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General | Location | Attacks | Stats | Egg Moves | SpinOff Dex |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex |
Images | ||||
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Name | Other Names | No. | Gender Ratio | Type | ||||||||||||||||||
Cleffa |
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Abilities: Cute Charm - Magic Guard - Friend Guard (Hidden Ability) | ||||||||||||||||||||||
Cute Charm: The opponent has a 30% chance of being induced with ATTRACT when using an attack, that requires physical contact, against this Pokémon. Magic Guard: Prevents all damage except from direct-attack moves. Hidden Ability (Available): Friend Guard: In Double & Triple battles, the ally Pokémon receive reduced damage from attacks |
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Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||||||||||||
Star Shape Pokémon | 1’00” 0.3m |
6.6lbs 3kg |
150 | 2,560 | ||||||||||||||||||
Experience Growth | Base Happiness | Effort Values Earned | Flee Flag | Entree Forest Level | ||||||||||||||||||
800,000 Points Fast |
140 | 1 Sp. Defense Point(s) |
132 | Level 10 |
Damage Taken | ||||||||||||||||
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*1 | *1 | *1 | *1 | *1 | *1 | *2 | *1 | *1 | *1 | *1 | *1 | *1 | *0 | *1 | *1 | *1 |
Wild Hold Item | Egg Groups | |||
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Cleffa cannot breed |
Evolutionary Chain | |||||
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Locations | ||
Black | Breed Clefairy | |
White | Breed Clefairy | |
Black 2 | Breed Clefairy | |
White 2 | Breed Clefairy | |
Dream World | Icy Cave - Beginning | Details |
Trainer Locations | Details |
Flavor Text | ||
Black | It is often seen when shooting stars fill the night skies. It's said to arrive riding on a shooting star. | |
White | ||
Black 2 | According to local rumors, Cleffa are often seen in places where shooting stars have fallen. | |
White 2 |
Black/White/Black 2/White 2 Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Pound | ![]() |
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40 | 100 | 35 | -- | ||
The target is physically pounded with a long tail or a foreleg, etc. | |||||||||
— | Charm | ![]() |
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-- | 100 | 20 | -- | ||
The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered. | |||||||||
4 | Encore | ![]() |
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-- | 100 | 5 | -- | ||
The user compels the target to keep using only the move it last used for three turns. | |||||||||
7 | Sing | ![]() |
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-- | 55 | 15 | -- | ||
A soothing lullaby is sung in a calming voice that puts the target into a deep slumber. | |||||||||
10 | Sweet Kiss | ![]() |
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-- | 75 | 10 | -- | ||
The user kisses the target with a sweet, angelic cuteness that causes confusion. | |||||||||
13 | Copycat | ![]() |
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-- | -- | 20 | -- | ||
The user mimics the move used immediately before it. The move fails if no other move has been used yet. | |||||||||
16 | Magical Leaf | ![]() |
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60 | -- | 20 | -- | ||
The user scatters curious leaves that chase the target. This attack will not miss. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM03 | Psyshock | ![]() |
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80 | 100 | 10 | -- | ||
The user materializes an odd psychic wave to attack the target. This attack does physical damage. | |||||||||
TM06 | Toxic | ![]() |
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-- | 90 | 10 | -- | ||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM10 | Hidden Power | ![]() |
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?? | 100 | 15 | -- | ||
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
TM11 | Sunny Day | ![]() |
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-- | -- | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
TM16 | Light Screen | ![]() |
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-- | -- | 30 | -- | ||
A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |||||||||
TM17 | Protect | ![]() |
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-- | -- | 10 | -- | ||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | ![]() |
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-- | -- | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||||
TM19 | Telekinesis | ![]() |
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-- | -- | 15 | -- | ||
The user makes the target float with its psychic power. The target is easier to hit for three turns. | |||||||||
TM20 | Safeguard | ![]() |
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-- | -- | 25 | -- | ||
The user creates a protective field that prevents status problems for five turns. | |||||||||
TM21 | Frustration | ![]() |
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?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM22 | Solarbeam | ![]() |
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120 | 100 | 10 | -- | ||
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |||||||||
TM27 | Return | ![]() |
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?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM28 | Dig | ![]() |
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80 | 100 | 10 | -- | ||
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |||||||||
TM29 | Psychic | ![]() |
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90 | 100 | 10 | -- | ||
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. | |||||||||
TM30 | Shadow Ball | ![]() |
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80 | 100 | 15 | -- | ||
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. | |||||||||
TM32 | Double Team | ![]() |
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-- | -- | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM33 | Reflect | ![]() |
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-- | -- | 20 | -- | ||
