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General | Location | Attacks | Stats | Egg Moves | SpinOff Dex |
Gen IX Dex | Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
Images | ||||
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Name | Other Names | No. | Gender Ratio | Type | ||||||||||||||||||
Tentacool |
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Abilities: Clear Body - Liquid Ooze - Rain Dish (Hidden Ability) | ||||||||||||||||||||||
Clear Body: Opponents’ moves which lower this Pokémon’s ability values have no effect. However this Pokémon may lower its own stats with its own moves. Liquid Ooze: When the opponent absorbs Hit Points from this Pokémon, the opponent instead loses Hit Points. Hidden Ability (Available): Rain Dish: If Heavy Rain weather is in effect, recovers 1/16th max Hit Points at the end of the turn. |
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Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||||||||||||
Jellyfish Pokémon | 2’11” 0.9m |
100.3lbs 45.5kg |
190 | 5,120 | ||||||||||||||||||
Experience Growth | Base Happiness | Effort Values Earned | Flee Flag | Entree Forest Level | ||||||||||||||||||
1,250,000 Points Slow |
70 | 1 Sp. Defense Point(s) |
44 | Level 10 |
Damage Taken | ||||||||||||||||
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*1 | *0.5 | *0.5 | *2 | *1 | *0.5 | *0.5 | *0.5 | *2 | *1 | *2 | *0.5 | *1 | *1 | *1 | *1 | *0.5 |
Wild Hold Item | Egg Groups | ||
![]() Poison Barb - 5% |
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Evolutionary Chain | |||
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Locations | ||
Black | None. PokéTransfer or Dream World | |
White | None. PokéTransfer or Dream World | |
Black 2 | Trade Required | |
White 2 | Trade Required | |
Dream World | Sparkling Sea - Over 5,000 Dream Points | Details |
Trainer Locations | Details |
Flavor Text | ||
Black | Because its body is almost entirely composed of water, it shrivels up if it is washed ashore. | |
White | ||
Black 2 | ||
White 2 |
Black/White/Black 2/White 2 Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Poison Sting | ![]() |
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15 | 100 | 35 | 30 | ||
The user stabs the target with a poisonous stinger. This may also poison the target. | |||||||||
5 | Supersonic | ![]() |
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-- | 55 | 20 | -- | ||
The user generates odd sound waves from its body. It may confuse the target. | |||||||||
8 | Constrict | ![]() |
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10 | 100 | 35 | -- | ||
The target is attacked with long, creeping tentacles or vines. It may also lower the target's Speed stat. | |||||||||
12 | Acid | ![]() |
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40 | 100 | 30 | -- | ||
The opposing team is attacked with a spray of harsh acid. The acid may also lower the targets' Sp. Def stats. | |||||||||
15 | Toxic Spikes | ![]() |
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-- | -- | 20 | -- | ||
The user lays a trap of poison spikes at the opponent's feet. They poison opponents that switch into battle. | |||||||||
19 | Bubblebeam | ![]() |
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65 | 100 | 20 | -- | ||
A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats. | |||||||||
22 | Wrap | ![]() |
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15 | 90 | 20 | 100 | ||
A long body or vines are used to wrap and squeeze the target for four to five turns. | |||||||||
26 | Acid Spray | ![]() |
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40 | 100 | 20 | -- | ||
The user spits fluid that works to melt the target. This harshly reduces the target's Sp. Def stat. | |||||||||
29 | Barrier | ![]() |
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-- | -- | 30 | -- | ||
The user throws up a sturdy wall that sharply raises its Defense stat. | |||||||||
33 | Water Pulse | ![]() |
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60 | 100 | 20 | 20 | ||
The user attacks the target with a pulsing blast of water. It may also confuse the target. | |||||||||
36 | Poison Jab | ![]() |
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80 | 100 | 20 | 30 | ||
The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. | |||||||||
40 | Screech | ![]() |
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-- | 85 | 40 | -- | ||
An earsplitting screech harshly reduces the target's Defense stat. | |||||||||
43 | Hex | ![]() |
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50 | 100 | 10 | -- | ||
This relentless attack does massive damage to a target affected by status problems. | |||||||||
47 | Hydro Pump | ![]() |
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120 | 80 | 5 | -- | ||
The target is blasted by a huge volume of water launched under great pressure. | |||||||||
50 | Sludge Wave | ![]() |
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95 | 100 | 10 | 10 | ||
It swamps the area around the user with a giant sludge wave. It may also poison those hit. | |||||||||
54 | Wring Out | ![]() |
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?? | 100 | 5 | -- | ||
