#004 Charmander
General Location Attacks Stats Egg Moves
Gen VII Dex
Let's Go Dex
Gen VI Dex Gen V Dex Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Charmander
Japan: Hitokage
ヒトカゲ
French: Salamèche
German: Glumanda
Korean: 파이리
National: #004
Alola: #---
Melemele: #---
Akala: #---
Ula'ula: #---
Poni: #---
Kanto: #004
Male :88.1%
Female :11.9%
Fire-type
Classification Height Weight Capture Rate Base Egg Steps
Lizard Pokémon 2'00"
0.6m
18.7lbs
8.5kg
455,120
Abilities: Blaze - Solar Power (Hidden Ability)
Blaze: When HP is below 1/3rd its maximum, power of Fire-type moves is increased by 50%.
Hidden Ability (Available through transfer):
Solar Power: During sunshine, the Pokémon’s Special Attack raises to 1.5 times but HP decreases by 1/8th the maximum HP every turn.
Experience Growth Base Happiness Effort Values Earned S.O.S. Calling
1,059,862 Points
Medium Slow
70 1 Speed Point(s)
Can't call S.O.S. Partners
Damage Taken
Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *0.5 *2 *1 *0.5 *0.5 *1 *1 *2 *1 *1 *0.5 *2 *1 *1 *1 *0.5 *0.5
Wild Hold ItemCatch/Transfer Candy Egg Groups
 
Quick Candy RewardQuick Candy L RewardQuick Candy XL RewardCharmander Candy Reward
Quick CandyQuick Candy LQuick Candy XLCharmander Candy
Monster
Dragon
Evolutionary Chain
Charmander Level 16 Charmeleon Level 36 Charizard Charizardnite X Mega Charizard X
Charizardnite Y Mega Charizard Y
Locations - In-Depth Details
Sun Trade from Ultra Sun/Ultra Moon
Moon Trade from Ultra Sun/Ultra Moon
Ultra Sun Route 3 - Island Scan (Sunday)Details
Ultra Moon Route 3 - Island Scan (Sunday)Details
Let's Go, Pikachu! Route 3, Route 4, Rock Tunnel
Route 24 Gift
Details
Let's Go, Eevee! Route 3, Route 4, Rock Tunnel
Route 24 Gift
Details
Flavor Text
Let's Go, Pikachu! The flame at the tip of its tail makes a sound as it burns. You can only hear it in quiet places.
Let's Go, Eevee!

  • Generation VII Level Up
    LevelAttack NameTypeCat.Att.Acc.PPEffect %
    Scratch Scratch - Normal-type Scratch: Physical Move 40 100 35 --
    Hard, pointed, sharp claws rake the target to inflict damage.
    Growl Growl - Normal-type Growl: Other Move -- 100 40 --
    The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat.
    7 Ember Ember - Fire-type Ember: Special Move 40 100 25 10
    The target is attacked with small flames. This may also leave the target with a burn.
    10 Smokescreen Smokescreen - Normal-type Smokescreen: Other Move -- 100 20 --
    The user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy.
    16 Dragon Rage Dragon Rage - Dragon-type Dragon Rage: Special Move ?? 100 10 --
    This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage.
    19 Scary Face Scary Face - Normal-type Scary Face: Other Move -- 100 10 --
    The user frightens the target with a scary face to harshly lower its Speed stat.
    25 Fire Fang Fire Fang - Fire-type Fire Fang: Physical Move 65 95 15 20
    The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
    28 Flame Burst Flame Burst - Fire-type Flame Burst: Special Move 70 100 15 --
    The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.
    34 Slash Slash - Normal-type Slash: Physical Move 70 100 20 --
    The target is attacked with a slash of claws or blades. Critical hits land more easily.
    37 Flamethrower Flamethrower - Fire-type Flamethrower: Special Move 90 100 15 10
    The target is scorched with an intense blast of fire. This may also leave the target with a burn.
