Pokkén Tournament DX Pokkén Tournament
This entry is for the Wii U version, Pokkén Tournament. For Pokkén Tournament DX, click here.


Chandelure

Style: Power
Hit Points: 510

Notes
In High-Stance in Duel Phase, Chandelure will levitate slightly to avoid grounded attacks. In Low Stance in Duel Phase, Chandelure will avoid high attacks.

Costumes:

Synergy Burst Form:

Move List

  • Burst Attack

    Name Move Type Useable Phase Button Combination Additional Notes Damage
    Final Flicker Normal All L + R during Synergy Burst Counter attack pierce. Reduces opponent's recoverable HP. Inflicts two negative statuses on the opponent. 220

    Pokémon Moves

    Name Move Type Useable Phase Button Combination Additional Notes Damage
    Special effect Damageless All - All Pokémon moves will pierce counter attacks. 0
    Will-O-Wisp Normal All A Passes through opponent's Ranged attacks. Decreases opponent's Attack 60
    Will-O-Wisp: Charge Normal All Hold A Passes through opponent's Ranged attacks. Decreases opponent's Attack 60
    Smog Counter All Forward + A Causes Defense Decrease. Explodes if Smoke is wiped out. Thrusts away opponent. 60
    Flame Burst Normal All Backward +A Reduces opponent's Synergy Gauge. Effective against airborne Pokémon 72
    Flame Burst: Charge Normal All Backward + Hold A Reduces opponent's Synergy Gauge. Stops opponent. 103
    Incinerate Normal All Midair A Change trajectory by pressing D-Pad forward and backward. Can transition into midair attacks. Reduces opponent's Support Gauge 80
    Minimize Normal All Charge and then release A Avoids enemy attack. Can be cancelled with a Pokémon move, R or B 0
    Overheat Normal Duel Up + A Resists hit stun. Causes two negative statuses on self. 180
    Overheat: Positive Status Normal Duel Up + A during Positive Status Resist hit stun. Removes positive status 216
    Overheat: Negative Status Normal Duel Up + A during Negative Status Resist hit stun. 64
    Hex Grab Duel Down + A Reduces opponent's recoverable HP. Does more damage if opponent has negative status. 80

