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Name Type Cat. PP Att. Acc. Effect
Astonish Astonish - GHOST 15 30 100 The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
Confuse Ray Confuse Ray - GHOST 10 -- 100 The target is exposed to a sinister ray that triggers confusion.
Curse Curse - GHOST 10 -- 101 A move that works differently for the Ghost type than for all other types.
Destiny Bond Destiny Bond - GHOST 5 -- 101 After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession.
G-Max Terror G-Max Terror - GHOST 10 -- 101 A Ghost-type attack that Gigantamax Gengar use. This Pokémon steps on the opposing Pokémon's shadow to prevent them from escaping.
Grudge Grudge - GHOST 5 -- 101 If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out.
Hex Hex - GHOST 10 65 100 This relentless attack does massive damage to a target affected by status conditions.
Lick Lick - GHOST 30 30 100 The target is licked with a long tongue, causing damage. This may also leave the target with paralysis.
Max Phantasm Max Phantasm - GHOST 10 -- 101 This is a Ghost-type attack Dynamax Pokémon use. This lowers the target's Defense stat.
Menacing Moonraze Maelstrom Menacing Moonraze Maelstrom - GHOST 1 200 101 This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
Moongeist Beam Moongeist Beam - GHOST 5 100 100 The user emits a sinister ray to attack the target. This move can be used on the target regardless of its Abilities.
Never-Ending Nightmare Never-Ending Nightmare - GHOST 1 -- 101 This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
Never-Ending Nightmare Never-Ending Nightmare - GHOST 1 -- 101 This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
Night Shade Night Shade - GHOST 15 -- 100 The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.
Nightmare Nightmare - GHOST 15 -- 100 This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
Ominous Wind Ominous Wind - GHOST 5 60 100 This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
Phantom Force Phantom Force - GHOST 10 90 100 The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.
Shadow Ball Shadow Ball - GHOST 15 80 100 The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
Shadow Bone Shadow Bone - GHOST 10 85 100 The user attacks by beating the target with a bone that contains a spirit. This may also lower the target's Defense stat.
Shadow Claw Shadow Claw - GHOST 15 70 100 The user slashes with a sharp claw made from shadows. Critical hits land more easily.
Shadow Force Shadow Force - GHOST 5 120 100 The user disappears, then strikes the target on the next turn. This move hits even if the target protects itself.
Shadow Punch Shadow Punch - GHOST 20 60 101 The user throws a punch from the shadows. This attack never misses.
Shadow Sneak Shadow Sneak - GHOST 30 40 100 The user extends its shadow and attacks the target from behind. This move always goes first.
Sinister Arrow Raid Sinister Arrow Raid - GHOST 1 180 101 This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
Soul-Stealing 7-Star Strike Soul-Stealing 7-Star Strike - GHOST 1 195 101 This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
Spectral Thief Spectral Thief - GHOST 10 90 100 The user hides in the target's shadow, steals the target's stat boosts, and then attacks.
Spirit Shackle Spirit Shackle - GHOST 10 80 100 The user attacks while simultaneously stitching the target's shadow to the ground to prevent the target from escaping.
Spite Spite - GHOST 10 -- 100 The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Trick-or-Treat Trick-or-Treat - GHOST 20 -- 100 The user takes the target trick-or-treating. This adds Ghost type to the target's type.