| X & Y Level Up |
|
| — |
Scratch |
 |
 |
40 |
100 |
35 |
-- |
| Hard, pointed, and sharp claws rake the target to inflict damage. |
| — |
Harden |
 |
 |
-- |
-- |
30 |
-- |
| The user stiffens all the muscles in its body to raise its Defense stat. |
| 5 |
Leech Life |
 |
 |
20 |
100 |
15 |
-- |
| The user drains the target's blood. The user's HP is restored by half the damage taken by the target. |
| 9 |
Sand Attack |
 |
 |
-- |
100 |
15 |
-- |
| Sand is hurled in the target's face, reducing its accuracy. |
| 14 |
Fury Swipes |
 |
 |
18 |
80 |
15 |
-- |
| The target is raked with sharp claws or scythes for two to five times in quick succession. |
| 19 |
Mind Reader |
 |
 |
-- |
-- |
5 |
-- |
| The user senses the target's movements with its mind to ensure its next attack does not miss the target. |
| 25 |
Spite |
 |
 |
-- |
100 |
10 |
-- |
| The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| 31 |
Confuse Ray |
 |
 |
-- |
100 |
10 |
-- |
| The target is exposed to a sinister ray that triggers confusion. |
| 38 |
Shadow Sneak |
 |
 |
40 |
100 |
30 |
-- |
| The user extends its shadow and attacks the target from behind. This move always goes first. |
| 43 |
Grudge |
 |
 |
-- |
-- |
5 |
-- |
| If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out. |
| 47 |
Phantom Force |
 |
 |
90 |
100 |
10 |
-- |
| The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. |
| 50 |
Heal Block |
 |
 |
-- |
100 |
15 |
-- |
| For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP. |
| 59 |
Shadow Ball |
 |
 |
80 |
100 |
15 |
20 |
| The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. |
| ΩRαS Level Up |
|
| — |
Scratch |
 |
 |
40 |
100 |
35 |
-- |
| Hard, pointed, and sharp claws rake the target to inflict damage. |
| — |
Harden |
 |
 |
-- |
-- |
30 |
-- |
| The user stiffens all the muscles in its body to raise its Defense stat. |
| 5 |
Leech Life |
 |
 |
20 |
100 |
15 |
-- |
| The user drains the target's blood. The user's HP is restored by half the damage taken by the target. |
| 9 |
Sand Attack |
 |
 |
-- |
100 |
15 |
-- |
| Sand is hurled in the target's face, reducing its accuracy. |
| 13 |
Fury Swipes |
 |
 |
18 |
80 |
15 |
-- |
| The target is raked with sharp claws or scythes for two to five times in quick succession. |
| 17 |
Spite |
 |
 |
-- |
100 |
10 |
-- |
| The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| 21 |
Shadow Sneak |
 |
 |
40 |
100 |
30 |
-- |
| The user extends its shadow and attacks the target from behind. This move always goes first. |
| 25 |
Mind Reader |
 |
 |
-- |
-- |
5 |
-- |
| The user senses the target's movements with its mind to ensure its next attack does not miss the target. |
| 29 |
Confuse Ray |
 |
 |
-- |
100 |
10 |
-- |
| The target is exposed to a sinister ray that triggers confusion. |
| 33 |
Shadow Ball |
 |
 |
80 |
100 |
15 |
20 |
| The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. |
| 37 |
Grudge |
 |
 |
-- |
-- |
5 |
-- |
| If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out. |
| 41 |
Heal Block |
 |
 |
-- |
100 |
15 |
-- |
| For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP. |
| 45 |
Phantom Force |
 |
 |
90 |
100 |
10 |
-- |
| The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. |
| TM & HM Attacks |
|
| TM01 |
Hone Claws |
 |
 |
-- |
-- |
15 |
-- |
| The user sharpens its claws to boost its Attack stat and accuracy. |
| TM06 |
Toxic |
 |
 |
-- |
90 |
10 |
-- |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM10 |
Hidden Power |
 |
 |
60 |
100 |
15 |
-- |
| A unique attack that varies in type depending on the Pokémon using it. |
| TM11 |
Sunny Day |
 |
 |
-- |
-- |
5 |
-- |
| The user intensifies the sun for five turns, powering up Fire-type moves. |
| TM15 |
Hyper Beam |
 |
 |
150 |
90 |
5 |
-- |
| The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM17 |
Protect |
 |
 |
-- |
-- |
10 |
-- |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM21 |
Frustration |
 |
 |
?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM22 |
Solar Beam |
 |
 |
120 |
100 |
10 |
-- |
| A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
| TM27 |
Return |
 |
 |
?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM28 |
Dig |
 |
 |
80 |
100 |
10 |
-- |
| The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
| TM30 |
Shadow Ball |
 |
 |
80 |
100 |
15 |
20 |
| The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. |
| TM32 |
Double Team |
 |
 |
-- |
-- |
15 |
-- |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM37 |
Sandstorm |
 |
 |
-- |
-- |
10 |
-- |
| A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. |
| TM40 |
Aerial Ace |
 |
 |
60 |
-- |
20 |
-- |
| The user confounds the target with speed, then slashes. The attack lands without fail. |
| TM42 |
Facade |
 |
 |
70 |
100 |
20 |