    Standard Moves

    Name Move Type Useable Phase Button Combination Additional Notes Damage
    Grab Attack Grab All Y + B Causes decrease of opponent's Defense. Overcomes blocks 60
    Counter Attack Counter All X + A Can be cancelled with D-Pad + R 100
    Counter Attack: Charge Counter All X + Hold A Counter attack pierce 130
    Pendulum Motion Damageless All Midair R Change trajectory with D-Pad. Can transition into midair attacks 0
    Charge Strong Attack Damageless Charge and then release X Change length of negative status (reduce own/increase opponent's). Can be cancelled with R or B No special features 0
    Ranged Attack Normal Field Y, Y, Y, Y Can move with D-Pad. Can be cancelled with a Pokémon move 48
    Ranged Attack: Charge Normal Field Hold Y Can move with D-Pad 60
    Link up with Ranged Attacks Normal Field Y, Y, Y, Y, Y No special features 72
    Side Ranged Attack Normal Field Side + Y, Y, Y Can move with D-Pad 60
    Side Ranged Attack: Charge Normal Field Side + Hold Y or Side + Y, Hold Y, or Side + Y, Y, Hold Y Can move with D-Pad. Counter attack pierce 120
    Link up with Side Ranged Attacks Normal Field Side + Y, Y, Y, Y No special features 110
    Forward Ranged Attack Normal Field Forward + Y Can move with D-Pad. Powers up when at long distance. Shifts Phases 80
    Forward Ranged Attack: Charge Normal Field Forward + Hold Y Counter attack pierce. Move with D-Pad. Powers up when at long distance. 140
    Backward Ranged Attack Normal Field Backward + Y Can move with D-Pad. Can transition to Pendulum Motion with R 48
    Backward Ranged Attack: Charge Normal Field Backward + Hold Y Can move with D-Pad 62
    Jumping Ranged Attack Normal Field Midair Y Can change trajectory with D-Pad. Powers up when at long distance. Can transition to Pendulum Motion with R. Stops opponent 120
    Jumping Ranged Attack: Charge Normal Field Midair Hold Y Counter Attack Pierce. Can change trajectory with D-Pad. Powers up when at long distance 160
    Homing Attack Normal Field X, X Can be cancelled with R or B 140
    Homing Attack: Charge Normal Field X, Hold X Pierces counter attacks and breaks the guard 160
    Jumping Attack Normal Field Midair X No special features 80
    Poké Combo 1 Normal Duel Y, Y, Y Does a lot of damage 120
    Weak Attack Normal Duel Y, Y Can be cancelled with a Pokémon move 100
    Forward Weak Attack Normal Duel Forward + Y Powers up when at long distance 80
    Forward Weak Attack: Charge Normal Duel Forward + Hold Y Counter attack pierce. Powers up when at long distance 140
    Poké Combo 2 Normal Duel Backward + Y, Y, Y No special features 86
    Backward Weak Attack Normal Duel Backward + Y, Y Can be cancelled with a Pokémon move 38
    Poké Combo 3 Normal Duel Up + Y, Y No special features 104
    High Stance Weak Attack Normal Duel Up + Y Can be cancelled with a Pokémon move. Effective against airborne opponents 54
    Low Stance Weak Attack Normal Duel Down + Y Powers up when at long distance. Stops opponent. 30
    Poké Combo 4 Normal Duel Midair Y, Y No special features 82
    Midair Weak Attack Normal Duel Midair Y Can be cancelled with a Pokémon move. Powers up when at long-distance 20
    Midair Up Strong Attack Normal Duel Midair Up + Y Powers up when at long distance 90
    Midair Up Strong Attack: Charge Normal Duel Midair Hold Y Counter attack pierce. Powers up when at long distance 144
    Strong Attack Normal Duel X Thrusts away opponent 30
    Strong Attack: Charge Normal Duel Hold X Counter Attack Pierce 40
    Forward Strong Attack Normal Duel Forward + X, X Powers up if the second hit is delayed 112
    Backward Strong Attack Normal Duel Backward + X No special features 40
    Backward Strong Attack: Charge Normal Duel Backward + Hold X No special features 80
    High Stance Strong Attack Normal Duel Up + X Can change trajectory by pressing D-Pad diagonally upward. Can transition into Pendulum Motion with R. Effective against Grab Attacks 80
    Low Stance Strong Attack Normal Duel Down + X No special features 60
    Midair Strong Attack Normal Duel Midair X Does a lot of damage 40
    Midair Up Strong Attack Normal Duel Midair Up + X Can change trajectory by pressing D-Pad Diagonally Upward 70
    Midair Up Strong Attack: Charge Normal Duel Midair Up + Hold X No special features 80
  • Burst Attack

    Name Move Type Useable Phase Button Combination Additional Notes Damage
    Final Flicker Normal All L + R during Synergy Burst Counter attack pierce. Reduces opponent's recoverable HP. Inflicts two negative statuses on the opponent. 220

    Pokémon Moves

    Name Move Type Useable Phase Button Combination Additional Notes Damage
    Special effect Damageless All - All Pokémon moves will pierce counter attacks. 0
    Will-O-Wisp Normal All A Passes through opponent's Ranged attacks. Decreases opponent's Attack 60
    Will-O-Wisp: Charge Normal All Hold A Passes through opponent's Ranged attacks. Decreases opponent's Attack 60
    Smog Counter All Forward + A Causes Defense Decrease. Explodes if Smoke is wiped out. Thrusts away opponent. 60
    Flame Burst Normal All Backward +A Reduces opponent's Synergy Gauge. Effective against airborne Pokémon 72
    Flame Burst: Charge Normal All Backward + Hold A Reduces opponent's Synergy Gauge. Stops opponent. 103
    Incinerate Normal All Midair A Change trajectory by pressing D-Pad forward and backward. Can transition into midair attacks. Reduces opponent's Support Gauge 80
    Minimize Normal All Charge and then release A Avoids enemy attack. Can be cancelled with a Pokémon move, R or B 0
    Overheat Normal Duel Up + A Resists hit stun. Causes two negative statuses on self. 180
    Overheat: Positive Status Normal Duel Up + A during Positive Status Resist hit stun. Removes positive status 216
    Overheat: Negative Status Normal Duel Up + A during Negative Status Resist hit stun. 64
    Hex Grab Duel Down + A Reduces opponent's recoverable HP. Does more damage if opponent has negative status. 80

