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General | Location | Attacks | Stats | Egg Moves | SpinOff Dex |
Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex |
Images | ||||
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Name | Other Names | No. | Gender Ratio | Type | ||||||||||||||
Solrock |
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Solrock is Genderless | ![]() ![]() |
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Abilities: Levitate | ||||||||||||||||||
Levitate: Damage dealing Ground-type moves have no effect on this Pokémon. Cannot be trapped by Arena Trap ability. Takes no damage from Spikes. | ||||||||||||||||||
Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||||||||
Meteorite Pokémon | 3’11” 1.2m |
339.5lbs 154kg |
45 | 6,400 | ||||||||||||||
Experience Growth | Base Happiness | Effort Values Earned | Flee Flag | Entree Forest Level | ||||||||||||||
800,000 Points Fast |
70 | 2 Attack Point(s) |
0 | Level 10 |
Damage Taken | ||||||||||||||||
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*0.5 | *0.5 | *2 | *1 | *2 | *1 | *1 | *0.5 | *2 | *0.5 | *0.5 | *2 | *1 | *2 | *1 | *2 | *2 |
Wild Hold Item | Egg Groups | ||||
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Evolutionary Chain | |
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Locations - In-Depth Details | ||
Black | Route 13, Giant Chasm | Details |
White | Route 13, Giant Chasm | Details |
Black 2 | Route 13, 22, Giant Chasm | Details |
White 2 | Route 13, 22, Giant Chasm | Details |
Dream World | Icy Cave - Beginning | Details |
Trainer Locations | Details |
Flavor Text | ||
Black | A new Pokémon species, rumored to be from the sun. It gives off light while spinning. | |
White | ||
Black 2 | Solar energy is the source of its power, so it is strong during the daytime. When it spins, its body shines. | |
White 2 |
Black/White Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Tackle | ![]() |
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50 | 100 | 35 | -- | ||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
— | Harden | ![]() |
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-- | -- | 30 | -- | ||
The user stiffens all the muscles in its body to raise its Defense stat. | |||||||||
— | Confusion | ![]() |
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50 | 100 | 25 | 10 | ||
The target is hit by a weak telekinetic force. It may also leave the target confused. | |||||||||
9 | Rock Throw | ![]() |
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50 | 90 | 15 | -- | ||
The user picks up and throws a small rock at the target to attack. | |||||||||
12 | Fire Spin | ![]() |
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35 | 85 | 15 | 100 | ||
The target becomes trapped within a fierce vortex of fire that rages for four to five turns. | |||||||||
20 | Rock Polish | ![]() |
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-- | -- | 20 | -- | ||
The user polishes its body to reduce drag. It can sharply raise the Speed stat. | |||||||||
23 | Psywave | ![]() |
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?? | 80 | 15 | -- | ||
The target is attacked with an odd psychic wave. The attack varies in intensity. | |||||||||
31 | Embargo | ![]() |
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-- | 100 | 15 | -- | ||
It prevents the target from using its held item. Its Trainer is also prevented from using items on it. | |||||||||
34 | Cosmic Power | ![]() |
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-- | -- | 20 | -- | ||
The user absorbs a mystical power from space to raise its Defense and Sp. Def stats. | |||||||||
42 | Heal Block | ![]() |
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-- | 100 | 15 | -- | ||
For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP. | |||||||||
45 | Rock Slide | ![]() |
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75 | 90 | 10 | -- | ||
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. | |||||||||
53 | Solarbeam | ![]() |
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120 | 100 | 10 | -- | ||
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |||||||||
56 | Explosion | ![]() |
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250 | 100 | 5 | -- | ||
The user explodes to inflict damage on those around it. The user faints upon using this move. | |||||||||
64 | Wonder Room | ![]() |
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-- | -- | 10 | -- | ||
The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. |
Black 2/White 2 Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Tackle | ![]() |
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50 | 100 | 35 | -- | ||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
— | Harden | ![]() |
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-- | -- | 30 | -- | ||
The user stiffens all the muscles in its body to raise its Defense stat. | |||||||||
— | Confusion | ![]() |
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50 | 100 | 25 | 10 | ||
The target is hit by a weak telekinetic force. It may also leave the target confused. | |||||||||
5 | Rock Throw | ![]() |
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50 | 90 | 15 | -- | ||
The user picks up and throws a small rock at the target to attack. | |||||||||