    43 Fire Spin Fire Spin - Fire-type Fire Spin: Special Move 35 85 15 100
    The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
    46 Inferno Inferno - Fire-type Inferno: Special Move 100 50 5 100
    The user attacks by engulfing the target in an intense fire. This leaves the target with a burn.
    TM & HM Attacks
    TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
    TM01 Work Up Work Up - Normal-type Work Up: Other Move -- -- 30 --
    The user is roused, and its Attack and Sp. Atk stats increase.
    TM02 Dragon Claw Dragon Claw - Dragon-type Dragon Claw: Physical Move 80 100 15 --
    The user slashes the target with huge sharp claws.
    TM06 Toxic Toxic - Poison-type Toxic: Other Move -- 90 10 --
    A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM10 Hidden Power Hidden Power - Normal-type Hidden Power: Special Move 60 100 15 --
    A unique attack that varies in type depending on the Pokémon using it.
    TM11 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- -- 5 --
    The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
    TM17 Protect Protect - Normal-type Protect: Other Move -- -- 10 --
    Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM21 Frustration Frustration - Normal-type Frustration: Physical Move ?? 100 20 --
    This full-power attack grows more powerful the less the user likes its Trainer.
    TM27 Return Return - Normal-type Return: Physical Move ?? 100 20 --
    This full-power attack grows more powerful the more the user likes its Trainer.
    TM31 Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 100 15 --
    The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
    TM32 Double Team Double Team - Normal-type Double Team: Other Move -- -- 15 --
    By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM35 Flamethrower Flamethrower - Fire-type Flamethrower: Special Move 90 100 15 10
    The target is scorched with an intense blast of fire. This may also leave the target with a burn.
    TM38 Fire Blast Fire Blast - Fire-type Fire Blast: Special Move 110 85 5 10
    The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
    TM39 Rock Tomb Rock Tomb - Rock-type Rock Tomb: Physical Move 60 95 15 100
    Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
    TM40 Aerial Ace Aerial Ace - Flying-type Aerial Ace: Physical Move 60 -- 20 --
    The user confounds the target with speed, then slashes. This attack never misses.
    TM42 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
    This attack move doubles its power if the user is poisoned, burned, or paralyzed.
    TM43 Flame Charge Flame Charge - Fire-type Flame Charge: Physical Move 50 100 20 100
    Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat.
    TM44 Rest Rest - Psychic-type Rest: Other Move -- -- 10 --
    The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    TM45 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
    If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM48 Round Round - Normal-type Round: Special Move 60 100 15 --
    The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
    TM49 Echoed Voice Echoed Voice - Normal-type Echoed Voice: Special Move 40 100 15 --
    The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.
    TM50 Overheat Overheat - Fire-type Overheat: Special Move 130 90 5 100
    The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.
    TM56 Fling Fling - Dark-type Fling: Physical Move ?? 100 10 --
    The user flings its held item at the target to attack. This move's power and effects depend on the item.
    TM61 Will-O-Wisp Will-O-Wisp - Fire-type Will-O-Wisp: Other Move -- 85 15 --
    The user shoots a sinister, bluish-white flame at the target to inflict a burn.
    TM65 Shadow Claw Shadow Claw - Ghost-type Shadow Claw: Physical Move 70 100 15 --
    The user slashes with a sharp claw made from shadows. Critical hits land more easily.
    TM75 Swords Dance Swords Dance - Normal-type Swords Dance: Other Move -- -- 20 --
    A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
    TM80 Rock Slide Rock Slide - Rock-type Rock Slide: Physical Move 75 90 10 30
    Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
    TM87 Swagger Swagger - Normal-type Swagger: Other Move -- 85 15 --
    The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
    TM88 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- -- 10 --
    While it is asleep, the user randomly uses one of the moves it knows.
