| Generation VI Level Up | 
|
				| — | Tackle |  |  | 50 | 100 | 35 | -- | 
				| A physical attack in which the user charges and slams into the target with its whole body. | 
				| — | Disable |  |  | -- | 100 | 20 | -- | 
				| For four turns, this move prevents the target from using the move it last used. | 
				| — | Foresight |  |  | -- | -- | 40 | -- | 
				| Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit. | 
				| 5 | Supersonic |  |  | -- | 55 | 20 | -- | 
				| The user generates odd sound waves from its body. It may confuse the target. | 
				| 11 | Confusion |  |  | 50 | 100 | 25 | 10 | 
				| The target is hit by a weak telekinetic force. It may also leave the target confused. | 
				| 13 | Poison Powder |  |  | -- | 75 | 35 | -- | 
				| The user scatters a cloud of poisonous dust on the target. It may poison the target. | 
				| 17 | Leech Life |  |  | 20 | 100 | 15 | -- | 
				| The user drains the target's blood. The user's HP is restored by half the damage taken by the target. | 
				| 23 | Stun Spore |  |  | -- | 75 | 30 | -- | 
				| The user scatters a cloud of paralyzing powder. It may leave the target with paralysis. | 
				| 25 | Psybeam |  |  | 65 | 100 | 20 | 10 | 
				| The target is attacked with a peculiar ray. It may also cause confusion. | 
				| 29 | Sleep Powder |  |  | -- | 75 | 15 | -- | 
				| The user scatters a big cloud of sleep-inducing dust around the target. | 
				| 35 | Signal Beam |  |  | 75 | 100 | 15 | 10 | 
				| The user attacks with a sinister beam of light. It may also confuse the target. | 
				| 37 | Zen Headbutt |  |  | 80 | 90 | 15 | 20 | 
				| The user focuses its willpower to its head and attacks the target. It may also make the target flinch. | 
				| 41 | Poison Fang |  |  | 50 | 100 | 15 | 50 | 
				| The user bites the target with toxic fangs. It may also leave the target badly poisoned. | 
				| 47 | Psychic |  |  | 90 | 100 | 10 | 10 | 
				| The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. | 
| TM & HM Attacks | 
|
| TM06 | Toxic |  |  | -- | 90 | 10 | -- | 
					| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | 
| TM09 | Venoshock |  |  | 65 | 100 | 10 | -- | 
					| The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. | 
| TM10 | Hidden Power |  |  | 60 | 100 | 15 | -- | 
					| A unique attack that varies in type depending on the Pokémon using it. | 
| TM11 | Sunny Day |  |  | -- | -- | 5 | -- | 
					| The user intensifies the sun for five turns, powering up Fire-type moves. | 
| TM17 | Protect |  |  | -- | -- | 10 | -- | 
					| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | 
| TM21 | Frustration |  |  | ?? | 100 | 20 | -- | 
					| A full-power attack that grows more powerful the less the user likes its Trainer. | 
| TM22 | Solar Beam |  |  | 120 | 100 | 10 | -- | 
					| A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | 
| TM27 | Return |  |  | ?? | 100 | 20 | -- | 
					| A full-power attack that grows more powerful the more the user likes its Trainer. | 
| TM29 | Psychic |  |  | 90 | 100 | 10 | 10 | 
					| The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. | 
| TM32 | Double Team |  |  | -- | -- | 15 | -- | 
					| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | 
| TM36 | Sludge Bomb |  |  | 90 | 100 | 10 | 30 | 
					| Unsanitary sludge is hurled at the target. It may also poison the target. | 
| TM42 | Facade |  |  | 70 | 100 | 20 | -- | 
					| An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | 
| TM44 | Rest |  |  | -- | -- | 10 | -- | 
					| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | 
| TM45 | Attract |  |  | -- | 100 | 15 | -- | 
					| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | 
| TM46 | Thief |  |  | 60 | 100 | 25 | -- | 
					| The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. | 
| TM48 | Round |  |  | 60 | 100 | 15 | -- | 
