Ability |
 |
Anticipation |
If the Pokémon from the opposing team are within a certain distance of this Pokémon, its movement speed increases for a short time. This ability goes on cooldown after it's triggered
Eevee only |
 |
Quick Feet |
A jolt counter is applied to opposing Pokémon hit by this Pokémon's boosted attacks, moves, or Unite move. When the Pokémon is moving toward an opposing Pokémon that has a jolt counter, its movement speed is increased. A special boosted attack can be used on opposing Pokémon that have 5 jolt counters, striking them with lightning and dealing damage. Also, Jolteon cannot be paralyzed.
Jolteon only |
Attacks |
| Pic | Name | Category | Style | L15 Base Damage | Cooldown |
Basic |
 |
Basic Attack |
|
Special |
116 (Std)
|
|
Becomes a boosted attack with every third attack, dealing increased damage
Eevee |
 |
Basic Attack |
|
Special |
116 (Std) 748 1458 (Jolt) (Boosted) |
|
| Becomes a boosted attack with every third attack, dswiftly apporaching opposing Pokémon, dealing damage, and applying 1 jolt counter |
Special 1 |
 |
Swift |
Ranged |
Special |
1760 |
6 |
Has the user shoot star-shaped rays, dealing damage to opposing Pokémon it hits.
Upgrade at Level 4: Upgrades to 1 of the following moves |
 |
Pin Missile |
Melee |
Special |
720 per hit 2160 total |
7 |
Has the user shoot out its electrified fur, dealing damage and applying 3 jolt to opposing Pokémon it hits, leaving them paralyzed for a short time
Upgrade at Level 10: Further decreases the movement speed and basic attack speed of opposing Pokémon that are left paralyzed |
Special 2 |
 |
Quick Attack |
Dash |
Special |
800 |
7 |
Has the user move quickly in the designated direction, dealing damage to opposing Pokémon it makes contact with along the way. The next basic attack becomes a boosted attack
Upgrade at Level 6: Upgrades to 1 of the following moves |
 |
Volt Switch |
Dash |
Special |
924 |
7.5 |
Has the user move quickly toward designated opposing Pokémon, dealing damage and applying 1 jolt counter to opposing Pokémon it makes contact with along the way. If this mvoe hits, the next basic attack becomes a boosted attack, and the user can perform a follow-up attack. This follow-up attack has the user move quickly in the designated direction, dealing damage and applying 1 jolt counter to opposing Pokémon it makes contact with along the way. If this follow-up attack hits, the next basic attack becomes a boosted attack.
Upgrade at Level 12: Reduces this move's cooldown |
Unite |
 |
Plasma Quintupulse |
Melee, Dash |
Special |
530 per hit 780 final hit |
|
Has the user envelop itself in electricity and unleash a flurry of thundering dashes, dealing damagr to opposing Pokémon in the area of effect in front of itself, leaving them paralyzed. The user unleashes a total of 5 dashes. The first 4 dashes each deal damage and apply 1 jolt counter to opposing Pokémon they hit. The 5th dash deals damage. If the 5th dash hits opposing Pokémon that have 5 jolt counters, the user will strike them with lightning, dealing additional damage.
Activates at Level 8 |