The user powerfully wrings the target. The more HP the target has, the greater this attack's power. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM06 | Toxic | ![]() |
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-- | 90 | 10 | -- | ||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM07 | Hail | ![]() |
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-- | -- | 10 | -- | ||
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||||||
TM09 | Venoshock | ![]() |
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65 | 100 | 10 | -- | ||
The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. | |||||||||
TM10 | Hidden Power | ![]() |
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?? | 100 | 15 | -- | ||
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
TM13 | Ice Beam | ![]() |
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95 | 100 | 10 | 10 | ||
The target is struck with an icy-cold beam of energy. It may also freeze the target solid. | |||||||||
TM14 | Blizzard | ![]() |
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120 | 70 | 5 | 10 | ||
A howling blizzard is summoned to strike the opposing team. It may also freeze them solid. | |||||||||
TM17 | Protect | ![]() |
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-- | -- | 10 | -- | ||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | ![]() |
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-- | -- | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||||
TM20 | Safeguard | ![]() |
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-- | -- | 25 | -- | ||
The user creates a protective field that prevents status problems for five turns. | |||||||||
TM21 | Frustration | ![]() |
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?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM27 | Return | ![]() |
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?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM32 | Double Team | ![]() |
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-- | -- | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM34 | Sludge Wave | ![]() |
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95 | 100 | 10 | 10 | ||
It swamps the area around the user with a giant sludge wave. It may also poison those hit. | |||||||||
TM36 | Sludge Bomb | ![]() |
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90 | 100 | 10 | 30 | ||
Unsanitary sludge is hurled at the target. It may also poison the target. | |||||||||
TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |||||||||
TM44 | Rest | ![]() |
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-- | -- | 10 | -- | ||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM45 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM46 | Thief | ![]() |
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40 | 100 | 10 | -- | ||
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. | |||||||||
TM48 | Round | ![]() |
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60 | 100 | 15 | -- | ||
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||||
TM55 | Scald | ![]() |
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80 | 100 | 15 | 30 | ||
The user shoots boiling hot water at its target. It may also leave the target with a burn. | |||||||||
TM66 | Payback | ![]() |
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50 | 100 | 10 | -- | ||
If the user moves after the target, this attack's power will be doubled. | |||||||||
TM75 | Swords Dance | ![]() |
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-- | -- | 30 | -- | ||
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | |||||||||
TM84 | Poison Jab | ![]() |
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80 | 100 | 20 | 30 | ||
The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. | |||||||||
TM87 | Swagger | ![]() |
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-- | 90 | 15 | -- | ||
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | |||||||||
TM90 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
HM01 | Cut | ![]() |
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50 | 95 | 30 | -- | ||
The target is cut with a scythe or a claw. It can also be used to cut down thin trees. | |||||||||
HM03 | Surf | ![]() |
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95 | 100 | 15 | -- | ||
It swamps the area around the user with a giant wave. It can also be used for crossing water. | |||||||||
HM05 | Waterfall | ![]() |
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80 | 100 | 15 | -- | ||
The user charges at the target and may make it flinch. It can also be used to climb a waterfall. | |||||||||
HM06 | Dive | ![]() |
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80 | 100 | 10 | -- | ||
Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Aurora Beam | ![]() |
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65 | 100 | 20 | -- | Details | |
The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat. | ||||||||
Mirror Coat | ![]() |
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?? | 100 | 20 | -- | Details | |
A retaliation move that counters any special attack, inflicting double the damage taken. | ||||||||