    Standard Moves

    Name Move Type Useable Phase Button Combination Additional Notes Damage
    Grab Attack Grab All Y + B Causes decrease of opponent's Defense. Overcomes blocks 60
    Counter Attack Counter All X + A Can be cancelled with D-Pad + R 100
    Counter Attack: Charge Counter All X + Hold A Counter attack pierce 130
    Pendulum Motion Damageless All Midair R Change trajectory with D-Pad. Can transition into midair attacks 0
    Charge Strong Attack Damageless Charge and then release X Change length of negative status (reduce own/increase opponent's). Can be cancelled with R or B No special features 0
    Ranged Attack Normal Field Y, Y, Y, Y Can move with D-Pad. Can be cancelled with a Pokémon move 48
    Ranged Attack: Charge Normal Field Hold Y Can move with D-Pad 60
    Link up with Ranged Attacks Normal Field Y, Y, Y, Y, Y No special features 72
    Side Ranged Attack Normal Field Side + Y, Y, Y Can move with D-Pad 60
    Side Ranged Attack: Charge Normal Field Side + Hold Y or Side + Y, Hold Y, or Side + Y, Y, Hold Y Can move with D-Pad. Counter attack pierce 120
    Link up with Side Ranged Attacks Normal Field Side + Y, Y, Y, Y No special features 110
    Forward Ranged Attack Normal Field Forward + Y Can move with D-Pad. Powers up when at long distance. Shifts Phases 80
    Forward Ranged Attack: Charge Normal Field Forward + Hold Y Counter attack pierce. Move with D-Pad. Powers up when at long distance. 140
    Backward Ranged Attack Normal Field Backward + Y Can move with D-Pad. Can transition to Pendulum Motion with R 48
    Backward Ranged Attack: Charge Normal Field Backward + Hold Y Can move with D-Pad 62
    Jumping Ranged Attack Normal Field Midair Y Can change trajectory with D-Pad. Powers up when at long distance. Can transition to Pendulum Motion with R. Stops opponent 120
    Jumping Ranged Attack: Charge Normal Field Midair Hold Y Counter Attack Pierce. Can change trajectory with D-Pad. Powers up when at long distance 160
    Homing Attack Normal Field X, X Can be cancelled with R or B 140
    Homing Attack: Charge Normal Field X, Hold X Pierces counter attacks and breaks the guard 160
    Jumping Attack Normal Field Midair X No special features 80
    Poké Combo 1 Normal Duel Y, Y, Y Does a lot of damage 120
    Weak Attack Normal Duel Y, Y Can be cancelled with a Pokémon move 100
    Forward Weak Attack Normal Duel Forward + Y Powers up when at long distance 80
    Forward Weak Attack: Charge Normal Duel Forward + Hold Y Counter attack pierce. Powers up when at long distance 140
    Poké Combo 2 Normal Duel Backward + Y, Y, Y No special features 86
    Backward Weak Attack Normal Duel Backward + Y, Y Can be cancelled with a Pokémon move 38
    Poké Combo 3 Normal Duel Up + Y, Y No special features 104
    High Stance Weak Attack Normal Duel Up + Y Can be cancelled with a Pokémon move. Effective against airborne opponents 54
    Low Stance Weak Attack Normal Duel Down + Y Powers up when at long distance. Stops opponent. 30
    Poké Combo 4 Normal Duel Midair Y, Y No special features 82
    Midair Weak Attack Normal Duel Midair Y Can be cancelled with a Pokémon move. Powers up when at long-distance 20
    Midair Up Strong Attack Normal Duel Midair Up + Y Powers up when at long distance 90
    Midair Up Strong Attack: Charge Normal Duel Midair Hold Y Counter attack pierce. Powers up when at long distance 144
    Strong Attack Normal Duel X Thrusts away opponent 30
    Strong Attack: Charge Normal Duel Hold X Counter Attack Pierce 40
    Forward Strong Attack Normal Duel Forward + X, X Powers up if the second hit is delayed 112
    Backward Strong Attack Normal Duel Backward + X No special features 40
    Backward Strong Attack: Charge Normal Duel Backward + Hold X No special features 80
    High Stance Strong Attack Normal Duel Up + X Can change trajectory by pressing D-Pad diagonally upward. Can transition into Pendulum Motion with R. Effective against Grab Attacks 80
    Low Stance Strong Attack Normal Duel Down + X No special features 60
    Midair Strong Attack Normal Duel Midair X Does a lot of damage 40
    Midair Up Strong Attack Normal Duel Midair Up + X Can change trajectory by pressing D-Pad Diagonally Upward 70
    Midair Up Strong Attack: Charge Normal Duel Midair Up + Hold X No special features 80
  • Burst Attack