9 | Fire Spin | ![]() |
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35 | 85 | 15 | 100 | ||
The target becomes trapped within a fierce vortex of fire that rages for four to five turns. | |||||||||
13 | Rock Polish | ![]() |
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-- | -- | 20 | -- | ||
The user polishes its body to reduce drag. It can sharply raise the Speed stat. | |||||||||
17 | Psywave | ![]() |
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?? | 80 | 15 | -- | ||
The target is attacked with an odd psychic wave. The attack varies in intensity. | |||||||||
21 | Embargo | ![]() |
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-- | 100 | 15 | -- | ||
It prevents the target from using its held item. Its Trainer is also prevented from using items on it. | |||||||||
25 | Rock Slide | ![]() |
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75 | 90 | 10 | -- | ||
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. | |||||||||
29 | Cosmic Power | ![]() |
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-- | -- | 20 | -- | ||
The user absorbs a mystical power from space to raise its Defense and Sp. Def stats. | |||||||||
33 | Psychic | ![]() |
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90 | 100 | 10 | -- | ||
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. | |||||||||
37 | Heal Block | ![]() |
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-- | 100 | 15 | -- | ||
For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP. | |||||||||
41 | Stone Edge | ![]() |
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100 | 80 | 5 | -- | ||
The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. | |||||||||
45 | Solarbeam | ![]() |
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120 | 100 | 10 | -- | ||
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |||||||||
49 | Explosion | ![]() |
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250 | 100 | 5 | -- | ||
The user explodes to inflict damage on those around it. The user faints upon using this move. | |||||||||
53 | Wonder Room | ![]() |
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-- | -- | 10 | -- | ||
The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM03 | Psyshock | ![]() |
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80 | 100 | 10 | -- | ||
The user materializes an odd psychic wave to attack the target. This attack does physical damage. | |||||||||
TM04 | Calm Mind | ![]() |
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-- | -- | 20 | -- | ||
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||||
TM06 | Toxic | ![]() |
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-- | 90 | 10 | -- | ||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM10 | Hidden Power | ![]() |
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?? | 100 | 15 | -- | ||
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
TM11 | Sunny Day | ![]() |
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-- | -- | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
TM15 | Hyper Beam | ![]() |
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150 | 90 | 5 | -- | ||
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||||
TM16 | Light Screen | ![]() |
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-- | -- | 30 | -- | ||
A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |||||||||
TM17 | Protect | ![]() |
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-- | -- | 10 | -- | ||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM19 | Telekinesis | ![]() |
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-- | -- | 15 | -- | ||
The user makes the target float with its psychic power. The target is easier to hit for three turns. | |||||||||
TM20 | Safeguard | ![]() |
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-- | -- | 25 | -- | ||
The user creates a protective field that prevents status problems for five turns. | |||||||||
TM21 | Frustration | ![]() |
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?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM22 | Solarbeam | ![]() |
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120 | 100 | 10 | -- | ||
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |||||||||
TM23 | Smack Down | ![]() |
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50 | 100 | 15 | 100 | ||
The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit. | |||||||||
TM26 | Earthquake | ![]() |
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100 | 100 | 10 | -- | ||
The user sets off an earthquake that strikes those around it. | |||||||||
TM27 | Return | ![]() |
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?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM29 | Psychic | ![]() |
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90 | 100 | 10 | -- | ||
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. | |||||||||
TM30 | Shadow Ball | ![]() |
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80 | 100 | 15 | -- | ||
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. | |||||||||
TM32 | Double Team | ![]() |
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-- | -- | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM33 | Reflect | ![]() |