A wondrous wall of light is put up to suppress damage from physical attacks for five turns. | |||||||||
TM35 | Flamethrower | ![]() |
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95 | 100 | 15 | 10 | ||
The target is scorched with an intense blast of fire. It may also leave the target with a burn. | |||||||||
TM38 | Fire Blast | ![]() |
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120 | 85 | 5 | 10 | ||
The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | |||||||||
TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |||||||||
TM44 | Rest | ![]() |
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-- | -- | 10 | -- | ||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM45 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM48 | Round | ![]() |
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60 | 100 | 15 | -- | ||
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||||
TM49 | Echoed Voice | ![]() |
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40 | 100 | 15 | -- | ||
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. | |||||||||
TM56 | Fling | ![]() |
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?? | 100 | 10 | -- | ||
The user flings its held item at the target to attack. Its power and effects depend on the item. | |||||||||
TM59 | Incinerate | ![]() |
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30 | 100 | 15 | -- | ||
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. | |||||||||
TM70 | Flash | ![]() |
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-- | 100 | 20 | -- | ||
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. | |||||||||
TM73 | Thunder Wave | ![]() |
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-- | 100 | 20 | -- | ||
A weak electric charge is launched at the target. It causes paralysis if it hits. | |||||||||
TM77 | Psych Up | ![]() |
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-- | -- | 10 | -- | ||
The user hypnotizes itself into copying any stat change made by the target. | |||||||||
TM83 | Work Up | ![]() |
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-- | -- | 30 | -- | ||
The user is roused, and its Attack and Sp. Atk stats increase. | |||||||||
TM85 | Dream Eater | ![]() |
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100 | 100 | 15 | -- | ||
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP. | |||||||||
TM86 | Grass Knot | ![]() |
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?? | 100 | 20 | -- | ||
The user snares the target with grass and trips it. The heavier the target, the greater the damage. | |||||||||
TM87 | Swagger | ![]() |
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-- | 90 | 15 | -- | ||
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | |||||||||
TM90 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Present | ![]() |
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?? | 90 | 15 | -- | Details | |
The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however. | ||||||||
Metronome | ![]() |
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-- | -- | 10 | -- | Details | |
The user waggles a finger and stimulates its brain into randomly using nearly any move. | ||||||||
Amnesia | ![]() |
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-- | -- | 20 | -- | Details | |
The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. | ||||||||
Belly Drum | ![]() |
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-- | -- | 10 | -- | Details | |
The user maximizes its Attack stat in exchange for HP equal to half its max HP. | ||||||||
Splash | ![]() |
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-- | -- | 40 | -- | Details | |
The user just flops and splashes around to no effect at all... | ||||||||
Mimic | ![]() |
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-- | -- | 10 | -- | Details | |
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | ||||||||
Wish | ![]() |
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-- | -- | 10 | -- | Details | |
One turn after this move is used, the target's HP is restored by half the user's maximum HP. | ||||||||
Fake Tears | ![]() |
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-- | 100 | 20 | -- | Details | |
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | ||||||||
Covet | ![]() |
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60 | 100 | 40 | -- | Details | |
The user endearingly approaches the target, then steals the target's held item. | ||||||||
Aromatherapy | ![]() |
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-- | -- | 5 | -- | Details | |
The user releases a soothing scent that heals all status problems affecting the user's party. | ||||||||
Stored Power | ![]() |
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20 | 100 | 10 | -- | Details | |
The user attacks the target with stored power. The more the user's stats are raised, the greater the damage. | ||||||||
Tickle | ![]() |
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-- | 100 | 20 | -- | Details | |
The user tickles the target into laughing, reducing its Attack and Defense stats. |
Black 2/White 2 Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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After You | ![]() | ![]() | -- | -- | 15 | -- | ||
The user helps the target and makes it use its move right after the user. | ||||||||
Covet | ![]() | ![]() | 60 | 100 | 40 | -- | ||
The user endearingly approaches the target, then steals the target's held item. | ||||||||
Endeavor | ![]() | ![]() | ?? | 100 | 5 | -- | ||
An attack move that cuts down the target's HP to equal the user's HP. | ||||||||
Gravity | ![]() | ![]() | -- | -- | 5 | -- | ||
Gravity is intensified for five turns, making moves involving flying unusable and negating Levitate. | ||||||||
Helping Hand | ![]() | ![]() | -- | -- | 20 | -- | ||
The user assists an ally by boosting the power of its attack. | ||||||||
Hyper Voice | ![]() | ![]() | 90 | 100 | 10 | -- | ||
The user lets loose a horribly echoing shout with the power to inflict damage. | ||||||||
Icy Wind | ![]() | ![]() | 55 | 95 | 15 | -- | ||