					| The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | 
| TM70 | Flash |  |  | -- | 100 | 20 | -- | 
					| The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. | 
| TM76 | Struggle Bug |  |  | 50 | 100 | 20 | 100 | 
					| While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. | 
| TM83 | Infestation |  |  | 20 | 100 | 20 | 100 | 
					| The target is infested and attacked for four to five turns. The target can't flee during this time. | 
| TM87 | Swagger |  |  | -- | 90 | 15 | -- | 
					| The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | 
| TM88 | Sleep Talk |  |  | -- | -- | 10 | -- | 
					| While it is asleep, the user randomly uses one of the moves it knows. | 
| TM90 | Substitute |  |  | -- | -- | 10 | -- | 
					| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | 
| TM94 (ORAS) | Secret Power |  |  | 70 | 100 | 20 | 30 | 
					| The user attacks the target with a secret power. Its added effects vary depending on the user's environment. | 
| TM100 | Confide |  |  | -- | -- | 20 | 100 | 
					| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. | 
| Egg Moves (Details) | 
 
| Agility |  |  | -- | -- | 30 | -- | Details | 
				| The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | 
| Baton Pass |  |  | -- | -- | 40 | -- | Details | 
				| The user switches places with a party Pokémon in waiting, passing along any stat changes. | 
| Bug Bite |  |  | 60 | 100 | 20 | -- | Details | 
				| The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. | 
| Giga Drain |  |  | 75 | 100 | 10 | -- | Details | 
				| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | 
| Morning Sun |  |  | -- | -- | 5 | -- | Details | 
				| The user restores its own HP. The amount of HP regained varies with the weather. | 
| Rage Powder |  |  | -- | -- | 20 | -- | Details | 
				| The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user. | 
| Screech |  |  | -- | 85 | 40 | -- | Details | 
				| An earsplitting screech harshly reduces the target's Defense stat. | 
| Secret Power |  |  | 70 | 100 | 20 | 30 | Details | 
				| The user attacks the target with a secret power. Its added effects vary depending on the user's environment. | 
| Signal Beam |  |  | 75 | 100 | 15 | 10 | Details | 
				| The user attacks with a sinister beam of light. It may also confuse the target. | 
| Skill Swap |  |  | -- | -- | 10 | -- | Details | 
				| The user employs its psychic power to exchange Abilities with the target. | 
| Toxic Spikes |  |  | -- | -- | 20 | -- | Details | 
				| The user lays a trap of poison spikes at the opponent's feet. They poison opponents that switch into battle. | 
| Transfer Only Moves (Details) | 
|
| Endure |  |  | -- | -- | 10 | -- | Gen IV TM58 | 
				| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | 
| Captivate |  |  | -- | 100 | 20 | -- | Gen IV TM78 | 
				| If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat. | 
| Natural Gift |  |  | ?? | 100 | 15 | -- | Gen IV TM83 | 
				| The user draws power to attack by using its held Berry. The Berry determines its type and power. | 
| Swift |  |  | 60 | -- | 20 | -- | Move Tutor - PtHGSS | 
				| Star-shaped rays are shot at the opposing team. This attack never misses. | 
| String Shot |  |  | -- | 95 | 40 | -- | Move Tutor - HGSS | 
				| The targets are bound with silk blown from the user's mouth. This silk reduces the targets' Speed stat. | 
| Double-edge |  |  | 120 | 100 | 15 | -- | Move Tutor - FRLG | 
				| A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | 
| Mimic |  |  | -- | -- | 10 | -- | Move Tutor - FRLG | 
				| The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | 
| Endure |  |  | -- | -- | 10 | -- | Move Tutor - Emerald | 
				| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | 
| Swift |  |  | 60 | -- | 20 | -- | Move Tutor - Emerald | 
				| Star-shaped rays are shot at the opposing team. This attack never misses. |