#219 Magcargo

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex

This Pokédex entry is for Generation VIII Pokémon games. For Generation IX Pokémon games. Check out Magcargo Pokémon Scarlet & Violet data
Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Magcargo
Japan: Magcargot
マグカルゴ
French: Volcaropod
German: Magcargo
Korean: 마그카르고
National: #219
Galar: #---
Isle of Armor: #---
Crown Tundra: #---
Sinnoh: #---
Hisui: #---
Male :50.2%
Female :49.8%
Fire-type Rock-type
Classification Height Weight Capture Rate Base Egg Steps
Lava Pokémon 2'07"
0.8m
121.3lbs
55kg
752,560 (SWSH)
5,120 (BDSP)
Abilities: Magma Armor - Flame Body - Weak Armor (Hidden Ability)
Magma Armor: This Pokémon cannot be Frozen while having this ability.
Flame Body: The opponent has a 30% chance of being induced with Burn when using an attack, that requires physical contact, against this Pokémon.
Hidden Ability:
Weak Armor: When hit by an attack, the Pokémon's Defense is lowered by one stage but Speed is increased by two stages.
Experience Growth Base Happiness Effort Values Earned Dynamax Capable?
1,000,000 Points
Medium Fast
50 2 Defense Point(s)
Magcargo can Dynamax

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*0.5 *0.25 *4 *1 *1 *0.5 *2 *0.5 *4 *0.5 *1 *0.5 *2 *1 *1 *1 *1 *0.5
Wild Hold Item Egg Groups
 
Amorphous
Evolutionary Chain
Slugma Level Magcargo

Locations

- In-Depth Details
Brilliant Diamond Stark Mountain, Grand UndergroundDetails
Shining Pearl Stark Mountain, Grand UndergroundDetails
Trainer Locations  Details
Flavor Text
Brilliant Diamond Its body temperature is roughly 18,000 degrees Fahrenheit. Flames burst from gaps in its shell made of hardened magma.
Shining Pearl


Attacks

Level UpTM & HMEgg Moves

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Evolve Shell Smash Shell Smash - Normal-type Shell Smash: Other Move -- 101 15 --
The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats.
Shell Smash Shell Smash - Normal-type Shell Smash: Other Move -- 101 15 --
The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats.
Earth Power Earth Power - Ground-type Earth Power: Special Move 90 100 10 10
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
Yawn Yawn - Normal-type Yawn: Other Move -- 101 10 --
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
Smog Smog - Poison-type Smog: Special Move 30 70 20 40
The target is attacked with a discharge of filthy gases. This may also poison the target.
Ember Ember - Fire-type Ember: Special Move 40 100 25 10
The target is attacked with small flames. This may also leave the target with a burn.
Rock Throw Rock Throw - Rock-type Rock Throw: Physical Move 50 90 15 --
The user picks up and throws a small rock at the target to attack.
6 Ember Ember - Fire-type Ember: Special Move 40 100 25 10
The target is attacked with small flames. This may also leave the target with a burn.
8 Rock Throw Rock Throw - Rock-type Rock Throw: Physical Move 50 90 15 --
The user picks up and throws a small rock at the target to attack.
13 Harden Harden - Normal-type Harden: Other Move -- 101 30 --
The user stiffens all the muscles in its body to raise its Defense stat.
15 Incinerate Incinerate - Fire-type Incinerate: Special Move 60 100 15 --
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
20 Clear Smog Clear Smog - Poison-type Clear Smog: Special Move 50 101 15 --
The user attacks the target by throwing a clump of special mud. All stat changes are returned to normal.
22 Ancient Power Ancient Power - Rock-type Ancient Power: Special Move 60 100 5 10
The user attacks with a prehistoric power. This may also raise all the user's stats at once.
29 Rock Slide Rock Slide - Rock-type Rock Slide: Physical Move 75 90 10 30
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
34 Lava Plume Lava Plume - Fire-type Lava Plume: Special Move 80 100 15 30
The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn.
36 Amnesia Amnesia - Psychic-type Amnesia: Other Move -- 101 20 --
The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat.
43 Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 100 15 30
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
47 Recover Recover - Normal-type Recover: Other Move -- 101 10 --
Restoring its own cells, the user restores its own HP by half of its max HP.
54 Flamethrower Flamethrower - Fire-type Flamethrower: Special Move 90 100 15 10
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
58 Earth Power Earth Power - Ground-type Earth Power: Special Move 90 100 10 10
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.