    TM90 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
    The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM100 Confide Confide - Normal-type Confide: Other Move -- -- 20 100
    The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
    Egg Moves (Details)
    Attack NameTypeCat.Att.Acc.PPEffect %  
    Belly Drum Belly Drum - Normal-type Belly Drum: Other Move -- -- 10 -- Details
    The user maximizes its Attack stat in exchange for HP equal to half its max HP.
    Ancient Power Ancient Power - Rock-type Ancient Power: Special Move 60 100 5 10 Details
    The user attacks with a prehistoric power. This may also raise all the user's stats at once.
    Bite Bite - Dark-type Bite: Physical Move 60 100 25 30 Details
    The target is bitten with viciously sharp fangs. This may also make the target flinch.
    Outrage Outrage - Dragon-type Outrage: Physical Move 120 100 10 -- Details
    The user rampages and attacks for two to three turns. The user then becomes confused.
    Beat Up Beat Up - Dark-type Beat Up: Physical Move ?? 100 10 -- Details
    The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.
    Dragon Dance Dragon Dance - Dragon-type Dragon Dance: Other Move -- -- 20 -- Details
    The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.
    Crunch Crunch - Dark-type Crunch: Physical Move 80 100 15 20 Details
    The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
    Dragon Rush Dragon Rush - Dragon-type Dragon Rush: Physical Move 100 75 10 20 Details
    The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch.
    Metal Claw Metal Claw - Steel-type Metal Claw: Physical Move 50 95 35 10 Details
    The target is raked with steel claws. This may also raise the user's Attack stat.
    Flare Blitz Flare Blitz - Fire-type Flare Blitz: Physical Move 120 100 15 10 Details
    The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn.
    Counter Counter - Fighting-type Counter: Physical Move ?? 100 20 -- Details
    A retaliation move that counters any physical attack, inflicting double the damage taken.
    Dragon Pulse Dragon Pulse - Dragon-type Dragon Pulse: Special Move 85 100 10 -- Details
    The target is attacked with a shock wave generated by the user's gaping mouth.
    Focus Punch Focus Punch - Fighting-type Focus Punch: Physical Move 150 100 20 -- Details
    The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
    Air Cutter Air Cutter - Flying-type Air Cutter: Special Move 60 95 25 -- Details
    The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily.

    Move Tutor Attacks
    Attack NameTypeCat.Att.Acc.PPEffect %
    Fire Pledge8010010--
    A column of fire hits the target. When used with its grass equivalent, its power increases and a vast sea of fire appears.

    Ultra Sun/Ultra Moon Move Tutor Attacks
    Attack NameTypeCat.Att.Acc.PPEffect %
    Thunder PunchThunder Punch - Electric-typeThunder Punch: Physical Move751001510
    The target is punched with an electrified fist. This may also leave the target with paralysis.
    Fire PunchFire Punch - Fire-typeFire Punch: Physical Move751001510
    The target is punched with a fiery fist. This may also leave the target with a burn.
    Dragon PulseDragon Pulse - Dragon-typeDragon Pulse: Special Move8510010--
    The target is attacked with a shock wave generated by the user's gaping mouth.
    Iron TailIron Tail - Steel-typeIron Tail: Physical Move100751530
    The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
    SnoreSnore - Normal-typeSnore: Special Move501001530
    This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
    Heat WaveHeat Wave - Fire-typeHeat Wave: Special Move95901010
    The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn.
    Focus PunchFocus Punch - Fighting-typeFocus Punch: Physical Move15010020--
    The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
    Usable Z Moves
    Attack NameTypeCat.Max Att.Acc.PPEffect %
    Breakneck Blitz Breakneck Blitz - Normal-type Physical MoveSpecial Move 160(Phy)/120(Spe) -- 1 --
    The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
    All-Out Pummeling All-Out Pummeling - Fighting-type Physical Move 200 -- 1 --
    The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
    Supersonic Skystrike Supersonic Skystrike - Flying-type Physical MoveSpecial Move 120(Phy)/120(Spe) -- 1 --
    The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
    Continental Crush Continental Crush - Rock-type Physical MoveSpecial Move 140(Phy)/120(Spe) -- 1 --
    The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
    Never-Ending Nightmare Never-Ending Nightmare - Ghost-type Physical Move 140 -- 1 --
    Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.
