#142 Aerodactyl
General Location Attacks Stats Egg Moves
Gen VII Dex
Let's Go Dex
Gen VI Dex Gen V Dex Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Aerodactyl
Japan: Ptera
プテラ
French: Ptéra
German: Aerodactyl
Korean: 프테라
National: #142
Alola: #382
Melemele: #---
Akala: #---
Ula'ula: #---
Poni: #129
Kanto: #142
Male :88.1%
Female :11.9%
Rock-type Flying-type
Classification Height Weight Capture Rate Base Egg Steps
Fossil Pokémon 5'11"
1.8m
130.1lbs
59kg
458,960
Abilities: Rock Head - Pressure - Unnerve (Hidden Ability)
Rock Head: Does not receive recoil damage from recoil-causing damages.
Pressure: When this Pokémon is hit by a move, the opponent’s PP lowers by 2 rather than 1. Opponents in S.O.S. Battles are more likely to call for help.
Hidden Ability (Available through transfer):
Unnerve: The opponent Pokémon will never use their held Berry while the Pokémon is in battle. Opponents in S.O.S. Battles are more likely to call for help.
Experience Growth Base Happiness Effort Values Earned S.O.S. Calling
1,250,000 Points
Slow
70 2 Speed Point(s)
Not Wild
Damage Taken
Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*0.5 *0.5 *2 *2 *1 *2 *1 *0.5 *0 *0.5 *1 *0.5 *2 *1 *1 *1 *2 *1
Wild Hold ItemCatch/Transfer Candy Egg Groups
 
Quick Candy RewardQuick Candy L RewardQuick Candy XL RewardAerodactyl Candy Reward
Quick CandyQuick Candy LQuick Candy XLAerodactyl Candy
Flying
Evolutionary Chain
AerodactylMega EvolutionMega Aerodactyl
Locations
Sun Exchange Old Amber in Route 8
Moon Exchange Old Amber in Route 8
Ultra Sun Route 8 Fossil Restoration Center
Ultra Moon Route 8 Fossil Restoration Center
Let's Go, Pikachu! Revive Old Amber in Cinnabar Island Research Lab
Let's Go, Eevee! Revive Old Amber in Cinnabar Island Research Lab
Trainer Locations  Details
Flavor Text
Aerodactyl SpriteSunA Pokémon from the age of the dinosaurs. It used its sawlike fangs to shred its prey before eating them.
MoonIn ancient times, it ruled the skies. A widely accepted theory is that it went extinct due to a large meteor impact.
Ultra SunRestored from DNA found in amber, this Pokémon exhibited ferocity that was greater than expected. Some casualties resulted.
Ultra MoonIt flew through the open skies over the ancient continent as if they were its own. When it touched ground, its walk was weak and slow.
Let's Go, Pikachu!A savage Pokémon that died out in ancient times. It was resurrected using DNA taken from amber.
Let's Go, Eevee!
Aerodactyl SpriteSunPart of its body has become stone. Some scholars claim that this is Aerodactyl’s true appearance.
MoonWhen it Mega Evolves, it becomes more vicious than ever before. Some say that’s because its excess of power is causing it pain.
Ultra SunIt will attack anything that moves. Mega Evolution is a burden on its body, so it’s incredibly irritated.
Ultra MoonMega Evolution awakened some dormant genes, bringing back the sharp rocks that once covered Aerodactyl’s entire body.
Let's Go, Pikachu!The power of Mega Evolution has completely restored its genes. The rocks on its body are harder than diamond.
Let's Go, Eevee!

