Standard Level Up |
|
— |
Tackle |
 |
 |
40 |
100 |
35 |
-- |
A physical attack in which the user charges and slams into the target with its whole body. |
— |
Disable |
 |
 |
-- |
100 |
20 |
-- |
For four turns, the target will be unable to use whichever move it last used. |
5 |
Supersonic |
 |
 |
-- |
55 |
20 |
-- |
The user generates odd sound waves from its body that confuse the target. |
11 |
Confusion |
 |
 |
50 |
100 |
25 |
10 |
The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target. |
13 |
Poison Powder |
 |
 |
-- |
75 |
35 |
-- |
The user scatters a cloud of poisonous dust that poisons the target. |
17 |
Psybeam |
 |
 |
65 |
100 |
20 |
10 |
The target is attacked with a peculiar ray. This may also confuse the target. |
23 |
Stun Spore |
 |
 |
-- |
75 |
30 |
-- |
The user scatters a cloud of numbing powder that paralyzes the target. |
25 |
Bug Buzz |
 |
 |
90 |
100 |
10 |
10 |
The user vibrates to generate a damaging sound wave. This may also lower the target's Sp. Def stat. |
29 |
Sleep Powder |
 |
 |
-- |
75 |
15 |
-- |
The user scatters a cloud of soporific dust that puts the target to sleep. |
35 |
Leech Life |
 |
 |
80 |
100 |
10 |
-- |
The user drains the target's blood. The user's HP is restored by up to half the damage taken by the target. |
37 |
Zen Headbutt |
 |
 |
80 |
90 |
15 |
20 |
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
41 |
Poison Fang |
 |
 |
50 |
100 |
15 |
50 |
The user bites the target with toxic fangs. This may also leave the target badly poisoned. |
47 |
Psychic |
 |
 |
90 |
100 |
10 |
10 |
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. |
Technical Machine Attacks |
|
TM001 |
Take Down |
 |
 |
90 |
85 |
20 |
-- |
A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
TM004 |
Agility |
 |
 |
-- |
101 |
30 |
-- |
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
TM007 |
Protect |
 |
 |
-- |
101 |
10 |
-- |
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
TM013 |
Acid Spray |
 |
 |
40 |
100 |
20 |
-- |
The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat. |
TM015 |
Struggle Bug |
 |
 |
50 |
100 |
20 |
-- |
The user attacks by struggling against opposing Pokémon. This also lowers their Sp. Atk stats. |
TM016 |
Psybeam |
 |
 |
65 |
100 |
20 |
10 |
The target is attacked with a peculiar ray. This may also confuse the target. |
TM017 |
Confuse Ray |
 |
 |
-- |
100 |
10 |
-- |
The target is exposed to a sinister ray that causes confusion. |
TM018 |
Thief |
 |
 |
60 |
100 |
25 |
-- |
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM021 |
Pounce |
 |
 |
50 |
100 |
20 |
-- |
The user attacks by pouncing on the target. This also lowers the target's Speed stat. |
TM025 |
Facade |
 |
 |
70 |
100 |
20 |
-- |
This move's power is doubled if the user is poisoned, burned, or paralyzed. |
TM032 |
Swift |
 |
 |
60 |
101 |
20 |
-- |
Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
TM042 |
Night Shade |
 |
 |
?? |
100 |
15 |
-- |
The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. |
TM045 |
Venoshock |
 |
 |
65 |
100 |
10 |
-- |
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. |
TM047 |
Endure |
 |
 |
-- |
101 |
10 |
-- |
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
TM049 |
Sunny Day |
 |
 |
-- |
101 |
5 |
-- |
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
TM059 |
Zen Headbutt |
 |
 |
80 |
90 |
15 |
20 |
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
TM070 |
Sleep Talk |
 |
 |
-- |
101 |
10 |
-- |
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
TM085 |
Rest |
 |
 |
-- |
101 |
5 |
-- |
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
TM091 |
Toxic Spikes |
 |
 |
-- |
101 |
20 |
-- |
The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. |
TM095 |
Leech Life |
 |
 |
80 |
100 |
10 |
-- |
The user drains the target's blood. The user's HP is restored by up to half the damage taken by the target. |
TM098 |
Skill Swap |
 |
 |
-- |
101 |
10 |
-- |
The user employs its psychic power to exchange Abilities with the target. |
TM103 |
Substitute |
 |
 |
-- |
101 |
10 |
-- |
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
TM111 |
Giga Drain |
 |
 |
75 |
100 |
10 |
-- |
A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
TM119 |
Energy Ball |
 |
 |
90 |
100 |
10 |
10 |
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
TM120 |
Psychic |
 |
 |
90 |
100 |
10 |
10 |
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. |
TM132 |
Baton Pass |
 |
 |
-- |
101 |
40 |
-- |
The user switches places with a party Pokémon in waiting and passes along any stat changes. |
TM148 |
Sludge Bomb |
 |
 |
90 |
100 |
10 |
30 |
The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. |
TM162 |
Bug Buzz |
 |
 |
90 |
100 |
10 |
10 |
The user vibrates to generate a damaging sound wave. This may also lower the target's Sp. Def stat. |
TM168 |
Solar Beam |
 |
 |
120 |
100 |
10 |
-- |
The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
TM171 |
Tera Blast |
 |
 |
80 |
100 |
10 |
-- |
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats. |
TM175 |
Toxic |
 |
 |
-- |
90 |
10 |
-- |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM182 |
Bug Bite |
 |
 |
60 |
100 |
20 |
-- |
The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect. |
TM185 |
Lunge |
 |
 |
80 |
100 |
15 |
-- |
The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat. |
TM205 |
Endeavor |
 |
 |
?? |
100 |
5 |
-- |
The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
TM219 |
Skitter Smack |
 |
 |
70 |
90 |
10 |
-- |
The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat. |
TM228 |
Psychic Noise |
 |
 |
75 |
100 |
10 |
100 |
The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items. |