Name | Type | Cat. | PP | Att. | Acc. | Effect |
Bone Club |
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20 | 65 | 85 | This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered. |
Bone Rush |
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10 | 25 | 90 | The user strikes the target with a hard bone two to five times in a row. |
Bonemerang |
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10 | 50 | 90 | The user throws the bone it holds. The bone loops around to hit the target twice—coming and going. |
Bulldoze |
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20 | 60 | 100 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
Dig |
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10 | 80 | 100 | The user burrows into the ground, then attacks on the next turn. |
Drill Run |
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10 | 80 | 95 | The user crashes into its target while rotating its body like a drill. Critical hits land more easily. |
Earth Power |
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10 | 90 | 100 | The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
Earthquake |
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10 | 100 | 100 | The user sets off an earthquake that strikes every Pokémon around it. |
Fissure |
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5 | -- | 30 | The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits. |
G-Max Sandblast |
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10 | -- | 101 | A Ground-type attack that Gigantamax Sandaconda use. Opponents are trapped in a raging sandstorm for four to five turns. |
Headlong Rush |
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5 | 100 | 100 | The user smashes into the target in a full-body tackle. This also lowers the user’s defensive stats. |
High Horsepower |
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10 | 95 | 95 | The user fiercely attacks the target using its entire body. |
Land's Wrath |
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10 | 90 | 100 | The user gathers the energy of the land and focuses that power on opposing Pokémon to damage them. |
Magnitude |
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30 | -- | 100 | This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered. |
Max Quake |
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10 | -- | 101 | This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Def stats. |
Mud Bomb |
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10 | 65 | 85 | This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered. |
Mud Shot |
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15 | 55 | 95 | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
Mud Sport |
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15 | -- | 101 | This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered. |
Mud-Slap |
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10 | 20 | 100 | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
Precipice Blades |
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10 | 120 | 85 | The user attacks opposing Pokémon by manifesting the power of the land in fearsome blades of stone. |
Rototiller |
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10 | -- | 101 | This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered. |
Sand Attack |
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15 | -- | 100 | Sand is hurled in the target's face, reducing the target's accuracy. |
Sand Tomb |
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15 | 35 | 85 | The user traps the target inside a harshly raging sandstorm for four to five turns. |
Sandsear Storm |
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5 | 95 | 80 | The user attacks by wrapping the target in fierce winds and searingly hot sand. This also leaves the target with a burn. |
Scorching Sands |
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10 | 70 | 100 | The user throws scorching sand at the target to attack. This may also leave the target with a burn. |
Shore Up |
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10 | -- | 101 | The user regains up to half of its max HP. It restores more HP in a sandstorm. |
Spikes |
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20 | -- | 101 | The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle. |
Stomping Tantrum |
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10 | 75 | 100 | Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles. |
Tectonic Rage |
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1 | -- | 101 | This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered. |
Tectonic Rage |
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1 | -- | 101 | This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered. |
Thousand Arrows |
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10 | 90 | 100 | This move also hits opposing Pokémon that are in the air. Those Pokémon are knocked down to the ground. |
Thousand Waves |
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10 | 90 | 100 | The user attacks with a wave that crawls along the ground. Those it hits can't flee from battle. |