  • Generation VII Level Up
    LevelAttack NameTypeCat.Att.Acc.PPEffect %
    Iron Head Iron Head - Steel-type Iron Head: Physical Move 80 100 15 30
    The user slams the target with its steel-hard head. This may also make the target flinch.
    Ice Fang Ice Fang - Ice-type Ice Fang: Physical Move 65 95 15 20
    The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
    Fire Fang Fire Fang - Fire-type Fire Fang: Physical Move 65 95 15 20
    The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
    Thunder Fang Thunder Fang - Electric-type Thunder Fang: Physical Move 65 95 15 20
    The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
    Wing Attack Wing Attack - Flying-type Wing Attack: Physical Move 60 100 35 --
    The target is struck with large, imposing wings spread wide to inflict damage.
    Supersonic Supersonic - Normal-type Supersonic: Other Move -- 55 20 --
    The user generates odd sound waves from its body that confuse the target.
    Bite Bite - Dark-type Bite: Physical Move 60 100 25 30
    The target is bitten with viciously sharp fangs. This may also make the target flinch.
    Scary Face Scary Face - Normal-type Scary Face: Other Move -- 100 10 --
    The user frightens the target with a scary face to harshly lower its Speed stat.
    9 Roar Roar - Normal-type Roar: Other Move -- -- 20 --
    The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
    17 Agility Agility - Psychic-type Agility: Other Move -- -- 30 --
    The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
    25 Ancient Power Ancient Power - Rock-type Ancient Power: Special Move 60 100 5 10
    The user attacks with a prehistoric power. This may also raise all the user's stats at once.
    33 Crunch Crunch - Dark-type Crunch: Physical Move 80 100 15 20
    The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
    41 Take Down Take Down - Normal-type Take Down: Physical Move 90 85 20 --
    A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
    49 Sky Drop Sky Drop - Flying-type Sky Drop: Physical Move 60 100 10 --
    The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky.
    57 Iron Head Iron Head - Steel-type Iron Head: Physical Move 80 100 15 30
    The user slams the target with its steel-hard head. This may also make the target flinch.
    65 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
    The target is attacked with a powerful beam. The user can't move on the next turn.
    73 Rock Slide Rock Slide - Rock-type Rock Slide: Physical Move 75 90 10 30
    Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
    81 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
    The user charges at the target using every bit of its power. The user can't move on the next turn.
    TM & HM Attacks
    TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
    TM02 Dragon Claw Dragon Claw - Dragon-type Dragon Claw: Physical Move 80 100 15 --
    The user slashes the target with huge sharp claws.
    TM05 Roar Roar - Normal-type Roar: Other Move -- -- 20 --
    The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
    TM06 Toxic Toxic - Poison-type Toxic: Other Move -- 90 10 --
    A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM10 Hidden Power Hidden Power - Normal-type Hidden Power: Special Move 60 100 15 --
    A unique attack that varies in type depending on the Pokémon using it.
    TM11 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- -- 5 --
    The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
    TM12 Taunt Taunt - Dark-type Taunt: Other Move -- 100 20 --
    The target is taunted into a rage that allows it to use only attack moves for three turns.
    TM15 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
    The target is attacked with a powerful beam. The user can't move on the next turn.
    TM17 Protect Protect - Normal-type Protect: Other Move -- -- 10 --
    Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM18 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- -- 5 --
    The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
    TM19 Roost Roost - Flying-type Roost: Other Move -- -- 10 --
    The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    TM21 Frustration Frustration - Normal-type Frustration: Physical Move ?? 100 20 --
    This full-power attack grows more powerful the less the user likes its Trainer.
    TM23 Smack Down Smack Down - Rock-type Smack Down: Physical Move 50 100 15 100
    The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it's hit.
    TM26 Earthquake Earthquake - Ground-type Earthquake: Physical Move 100 100 10 --
    The user sets off an earthquake that strikes every Pokémon around it.
    TM27 Return Return - Normal-type Return: Physical Move ?? 100 20 --
    This full-power attack grows more powerful the more the user likes its Trainer.
    TM32 Double Team Double Team - Normal-type Double Team: Other Move -- -- 15 --
    By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM35 Flamethrower Flamethrower - Fire-type Flamethrower: Special Move 90 100 15 10
    The target is scorched with an intense blast of fire. This may also leave the target with a burn.
    TM37 Sandstorm Sandstorm - Rock-type Sandstorm: Other Move -- -- 10 --
    A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
    TM38 Fire Blast Fire Blast - Fire-type Fire Blast: Special Move 110 85 5 10
    The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
    TM39 Rock Tomb Rock Tomb - Rock-type Rock Tomb: Physical Move 60 95 15 100
    Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
    TM40 Aerial Ace Aerial Ace - Flying-type Aerial Ace: Physical Move 60 -- 20 --
    The user confounds the target with speed, then slashes. This attack never misses.
    TM41 Torment Torment - Dark-type Torment: Other Move -- 100 15 --
    The user torments and enrages the target, making it incapable of using the same move twice in a row.
    TM42 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
    This attack move doubles its power if the user is poisoned, burned, or paralyzed.
    TM44 Rest Rest - Psychic-type Rest: Other Move -- -- 10 --
    The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    TM45 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
    If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM46 Thief Thief - Dark-type Thief: Physical Move 60 100 25 --
    The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
    TM48 Round Round - Normal-type Round: Special Move 60 100 15 --
    The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
    TM51 Steel Wing Steel Wing - Steel-type Steel Wing: Physical Move 70 90 25 10
    The target is hit with wings of steel. This may also raise the user's Defense stat.
    TM58 Sky Drop Sky Drop - Flying-type Sky Drop: Physical Move 60 100 10 --
    The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky.
    TM59 Brutal Swing Brutal Swing - Dark-type Brutal Swing: Physical Move 60 100 20 --
    The user swings its body around violently to inflict damage on everything in its vicinity.
    TM66 Payback Payback - Dark-type Payback: Physical Move 50 100 10 --
    The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
    TM68 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
    The user charges at the target using every bit of its power. The user can't move on the next turn.
    TM69 Rock Polish Rock Polish - Rock-type Rock Polish: Other Move -- -- 20 --
    The user polishes its body to reduce drag. This can sharply raise the Speed stat.
    TM71 Stone Edge Stone Edge - Rock-type Stone Edge: Physical Move 100 80 5 --
    The user stabs the target from below with sharpened stones. Critical hits land more easily.
    TM76 Fly Fly - Flying-type Fly: Physical Move 90 95 15 --
    The user soars and then strikes its target on the next turn.
    TM78 Bulldoze Bulldoze - Ground-type Bulldoze: Physical Move 60 100 20 100
    The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
    TM80 Rock Slide Rock Slide - Rock-type Rock Slide: Physical Move 75 90 10 30
    Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
    TM87 Swagger Swagger - Normal-type Swagger: Other Move -- 85 15 --
    The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
    TM88 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- -- 10 --
    While it is asleep, the user randomly uses one of the moves it knows.
    TM90 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
    The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM100 Confide Confide - Normal-type Confide: Other Move -- -- 20 100
    The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
    Egg Moves (Details)
    Attack NameTypeCat.Att.Acc.PPEffect %  
    Whirlwind Whirlwind - Normal-type Whirlwind: Other Move -- -- 20 -- Details
    The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
    Pursuit Pursuit - Dark-type Pursuit: Physical Move 40 100 20 -- Details
    The power of this attack move is doubled if it's used on a target that's switching out of battle.
    Foresight Foresight - Normal-type Foresight: Other Move -- -- 40 -- Details
    Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.
    Steel Wing Steel Wing - Steel-type Steel Wing: Physical Move 70 90 25 10 Details
    The target is hit with wings of steel. This may also raise the user's Defense stat.
    Dragon Breath Dragon Breath - Dragon-type Dragon Breath: Special Move 60 100 20 30 Details
    The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.
    Curse Curse - Ghost-type Curse: Other Move -- -- 10 -- Details
    A move that works differently for the Ghost type than for all other types.
    Assurance Assurance - Dark-type Assurance: Physical Move 60 100 10 -- Details
    If the target has already taken some damage in the same turn, this attack's power is doubled.
    Roost Roost - Flying-type Roost: Other Move -- -- 10 -- Details
    The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    Tailwind Tailwind - Flying-type Tailwind: Other Move -- -- 15 -- Details
    The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.
    Wide Guard Wide Guard - Rock-type Wide Guard: Other Move -- -- 10 -- Details
    The user and its allies are protected from wide-ranging attacks for one turn.

