A strong punch thrown with incredible power.
|
|
Metronome
|
|
10
|
--
|
--
|
Waggles a finger to use any POKéMON move at random.
|
|
Milk Drink
|
|
10
|
--
|
--
|
Recovers up to half the user's maximum HP.
|
|
Mimic
|
|
10
|
--
|
100
|
Copies a move used by the foe during one battle.
|
|
Mind Reader
|
|
5
|
--
|
100
|
Senses the foe's action to ensure the next move's hit.
|
|
Minimize
|
|
20
|
--
|
--
|
Minimizes the user's size to raise evasiveness.
|
|
Moonlight
|
|
5
|
--
|
--
|
Restores HP. The amount varies with the weather.
|
|
Morning Sun
|
|
5
|
--
|
--
|
Restores HP. The amount varies with the weather.
|
|
Nature Power
|
|
20
|
--
|
95
|
The type of attack varies depending on the location.
|
|
Odor Sleuth
|
|
40
|
--
|
100
|
Negates the foe's efforts to heighten evasiveness.
|
|
Pain Split
|
|
20
|
--
|
100
|
Adds the user and foe's HP, then shares them equally.
|
|
Pay Day
|
|
20
|
40
|
100
|
Throws coins at the foe. Money is recovered after.
|
|
Perish Song
|
|
5
|
--
|
--
|
Any POKéMON hearing this song faints in 3 turns.
|
|
Pound
|
|
35
|
40
|
100
|
Pounds the foe with forelegs or tail.
|
|
Present
|
|
15
|
--
|
90
|
A gift in the form of a bomb. May restore HP.
|
|
Protect
|
|
10
|
--
|
--
|
Evades attack, but may fail if used in succession.
|
|
Psych Up
|
|
10
|
--
|
--
|
Copies the foe's effect(s) and gives to the user.
|
|
Quick Attack
|
|
30
|
40
|
100
|
An extremely fast attack that always strikes first.
|
|
Rage
|
|
20
|
20
|
100
|
Raises the user's ATTACK every time it is hit.
|
|
Rapid Spin
|
|
40
|
20
|
100
|
Spins the body at high speed to strike the foe.
|
|
Razor Wind
|
|
10
|
80
|
100
|
A 2-turn move that strikes the foe on the 2nd turn.
|
|
Recover
|
|
20
|
--
|
--
|
Recovers up to half the user's maximum HP.
|
|
Recycle
|
|
10
|
--
|
100
|
Recycles a used item for one more use.
|
|
Refresh
|
|
20
|
--
|
100
|
Heals poisoning, paralysis, or a burn.
|
|
Return
|
|
20
|
--
|
100
|
An attack that increases in power with friendship.
|
|
Roar
|
|
20
|
--
|
100
|
Makes the foe flee to end the battle.
|
|
Safeguard
|
|
25
|
--
|
--
|
A mystical force prevents all status problems.
|
|
Scary Face
|
|
10
|
--
|
90
|
Frightens with a scary face to sharply reduce SPEED.
|
|
Scratch
|
|
35
|
40
|
100
|
Scratches the foe with sharp claws.
|
|
Screech
|
|
40
|
--
|
85
|
Emits a screech to sharply reduce the foe's DEFENSE.
|
|
Secret Power
|
|
20
|
70
|
100
|
An attack with effects that vary by location.
|
|
Selfdestruct
|
|
5
|
200
|
100
|
Inflicts severe damage but makes the user faint.
|
|
Sharpen
|
|
30
|
--
|
--
|
Reduces the polygon count and raises ATTACK.
|
|
Sing
|
|
15
|
--
|
55
|
A soothing song lulls the foe into a deep slumber.
|
|
Sketch
|
|
1
|
--
|
--
|
Copies the foe's last move permanently.
|
|
Skull Bash
|
|
15
|
100
|
100
|
Tucks in the head, then attacks on the next turn.
|
|
Slack Off
|
|
10
|
--
|
100
|
Slacks off and restores half the maximum HP.
|
|
Slam
|
|
20
|
80
|
75
|
Slams the foe with a long tail, vine, etc.
|
|
Slash
|
|
20
|
70
|
100
|
Slashes with claws, etc. Has a high critical-hit ratio.
