|
Name
|
Type
|
Cat.
|
PP
|
Att.
|
Acc.
|
Effect
|
|
Blast Burn
|
|
|
5
|
150
|
90
|
The target is razed by a fiery explosion. The user can't move on the next turn.
|
|
Blaze Kick
|
|
|
10
|
85
|
90
|
The user launches a kick that lands a critical hit more easily. This may also leave the target with a burn.
|
|
Blue Flare
|
|
|
5
|
130
|
85
|
The user attacks by engulfing the target in an intense, yet beautiful, blue flame. This may also leave the target with a burn.
|
|
Burn Up
|
|
|
5
|
130
|
100
|
To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type.
|
|
Burning Jealousy
|
|
|
5
|
70
|
100
|
The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn.
|
|
Ember
|
|
|
25
|
40
|
100
|
The target is attacked with small flames. This may also leave the target with a burn.
|
|
Eruption
|
|
|
5
|
150
|
100
|
The user attacks opposing Pokémon with explosive fury. The lower the user's HP, the lower the move's power.
|
|
Fiery Dance
|
|
|
10
|
80
|
100
|
Cloaked in flames, the user attacks the target by dancing and flapping its wings. This may also raise the user's Sp. Atk stat.
|
|
Fire Blast
|
|
|
5
|
110
|
85
|
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
|
|
Fire Fang
|
|
|
15
|
65
|
95
|
The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
|
|
Fire Lash
|
|
|
15
|
80
|
100
|
The user strikes the target with a burning lash. This also lowers the target's Defense stat.
|
|
Fire Pledge
|
|
|
10
|
80
|
100
|
A column of fire hits the target. When used with its grass equivalent, its power increases and a vast sea of fire appears.
|
|
Fire Punch
|
|
|
15
|
75
|
100
|
The target is punched with a fiery fist. This may also leave the target with a burn.
|
|
Fire Spin
|
|
|
15
|
35
|
85
|
The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
|
|
Flame Burst
|
|
|
15
|
70
|
100
|
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
|
|
Flame Charge
|
|
|
20
|
50
|
100
|
Cloaking itself in flame, the user attacks the target. Then, building up more power, the user raises its Speed stat.
|
|
Flame Wheel
|
|
|
25
|
60
|
100
|
The user cloaks itself in fire and charges at the target. This may also leave the target with a burn.
|
|
Flamethrower
|
|
|
15
|
90
|
100
|
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
|
|
Flare Blitz
|
|
|
15
|
120
|
100
|
The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn.
|
|
Fusion Flare
|
|
|
5
|
100
|
100
|
The user brings down a giant flame. This move's power is increased when influenced by an enormous lightning bolt.
|
|
G-Max Centiferno
|
|
|
10
|
--
|
101
|
A Fire-type attack that Gigantamax Centiskorch use. This move traps opponents in flames for four to five turns.
|
|
G-Max Fireball
|
|
|
10
|
--
|
101
|
A Fire-type attack that Gigantamax Cinderace use. This move can be used on the target regardless of its Abilities
|
|
G-Max Wildfire
|
|
|
10
|
--
|
101
|
A Fire-type attack that Gigantamax Charizard use. This move continues to deal damage to opponents for four turns.
|
|
Heat Crash
|
|
|
10
|
--
|
100
|
The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the move's power.
|
|
Heat Wave
|
|
|
10
|
95
|
90
|
The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn.
|
|
Incinerate
|
|
|
15
|
60
|
100
|
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
|
|
Inferno
|
|
|
5
|
100
|
50
|
The user attacks by engulfing the target in an intense fire. This leaves the target with a burn.
|
|
Inferno Overdrive
|
|
|
1
|
--
|
101
|
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
|
|
Inferno Overdrive
|
|
|
1
|
--
|
101
|
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
|
|
Lava Plume
|
|
|
15
|
80
|
100
|
The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn.
|
|
Magma Storm
|
|
|
5
|
100
|
75
|
The target becomes trapped within a maelstrom of fire that rages for four to five turns.
|
|
Max Flare
|
|
|
10
|
--
|
101
|
This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns.
|
|
Mind Blown
|
|
|
5
|
150
|
100
|
The user attacks everything around it by causing its own head to explode. This also damages the user.
|
|
Mystical Fire
|
|
|
10
|
75
|
100
|
The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat.
|
|
Overheat
|
|
|
5
|
130
|
90
|
The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.
|
|
Pyro Ball
|
|
|
5
|
120
|
90
|
The user attacks by igniting a small stone and launching it as a fiery ball at the target. This may also leave the target with a burn.
|
|
Raging Fury
|
|
|
10
|
90
|
85
|
The user rampages and spews vicious flames to inflict damage on the target, then becomes fixated on using this move.
|
|
Sacred Fire
|
|
|
5
|
100
|
95
|
The target is razed with a mystical fire of great intensity. This may also leave the target with a burn.
|
|
Searing Shot
|
|
|
5
|
100
|
100
|
The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn.
|
|
Shell Trap
|
|
|
5
|
150
|
100
|
The user sets a shell trap. If the user is hit by a physical move, the trap will explode and inflict damage on opposing Pokémon.
|
|
Sizzly Slide
|
|
|
20
|
60
|
100
|
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
|
|
Sunny Day
|
|
|
5
|
--
|
101
|
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
|
|
V-create
|
|
|
5
|
180
|
95
|
With a hot flame on its forehead, the user hurls itself at its target. This lowers the user's Defense, Sp. Def, and Speed stats.
|
|
Will-O-Wisp
|
|
|
15
|
--
|
85
|
The user shoots a sinister flame at the target to inflict a burn.
|