    Ultra Sun/Ultra Moon Move Tutor Attacks
    Attack NameTypeCat.Att.Acc.PPEffect %
    Iron HeadIron Head - Steel-typeIron Head: Physical Move801001530
    The user slams the target with its steel-hard head. This may also make the target flinch.
    Earth PowerEarth Power - Ground-typeEarth Power: Special Move901001010
    The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
    Aqua TailAqua Tail - Water-typeAqua Tail: Physical Move909010--
    The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
    Dragon PulseDragon Pulse - Dragon-typeDragon Pulse: Special Move8510010--
    The target is attacked with a shock wave generated by the user's gaping mouth.
    Iron TailIron Tail - Steel-typeIron Tail: Physical Move100751530
    The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
    SnoreSnore - Normal-typeSnore: Special Move501001530
    This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
    Heat WaveHeat Wave - Fire-typeHeat Wave: Special Move95901010
    The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn.
    TailwindTailwind - Flying-typeTailwind: Other Move----15--
    The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.
    Sky AttackSky Attack - Flying-typeSky Attack: Physical Move14090530
    A second-turn attack move where critical hits land more easily. This may also make the target flinch.
    Stealth RockStealth Rock - Rock-typeStealth Rock: Other Move----20--
    The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
    DefogDefog - Flying-typeDefog: Other Move----15--
    A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
    Laser FocusLaser Focus - Normal-typeLaser Focus: Other Move----30--
    The user concentrates intensely. The attack on the next turn always results in a critical hit.
    Special Moves
    Attack NameTypeCat.Att.Acc.PPEffect %
    CelebrateCelebrate - Normal-typeCelebrate: Other Move----40--
    The Pokémon congratulates you on your special day!Pokémon 2019 World Championships Distribution