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-- | -- | 20 | -- | ||
A wondrous wall of light is put up to suppress damage from physical attacks for five turns. | |||||||||
TM35 | Flamethrower | ![]() |
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95 | 100 | 15 | 10 | ||
The target is scorched with an intense blast of fire. It may also leave the target with a burn. | |||||||||
TM37 | Sandstorm | ![]() |
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-- | -- | 10 | -- | ||
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | |||||||||
TM38 | Fire Blast | ![]() |
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120 | 85 | 5 | 10 | ||
The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | |||||||||
TM39 | Rock Tomb | ![]() |
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50 | 80 | 10 | -- | ||
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. | |||||||||
TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |||||||||
TM44 | Rest | ![]() |
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-- | -- | 10 | -- | ||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM48 | Round | ![]() |
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60 | 100 | 15 | -- | ||
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||||
TM50 | Overheat | ![]() |
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140 | 90 | 5 | -- | ||
The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat. | |||||||||
TM57 | Charge Beam | ![]() |
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50 | 90 | 10 | -- | ||
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. | |||||||||
TM59 | Incinerate | ![]() |
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30 | 100 | 15 | -- | ||
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. | |||||||||
TM61 | Will-o-wisp | ![]() |
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-- | 75 | 15 | -- | ||
The user shoots a sinister, bluish-white flame at the target to inflict a burn. | |||||||||
TM62 | Acrobatics | ![]() |
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55 | 100 | 15 | -- | ||
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. | |||||||||
TM63 | Embargo | ![]() |
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-- | 100 | 15 | -- | ||
It prevents the target from using its held item. Its Trainer is also prevented from using items on it. | |||||||||
TM64 | Explosion | ![]() |
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250 | 100 | 5 | -- | ||
The user explodes to inflict damage on those around it. The user faints upon using this move. | |||||||||
TM68 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | ||
The user charges at the target using every bit of its power. The user must rest on the next turn. | |||||||||
TM69 | Rock Polish | ![]() |
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-- | -- | 20 | -- | ||
The user polishes its body to reduce drag. It can sharply raise the Speed stat. | |||||||||
TM70 | Flash | ![]() |
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-- | 100 | 20 | -- | ||
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. | |||||||||
TM71 | Stone Edge | ![]() |
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100 | 80 | 5 | -- | ||
The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. | |||||||||
TM74 | Gyro Ball | ![]() |
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?? | 100 | 5 | -- | ||
The user tackles the target with a high-speed spin. The slower the user, the greater the damage. | |||||||||
TM77 | Psych Up | ![]() |
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-- | -- | 10 | -- | ||
The user hypnotizes itself into copying any stat change made by the target. | |||||||||
TM78 | Bulldoze | ![]() |
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60 | 100 | 20 | -- | ||
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. | |||||||||
TM80 | Rock Slide | ![]() |
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75 | 90 | 10 | -- | ||
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. | |||||||||
TM85 | Dream Eater | ![]() |
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100 | 100 | 15 | -- | ||
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP. | |||||||||
TM86 | Grass Knot | ![]() |
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?? | 100 | 20 | -- | ||
The user snares the target with grass and trips it. The heavier the target, the greater the damage. | |||||||||
TM87 | Swagger | ![]() |
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-- | 90 | 15 | -- | ||
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | |||||||||
TM90 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM92 | Trick Room | ![]() |
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-- | -- | 5 | -- | ||
The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
Black 2/White 2 Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Earth Power | ![]() | ![]() | 90 | 100 | 10 | -- | ||
The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def. | ||||||||
Gravity | ![]() | ![]() | -- | -- | 5 | -- | ||
Gravity is intensified for five turns, making moves involving flying unusable and negating Levitate. | ||||||||
Heat Wave | ![]() | ![]() | 100 | 90 | 10 | 10 | ||
The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn. | ||||||||