    Name Move Type Useable Phase Button Combination Additional Notes Damage
    Final Flicker Normal All L + R during Synergy Burst Counter attack pierce. Reduces opponent's recoverable HP. Inflicts two negative statuses on the opponent. 220

    Pokémon Moves

    Name Move Type Useable Phase Button Combination Additional Notes Damage
    Special effect Damageless All - All Pokémon moves will pierce counter attacks. 0
    Will-O-Wisp Normal All A Passes through opponent's Ranged attacks. Decreases opponent's Attack 60
    Will-O-Wisp: Charge Normal All Hold A Passes through opponent's Ranged attacks. Decreases opponent's Attack 60
    Smog Counter All Forward + A Causes Defense Decrease. Explodes if Smoke is wiped out. Thrusts away opponent. 60
    Flame Burst Normal All Backward +A Reduces opponent's Synergy Gauge. Effective against airborne Pokémon 72
    Flame Burst: Charge Normal All Backward + Hold A Reduces opponent's Synergy Gauge. Stops opponent. 103
    Incinerate Normal All Midair A Change trajectory by pressing D-Pad forward and backward. Can transition into midair attacks. Reduces opponent's Support Gauge 80
    Minimize Normal All Charge and then release A Avoids enemy attack. Can be cancelled with a Pokémon move, R or B 0
    Overheat Normal Duel Up + A Resists hit stun. Causes two negative statuses on self. 180
    Overheat: Positive Status Normal Duel Up + A during Positive Status Resist hit stun. Removes positive status 216
    Overheat: Negative Status Normal Duel Up + A during Negative Status Resist hit stun. 64
    Hex Grab Duel Down + A Reduces opponent's recoverable HP. Does more damage if opponent has negative status. 80