    Usable Z Moves
    Attack NameTypeCat.Max Att.Acc.PPEffect %
    Breakneck Blitz Breakneck Blitz - Normal-type Physical MoveSpecial Move 200(Phy)/200(Spe) -- 1 --
    The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
    Supersonic Skystrike Supersonic Skystrike - Flying-type Physical Move 200 -- 1 --
    The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
    Tectonic Rage Tectonic Rage - Ground-type Physical MoveSpecial Move 180(Phy)/175(Spe) -- 1 --
    The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
    Continental Crush Continental Crush - Rock-type Physical MoveSpecial Move 180(Phy)/120(Spe) -- 1 --
    The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
    Corkscrew Crash Corkscrew Crash - Steel-type Physical Move 180 -- 1 --
    The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
    Inferno Overdrive Inferno Overdrive - Fire-type Physical MoveSpecial Move 120(Phy)/185(Spe) -- 1 --
    The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move.
    Hydro Vortex Hydro Vortex - Water-type Physical Move 175 -- 1 --
    The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move.
    Gigavolt Havoc Gigavolt Havoc - Electric-type Physical Move 120 -- 1 --
    The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.
    Subzero Slammer Subzero Slammer - Ice-type Physical Move 120 -- 1 --
    The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move.
    Devastating Drake Devastating Drake - Dragon-type Physical MoveSpecial Move 160(Phy)/160(Spe) -- 1 --
    The user materializes its aura using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
    Black Hole Eclipse Black Hole Eclipse - Dark-type Physical Move 160 -- 1 --
    The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.
    Usable Z Moves (Transfer Only/Improved)
    Attack NameTypeCat.Max Att.Acc.PPEffect %
    All-Out Pummeling All-Out Pummeling - Fighting-type Physical Move 100 -- 1 --
    The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
    Supersonic Skystrike Supersonic Skystrike - Flying-type Special Move 120 -- 1 --
    The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
    Never-Ending Nightmare
    Gen V or earlier
    Never-Ending Nightmare - Ghost-type Special Move 120 -- 1 --
    Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.