BDSP Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM11 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- 101 5 --
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM15 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM16 Light Screen Light Screen - Psychic-type Light Screen: Other Move -- 101 30 --
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
TM17 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM22 Solar Beam Solar Beam - Grass-type Solar Beam: Special Move 120 100 10 --
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
TM26 Earthquake Earthquake - Ground-type Earthquake: Physical Move 100 100 10 --
The user sets off an earthquake that strikes every Pokémon around it.
TM32 Double Team Double Team - Normal-type Double Team: Other Move -- 101 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM33 Reflect Reflect - Psychic-type Reflect: Other Move -- 101 20 --
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
TM35 Flamethrower Flamethrower - Fire-type Flamethrower: Special Move 90 100 15 10
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
TM37 Sandstorm Sandstorm - Rock-type Sandstorm: Other Move -- 101 10 --
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
TM38 Fire Blast Fire Blast - Fire-type Fire Blast: Special Move 110 85 5 10
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
TM39 Rock Tomb Rock Tomb - Rock-type Rock Tomb: Physical Move 60 95 15 100
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
TM42 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest Rest - Psychic-type Rest: Other Move -- 101 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM45 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM50 Overheat Overheat - Fire-type Overheat: Special Move 130 90 5 100
The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.
TM58 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM61 Will-O-Wisp Will-O-Wisp - Fire-type Will-O-Wisp: Other Move -- 85 15 --
The user shoots a sinister flame at the target to inflict a burn.
TM64 Explosion Explosion - Normal-type Explosion: Physical Move 250 100 5 --
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
TM68 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM69 Rock Polish Rock Polish - Rock-type Rock Polish: Other Move -- 101 20 --
The user polishes its body to reduce drag. This sharply raises the Speed stat.
TM71 Stone Edge Stone Edge - Rock-type Stone Edge: Physical Move 100 80 5 --
The user stabs the target from below with sharpened stones. Critical hits land more easily.
TM74 Gyro Ball Gyro Ball - Steel-type Gyro Ball: Physical Move ?? 100 5 --
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power.
TM76 Stealth Rock Stealth Rock - Rock-type Stealth Rock: Other Move -- 101 20 --
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
TM80 Rock Slide Rock Slide - Rock-type Rock Slide: Physical Move 75 90 10 30
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
TM82 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Bulldoze Bulldoze - Ground-type Bulldoze: Physical Move 60 100 20 100
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
TM87 Swagger Swagger - Normal-type Swagger: Other Move -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM90 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
TM96 Strength Strength - Normal-type Strength: Physical Move 80 100 15 --
The target is slugged with a punch thrown at maximum power.
TM98 Rock Smash Rock Smash - Fighting-type Rock Smash: Physical Move 40 100 15 50
The user attacks with a punch. This may also lower the target's Defense stat.

Egg Moves

(Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Acid Armor Acid Armor - Poison-type Acid Armor: Other Move -- 101 20 -- Details
The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.
Heat Wave Heat Wave - Fire-type Heat Wave: Special Move 95 90 10 10 Details
The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn.
Curse Curse - Ghost-type Curse: Other Move -- 101 10 -- Details
A move that works differently for the Ghost type than for all other types.
Smokescreen Smokescreen - Normal-type Smokescreen: Other Move -- 100 20 -- Details
The user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy.
Memento Memento - Dark-type Memento: Other Move -- 100 10 -- Details
The user faints when using this move. In return, this harshly lowers the target's Attack and Sp. Atk stats.
Stockpile Stockpile - Normal-type Stockpile: Other Move -- 101 20 -- Details
The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.
Spit Up Spit Up - Normal-type Spit Up: Special Move ?? 100 10 -- Details
The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.
Swallow Swallow - Normal-type Swallow: Other Move -- 101 10 -- Details
The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.
Rollout Rollout - Rock-type Rollout: Physical Move 30 90 20 -- Details
The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
Inferno Inferno - Fire-type Inferno: Special Move 100 50 5 100 Details
The user attacks by engulfing the target in an intense fire. This leaves the target with a burn.
Earth Power Earth Power - Ground-type Earth Power: Special Move 90 100 10 10 Details
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
Guard Swap Guard Swap - Psychic-type Guard Swap: Other Move -- 101 10 -- Details
The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.

Transfer Only Moves
Click here to see all transfer exclusive moves


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 430 60 50 120 90 80 30
Max Stats
Hindering Nature
Lv. 50 120 - 167 49 - 91 112 - 154 85 - 127 76 - 118 31 - 73
Lv. 100 230 - 324 94 - 179 220 - 305 166 - 251 148 - 233 58 - 143
Max Stats
Neutral Nature
Lv. 50 120 - 167 55 - 102 125 - 172 95 - 142 85 - 132 35 - 82
Lv. 100 230 - 324 105 - 199 245 - 339 185 - 279 165 - 259 65 - 159
Max Stats
Beneficial Nature
Lv. 50 120 - 167 60 - 112 137 - 189 104 - 156 93 - 145 38 - 90
Lv. 100 230 - 324 115 - 218 269 - 372 203 - 306 181 - 284 71 - 174
60
50
120
30
80
90

<--- Slugma #218
Slugma
#220
Swinub
Swinub --->