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General | Location | Attacks | Egg Moves | Stats |
Gen IX Dex | Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
Picture | ||||||
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Experience Growth | Base Happiness | Effort Values Earned |
1,000,000 Points Medium Fast |
70 | 60 Hit Points 85 Attack 69 Defense 65 Special Attack 79 Special Defense 80 Speed |
Damage Taken | |||||||||||||||||
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*1 | *1 | *1 | *1 | *0.5 | *1 | *0.5 | *0.5 | *2 | *1 | *2 | *0.5 | *1 | *1 | *1 | *1 | *1 |
Wild Hold Item | Egg Groups | ||||||
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Evolutionary Chain | |||
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Locations - In-Depth Details | |||
Gold | Evolve Ekans | ||
Silver | Route 3, Route 4, Route 26, Route 27 | Details | |
Crystal | Route 42, Mt. Silver, Route 3, Route 4, Route 26, Route 27, Route 28 | Details |
Generation II Level Up | |||||||||
Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
---|---|---|---|---|---|---|---|---|---|
— | Wrap | ![]() |
15 | 85 | 20 | -- | |||
Traps and squeezes the target over two to five turns, making the target unable to move. | |||||||||
— | Leer | ![]() |
-- | 100 | 30 | -- | |||
A move that lowers the target's DEFENSE. Useful against tough, armored Pokémon. | |||||||||
— | Poison Sting | ![]() |
15 | 100 | 35 | 30 | |||
A POISON-type attack. Has a one-in-three chance of leaving the target poisoned. | |||||||||
— | Bite | ![]() |
60 | 100 | 25 | 30 | |||
A bite made using sharp fangs. This may cause the opponent to flinch, and it might not attack. | |||||||||
9 | Poison Sting | ![]() |
15 | 100 | 35 | 30 | |||
A POISON-type attack. Has a one-in-three chance of leaving the target poisoned. | |||||||||
15 | Bite | ![]() |
60 | 100 | 25 | 30 | |||
A bite made using sharp fangs. This may cause the opponent to flinch, and it might not attack. | |||||||||
25 | Glare | ![]() |
-- | 75 | 30 | -- | |||
Transfixes the enemy with terrifying sharp eyes, frightening it into paralysis. | |||||||||
33 | Screech | ![]() |
-- | 85 | 40 | -- | |||
A move that makes a horrible noise. It sharply reduces the target's DEFENSE. | |||||||||
43 | Acid | ![]() |
40 | 100 | 30 | 10 | |||
A POISON-type attack. Has a one-in-ten chance of lowering the target's DEFENSE. | |||||||||
51 | Haze | ![]() |
-- | 100 | 30 | -- | |||
Eliminates all changes affecting stats, such as SPEED, of both Pokémon in battle. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
---|---|---|---|---|---|---|---|---|---|
TM02 | Headbutt | ![]() |
70 | 100 | 15 | 30 | |||
A NORMAL-type attack. Has a one-in-three chance of making the target flinch if it hits. | |||||||||
TM03 | Curse | ![]() |
-- | -- | 10 | -- | |||
Raises ATTACK and DEFENSE at the expense of SPEED. It works differently for the GHOST type. | |||||||||
TM06 | Toxic | ![]() |
-- | 85 | 10 | -- | |||
A move that badly poisons the target. The amount of poison damage increases every turn. | |||||||||
TM10 | Hidden Power | ![]() |
?? | 100 | 15 | -- | |||
A peculiar move that changes type and power depending on the Pokémon using it. | |||||||||
TM11 | Sunny Day | ![]() |
-- | 90 | 5 | -- | |||
Makes the weather sunny for five turns. When sunny, FIRE-type moves are more powerful. | |||||||||
TM13 | Snore | ![]() |
40 | 100 | 15 | 30 | |||
Has a one-in-three chance of making the target flinch. Can be used only by a sleeping Pokémon. | |||||||||
TM15 | Hyper Beam | ![]() |
150 | 90 | 5 | -- | |||
An extremely powerful attack. The attacker becomes so tired, it has to rest the next turn. | |||||||||
TM17 | Protect | ![]() |
-- | 100 | 10 | -- | |||
Completely foils an opponent's attack. If used consecutively, its success rate decreases. | |||||||||
TM19 | Giga Drain | ![]() |
60 | 100 | 5 | -- | |||
Half of the HP drained from the target is added to the attacker's HP. | |||||||||
TM20 | Endure | ![]() |
-- | 100 | 10 | -- | |||
Always leaves the user with at least one HP. Success rate decreases if used repeatedly. | |||||||||
TM21 | Frustration | ![]() |
?? | 100 | 20 | -- | |||
A NORMAL-type attack. The more the user dislikes its trainer, the more powerful the move. | |||||||||
TM26 | Earthquake | ![]() |
100 | 100 | 10 | -- | |||
An attack that inflicts damage by shaking the ground. Useless against the FLYING type. | |||||||||
TM27 | Return | ![]() |