    Transfer Only Moves (Details)
    Attack NameTypeCat.Att.Acc.PPEffect %Method
    Hone Claws -- -- 15 -- Gen VI TM01
    The user sharpens its claws to boost its Attack stat and accuracy.
    Incinerate 60 100 15 -- Gen VI TM59
    The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
    Rock Smash 40 100 15 50 Gen VI TM94 (XY)
    HM06 (ΪRαS)
    The user attacks with a punch. This may also lower the target's Defense stat.
    Secret Power 70 100 20 30 Gen VI TM94 (ΪRαS)
    The additional effects of this attack depend upon where it was used.
    Strength 80 100 15 -- Gen VI HM04
    The target is slugged with a punch thrown at maximum power.
    Secret Power 70 100 20 30 Gen IV TM43
    The additional effects of this attack depend upon where it was used.
    Endure -- -- 10 -- Gen IV TM58
    The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
    Captivate -- 100 20 -- Gen IV TM78
    If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
    Natural Gift ?? 100 15 -- Gen IV TM83
    The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
    Air Cutter 60 95 25 -- Move Tutor - PtHGSS
    The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily.
    Ominous Wind 60 100 5 10 Move Tutor - PtHGSS
    The user blasts the target with a gust of repulsive wind. This may also raise all the user's stats at once.
    Swift 60 -- 20 -- Move Tutor - PtHGSS
    Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
    Twister 40 100 20 20 Move Tutor - PtHGSS
    The user whips up a vicious tornado to tear at the opposing Pokémon. This may also make them flinch.
    Headbutt 70 100 15 30 Move Tutor - HGSS
    The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
    Double-edge 120 100 15 -- Move Tutor - FRLG
    A reckless, life-risking tackle. This also damages the user quite a lot.
    Mimic -- -- 10 -- Move Tutor - FRLG
    The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
    Sky Attack 140 90 5 30 Move Tutor - XD
    A second-turn attack move where critical hits land more easily. This may also make the target flinch.
    Detect -- -- 5 -- Gen II TM43
    Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    Razor Wind 80 100 10 -- Gen I TM02
    In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.
    Rage 20 100 20 -- Gen I TM20
    As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
    Dragon Rage ?? 100 10 -- Gen I TM23
    This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage.
    Reflect -- -- 20 -- Gen I TM33
    A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
    Bide ?? -- 10 -- Gen I TM34
    The user endures attacks for two turns, then strikes back to cause double the damage taken.


    Stats
      HP Attack Defense Sp. Attack Sp. Defense Speed
    Base Stats - Total: 515 80 105 65 60 75 130
    Max Stats
    Hindering Nature
    Lv. 50 140 - 187 99 - 141 63 - 105 58 - 100 72 - 114 121 - 163
    Lv. 100 270 - 364 193 - 278 121 - 206 112 - 197 139 - 224 238 - 323
    Max Stats
    Neutral Nature
    Lv. 50 140 - 187 110 - 157 70 - 117 65 - 112 80 - 127 135 - 182
    Lv. 100 270 - 364 215 - 309 135 - 229 125 - 219 155 - 249 265 - 359
    Max Stats
    Beneficial Nature
    Lv. 50 140 - 187 121 - 172 77 - 128 71 - 123 88 - 139 148 - 200
    Lv. 100 270 - 364 236 - 339 148 - 251 137 - 240 170 - 273 291 - 394


    Mega Evolution
    Picture
    Name Other Names No. Gender Ratio Type
    Mega Aerodactyl
    Japan: MegaPtera
    メガプテラ
    French: MegaPtéra
    German: Mega-Aerodactyl
    Korean: 메가프테라
    National: #142
    Male :88.1%
    Female :11.9%
    Classification Height Weight Capture Rate Base Egg Steps
    Fossil Pokémon 6'11"
    2.1m
    174.2lbs
    79kg
    45 8,960
    Abilities: Tough Claws
    Tough Claws: Increases the power of moves that make physical contact by 30%
    Damage Taken
    Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
    *0.5 *0.5 *2 *2 *1 *2 *1 *0.5 *0 *0.5 *1 *0.5 *2 *1 *1 *1 *2 *1