    Corkscrew Crash Corkscrew Crash - Steel-type Physical Move 180 -- 1 --
    The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
    Inferno Overdrive Inferno Overdrive - Fire-type Physical MoveSpecial Move 190(Phy)/195(Spe) -- 1 --
    The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move.
    Gigavolt Havoc Gigavolt Havoc - Electric-type Physical Move 140 -- 1 --
    The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.
    Devastating Drake Devastating Drake - Dragon-type Physical MoveSpecial Move 190(Phy)/160(Spe) -- 1 --
    The user materializes its aura using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
    Black Hole Eclipse Black Hole Eclipse - Dark-type Physical Move 160 -- 1 --
    The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.
    Usable Z Moves (Transfer Only/Improved)
    Attack NameTypeCat.Max Att.Acc.PPEffect %
    Breakneck Blitz Breakneck Blitz - Normal-type Physical Move 195 -- 1 --
    The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
    Tectonic Rage Tectonic Rage - Ground-type Physical MoveSpecial Move 160(Phy)/100(Spe) -- 1 --
    The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
    Savage Spin-Out
    Gen V or earlier
    Savage Spin-Out - Bug-type Physical Move 100 -- 1 --
    The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.


    Transfer Only Moves (Details)
    Attack NameTypeCat.Att.Acc.PPEffect %Method
    #1#2
    Hone Claws -- -- 15 -- Gen VI TM01
    The user sharpens its claws to boost its Attack stat and accuracy.
    Dig 80 100 10 -- Gen VI TM28
    The user burrows, then attacks on the next turn.
    Incinerate 60 100 15 -- Gen VI TM59
    The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
    Rock Smash 40 100 15 50 Gen VI TM94 (XY)
    HM06 (ΪRαS)
    The user attacks with a punch. This may also lower the target's Defense stat.
    Secret Power 70 100 20 30 Gen VI TM94 (ΪRαS)
    The additional effects of this attack depend upon where it was used.
    Power-up Punch 40 100 20 100 Gen VI TM98
    Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.
    Cut 50 95 30 -- Gen VI HM01
    The target is cut with a scythe or claw.
    Strength 80 100 15 -- Gen VI HM04
    The target is slugged with a punch thrown at maximum power.
    Secret Power 70 100 20 30 Gen IV TM43
    The additional effects of this attack depend upon where it was used.
    Endure -- -- 10 -- Gen IV TM58
    The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
    Captivate -- 100 20 -- Gen IV TM78
    If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
    Natural Gift ?? 100 15 -- Gen IV TM83
    The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
    Fury Cutter 40 95 20 -- Move Tutor - PtHGSS
    The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
    Swift 60 -- 20 -- Move Tutor - PtHGSS
    Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
    Mud-slap 20 100 10 100 Move Tutor - PtHGSS
    The user hurls mud in the target's face to inflict damage and lower its accuracy.
    Headbutt 70 100 15 30 Move Tutor - HGSS
    The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
    Mega Punch 80 85 20 -- Move Tutor - FRLG
    The target is slugged by a punch thrown with muscle-packed power.
    Mega Kick 120 75 5 -- Move Tutor - FRLG
    The target is attacked by a kick launched with muscle-packed power.
    Body Slam 85 100 15 30 Move Tutor - FRLG
    The user drops onto the target with its full body weight. This may also leave the target with paralysis.
    Double-edge 120 100 15 -- Move Tutor - FRLG
    A reckless, life-risking tackle. This also damages the user quite a lot.
    Seismic Toss ?? 100 20 -- Move Tutor - FRLG
    The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
    Mimic -- -- 10 -- Move Tutor - FRLG
    The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
    Dynamic Punch 100 50 5 100 Move Tutor - Emerald
    The user punches the target with full, concentrated power. This confuses the target if it hits.