-- |
| An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
| TM44 |
Rest |
 |
 |
-- |
-- |
10 |
-- |
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM46 |
Thief |
 |
 |
60 |
100 |
25 |
-- |
| The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
| TM48 |
Round |
 |
 |
60 |
100 |
15 |
-- |
| The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM54 |
False Swipe |
 |
 |
40 |
100 |
40 |
-- |
| A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
| TM61 |
Will-O-Wisp |
 |
 |
-- |
85 |
15 |
-- |
| The user shoots a sinister, bluish-white flame at the target to inflict a burn. |
| TM65 |
Shadow Claw |
 |
 |
70 |
100 |
15 |
-- |
| The user slashes with a sharp claw made from shadows. Critical hits land more easily. |
| TM68 |
Giga Impact |
 |
 |
150 |
90 |
5 |
-- |
| The user charges at the target using every bit of its power. The user must rest on the next turn. |
| TM70 |
Flash |
 |
 |
-- |
100 |
20 |
-- |
| The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. |
| TM76 |
Struggle Bug |
 |
 |
50 |
100 |
20 |
100 |
| While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. |
| TM81 |
X-Scissor |
 |
 |
80 |
100 |
15 |
-- |
| The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
| TM85 |
Dream Eater |
 |
 |
100 |
100 |
15 |
-- |
| The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP. |
| TM87 |
Swagger |
 |
 |
-- |
90 |
15 |
-- |
| The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
| TM88 |
Sleep Talk |
 |
 |
-- |
-- |
10 |
-- |
| While it is asleep, the user randomly uses one of the moves it knows. |
| TM90 |
Substitute |
 |
 |
-- |
-- |
10 |
-- |
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM94 (ORAS) |
Secret Power |
 |
 |
70 |
100 |
20 |
30 |
| The user attacks the target with a secret power. Its added effects vary depending on the user's environment. |
| TM100 |
Confide |
 |
 |
-- |
-- |
20 |
100 |
| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
| HM01 |
Cut |
 |
 |
50 |
95 |
30 |
-- |
| The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| Egg Moves (Details) |
| Bug Bite |
 |
 |
60 |
100 |
20 |
-- |
Details |
| The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. |
| Bug Buzz |
 |
 |
90 |
100 |
10 |
10 |
Details |
| The user vibrates its wings to generate a damaging sound wave. It may also lower the target's Sp. Def stat. |
| Endure |
 |
 |
-- |
-- |
10 |
-- |
Details |
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| Feint Attack |
 |
 |
60 |
-- |
20 |
-- |
Details |
| The user approaches the target disarmingly, then throws a sucker punch. It hits without fail. |
| Final Gambit |
 |
 |
?? |
100 |
5 |
-- |
Details |
| The user risks everything to attack its target. The user faints but does damage equal to the user's HP. |
| Gust |
 |
 |
40 |
100 |
35 |
-- |
Details |
| A gust of wind is whipped up by wings and launched at the target to inflict damage. |
| Night Slash |
 |
 |
70 |
100 |
15 |
-- |
Details |
| The user slashes the target the instant an opportunity arises. Critical hits land more easily. |
| Silver Wind |
 |
 |
60 |
100 |
5 |
10 |
Details |
| The target is attacked with powdery scales blown by wind. It may also raise all the user's stats. |
| Transfer Only Moves (Details) |
|
| Telekinesis |
 |
 |
-- |
-- |
15 |
-- |
Gen V TM19 |
| The user makes the target float with its psychic power. The target is easier to hit for three turns. |
| Natural Gift |
 |
 |
?? |
100 |
15 |
-- |
Gen IV TM83 |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| Fury Cutter |
 |
 |
40 |
95 |
20 |
-- |
Move Tutor - PtHGSS |
| The target is slashed with scythes or claws. Its power increases if it hits in succession. |
| Sucker Punch |
 |
 |
80 |
100 |
5 |
-- |
Move Tutor - PtHGSS |
| This move enables the user to attack first. It fails if the target is not readying an attack, however. |
| Mud-slap |
 |
 |
20 |
100 |
10 |
100 |
Move Tutor - PtHGSS |
| The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| String Shot |
 |
 |
-- |
95 |
40 |
-- |
Move Tutor - HGSS |
| The targets are bound with silk blown from the user's mouth. This silk reduces the targets' Speed stat. |
| Double-edge |
 |
 |
120 |
100 |
15 |
-- |
Move Tutor - FRLG |
| A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. |
| Mimic |
 |
 |
-- |
-- |
10 |
-- |
Move Tutor - FRLG |
| The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. |
| Mud-slap |
 |
 |
20 |
100 |
10 |
100 |
Move Tutor - Emerald |
| The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| Fury Cutter |
 |
 |
40 |
95 |
20 |
-- |
Move Tutor - Emerald |
| The target is slashed with scythes or claws. Its power increases if it hits in succession. |
| Nightmare |
 |
 |
-- |
100 |
15 |
-- |
Move Tutor - XD |
| A sleeping target sees a nightmare that inflicts some damage every turn. |