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General | Location | Attacks | Stats | Egg Moves | SpinOff Dex |
Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
Images | ||||
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Name | Other Names | No. | Gender Ratio | Type | ||||||||||||||
Staryu |
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Staryu is Genderless | ![]() |
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Abilities: Illuminate - Natural Cure - Analytic (Hidden Ability) | ||||||||||||||||||
Illuminate: Raises the likelihood of meeting wild Pokémon. Natural Cure: The Pokémon’s status (BURN, PARALYZE, SLEEP, POISON, FREEZE) is healed when withdrawn from battle. Hidden Ability (Available): Analytic: Attack power increases by 30% if the Pokémon is the last Pokémon to attack this turn |
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Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||||||||
Starshape Pokémon | 2’07” 0.8m |
76.1lbs 34.5kg |
225 | 5,120 | ||||||||||||||
Experience Growth | Base Happiness | Effort Values Earned | Flee Flag | Entree Forest Level | ||||||||||||||
1,250,000 Points Slow |
70 | 1 Speed Point(s) |
148 | Level 10 |
Damage Taken | ||||||||||||||||
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*1 | *0.5 | *0.5 | *2 | *2 | *0.5 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *0.5 |
Wild Hold Item | Egg Groups | ||||
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Evolutionary Chain | |||
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Locations - In-Depth Details | ||
Black | Route 13 (Surf) | Details |
White | Route 13 (Surf) | Details |
Black 2 | Route 13, Undella Town, Humilau City | Details |
White 2 | Route 13, Undella Town, Humilau City | Details |
Dream World | Sparkling Sea - Beginning | Details |
Dream Radar | After Capturing Thundurus | Details |
Trainer Locations | Details |
Flavor Text | ||
Black | If its body is torn, it can grow back if the red core remains. The core flashes at midnight. | |
White | ||
Black 2 | As long as its red core remains, it can regenerate its body instantly, even if torn apart. | |
White 2 |
Black/White Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Tackle | ![]() |
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50 | 100 | 35 | -- | ||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
— | Harden | ![]() |
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-- | -- | 30 | -- | ||
The user stiffens all the muscles in its body to raise its Defense stat. | |||||||||
6 | Water Gun | ![]() |
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40 | 100 | 25 | -- | ||
The target is blasted with a forceful shot of water. | |||||||||
10 | Rapid Spin | ![]() |
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20 | 100 | 40 | -- | ||
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. | |||||||||
15 | Recover | ![]() |
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-- | -- | 10 | -- | ||
Restoring its own cells, the user restores its own HP by half of its max HP. | |||||||||
19 | Camouflage | ![]() |
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-- | -- | 20 | -- | ||
The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave. | |||||||||
24 | Swift | ![]() |
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60 | -- | 20 | -- | ||
Star-shaped rays are shot at the opposing team. This attack never misses. | |||||||||
28 | Bubblebeam | ![]() |
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65 | 100 | 20 | -- | ||
A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats. | |||||||||
33 | Minimize | ![]() |
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-- | -- | 20 | -- | ||
The user compresses its body to make itself look smaller, which sharply raises its evasiveness. | |||||||||
37 | Gyro Ball | ![]() |
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?? | 100 | 5 | -- | ||
The user tackles the target with a high-speed spin. The slower the user, the greater the damage. | |||||||||
42 | Light Screen | ![]() |
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-- | -- | 30 | -- | ||
A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |||||||||
46 | Reflect Type | ![]() |
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-- | -- | 15 | -- | ||
The user reflects the target's type, making it the same type as the target. | |||||||||
51 | Power Gem | ![]() |
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70 | 100 | 20 | -- | ||
The user attacks with a ray of light that sparkles as if it were made of gemstones. | |||||||||
55 | Cosmic Power | ![]() |
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-- | -- | 20 | -- | ||
The user absorbs a mystical power from space to raise its Defense and Sp. Def stats. | |||||||||
60 | Hydro Pump | ![]() |
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120 | 80 | 5 | -- | ||
The target is blasted by a huge volume of water launched under great pressure. |
Black 2/White 2 Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Tackle | ![]() |
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50 | 100 | 35 | -- | ||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
— | Harden | ![]() |
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-- | -- | 30 | -- | ||
The user stiffens all the muscles in its body to raise its Defense stat. | |||||||||
6 | Water Gun | ![]() |
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40 | 100 | 25 | -- | ||
The target is blasted with a forceful shot of water. | |||||||||
10 | Rapid Spin | ![]() |
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20 | 100 | 40 | -- | ||
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. | |||||||||
12 | Recover | ![]() |
