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General | Location | Attacks | Stats |
Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
Picture | |||
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Name | Other Names | No. | Type | ||||||||
Krabby |
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#098 | ![]() |
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Classification | Height | Weight | Capture Rate | ||||||||
River Crab Pokémon | 1'04" 0.4m |
14.3lbs 6.5kg | 225 |
Experience Growth | Effort Values Earned |
1,000,000 Points Medium Fast |
30 Hit Points 105 Attack 90 Defense 25 Special 50 Speed |
Damage Taken | |||||||||||||||||
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*1 | *0.5 | *0.5 | *2 | *2 | *0.5 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 |
Evolutionary Chain | |||
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Locations - In-Depth Details | |||
Red | Route 6, Route 11, Route 12, Route 13, Route 17, Route 18, Route 24, Route 25, Cerulean City, Vermilion City, Fuchsia City, Safari Zone | Details | |
Green (Jp.) | Blue (Intl.) | Route 6, Route 11, Route 12, Route 13, Route 17, Route 18, Route 24, Route 25, Cerulean City, Vermilion City, Fuchsia City, Cerulean Cave, Safari Zone, Seafoam Islands | Details |
Blue (Jp.) | Route 6, Route 11, Route 12, Route 13, Route 17, Route 18, Route 24, Route 25, Cerulean City, Vermilion City, Fuchsia City, Safari Zone, Seafoam Islands | Details | |
Yellow | Route 10, Route 25, Seafoam Islands | Details |
Generation I Level Up | |||||||||
Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
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— | Bubble | ![]() |
20 | 100 | 30 | 30 | |||
A WATER-type attack. Has a one-in-three chance of reducing the target's SPEED. | |||||||||
— | Leer | ![]() |
-- | 100 | 30 | -- | |||
A technique that lowers the target's DEFENSE. Useful against tough, armored Pokémon. | |||||||||
20 | Vice Grip | ![]() |
55 | 100 | 30 | -- | |||
A NORMAL-type attack used only by Pokémon with pincers. The target is gripped and injured. | |||||||||
25 | Guillotine | ![]() |
?? | 30 | 5 | -- | |||
A single-hit knockout attack. Learned only by Pokémon that have large pincers. | |||||||||
30 | Stomp | ![]() |
65 | 100 | 20 | 33 | |||
A NORMAL-type attack. Has a one-in-three chance of making the target flinch if it connects. | |||||||||
35 | Crabhammer | ![]() |
90 | 85 | 10 | -- | |||
A move that is used only by Pokémon with pincers. Likely to get a critical hit. | |||||||||
40 | Harden | ![]() |
-- | 100 | 30 | -- | |||
Raises the user's DEFENSE. Useful when battling physically strong Pokémon. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
---|---|---|---|---|---|---|---|---|---|
TM03 | Swords Dance | ![]() |
-- | 100 | 30 | -- | |||
A special move that greatly boosts the user's ATTACK power. Can normally be used up to three times. | |||||||||
TM06 | Toxic | ![]() |
-- | 85 | 10 | -- | |||
A technique that badly poisons the target. The amount of damage from the poison increases every turn. | |||||||||
TM08 | Body Slam | ![]() |
85 | 100 | 15 | 33 | |||
A NORMAL-type attack. Has a one-in-three chance of paralyzing the target if it connects. | |||||||||
TM09 | Take Down | ![]() |
90 | 85 | 20 | -- | |||
A charging attack. One quarter of the damage it inflicts comes back to hurt the attacker. | |||||||||
TM10 | Double-Edge | ![]() |
100 | 100 | 15 | -- | |||
A charging tackle attack. One quarter of the damage it inflicts comes back to hurt the attacker. | |||||||||
TM11 | Bubble Beam | ![]() |
65 | 100 | 20 | 33 | |||
A WATER-type attack. Has a one-in-three chance of reducing the target's SPEED. | |||||||||
TM12 | Water Gun | ![]() |
40 | 100 | 25 | -- | |||
A WATER-type attack. Stronger than BUBBLE. Many WATER-type Pokémon learn this move. | |||||||||
TM13 | Ice Beam | ![]() |
95 | 100 | 10 | 10 | |||
An ICE-type attack. Has a one-in-ten chance of freezing the target solid. | |||||||||
TM14 | Blizzard | ![]() |
120 | 90 | 5 | 10 | |||
The strongest ICE-type attack. Has a one-in-ten chance of freezing the target solid. | |||||||||
TM20 | Rage | ![]() |
20 | 100 | 20 | -- | |||
A non-stop attack move. The user's ATTACK power increases every time it sustains damage. | |||||||||
TM31 | Mimic | ![]() |
-- | 100 | 10 | -- | |||
A move for learning one of the opponent's moves, for use during that battle only. | |||||||||
TM32 | Double Team | ![]() |
-- | 100 | 15 | -- | |||
Creates illusionary copies of the user. The copies disorient the enemy, reducing its accuracy. | |||||||||
TM34 | Bide | ![]() |
-- | 100 | 10 | -- | |||
The user waits for several turns. At the end, it returns double the damage it received. | |||||||||
TM40 | Skull Bash | ![]() |
100 | 100 | 15 | -- | |||
In the first turn, the attacker tucks in its head. The next turn, it head-butts at full steam. | |||||||||
TM44 | Rest | ![]() |
-- | 100 | 10 | -- | |||
The user takes a nap to fully restore its HP and recover from any status abnormalities. | |||||||||
TM50 | Substitute | ![]() |
-- | 100 | 10 | -- | |||
Uses 1/4 of the user's maximum HP to create a substitute that takes the opponent's attacks. | |||||||||
HM01 | Cut | ![]() |
50 | 95 | 30 | -- | |||
A NORMAL-type attack. Also used for cutting small bushes to open new paths. | |||||||||
HM03 | Surf | ![]() |
95 | 100 | 15 | -- | |||
A WATER-type attack. The power of this technique is strong and highly accurate. | |||||||||
HM04 | Strength | ![]() |
80 | 100 | 15 | -- | |||
A very powerful NORMAL-type attack. Also used for moving obstacles like boulders. |
Stats | |||||||
HP | Attack | Defense | Special | Speed | |||
Base Stats - Total: 300 | 30 | 105 | 90 | 25 | 50 | ||
Max Stats | Lv. 50 | 90 - 136 | 110 - 156 | 95 - 141 | 30 - 76 | 55 - 101 | |
Lv. 100 | 170 - 263 | 215 - 308 | 185 - 278 | 55 - 148 | 105 - 198 |
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