    Defense Curl -- -- 40 -- Move Tutor - Emerald
    The user curls up to conceal weak spots and raise its Defense stat.
    Rage 20 100 20 --GS Lv. 19C Lv. 19
    As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
    Curse -- -- 10 -- Gen II TM03
    A move that works differently for the Ghost type than for all other types.
    Dragon Breath 60 100 20 30 Gen II TM24
    The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.
    Leer -- 100 30 100RB Lv. 15Y Lv. 15
    The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
    Rage 20 100 20 --RB Lv. 22Y Lv. 22
    As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
    Take Down 90 85 20 -- Gen I TM09
    A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
    Submission 80 80 20 -- Gen I TM17
    The user grabs the target and recklessly dives for the ground. This also damages the user a little.
    Reflect -- -- 20 -- Gen I TM33
    A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
    Bide ?? -- 10 -- Gen I TM34
    The user endures attacks for two turns, then strikes back to cause double the damage taken.
    Skull Bash 130 100 10 100 Gen I TM40
    The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.


    Stats
      HP Attack Defense Sp. Attack Sp. Defense Speed
    Base Stats - Total: 309 39 52 43 60 50 65
    Max Stats
    Hindering Nature
    Lv. 50 99 - 146 51 - 93 43 - 85 58 - 100 49 - 91 63 - 105
    Lv. 100 188 - 282 98 - 182 81 - 166 112 - 197 94 - 179 121 - 206
    Max Stats
    Neutral Nature
    Lv. 50 99 - 146 57 - 104 48 - 95 65 - 112 55 - 102 70 - 117
    Lv. 100 188 - 282 109 - 203 91 - 185 125 - 219 105 - 199 135 - 229
    Max Stats
    Beneficial Nature
    Lv. 50 99 - 146 62 - 114 52 - 104 71 - 123 60 - 112 77 - 128
    Lv. 100 188 - 282 119 - 223 100 - 203 137 - 240 115 - 218 148 - 251
  • Let's Go Level Up
    LevelAttack NameTypeCat.Att.Acc.PPEffect %
    Scratch Scratch - Normal-type Scratch: Physical Move 40 100 35 --
    Hard, pointed, sharp claws rake the target to inflict damage.
    4 Growl Growl - Normal-type Growl: Other Move -- 100 40 --
    The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat.
    9 Smokescreen Smokescreen - Normal-type Smokescreen: Other Move -- 100 20 --
    The user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy.
    13 Ember Ember - Fire-type Ember: Special Move 40 100 25 10
    The target is attacked with small flames. This may also leave the target with a burn.
    18 Fury Swipes Fury Swipes - Normal-type Fury Swipes: Physical Move 18 80 15 --
    The target is raked with sharp claws or scythes quickly two to five times in a row.
    22 Dragon Rage Dragon Rage - Dragon-type Dragon Rage: Special Move ?? 100 10 --
    This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage.
    27 Fire Spin Fire Spin - Fire-type Fire Spin: Special Move 35 85 15 100
    The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
    31 Slash Slash - Normal-type Slash: Physical Move 70 100 20 --
    The target is attacked with a slash of claws or blades. Critical hits land more easily.
    36 Flamethrower Flamethrower - Fire-type Flamethrower: Special Move 90 100 15 10
    The target is scorched with an intense blast of fire. This may also leave the target with a burn.
    TM & HM Attacks
    TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
    TM01 Headbutt Headbutt - Normal-type Headbutt: Physical Move 70 100 15 30
    The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
    TM05 Rest Rest - Psychic-type Rest: Other Move -- -- 10 --
    The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    TM07 Protect Protect - Normal-type Protect: Other Move -- -- 10 --
    Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM08 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
    The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM09 Reflect Reflect - Psychic-type Reflect: Other Move -- -- 20 --
    A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
    TM10 Dig Dig - Ground-type Dig: Physical Move 80 100 10 --
    The user burrows, then attacks on the next turn.