    Standard Moves

    Name Move Type Useable Phase Button Combination Additional Notes Damage
    Grab Attack Grab All Y + B Causes decrease of opponent's Defense. Overcomes blocks 60
    Counter Attack Counter All X + A Can be cancelled with D-Pad + R 100
    Counter Attack: Charge Counter All X + Hold A Counter attack pierce 130
    Pendulum Motion Damageless All Midair R Change trajectory with D-Pad. Can transition into midair attacks 0
    Charge Strong Attack Damageless Charge and then release X Change length of negative status (reduce own/increase opponent's). Can be cancelled with R or B No special features 0
    Ranged Attack Normal Field Y, Y, Y, Y Can move with D-Pad. Can be cancelled with a Pokémon move 48
    Ranged Attack: Charge Normal Field Hold Y Can move with D-Pad 60
    Link up with Ranged Attacks Normal Field Y, Y, Y, Y, Y No special features 72
    Side Ranged Attack Normal Field Side + Y, Y, Y Can move with D-Pad 60
    Side Ranged Attack: Charge Normal Field Side + Hold Y or Side + Y, Hold Y, or Side + Y, Y, Hold Y Can move with D-Pad. Counter attack pierce 120
    Link up with Side Ranged Attacks Normal Field Side + Y, Y, Y, Y No special features 110
    Forward Ranged Attack Normal Field Forward + Y Can move with D-Pad. Powers up when at long distance. Shifts Phases 80
    Forward Ranged Attack: Charge Normal Field Forward + Hold Y Counter attack pierce. Move with D-Pad. Powers up when at long distance. 140
    Backward Ranged Attack Normal Field Backward + Y Can move with D-Pad. Can transition to Pendulum Motion with R 48
    Backward Ranged Attack: Charge Normal Field Backward + Hold Y Can move with D-Pad 62
    Jumping Ranged Attack Normal Field Midair Y Can change trajectory with D-Pad. Powers up when at long distance. Can transition to Pendulum Motion with R. Stops opponent 120
    Jumping Ranged Attack: Charge Normal Field Midair Hold Y Counter Attack Pierce. Can change trajectory with D-Pad. Powers up when at long distance 160
    Homing Attack Normal Field X, X Can be cancelled with R or B 140
    Homing Attack: Charge Normal Field X, Hold X Pierces counter attacks and breaks the guard 160
    Jumping Attack Normal Field Midair X No special features 80
    Poké Combo 1 Normal Duel Y, Y, Y Does a lot of damage 120
    Weak Attack Normal Duel Y, Y Can be cancelled with a Pokémon move 100
    Forward Weak Attack Normal Duel Forward + Y Powers up when at long distance 80
    Forward Weak Attack: Charge Normal Duel Forward + Hold Y Counter attack pierce. Powers up when at long distance 140
    Poké Combo 2 Normal Duel Backward + Y, Y, Y No special features 86
    Backward Weak Attack Normal Duel Backward + Y, Y Can be cancelled with a Pokémon move 38
    Poké Combo 3 Normal Duel Up + Y, Y No special features 104
    High Stance Weak Attack Normal Duel Up + Y Can be cancelled with a Pokémon move. Effective against airborne opponents 54
    Low Stance Weak Attack Normal Duel Down + Y Powers up when at long distance. Stops opponent. 30
    Poké Combo 4 Normal Duel Midair Y, Y No special features 82
    Midair Weak Attack Normal Duel Midair Y Can be cancelled with a Pokémon move. Powers up when at long-distance 20
    Midair Up Strong Attack Normal Duel Midair Up + Y Powers up when at long distance 90
    Midair Up Strong Attack: Charge Normal Duel Midair Hold Y Counter attack pierce. Powers up when at long distance 144
    Strong Attack Normal Duel X Thrusts away opponent 30
    Strong Attack: Charge Normal Duel Hold X Counter Attack Pierce 40
    Forward Strong Attack Normal Duel Forward + X, X Powers up if the second hit is delayed 112
    Backward Strong Attack Normal Duel Backward + X No special features 40
    Backward Strong Attack: Charge Normal Duel Backward + Hold X No special features 80
    High Stance Strong Attack Normal Duel Up + X Can change trajectory by pressing D-Pad diagonally upward. Can transition into Pendulum Motion with R. Effective against Grab Attacks 80
    Low Stance Strong Attack Normal Duel Down + X No special features 60
    Midair Strong Attack Normal Duel Midair X Does a lot of damage 40
    Midair Up Strong Attack Normal Duel Midair Up + X Can change trajectory by pressing D-Pad Diagonally Upward 70
    Midair Up Strong Attack: Charge Normal Duel Midair Up + Hold X No special features 80
  • Burst Attack

    Name Move Type Useable Phase Button Combination Additional Notes Damage
    Final Flicker Normal All L + R during Synergy Burst Counter attack pierce. Reduces opponent's recoverable HP. Inflicts two negative statuses on the opponent. 220

    Pokémon Moves

    Name Move Type Useable Phase Button Combination Additional Notes Damage
    Special effect Damageless All - All Pokémon moves will pierce counter attacks. 0
    Will-O-Wisp Normal All A Passes through opponent's Ranged attacks. Decreases opponent's Attack 60
    Will-O-Wisp: Charge Normal All Hold A Passes through opponent's Ranged attacks. Decreases opponent's Attack 60
    Smog Counter All Forward + A Causes Defense Decrease. Explodes if Smoke is wiped out. Thrusts away opponent. 60
    Flame Burst Normal All Backward +A Reduces opponent's Synergy Gauge. Effective against airborne Pokémon 72
    Flame Burst: Charge Normal All Backward + Hold A Reduces opponent's Synergy Gauge. Stops opponent. 103
    Incinerate Normal All Midair A Change trajectory by pressing D-Pad forward and backward. Can transition into midair attacks. Reduces opponent's Support Gauge 80
    Minimize Normal All Charge and then release A Avoids enemy attack. Can be cancelled with a Pokémon move, R or B 0
    Overheat Normal Duel Up + A Resists hit stun. Causes two negative statuses on self. 180
    Overheat: Positive Status Normal Duel Up + A during Positive Status Resist hit stun. Removes positive status 216
    Overheat: Negative Status Normal Duel Up + A during Negative Status Resist hit stun. 64
    Hex Grab Duel Down + A Reduces opponent's recoverable HP. Does more damage if opponent has negative status. 80