|
|
Sleep Talk
|
|
10
|
--
|
--
|
Uses an own move randomly while asleep.
|
|
Smellingsalt
|
|
10
|
60
|
100
|
Powerful against paralyzed foes, but also heals them.
|
|
Smokescreen
|
|
20
|
--
|
100
|
Lowers the foe's accuracy using smoke, ink, etc.
|
|
Snore
|
|
15
|
40
|
100
|
A loud attack that can be used only while asleep.
|
|
Softboiled
|
|
10
|
--
|
100
|
Recovers up to half the user's maximum HP.
|
|
Sonicboom
|
|
20
|
--
|
90
|
Launches shock waves that always inflict 20 HP damage.
|
|
Spike Cannon
|
|
15
|
20
|
100
|
Launches sharp spikes that strike 2 to 5 times.
|
|
Spit Up
|
|
10
|
100
|
100
|
Releases stockpiled power (the more the better).
|
|
Splash
|
|
40
|
--
|
--
|
It's just a splash... Has no effect whatsoever.
|
|
Stockpile
|
|
10
|
--
|
--
|
Charges up power for up to 3 turns.
|
|
Stomp
|
|
20
|
65
|
100
|
Stomps the enemy with a big foot. May cause flinching.
|
|
Strength
|
|
15
|
80
|
100
|
Builds enormous power, then slams the foe.
|
|
Struggle
|
|
1
|
50
|
100
|
Used only if all PP are gone. Also hurts the user a little.
|
|
Substitute
|
|
10
|
--
|
--
|
Creates a decoy using 1/4 of the user's maximum HP.
|
|
Super Fang
|
|
10
|
--
|
90
|
Attacks with sharp fangs and cuts half the foe's HP.
|
|
Supersonic
|
|
20
|
--
|
55
|
Emits bizarre sound waves that may confuse the foe.
|
|
Swagger
|
|
15
|
--
|
90
|
Confuses the foe, but also sharply raises ATTACK.
|
|
Swallow
|
|
10
|
--
|
--
|
Absorbs stockpiled power and restores HP.
|
|
Sweet Kiss
|
|
10
|
--
|
75
|
Demands a kiss with a cute look. May cause confusion.
|
|
Sweet Scent
|
|
20
|
--
|
100
|
Allures the foe to reduce evasiveness.
|
|
Swift
|
|
20
|
60
|
--
|
Sprays star-shaped rays that never miss.
|
|
Swords Dance
|
|
30
|
--
|
--
|
A fighting dance that sharply raises ATTACK.
|
|
Tackle
|
|
35
|
35
|
95
|
Charges the foe with a full- body tackle.
|
|
Tail Whip
|
|
30
|
--
|
100
|
Wags the tail to lower the foe's DEFENSE.
|
|
Take Down
|
|
20
|
90
|
85
|
A reckless charge attack that also hurts the user.
|
|
Teeter Dance
|
|
20
|
--
|
100
|
Confuses all POKéMON on the scene.
|
|
Thrash
|
|
20
|
90
|
100
|
A rampage of 2 to 3 turns that confuses the user.
|
|
Tickle
|
|
20
|
--
|
100
|
Makes the foe laugh to lower ATTACK and DEFENSE.
|
|
Transform
|
|
10
|
--
|
--
|
Alters the user's cells to become a copy of the foe.
|
|
Tri Attack
|
|
10
|
80
|
100
|
Fires three types of beams at the same time.
|
|
Uproar
|
|
10
|
50
|
100
|
Causes an uproar for 2 to 5 turns and prevents sleep.
|
|
Vicegrip
|
|
30
|
55
|
100
|
Grips the foe with large and powerful pincers.
|
|
Weather Ball
|
|
10
|
50
|
100
|
The move's type and power change with the weather.
|
|
Whirlwind
|
|
20
|
--
|
100
|
Blows away the foe with wind and ends the battle.
|
|
Wish
|
|
10
|
--
|
100
|
A wish that restores HP. It takes time to work.
|
|
Wrap
|
|
20
|
15
|
85
|
Wraps and squeezes the foe 2 to 5 times with vines, etc.
|
|
Yawn
|
|
10
|
--
|
100
|
Lulls the foe into yawning, then sleeping next turn.
|
|