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-- | -- | 10 | -- | ||
Restoring its own cells, the user restores its own HP by half of its max HP. | |||||||||
15 | Camouflage | ![]() |
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-- | -- | 20 | -- | ||
The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave. | |||||||||
18 | Swift | ![]() |
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60 | -- | 20 | -- | ||
Star-shaped rays are shot at the opposing team. This attack never misses. | |||||||||
22 | Bubblebeam | ![]() |
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65 | 100 | 20 | -- | ||
A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats. | |||||||||
25 | Minimize | ![]() |
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-- | -- | 20 | -- | ||
The user compresses its body to make itself look smaller, which sharply raises its evasiveness. | |||||||||
30 | Gyro Ball | ![]() |
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?? | 100 | 5 | -- | ||
The user tackles the target with a high-speed spin. The slower the user, the greater the damage. | |||||||||
33 | Light Screen | ![]() |
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-- | -- | 30 | -- | ||
A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |||||||||
36 | Brine | ![]() |
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65 | 100 | 10 | -- | ||
If the target's HP is down to about half, this attack will hit with double the power. | |||||||||
40 | Reflect Type | ![]() |
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-- | -- | 15 | -- | ||
The user reflects the target's type, making it the same type as the target. | |||||||||
43 | Power Gem | ![]() |
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70 | 100 | 20 | -- | ||
The user attacks with a ray of light that sparkles as if it were made of gemstones. | |||||||||
48 | Cosmic Power | ![]() |
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-- | -- | 20 | -- | ||
The user absorbs a mystical power from space to raise its Defense and Sp. Def stats. | |||||||||
52 | Hydro Pump | ![]() |
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120 | 80 | 5 | -- | ||
The target is blasted by a huge volume of water launched under great pressure. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM06 | Toxic | ![]() |
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-- | 90 | 10 | -- | ||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM07 | Hail | ![]() |
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-- | -- | 10 | -- | ||
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||||||
TM10 | Hidden Power | ![]() |
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?? | 100 | 15 | -- | ||
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
TM13 | Ice Beam | ![]() |
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95 | 100 | 10 | 10 | ||
The target is struck with an icy-cold beam of energy. It may also freeze the target solid. | |||||||||
TM14 | Blizzard | ![]() |
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120 | 70 | 5 | 10 | ||
A howling blizzard is summoned to strike the opposing team. It may also freeze them solid. | |||||||||
TM16 | Light Screen | ![]() |
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-- | -- | 30 | -- | ||
A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |||||||||
TM17 | Protect | ![]() |
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-- | -- | 10 | -- | ||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | ![]() |
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-- | -- | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||||
TM21 | Frustration | ![]() |
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?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM24 | Thunderbolt | ![]() |
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95 | 100 | 15 | 10 | ||
A strong electric blast is loosed at the target. It may also leave the target with paralysis. | |||||||||
TM25 | Thunder | ![]() |
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120 | 70 | 10 | 30 | ||
A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. | |||||||||
TM27 | Return | ![]() |
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?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM29 | Psychic | ![]() |
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90 | 100 | 10 | -- | ||
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. | |||||||||
TM32 | Double Team | ![]() |
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-- | -- | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM33 | Reflect | ![]() |
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-- | -- | 20 | -- | ||
A wondrous wall of light is put up to suppress damage from physical attacks for five turns. | |||||||||
TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |||||||||
TM44 | Rest | ![]() |
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-- | -- | 10 | -- | ||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM48 | Round | ![]() |
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60 | 100 | 15 | -- | ||
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||||
TM55 | Scald | ![]() |
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80 | 100 | 15 | 30 | ||
The user shoots boiling hot water at its target. It may also leave the target with a burn. | |||||||||
TM70 | Flash | ![]() |
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-- | 100 | 20 | -- | ||
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. | |||||||||
TM73 | Thunder Wave | ![]() |
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-- | 100 | 20 | -- | ||
A weak electric charge is launched at the target. It causes paralysis if it hits. | |||||||||
TM74 | Gyro Ball | ![]() |