    Stats - Mega Evolution
      HP Attack Defense Sp. Attack Sp. Defense Speed
    Base Stats - Total: 615 80 135 85 70 95 150
    Max Stats
    Hindering Nature
    Lv. 50 140 - 187 126 - 168 81 - 123 67 - 109 90 - 132 139 - 181
    Lv. 100 270 - 364 247 - 332 157 - 242 130 - 215 175 - 260 274 - 359
    Max Stats
    Neutral Nature
    Lv. 50 140 - 187 140 - 187 90 - 137 75 - 122 100 - 147 155 - 202
    Lv. 100 270 - 364 275 - 369 175 - 269 145 - 239 195 - 289 305 - 399
    Max Stats
    Beneficial Nature
    Lv. 50 140 - 187 154 - 205 99 - 150 82 - 134 110 - 161 170 - 222
    Lv. 100 270 - 364 302 - 405 192 - 295 159 - 262 214 - 317 335 - 438
  • Let's Go Level Up
    LevelAttack NameTypeCat.Att.Acc.PPEffect %
    Wing Attack Wing Attack - Flying-type Wing Attack: Physical Move 60 100 35 --
    The target is struck with large, imposing wings spread wide to inflict damage.
    Bite Bite - Dark-type Bite: Physical Move 60 100 25 30
    The target is bitten with viciously sharp fangs. This may also make the target flinch.
    7 Roar Roar - Normal-type Roar: Other Move -- -- 20 --
    The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
    14 Supersonic Supersonic - Normal-type Supersonic: Other Move -- 55 20 --
    The user generates odd sound waves from its body that confuse the target.
    21 Rock Throw Rock Throw - Rock-type Rock Throw: Physical Move 50 90 15 --
    The user picks up and throws a small rock at the target to attack.
    28 Agility Agility - Psychic-type Agility: Other Move -- -- 30 --
    The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
    35 Crunch Crunch - Dark-type Crunch: Physical Move 80 100 15 20
    The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
    42 Rock Slide Rock Slide - Rock-type Rock Slide: Physical Move 75 90 10 30
    Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
    49 Fly Fly - Flying-type Fly: Physical Move 90 95 15 --
    The user soars and then strikes its target on the next turn.
    56 Take Down Take Down - Normal-type Take Down: Physical Move 90 85 20 --
    A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
    63 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
    The target is attacked with a powerful beam. The user can't move on the next turn.
    TM & HM Attacks
    TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
    TM01 Headbutt Headbutt - Normal-type Headbutt: Physical Move 70 100 15 30
    The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
    TM02 Taunt Taunt - Dark-type Taunt: Other Move -- 100 20 --
    The target is taunted into a rage that allows it to use only attack moves for three turns.
    TM05 Rest Rest - Psychic-type Rest: Other Move -- -- 10 --
    The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    TM07 Protect Protect - Normal-type Protect: Other Move -- -- 10 --
    Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM08 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
    The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM09 Reflect Reflect - Psychic-type Reflect: Other Move -- -- 20 --
    A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
    TM12 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
    This attack move doubles its power if the user is poisoned, burned, or paralyzed.
    TM14 Fly Fly - Flying-type Fly: Physical Move 90 95 15 --
    The user soars and then strikes its target on the next turn.
    TM19 Iron Tail Iron Tail - Steel-type Iron Tail: Physical Move 100 75 15 30
    The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
    TM22 Rock Slide Rock Slide - Rock-type Rock Slide: Physical Move 75 90 10 30
    Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
    TM27 Toxic Toxic - Poison-type Toxic: Other Move -- 90 10 --
    A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM34 Dragon Pulse Dragon Pulse - Dragon-type Dragon Pulse: Special Move 85 100 10 --
    The target is attacked with a shock wave generated by the user's gaping mouth.
    TM37 Flamethrower Flamethrower - Fire-type Flamethrower: Special Move 90 100 15 10
    The target is scorched with an intense blast of fire. This may also leave the target with a burn.
    TM41 Earthquake Earthquake - Ground-type Earthquake: Physical Move 100 100 10 --
    The user sets off an earthquake that strikes every Pokémon around it.
    TM46 Fire Blast Fire Blast - Fire-type Fire Blast: Special Move 110 85 5 10
    The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
    TM48 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
    The target is attacked with a powerful beam. The user can't move on the next turn.
    TM50 Roost Roost - Flying-type Roost: Other Move -- -- 10 --
    The user lands and rests its body. It restores the user's HP by up to half of its max HP.
    TM56 Stealth Rock Stealth Rock - Rock-type Stealth Rock: Other Move -- -- 20 --
    The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.