    TM11 Will-O-Wisp Will-O-Wisp - Fire-type Will-O-Wisp: Other Move -- 85 15 --
    The user shoots a sinister, bluish-white flame at the target to inflict a burn.
    TM12 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
    This attack move doubles its power if the user is poisoned, burned, or paralyzed.
    TM13 Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 100 15 --
    The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
    TM15 Seismic Toss Seismic Toss - Fighting-type Seismic Toss: Physical Move ?? 100 20 --
    The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
    TM19 Iron Tail Iron Tail - Steel-type Iron Tail: Physical Move 100 75 15 30
    The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
    TM22 Rock Slide Rock Slide - Rock-type Rock Slide: Physical Move 75 90 10 30
    Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
    TM23 Thunder Punch Thunder Punch - Electric-type Thunder Punch: Physical Move 75 100 15 10
    The target is punched with an electrified fist. This may also leave the target with paralysis.
    TM27 Toxic Toxic - Poison-type Toxic: Other Move -- 90 10 --
    A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM31 Fire Punch Fire Punch - Fire-type Fire Punch: Physical Move 75 100 15 10
    The target is punched with a fiery fist. This may also leave the target with a burn.
    TM34 Dragon Pulse Dragon Pulse - Dragon-type Dragon Pulse: Special Move 85 100 10 --
    The target is attacked with a shock wave generated by the user's gaping mouth.
    TM37 Flamethrower Flamethrower - Fire-type Flamethrower: Special Move 90 100 15 10
    The target is scorched with an intense blast of fire. This may also leave the target with a burn.
    TM39 Outrage Outrage - Dragon-type Outrage: Physical Move 120 100 10 --
    The user rampages and attacks for two to three turns. The user then becomes confused.
    TM46 Fire Blast Fire Blast - Fire-type Fire Blast: Special Move 110 85 5 10
    The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.


    Stats
      HP Attack Defense Sp. Attack Sp. Defense Speed
    Base Stats - Total: 309 39 52 43 60 50 65
    Max Stats
    Hindering Nature
    Lv. 50No Candy 99 - 114 51 - 71 43 - 62 58 - 79 49 - 69 63 - 83
    Candy 99 - 314 51 - 271 43 - 262 58 - 279 49 - 269 63 - 283
    Lv. 100No Candy 188 - 219 98 - 138 81 - 119 112 - 154 94 - 134 121 - 163
    Candy 188 - 419 98 - 338 81 - 319 112 - 354 94 - 334 121 - 363
    Max Stats
    Neutral Nature
    Lv. 50No Candy 99 - 114 57 - 79 48 - 69 65 - 88 55 - 77 70 - 93
    Candy 99 - 314 57 - 279 48 - 269 65 - 288 55 - 277 70 - 293
    Lv. 100No Candy 188 - 219 109 - 154 91 - 134 125 - 171 105 - 149 135 - 182
    Candy 188 - 419 109 - 354 91 - 334 125 - 371 105 - 349 135 - 382
    Max Stats
    Beneficial Nature
    Lv. 50No Candy 99 - 114 62 - 86 52 - 75 71 - 96 60 - 84 77 - 103
    Candy 99 - 314 62 - 286 52 - 275 71 - 296 60 - 284 77 - 303
    Lv. 100No Candy 188 - 219 119 - 169 100 - 147 137 - 188 115 - 163 148 - 200
    Candy 188 - 419 119 - 369 100 - 347 137 - 388 115 - 363 148 - 400

    CP (Combat Points) - Toggle Full Details
    LevelMin CPMax CPMax CP With Candy
    Level 520 CP24 CP2,664 CP
    Level 501,167 CP1,569 CP6,369 CP
    Level 1004,458 CP6,072 CP10,000 CP

<--- Venusaur #003
Venusaur
#005
Charmeleon
Charmeleon --->