#072 Tentacool
General Location Attacks Stats
Gen IX Dex Gen VIII Dex Gen VII Dex
Let's Go Dex
Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

Picture
GameBoy Game Boy Color
Name Other Names No. Type
Tentacool
Japan: Menokurage
メノクラゲ
French: Tentacool
German: Tentacha
Korean: 왕눈해
#072
Classification Height Weight Capture Rate
Jellyfish Pokémon 2'11"
0.9m
100.3lbs
45.5kg
190
Experience Growth Effort Values Earned
1,250,000 Points
Slow
40 Hit Points
40 Attack
35 Defense
100 Special
70 Speed
Damage Taken
*1 *0.5 *0.5 *2 *1 *0.5 *0.5 *0.5 *2 *1 *2 *2 *1 *1 *1
Evolutionary Chain
Locations - In-Depth Details
Red Route 12, Route 13, Route 17, Route 18, Route 19, Route 20, Route 21, Pallet Town, Viridian CityDetails
Green (Jp.)Blue (Intl.) Route 12, Route 13, Route 17, Route 18, Route 19, Route 20, Route 21, Pallet Town, Viridian CityDetails
Blue (Jp.) Route 12, Route 13, Route 17, Route 18, Route 19, Route 20, Route 21, Pallet Town, Viridian CityDetails
Yellow Route 11, Route 13, Route 17, Route 18, Route 19, Route 20, Route 21, Pallet Town, Vermilion City, Cinnabar Island, Seafoam IslandsDetails

Generation I Level Up
LevelAttack NameTypeAtt.Acc.PPEffect %
Acid 40 100 30 33
A POISON-type attack. Has a one-in-three chance of lowering the target's DEFENSE.
7 Supersonic -- 55 20 --
A special NORMAL-type technique. Supersonic sound waves are used to confuse the target.
13 Wrap 15 85 20 --
Traps and squeezes the target over two to five turns. The target cannot move while under attack.
18 Poison Sting 15 100 35 --
A POISON-type attack. Has a one-in- five chance of leaving the target with the lingering effects of poison.
22 Water Gun 40 100 25 --
A WATER-type attack. Stronger than BUBBLE. Many WATER-type Pokémon learn this move.
27 Constrict 10 100 35 10
A NORMAL-type attack. Has a one-in-three chance of reducing the target's SPEED.
33 Barrier -- 100 30 --
Instantly forms a barrier between the user and the opponent. DEFENSE is sharply increased.
40 Screech -- 85 40 --
A move that makes a horrible noise. It sharply reduces the target's DEFENSE.
48 Hydro Pump 120 80 5 --
The strongest WATER-type attack. However, while it is powerful, it may miss the target.
TM & HM Attacks
TM/HM #Attack NameTypeAtt.Acc.PPEffect %
TM03 Swords Dance -- 100 30 --
A special move that greatly boosts the user's ATTACK power. Can normally be used up to three times.
TM06 Toxic -- 85 10 --
A technique that badly poisons the target. The amount of damage from the poison increases every turn.
TM09 Take Down 90 85 20 --
A charging attack. One quarter of the damage it inflicts comes back to hurt the attacker.
TM10 Double-Edge 100 100 15 --
A charging tackle attack. One quarter of the damage it inflicts comes back to hurt the attacker.
TM11 Bubble Beam 65 100 20 33
A WATER-type attack. Has a one-in-three chance of reducing the target's SPEED.
TM12 Water Gun 40 100 25 --
A WATER-type attack. Stronger than BUBBLE. Many WATER-type Pokémon learn this move.
TM13 Ice Beam 95 100 10 10
An ICE-type attack. Has a one-in-ten chance of freezing the target solid.
TM14 Blizzard 120 90 5 10
The strongest ICE-type attack. Has a one-in-ten chance of freezing the target solid.
TM20 Rage 20 100 20 --
A non-stop attack move. The user's ATTACK power increases every time it sustains damage.
TM21 Mega Drain 40 100 10 --
A GRASS-type attack. It adds half the HP it drained from the target to the attacker's HP.
TM31 Mimic -- 100 10 --
A move for learning one of the opponent's moves, for use during that battle only.
TM32 Double Team -- 100 15 --
Creates illusionary copies of the user. The copies disorient the enemy, reducing its accuracy.
TM33 Reflect -- 100 20 --
Reduces damage from physical attacks by about half. A special PSYCHIC-type technique.
TM34 Bide -- 100 10 --
The user waits for several turns. At the end, it returns double the damage it received.
TM40 Skull Bash 100 100 15 --
In the first turn, the attacker tucks in its head. The next turn, it head-butts at full steam.
TM44 Rest -- 100 10 --
The user takes a nap to fully restore its HP and recover from any status abnormalities.
TM50 Substitute -- 100 10 --
Uses 1/4 of the user's maximum HP to create a substitute that takes the opponent's attacks.
HM01 Cut 50 95 30 --
A NORMAL-type attack. Also used for cutting small bushes to open new paths.
HM03 Surf 95 100 15 --
A WATER-type attack. The power of this technique is strong and highly accurate.


Stats
  HP Attack Defense Special Speed
Base Stats - Total: 285 40 40 35 100 70
Max Stats Lv. 50 100 - 146 45 - 91 40 - 86 105 - 151 75 - 121
Lv. 100 190 - 283 85 - 178 75 - 168 205 - 298 145 - 238

<--- #071
Victreebel
#073
Tentacruel
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