Rapid Spin | ![]() |
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20 | 100 | 40 | -- | Details | |
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. | ||||||||
Haze | ![]() |
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-- | -- | 30 | -- | Details | |
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | ||||||||
Confuse Ray | ![]() |
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-- | 100 | 10 | -- | Details | |
The target is exposed to a sinister ray that triggers confusion. | ||||||||
Knock Off | ![]() |
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20 | 100 | 20 | -- | Details | |
The user slaps down the target's held item, preventing that item from being used in the battle. | ||||||||
Acupressure | ![]() |
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-- | -- | 30 | -- | Details | |
The user applies pressure to stress points, sharply boosting one of its stats. | ||||||||
Muddy Water | ![]() |
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95 | 85 | 10 | -- | Details | |
The user attacks by shooting muddy water at the opposing team. It may also lower the targets' accuracy. | ||||||||
Bubble | ![]() |
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20 | 100 | 30 | -- | Details | |
A spray of countless bubbles is jetted at the opposing team. It may also lower the targets' Speed stats. | ||||||||
Aqua Ring | ![]() |
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-- | -- | 20 | -- | Details | |
The user envelops itself in a veil made of water. It regains some HP on every turn. | ||||||||
Tickle | ![]() |
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-- | 100 | 20 | -- | Details | |
The user tickles the target into laughing, reducing its Attack and Defense stats. |
Black 2/White 2 Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Bind | ![]() | ![]() | 15 | 85 | 20 | 100 | ||
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. | ||||||||
Giga Drain | ![]() | ![]() | 75 | 100 | 10 | -- | ||
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | ||||||||
Icy Wind | ![]() | ![]() | 55 | 95 | 15 | -- | ||
The user attacks with a gust of chilled air. It also reduces the targets' Speed stat. | ||||||||
Knock Off | ![]() | ![]() | 20 | 100 | 20 | -- | ||
The user slaps down the target's held item, preventing that item from being used in the battle. | ||||||||
Magic Coat | ![]() | ![]() | -- | -- | 15 | -- | ||
A barrier reflects back to the target moves like Leech Seed and moves that damage status. | ||||||||
Sleep Talk | ![]() | ![]() | -- | -- | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | ||||||||
Snore | ![]() | ![]() | 40 | 100 | 15 | -- | ||
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
Special Moves | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Giga Drain | ![]() | ![]() | 75 | 100 | 10 | -- | ||
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | Dream World |
Gen III & IV Only Moves (Details) | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
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Secret Power | ![]() |
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70 | 100 | 20 | 30 | Gen IV TM43 | ||
The user attacks the target with a secret power. Its added effects vary depending on the user's environment. | |||||||||
Brine | ![]() |
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65 | 100 | 10 | -- | Gen IV TM55 | ||
If the target's HP is down to about half, this attack will hit with double the power. | |||||||||
Endure | ![]() |
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-- | -- | 10 | -- | Gen IV TM58 | ||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
Captivate | ![]() |
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-- | 100 | 20 | -- | Gen IV TM78 | ||
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat. | |||||||||
Natural Gift | ![]() |
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?? | 100 | 15 | -- | Gen IV TM83 | ||
The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
Whirlpool | ![]() |
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35 | 85 | 15 | 100 | Gen IV HM05 HGSS | ||
Traps foes in a violent swirling whirlpool for four to five turns. | |||||||||
Double-edge | ![]() |
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120 | 100 | 15 | -- | Move Tutor - FRLG | ||
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | |||||||||
Mimic | ![]() |
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-- | -- | 10 | -- | Move Tutor - FRLG | ||
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats | 40 | 40 | 35 | 50 | 100 | 70 | |
Max Stats Hindering Nature |
Lv. 50 | 100 - 147 | 40 - 82 | 36 - 78 | 49 - 91 | 94 - 136 | 67 - 109 |
Lv. 100 | 190 - 284 | 76 - 161 | 67 - 152 | 94 - 179 | 184 - 269 | 130 - 215 | |
Max Stats Neutral Nature |
Lv. 50 | 100 - 147 | 45 - 92 | 40 - 87 | 55 - 102 | 105 - 152 | 75 - 122 |
Lv. 100 | 190 - 284 | 85 - 179 | 75 - 169 | 105 - 199 | 205 - 299 | 145 - 239 | |
Max Stats Beneficial Nature |
Lv. 50 | 100 - 147 | 49 - 101 | 44 - 95 | 60 - 112 | 115 - 167 | 82 - 134 |
Lv. 100 | 190 - 284 | 93 - 196 | 82 - 185 | 115 - 218 | 225 - 328 | 159 - 262 |
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