Helping Hand | ![]() | ![]() | -- | -- | 20 | -- | ||
The user assists an ally by boosting the power of its attack. | ||||||||
Iron Defense | ![]() | ![]() | -- | -- | 15 | -- | ||
The user hardens its body's surface like iron, sharply raising its Defense stat. | ||||||||
Iron Head | ![]() | ![]() | 80 | 100 | 15 | -- | ||
The user slams the target with its steel-hard head. It may also make the target flinch. | ||||||||
Magic Coat | ![]() | ![]() | -- | -- | 15 | -- | ||
A barrier reflects back to the target moves like Leech Seed and moves that damage status. | ||||||||
Pain Split | ![]() | ![]() | -- | -- | 20 | -- | ||
The user adds its HP to the target's HP, then equally shares the combined HP with the target. | ||||||||
Recycle | ![]() | ![]() | -- | -- | 10 | -- | ||
The user recycles a held item that has been used in battle so it can be used again. | ||||||||
Signal Beam | ![]() | ![]() | 75 | 100 | 15 | 10 | ||
The user attacks with a sinister beam of light. It may also confuse the target. | ||||||||
Skill Swap | ![]() | ![]() | -- | -- | 10 | -- | ||
The user employs its psychic power to exchange Abilities with the target. | ||||||||
Sleep Talk | ![]() | ![]() | -- | -- | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | ||||||||
Snore | ![]() | ![]() | 40 | 100 | 15 | -- | ||
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
Stealth Rock | ![]() | ![]() | -- | -- | 20 | -- | ||
The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle. | ||||||||
Wonder Room | ![]() | ![]() | -- | -- | 10 | -- | ||
The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. | ||||||||
Zen Headbutt | ![]() | ![]() | 80 | 90 | 15 | -- | ||
The user focuses its willpower to its head and attacks the target. It may also make the target flinch. |
Special Moves | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Morning Sun | ![]() | ![]() | -- | -- | 5 | -- | ||
The user restores its own HP. The amount of HP regained varies with the weather. | Dream World |
Gen III & IV Only Moves (Details) | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
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Secret Power | ![]() |
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70 | 100 | 20 | 30 | Gen IV TM43 | ||
The user attacks the target with a secret power. Its added effects vary depending on the user's environment. | |||||||||
Endure | ![]() |
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-- | -- | 10 | -- | Gen IV TM58 | ||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
Natural Gift | ![]() |
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?? | 100 | 15 | -- | Gen IV TM83 | ||
The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
Swift | ![]() |
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60 | -- | 20 | -- | Move Tutor - PtHGSS | ||
Star-shaped rays are shot at the opposing team. This attack never misses. | |||||||||
Ancientpower | ![]() |
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60 | 100 | 5 | -- | Move Tutor - PtHGSS | ||
The user attacks with a prehistoric power. It may also raise all the user's stats at once. | |||||||||
Rollout | ![]() |
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30 | 90 | 20 | -- | Move Tutor - PtHGSS | ||
The user continually rolls into the target over five turns. It becomes stronger each time it hits. | |||||||||
Selfdestruct | ![]() |
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200 | 100 | 5 | -- | Move Tutor - XD | ||
The user attacks everything around it by causing an explosion. The user faints upon using this move. | |||||||||
Defense Curl | ![]() |
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-- | -- | 40 | -- | Move Tutor - Emerald | ||
The user curls up to conceal weak spots and raise its Defense stat. | |||||||||
Body Slam | ![]() |
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85 | 100 | 15 | 30 | Move Tutor - FRLG | ||
The user drops onto the target with its full body weight. It may also leave the target with paralysis. | |||||||||
Double-edge | ![]() |
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120 | 100 | 15 | -- | Move Tutor - FRLG | ||
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | |||||||||
Mimic | ![]() |
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-- | -- | 10 | -- | Move Tutor - FRLG | ||
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | |||||||||
Baton Pass | ![]() |
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-- | -- | 40 | -- | XD Purification | ||
The user switches places with a party Pokémon in waiting, passing along any stat changes. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats | 70 | 95 | 85 | 55 | 65 | 70 | |
Max Stats Hindering Nature |
Lv. 50 | 130 - 177 | 90 - 132 | 81 - 123 | 54 - 96 | 63 - 105 | 67 - 109 |
Lv. 100 | 250 - 344 | 175 - 260 | 157 - 242 | 103 - 188 | 121 - 206 | 130 - 215 | |
Max Stats Neutral Nature |
Lv. 50 | 130 - 177 | 100 - 147 | 90 - 137 | 60 - 107 | 70 - 117 | 75 - 122 |
Lv. 100 | 250 - 344 | 195 - 289 | 175 - 269 | 115 - 209 | 135 - 229 | 145 - 239 | |
Max Stats Beneficial Nature |
Lv. 50 | 130 - 177 | 110 - 161 | 99 - 150 | 66 - 117 | 77 - 128 | 82 - 134 |
Lv. 100 | 250 - 344 | 214 - 317 | 192 - 295 | 126 - 229 | 148 - 251 | 159 - 262 |
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