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?? | 100 | 5 | -- | ||
The user tackles the target with a high-speed spin. The slower the user, the greater the damage. | |||||||||
TM77 | Psych Up | ![]() |
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-- | -- | 10 | -- | ||
The user hypnotizes itself into copying any stat change made by the target. | |||||||||
TM87 | Swagger | ![]() |
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-- | 90 | 15 | -- | ||
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | |||||||||
TM90 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM91 | Flash Cannon | ![]() |
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80 | 100 | 10 | -- | ||
The user gathers all its light energy and releases it at once. It may also lower the target's Sp. Def stat. | |||||||||
HM03 | Surf | ![]() |
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95 | 100 | 15 | -- | ||
It swamps the area around the user with a giant wave. It can also be used for crossing water. | |||||||||
HM05 | Waterfall | ![]() |
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80 | 100 | 15 | -- | ||
The user charges at the target and may make it flinch. It can also be used to climb a waterfall. | |||||||||
HM06 | Dive | ![]() |
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80 | 100 | 10 | -- | ||
Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. |
Black 2/White 2 Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Gravity | ![]() | ![]() | -- | -- | 5 | -- | ||
Gravity is intensified for five turns, making moves involving flying unusable and negating Levitate. | ||||||||
Icy Wind | ![]() | ![]() | 55 | 95 | 15 | -- | ||
The user attacks with a gust of chilled air. It also reduces the targets' Speed stat. | ||||||||
Magic Coat | ![]() | ![]() | -- | -- | 15 | -- | ||
A barrier reflects back to the target moves like Leech Seed and moves that damage status. | ||||||||
Pain Split | ![]() | ![]() | -- | -- | 20 | -- | ||
The user adds its HP to the target's HP, then equally shares the combined HP with the target. | ||||||||
Recycle | ![]() | ![]() | -- | -- | 10 | -- | ||
The user recycles a held item that has been used in battle so it can be used again. | ||||||||
Signal Beam | ![]() | ![]() | 75 | 100 | 15 | 10 | ||
The user attacks with a sinister beam of light. It may also confuse the target. | ||||||||
Sleep Talk | ![]() | ![]() | -- | -- | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | ||||||||
Snore | ![]() | ![]() | 40 | 100 | 15 | -- | ||
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
Special Moves | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Icy Wind | ![]() | ![]() | 55 | 95 | 15 | -- | ||
The user attacks with a gust of chilled air. It also reduces the targets' Speed stat. | Dream World | |||||||
Recycle | ![]() | ![]() | -- | -- | 10 | -- | ||
The user recycles a held item that has been used in battle so it can be used again. | Dream World |
Gen III & IV Only Moves (Details) | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
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Water Pulse | ![]() |
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60 | 100 | 20 | 20 | Gen IV TM03 | ||
The user attacks the target with a pulsing blast of water. It may also confuse the target. | |||||||||
Secret Power | ![]() |
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70 | 100 | 20 | 30 | Gen IV TM43 | ||
The user attacks the target with a secret power. Its added effects vary depending on the user's environment. | |||||||||
Brine | ![]() |
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65 | 100 | 10 | -- | Gen IV TM55 | ||
If the target's HP is down to about half, this attack will hit with double the power. | |||||||||
Endure | ![]() |
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-- | -- | 10 | -- | Gen IV TM58 | ||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
Natural Gift | ![]() |
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?? | 100 | 15 | -- | Gen IV TM83 | ||
The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
Whirlpool | ![]() |
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35 | 85 | 15 | 100 | Gen IV HM05 HGSS | ||
Traps foes in a violent swirling whirlpool for four to five turns. | |||||||||
Rollout | ![]() |
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30 | 90 | 20 | -- | Move Tutor - PtHGSS | ||
The user continually rolls into the target over five turns. It becomes stronger each time it hits. | |||||||||
Twister | ![]() |
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40 | 100 | 20 | -- | Move Tutor - PtHGSS | ||
The user whips up a vicious tornado to tear at the opposing team. It may also make targets flinch. | |||||||||
Double-edge | ![]() |
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120 | 100 | 15 | -- | Move Tutor - FRLG | ||
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | |||||||||
Mimic | ![]() |
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-- | -- | 10 | -- | Move Tutor - FRLG | ||
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats | 30 | 45 | 55 | 70 | 55 | 85 | |
Max Stats Hindering Nature |
Lv. 50 | 90 - 137 | 45 - 87 | 54 - 96 | 67 - 109 | 54 - 96 | 81 - 123 |
Lv. 100 | 170 - 264 | 85 - 170 | 103 - 188 | 130 - 215 | 103 - 188 | 157 - 242 | |
Max Stats Neutral Nature |
Lv. 50 | 90 - 137 | 50 - 97 | 60 - 107 | 75 - 122 | 60 - 107 | 90 - 137 |
Lv. 100 | 170 - 264 | 95 - 189 | 115 - 209 | 145 - 239 | 115 - 209 | 175 - 269 | |
Max Stats Beneficial Nature |
Lv. 50 | 90 - 137 | 55 - 106 | 66 - 117 | 82 - 134 | 66 - 117 | 99 - 150 |
Lv. 100 | 170 - 264 | 104 - 207 | 126 - 229 | 159 - 262 | 126 - 229 | 192 - 295 |
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