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General | Location | Attacks | Stats |
Gen IX Dex | Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
Picture | |||
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Experience Growth | Effort Values Earned |
1,250,000 Points Slow |
40 Hit Points 40 Attack 35 Defense 100 Special 70 Speed |
Damage Taken | |||||||||||||||||
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*1 | *0.5 | *0.5 | *2 | *1 | *0.5 | *0.5 | *0.5 | *2 | *1 | *2 | *2 | *1 | *1 | *1 |
Evolutionary Chain | |||
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Locations - In-Depth Details | |||
Red | Route 12, Route 13, Route 17, Route 18, Route 19, Route 20, Route 21, Pallet Town, Viridian City | Details | |
Green (Jp.) | Blue (Intl.) | Route 12, Route 13, Route 17, Route 18, Route 19, Route 20, Route 21, Pallet Town, Viridian City | Details |
Blue (Jp.) | Route 12, Route 13, Route 17, Route 18, Route 19, Route 20, Route 21, Pallet Town, Viridian City | Details | |
Yellow | Route 11, Route 13, Route 17, Route 18, Route 19, Route 20, Route 21, Pallet Town, Vermilion City, Cinnabar Island, Seafoam Islands | Details |
Generation I Level Up | |||||||||
Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
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— | Acid | ![]() |
40 | 100 | 30 | 33 | |||
A POISON-type attack. Has a one-in-three chance of lowering the target's DEFENSE. | |||||||||
7 | Supersonic | ![]() |
-- | 55 | 20 | -- | |||
A special NORMAL-type technique. Supersonic sound waves are used to confuse the target. | |||||||||
13 | Wrap | ![]() |
15 | 85 | 20 | -- | |||
Traps and squeezes the target over two to five turns. The target cannot move while under attack. | |||||||||
18 | Poison Sting | ![]() |
15 | 100 | 35 | -- | |||
A POISON-type attack. Has a one-in- five chance of leaving the target with the lingering effects of poison. | |||||||||
22 | Water Gun | ![]() |
40 | 100 | 25 | -- | |||
A WATER-type attack. Stronger than BUBBLE. Many WATER-type Pokémon learn this move. | |||||||||
27 | Constrict | ![]() |
10 | 100 | 35 | 10 | |||
A NORMAL-type attack. Has a one-in-three chance of reducing the target's SPEED. | |||||||||
33 | Barrier | ![]() |
-- | 100 | 30 | -- | |||
Instantly forms a barrier between the user and the opponent. DEFENSE is sharply increased. | |||||||||
40 | Screech | ![]() |
-- | 85 | 40 | -- | |||
A move that makes a horrible noise. It sharply reduces the target's DEFENSE. | |||||||||
48 | Hydro Pump | ![]() |
120 | 80 | 5 | -- | |||
The strongest WATER-type attack. However, while it is powerful, it may miss the target. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
---|---|---|---|---|---|---|---|---|---|
TM03 | Swords Dance | ![]() |
-- | 100 | 30 | -- | |||
A special move that greatly boosts the user's ATTACK power. Can normally be used up to three times. | |||||||||
TM06 | Toxic | ![]() |
-- | 85 | 10 | -- | |||
A technique that badly poisons the target. The amount of damage from the poison increases every turn. | |||||||||
TM09 | Take Down | ![]() |
90 | 85 | 20 | -- | |||
A charging attack. One quarter of the damage it inflicts comes back to hurt the attacker. | |||||||||
TM10 | Double-Edge | ![]() |
100 | 100 | 15 | -- | |||
A charging tackle attack. One quarter of the damage it inflicts comes back to hurt the attacker. | |||||||||
TM11 | Bubble Beam | ![]() |
65 | 100 | 20 | 33 | |||
A WATER-type attack. Has a one-in-three chance of reducing the target's SPEED. | |||||||||
TM12 | Water Gun | ![]() |
40 | 100 | 25 | -- | |||
A WATER-type attack. Stronger than BUBBLE. Many WATER-type Pokémon learn this move. | |||||||||
TM13 | Ice Beam | ![]() |
95 | 100 | 10 | 10 | |||
An ICE-type attack. Has a one-in-ten chance of freezing the target solid. | |||||||||
TM14 | Blizzard | ![]() |
120 | 90 | 5 | 10 | |||
The strongest ICE-type attack. Has a one-in-ten chance of freezing the target solid. | |||||||||
TM20 | Rage | ![]() |
20 | 100 | 20 | -- | |||
A non-stop attack move. The user's ATTACK power increases every time it sustains damage. | |||||||||
TM21 | Mega Drain | ![]() |
40 | 100 | 10 | -- | |||
A GRASS-type attack. It adds half the HP it drained from the target to the attacker's HP. | |||||||||
TM31 | Mimic | ![]() |
-- | 100 | 10 | -- | |||
A move for learning one of the opponent's moves, for use during that battle only. | |||||||||
TM32 | Double Team | ![]() |
-- | 100 | 15 | -- | |||
Creates illusionary copies of the user. The copies disorient the enemy, reducing its accuracy. | |||||||||
TM33 | Reflect | ![]() |
-- | 100 | 20 | -- | |||
Reduces damage from physical attacks by about half. A special PSYCHIC-type technique. | |||||||||
TM34 | Bide | ![]() |
-- | 100 | 10 | -- | |||
The user waits for several turns. At the end, it returns double the damage it received. | |||||||||
TM40 | Skull Bash | ![]() |
100 | 100 | 15 | -- | |||
In the first turn, the attacker tucks in its head. The next turn, it head-butts at full steam. | |||||||||
TM44 | Rest | ![]() |
-- | 100 | 10 | -- | |||
The user takes a nap to fully restore its HP and recover from any status abnormalities. | |||||||||
TM50 | Substitute | ![]() |
-- | 100 | 10 | -- | |||
Uses 1/4 of the user's maximum HP to create a substitute that takes the opponent's attacks. | |||||||||
HM01 | Cut | ![]() |
50 | 95 | 30 | -- | |||
A NORMAL-type attack. Also used for cutting small bushes to open new paths. | |||||||||
HM03 | Surf | ![]() |
95 | 100 | 15 | -- | |||
A WATER-type attack. The power of this technique is strong and highly accurate. |
Stats | |||||||
HP | Attack | Defense | Special | Speed | |||
Base Stats - Total: 285 | 40 | 40 | 35 | 100 | 70 | ||
Max Stats | Lv. 50 | 100 - 146 | 45 - 91 | 40 - 86 | 105 - 151 | 75 - 121 | |
Lv. 100 | 190 - 283 | 85 - 178 | 75 - 168 | 205 - 298 | 145 - 238 |
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