#819 Skwovet

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex

This Pokédex entry is for Generation VIII Pokémon games. For Generation IX Pokémon games. Check out Skwovet Pokémon Scarlet & Violet data
Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Skwovet
Japan: Hoshigarisu
ホシガリス
French: Rongourmand
German: Raffel
Korean: 탐리스
National: #819
Galar: #024
Isle of Armor: #009
Crown Tundra: #005
Sinnoh: #---
Hisui: #---
Male :50.2%
Female :49.8%
Normal-type
Classification Height Weight Capture Rate Base Egg Steps
Cheeky Pokémon 1'00"
0.3m
5.5lbs
2.5kg
2552,560 (SWSH)
5,120 (BDSP)
Abilities: Cheek Pouch - Gluttony (Hidden Ability)
Cheek Pouch: Restores HP as well when the Pokémon eats a Berry.
Hidden Ability:
Gluttony: The Pokémon will use a berry when its Hit Points are below 50%.
Experience Growth Base Happiness Effort Values Earned Dynamax Capable?
1,000,000 Points
Medium Fast
50 1 HP Point(s)
Skwovet can Dynamax

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *1 *1 *1 *1 *1 *2 *1 *1 *1 *1 *1 *1 *0 *1 *1 *1 *1
Wild Hold Item Egg Groups
 Oran Berry
Oran Berry
- 5%
Field
Evolutionary Chain
Skwovet Level Greedent

Locations

- In-Depth Details
Sword Route 1, Route 2, Route 3, Route 4, Route 5, Dappled Grove, Motostoke Riverbank, North Lake Miloch, Rolling Fields, Slumbering Weald, Watchtower Ruins
Max Raid Battles: Bridge Field, East Lake Axewell, Motostoke Riverbank, Rolling Fields, Stony Wilderness
Details
Shield Route 1, Route 2, Route 3, Route 4, Route 5, Dappled Grove, Motostoke Riverbank, North Lake Miloch, Rolling Fields, Slumbering Weald, Watchtower Ruins
Max Raid Battles: Bridge Field, East Lake Axewell, Motostoke Riverbank, Rolling Fields, Stony Wilderness
Details
Isle of Armor Sword Fields of Honor, Soothing Wetlands, Forest of Focus, Loop Lagoon, Training Lowlands, Workout Sea, Stepping-Stone Sea, Insular SeaDetails
Shield Fields of Honor, Soothing Wetlands, Forest of Focus, Loop Lagoon, Training Lowlands, Workout Sea, Stepping-Stone Sea, Insular SeaDetails
Crown Tundra Sword Slippery Slope, Frostpoint Field, Giant's Bed, Giant's Foot, Ballimere Lake
Max Raid Battles: Slippery Slope, Giant's Bed, Giant's Foot, Ballimere Lake
Details
Shield Slippery Slope, Frostpoint Field, Giant's Bed, Giant's Foot, Ballimere Lake
Max Raid Battles: Slippery Slope, Giant's Bed, Giant's Foot, Ballimere Lake
Details
Trainer Locations  Details
Flavor Text
Sword Found throughout the Galar region, this Pokémon becomes uneasy if its cheeks are ever completely empty of berries.
Shield It eats berries nonstop—a habit that has made it more resilient than it looks. It'll show up on farms, searching for yet more berries.


Attacks

Level UpTM & HMEgg Moves

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Tackle Tackle - Normal-type Tackle: Physical Move 40 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
Tail Whip Tail Whip - Normal-type Tail Whip: Other Move -- 100 30 --
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stats.
5 Bite Bite - Dark-type Bite: Physical Move 60 100 25 30
The target is bitten with viciously sharp fangs. This may also make the target flinch.
10 Stuff Cheeks Stuff Cheeks - Normal-type Stuff Cheeks: Other Move -- 101 10 100
The user eats its held Berry, then sharply raises its Defense stat.
15 Stockpile Stockpile - Normal-type Stockpile: Other Move -- 101 20 --
The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.
15 Swallow Swallow - Normal-type Swallow: Other Move -- 101 10 --
The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.
15 Spit Up Spit Up - Normal-type Spit Up: Special Move ?? 100 10 --
The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.
20 Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 100 15 30
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
25 Rest Rest - Psychic-type Rest: Other Move -- 101 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
30 Counter Counter - Fighting-type Counter: Physical Move ?? 100 20 --
A retaliation move that counters any physical attack, inflicting double the damage taken.
35 Bullet Seed Bullet Seed - Grass-type Bullet Seed: Physical Move 25 100 30 --
The user forcefully shoots seeds at the target two to five times in a row.
40 Super Fang Super Fang - Normal-type Super Fang: Physical Move ?? 90 10 --
The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half.
45 Belch Belch - Poison-type Belch: Special Move 120 90 10 --
The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.

Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM15 Dig Dig - Ground-type Dig: Physical Move 80 100 10 --
The user burrows into the ground, then attacks on the next turn.
TM21 Rest Rest - Psychic-type Rest: Other Move -- 101 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM23 Thief Thief - Dark-type Thief: Physical Move 60 100 25 --
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM24 Snore Snore - Normal-type Snore: Special Move 50 100 15 30
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
TM25 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM31 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM39 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM50 Bullet Seed Bullet Seed - Grass-type Bullet Seed: Physical Move 25 100 30 --
The user forcefully shoots seeds at the target two to five times in a row.
TM53 Mud Shot Mud Shot - Ground-type Mud Shot: Special Move 55 95 15 100
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
TM57 Payback Payback - Dark-type Payback: Physical Move 50 100 10 --
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
TM58 Assurance Assurance - Dark-type Assurance: Physical Move 60 100 10 --
If the target has already taken some damage in the same turn, this attack's power is doubled.
TM59 Fling Fling - Dark-type Fling: Physical Move ?? 100 10 --
The user flings its held item at the target to attack. This move's power and effects depend on the item.
TM76 Round Round - Normal-type Round: Special Move 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM84 Tail Slap Tail Slap - Normal-type Tail Slap: Physical Move 25 85 10 --
The user attacks by striking the target with its hard tail. It hits the target two to five times in a row.
TM97 Brutal Swing Brutal Swing - Dark-type Brutal Swing: Physical Move 60 100 20 --
The user swings its body around violently to inflict damage on everything in its vicinity.

Technical Record Attacks

TR #Attack NameTypeCat.Att.Acc.PPEffect %
TR01 Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 100 15 30
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
TR17 Amnesia Amnesia - Psychic-type Amnesia: Other Move -- 101 20 --
The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat.
TR20 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
TR26 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TR27 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TR31 Iron Tail Iron Tail - Steel-type Iron Tail: Physical Move 100 75 15 30
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
TR32 Crunch Crunch - Dark-type Crunch: Physical Move 80 100 15 20
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
TR35 Uproar Uproar - Normal-type Uproar: Special Move 90 100 10 --
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
TR42 Hyper Voice Hyper Voice - Normal-type Hyper Voice: Special Move 90 100 10 --
The user lets loose a horribly echoing shout with the power to inflict damage.
TR52 Gyro Ball Gyro Ball - Steel-type Gyro Ball: Physical Move ?? 100 5 --
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power.
TR59 Seed Bomb Seed Bomb - Grass-type Seed Bomb: Physical Move 80 100 15 --
The user slams a barrage of hard-shelled seeds down on the target from above.

Egg Moves

(Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Rollout Rollout - Rock-type Rollout: Physical Move 30 90 20 -- Details
The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
Defense Curl Defense Curl - Normal-type Defense Curl: Other Move -- 101 40 -- Details
The user curls up to conceal weak spots and raise its Defense stat.
Last Resort Last Resort - Normal-type Last Resort: Physical Move 140 100 5 -- Details
This move can be used only after the user has used all the other moves it knows in the battle.
Belly Drum Belly Drum - Normal-type Belly Drum: Other Move -- 101 10 -- Details
The user maximizes its Attack stat in exchange for HP equal to half its max HP.

Usable Max Moves

Attack NameTypeCat.Max Att.Acc.PPEffect %
Max Strike Max Strike - Normal-type Physical MoveSpecial Move 140(Phy)/130(Spe) 101 10 --
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat.
Max Knuckle Max Knuckle - Fighting-type Physical Move 75 101 10 --
This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats.
Max Ooze Max Ooze - Poison-type Special Move 95 101 10 --
This is a Poison-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Atk stats.
Max Rockfall Max Rockfall - Rock-type Physical Move 90 101 10 --
This is a Rock-type attack Dynamax Pokémon use. The user summons a sandstorm lasting five turns.
Max Quake Max Quake - Ground-type Physical MoveSpecial Move 130(Phy)/110(Spe) 101 10 --
This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Def stats.
Max Darkness Max Darkness - Dark-type Physical Move 130 101 10 --
This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat.
Max Overgrowth Max Overgrowth - Grass-type Physical Move 130 101 10 --
This is a Grass-type attack Dynamax Pokémon use. The user turns the ground into Grassy Terrain for five turns.
Max Steelspike Max Steelspike - Steel-type Physical Move 130 101 10 --
This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats.
Max Guard Max Guard - Normal-type 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 275 70 55 55 35 35 25
Max Stats
Hindering Nature
Lv. 50 130 - 177 54 - 96 54 - 96 36 - 78 36 - 78 27 - 69
Lv. 100 250 - 344 103 - 188 103 - 188 67 - 152 67 - 152 49 - 134
Max Stats
Neutral Nature
Lv. 50 130 - 177 60 - 107 60 - 107 40 - 87 40 - 87 30 - 77
Lv. 100 250 - 344 115 - 209 115 - 209 75 - 169 75 - 169 55 - 149
Max Stats
Beneficial Nature
Lv. 50 130 - 177 66 - 117 66 - 117 44 - 95 44 - 95 33 - 84
Lv. 100 250 - 344 126 - 229 126 - 229 82 - 185 82 - 185 60 - 163
70
55
55
25
35
35

<--- Inteleon #818
Inteleon
#820
Greedent
Greedent --->