The user attacks with a gust of chilled air. It also reduces the targets' Speed stat. | ||||||||
Iron Tail | ![]() | ![]() | 100 | 75 | 15 | -- | ||
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. | ||||||||
Last Resort | ![]() | ![]() | 140 | 100 | 5 | -- | ||
This move can be used only after the user has used all the other moves it knows in the battle. | ||||||||
Magic Coat | ![]() | ![]() | -- | -- | 15 | -- | ||
A barrier reflects back to the target moves like Leech Seed and moves that damage status. | ||||||||
Recycle | ![]() | ![]() | -- | -- | 10 | -- | ||
The user recycles a held item that has been used in battle so it can be used again. | ||||||||
Role Play | ![]() | ![]() | -- | -- | 10 | -- | ||
The user mimics the target completely, copying the target's natural Ability. | ||||||||
Signal Beam | ![]() | ![]() | 75 | 100 | 15 | 10 | ||
The user attacks with a sinister beam of light. It may also confuse the target. | ||||||||
Sleep Talk | ![]() | ![]() | -- | -- | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | ||||||||
Snore | ![]() | ![]() | 40 | 100 | 15 | -- | ||
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
Trick | ![]() | ![]() | -- | 100 | 10 | -- | ||
The user catches the target off guard and swaps its held item with its own. | ||||||||
Uproar | ![]() | ![]() | 90 | 100 | 10 | -- | ||
The user attacks in an uproar for three turns. Over that time, no one can fall asleep. | ||||||||
Wonder Room | ![]() | ![]() | -- | -- | 10 | -- | ||
The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. | ||||||||
Zen Headbutt | ![]() | ![]() | 80 | 90 | 15 | -- | ||
The user focuses its willpower to its head and attacks the target. It may also make the target flinch. |
Gen III & IV Only Moves (Details) | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
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Water Pulse | ![]() |
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60 | 100 | 20 | 20 | Gen IV TM03 | ||
The user attacks the target with a pulsing blast of water. It may also confuse the target. | |||||||||
Shock Wave | ![]() |
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60 | -- | 20 | -- | Gen IV TM34 | ||
The user strikes the target with a quick jolt of electricity. This attack cannot be evaded. | |||||||||
Secret Power | ![]() |
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70 | 100 | 20 | 30 | Gen IV TM43 | ||
The user attacks the target with a secret power. Its added effects vary depending on the user's environment. | |||||||||
Endure | ![]() |
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-- | -- | 10 | -- | Gen IV TM58 | ||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
Captivate | ![]() |
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-- | 100 | 20 | -- | Gen IV TM78 | ||
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat. | |||||||||
Natural Gift | ![]() |
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?? | 100 | 15 | -- | Gen IV TM83 | ||
The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
Mud-slap | ![]() |
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20 | 100 | 10 | -- | Move Tutor - PtHGSS | ||
The user hurls mud in the target's face to inflict damage and lower its accuracy. | |||||||||
Rollout | ![]() |
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30 | 90 | 20 | -- | Move Tutor - PtHGSS | ||
The user continually rolls into the target over five turns. It becomes stronger each time it hits. | |||||||||
Headbutt | ![]() |
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70 | 100 | 15 | -- | Move Tutor - HGSS | ||
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. | |||||||||
Nightmare | ![]() |
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-- | 100 | 15 | -- | Move Tutor - XD | ||
A sleeping target sees a nightmare that inflicts some damage every turn. | |||||||||
Defense Curl | ![]() |
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-- | -- | 40 | -- | Move Tutor - Emerald | ||
The user curls up to conceal weak spots and raise its Defense stat. | |||||||||
Mega Punch | ![]() |
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80 | 85 | 20 | -- | Move Tutor - FRLG | ||
The target is slugged by a punch thrown with muscle-packed power. | |||||||||
Mega Kick | ![]() |
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120 | 75 | 5 | -- | Move Tutor - FRLG | ||
The target is attacked by a kick launched with muscle-packed power. | |||||||||
Body Slam | ![]() |
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85 | 100 | 15 | 30 | Move Tutor - FRLG | ||
The user drops onto the target with its full body weight. It may also leave the target with paralysis. | |||||||||
Double-edge | ![]() |
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120 | 100 | 15 | -- | Move Tutor - FRLG | ||
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | |||||||||
Counter | ![]() |
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?? | 100 | 20 | -- | Move Tutor - FRLG | ||
A retaliation move that counters any physical attack, inflicting double the damage taken. | |||||||||
Seismic Toss | ![]() |
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?? | 100 | 20 | -- | Move Tutor - FRLG | ||
The target is thrown using the power of gravity. It inflicts damage equal to the user's level. | |||||||||
Softboiled | ![]() |
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-- | -- | 10 | -- | Move Tutor - FRLG | ||
The user restores its own HP by up to half of its maximum HP. May also be used in the field to heal HP. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats | 50 | 25 | 28 | 45 | 55 | 15 | |
Max Stats Hindering Nature |
Lv. 50 | 110 - 157 | 27 - 69 | 29 - 72 | 45 - 87 | 54 - 96 | 18 - 60 |
Lv. 100 | 210 - 304 | 49 - 134 | 54 - 139 | 85 - 170 | 103 - 188 | 31 - 116 | |
Max Stats Neutral Nature |
Lv. 50 | 110 - 157 | 30 - 77 | 33 - 80 | 50 - 97 | 60 - 107 | 20 - 67 |
Lv. 100 | 210 - 304 | 55 - 149 | 61 - 155 | 95 - 189 | 115 - 209 | 35 - 129 | |
Max Stats Beneficial Nature |
Lv. 50 | 110 - 157 | 33 - 84 | 36 - 88 | 55 - 106 | 66 - 117 | 22 - 73 |
Lv. 100 | 210 - 304 | 60 - 163 | 67 - 170 | 104 - 207 | 126 - 229 | 38 - 141 |
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