    Stats
      HP Attack Defense Sp. Attack Sp. Defense Speed
    Base Stats - Total: 515 80 105 65 60 75 130
    Max Stats
    Hindering Nature
    Lv. 50No Candy 140 - 155 99 - 123 63 - 83 58 - 79 72 - 93 121 - 148
    Candy 140 - 355 99 - 323 63 - 283 58 - 279 72 - 293 121 - 348
    Lv. 100No Candy 270 - 301 193 - 243 121 - 163 112 - 154 139 - 183 238 - 292
    Candy 270 - 501 193 - 443 121 - 363 112 - 354 139 - 383 238 - 492
    Max Stats
    Neutral Nature
    Lv. 50No Candy 140 - 155 110 - 137 70 - 93 65 - 88 80 - 104 135 - 165
    Candy 140 - 355 110 - 337 70 - 293 65 - 288 80 - 304 135 - 365
    Lv. 100No Candy 270 - 301 215 - 270 135 - 182 125 - 171 155 - 204 265 - 325
    Candy 270 - 501 215 - 470 135 - 382 125 - 371 155 - 404 265 - 525
    Max Stats
    Beneficial Nature
    Lv. 50No Candy 140 - 155 121 - 151 77 - 103 71 - 96 88 - 115 148 - 181
    Candy 140 - 355 121 - 351 77 - 303 71 - 296 88 - 315 148 - 381
    Lv. 100No Candy 270 - 301 236 - 297 148 - 200 137 - 188 170 - 224 291 - 357
    Candy 270 - 501 236 - 497 148 - 400 137 - 388 170 - 424 291 - 557

    CP (Combat Points) - Toggle Full Details
    LevelMin CPMax CPMax CP With Candy
    Level 526 CP31 CP2,671 CP
    Level 501,779 CP2,247 CP7,047 CP
    Level 1006,912 CP8,808 CP10,000 CP


    Mega Evolution
    Picture
    Name Other Names No. Gender Ratio Type
    Mega Aerodactyl
    Japan: MegaPtera
    メガプテラ
    French: MegaPtéra
    German: Mega-Aerodactyl
    Korean: 메가프테라
    National: #142
    Male :88.1%
    Female :11.9%
    Classification Height Weight Capture Rate Base Egg Steps
    Fossil Pokémon 6'11"
    2.1m
    174.2lbs
    79kg
    45 8,960
    Abilities: Tough Claws
    Tough Claws: Increases the power of moves that make physical contact by 30%
    Damage Taken
    Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
    *0.5 *0.5 *2 *2 *1 *2 *1 *0.5 *0 *0.5 *1 *0.5 *2 *1 *1 *1 *2 *1


    Stats
      HP Attack Defense Sp. Attack Sp. Defense Speed
    Base Stats - Total: 615 80 135 85 70 95 150
    Max Stats
    Hindering Nature
    Lv. 50No Candy 140 - 155 126 - 152 81 - 103 67 - 89 90 - 113 139 - 168
    Candy 140 - 355 126 - 352 81 - 303 67 - 289 90 - 313 139 - 368
    Lv. 100No Candy 270 - 301 247 - 302 157 - 203 130 - 173 175 - 223 274 - 332
    Candy 270 - 501 247 - 502 157 - 403 130 - 373 175 - 423 274 - 532
    Max Stats
    Neutral Nature
    Lv. 50No Candy 140 - 155 140 - 170 90 - 115 75 - 99 100 - 126 155 - 187
    Candy 140 - 355 140 - 370 90 - 315 75 - 299 100 - 326 155 - 387
    Lv. 100No Candy 270 - 301 275 - 336 175 - 226 145 - 193 195 - 248 305 - 369
    Candy 270 - 501 275 - 536 175 - 426 145 - 393 195 - 448 305 - 569
    Max Stats
    Beneficial Nature
    Lv. 50No Candy 140 - 155 154 - 188 99 - 127 82 - 108 110 - 139 170 - 205
    Candy 140 - 355 154 - 388 99 - 327 82 - 308 110 - 339 170 - 405
    Lv. 100No Candy 270 - 301 302 - 369 192 - 248 159 - 212 214 - 272 335 - 405
    Candy 270 - 501 302 - 569 192 - 448 159 - 412 214 - 472 335 - 605

<--- Kabutops #141
Kabutops
#143
Snorlax
Snorlax --->