?? | 100 | 20 | -- | |||
A NORMAL-type attack. The tamer the user, the more powerful the move. | |||||||||
TM28 | Dig | ![]() |
60 | 100 | 10 | -- | |||
The attacker digs underground in the first turn, then pops up in the next turn to attack. | |||||||||
TM32 | Double Team | ![]() |
-- | 100 | 15 | -- | |||
Creates illusionary copies of the user. They disorient the enemy, reducing its accuracy. | |||||||||
TM34 | Swagger | ![]() |
-- | 90 | 15 | 100 | |||
A move that infuriates and confuses the opponent, but it increases the target's ATTACK. | |||||||||
TM35 | Sleep Talk | ![]() |
-- | 100 | 10 | -- | |||
Randomly chooses one of the user's moves. Can be used only by a sleeping Pokémon. | |||||||||
TM36 | Sludge Bomb | ![]() |
90 | 100 | 10 | 30 | |||
A POISON-type attack. Has a one-in-three chance of leaving the target poisoned. | |||||||||
TM44 | Rest | ![]() |
-- | 100 | 10 | -- | |||
The user takes a nap to fully restore its HP and recover from any status abnormalities. | |||||||||
TM45 | Attract | ![]() |
-- | 100 | 15 | -- | |||
Infatuates targets, making it hard for them to attack foes of the opposite gender. | |||||||||
TM46 | Thief | ![]() |
40 | 100 | 10 | 100 | |||
A DARK-type attack. The attacking Pokémon may steal an item held by the target. | |||||||||
HM04 | Strength | ![]() |
80 | 100 | 15 | -- | |||
A very powerful NORMAL-type attack. Also used for moving obstacles like boulders. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
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Beat Up | ![]() |
10 | 100 | 10 | -- | Details | ||
A DARK-type attack. The user's fellow party Pokémon appear to pummel the target. | ||||||||
Crunch Crystal Only |
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80 | 100 | 15 | 20 | Details | ||
A DARK-type attack. Has a one-in-five chance of reducing the target's SPCL.DEF. | ||||||||
Pursuit | ![]() |
40 | 100 | 20 | -- | Details | ||
A DARK-type attack. It inflicts major damage if the target switches out in the same turn. | ||||||||
Slam | ![]() |
80 | 75 | 20 | -- | Details | ||
A NORMAL-type attack move. The attacker uses an appendage to slam the target hard. | ||||||||
Spite | ![]() |
-- | 100 | 10 | -- | Details | ||
A vengeful move that slightly reduces the PP of the opponent's last move. |
Gen I Only Moves (Details) | |||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | Method | |||
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Body Slam | ![]() |
85 | 100 | 15 | 30 | Gen I TM08 | |||
A NORMAL-type attack. Has a one-in-three chance of paralyzing the target if it hits. | |||||||||
Take Down | ![]() |
90 | 85 | 20 | -- | Gen I TM09 | |||
A charging attack. One quarter of the damage it inflicts comes back to hurt the attacker. | |||||||||
Double-Edge | ![]() |
120 | 100 | 15 | -- | Gen I TM10 | |||
A charging tackle attack. One quarter of the damage comes back to hurt the attacker. | |||||||||
Rage | ![]() |
20 | 100 | 20 | -- | Gen I TM20 | |||
A non-stop attack move. The user's ATTACK power increases every time it sustains damage. | |||||||||
Mega Drain | ![]() |
40 | 100 | 10 | -- | Gen I TM21 | |||
A GRASS-type attack. It adds half the HP it drained from the target to the attacker's HP. | |||||||||
Fissure | ![]() |
?? | 30 | 5 | -- | Gen I TM27 | |||
Causes a single-hit knockout if it hits. Useless against FLYING-type Pokémon. | |||||||||
Mimic | ![]() |
-- | 100 | 10 | -- | Gen I TM31 | |||
A move for learning one of the opponent's moves, for use during that battle only. | |||||||||
Bide | ![]() |
-- | 100 | 10 | -- | Gen I TM34 | |||
The user waits for several turns. At the end, it returns double the damage it received. | |||||||||
Skull Bash | ![]() |
100 | 100 | 15 | -- | Gen I TM40 | |||
In the first turn, the attacker tucks its head. The next turn, it head-butts at full steam. | |||||||||
Rock Slide | ![]() |
75 | 90 | 10 | 30 | Gen I TM48 | |||
A ROCK-type attack that hits the target with an avalanche of rocks and boulders. | |||||||||
Substitute | ![]() |
-- | 100 | 10 | -- | Gen I TM50 | |||
Uses 1/4 of the user's maximum HP to create a substitute that takes the opponent's attacks. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 438 | 60 | 85 | 69 | 65 | 79 | 80 | |
Max Stats | Lv. 50 | 120 - 166 | 90 - 136 | 74 - 120 | 70 - 116 | 84 - 130 | 85 - 131 |
Lv. 100 | 230 - 323 | 175 - 268 | 143 - 236 | 135 - 228 | 163 - 256 | 165 - 258 |
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