    Standard Moves

    Name Move Type Useable Phase Button Combination Additional Notes Damage
    Grab Attack Grab All Y + B Causes decrease of opponent's Defense. Overcomes blocks 60
    Counter Attack Counter All X + A Can be cancelled with D-Pad + R 100
    Counter Attack: Charge Counter All X + Hold A Counter attack pierce 130
    Pendulum Motion Damageless All Midair R Change trajectory with D-Pad. Can transition into midair attacks 0
    Charge Strong Attack Damageless Charge and then release X Change length of negative status (reduce own/increase opponent's). Can be cancelled with R or B No special features 0
    Ranged Attack Normal Field Y, Y, Y, Y Can move with D-Pad. Can be cancelled with a Pokémon move 48
    Ranged Attack: Charge Normal Field Hold Y Can move with D-Pad 60
    Link up with Ranged Attacks Normal Field Y, Y, Y, Y, Y No special features 72
    Side Ranged Attack Normal Field Side + Y, Y, Y Can move with D-Pad 60
    Side Ranged Attack: Charge Normal Field Side + Hold Y or Side + Y, Hold Y, or Side + Y, Y, Hold Y Can move with D-Pad. Counter attack pierce 120
    Link up with Side Ranged Attacks Normal Field Side + Y, Y, Y, Y No special features 110
    Forward Ranged Attack Normal Field Forward + Y Can move with D-Pad. Powers up when at long distance. Shifts Phases 80
    Forward Ranged Attack: Charge Normal Field Forward + Hold Y Counter attack pierce. Move with D-Pad. Powers up when at long distance. 140
    Backward Ranged Attack Normal Field Backward + Y Can move with D-Pad. Can transition to Pendulum Motion with R 48
    Backward Ranged Attack: Charge Normal Field Backward + Hold Y Can move with D-Pad 62
    Jumping Ranged Attack Normal Field Midair Y Can change trajectory with D-Pad. Powers up when at long distance. Can transition to Pendulum Motion with R. Stops opponent 120
    Jumping Ranged Attack: Charge Normal Field Midair Hold Y Counter Attack Pierce. Can change trajectory with D-Pad. Powers up when at long distance 160
    Homing Attack Normal Field X, X Can be cancelled with R or B 140
    Homing Attack: Charge Normal Field X, Hold X Pierces counter attacks and breaks the guard 160
    Jumping Attack Normal Field Midair X No special features 80
    Poké Combo 1 Normal Duel Y, Y, Y Does a lot of damage 120
    Weak Attack Normal Duel Y, Y Can be cancelled with a Pokémon move 100
    Forward Weak Attack Normal Duel Forward + Y Powers up when at long distance 80
    Forward Weak Attack: Charge Normal Duel Forward + Hold Y Counter attack pierce. Powers up when at long distance 140
    Poké Combo 2 Normal Duel Backward + Y, Y, Y No special features 86
    Backward Weak Attack Normal Duel Backward + Y, Y Can be cancelled with a Pokémon move 38
    Poké Combo 3 Normal Duel Up + Y, Y No special features 104
    High Stance Weak Attack Normal Duel Up + Y Can be cancelled with a Pokémon move. Effective against airborne opponents 54
    Low Stance Weak Attack Normal Duel Down + Y Powers up when at long distance. Stops opponent. 30
    Poké Combo 4 Normal Duel Midair Y, Y No special features 82
    Midair Weak Attack Normal Duel Midair Y Can be cancelled with a Pokémon move. Powers up when at long-distance 20
    Midair Up Strong Attack Normal Duel Midair Up + Y Powers up when at long distance 90
    Midair Up Strong Attack: Charge Normal Duel Midair Hold Y Counter attack pierce. Powers up when at long distance 144
    Strong Attack Normal Duel X Thrusts away opponent 30
    Strong Attack: Charge Normal Duel Hold X Counter Attack Pierce 40
    Forward Strong Attack Normal Duel Forward + X, X Powers up if the second hit is delayed 112
    Backward Strong Attack Normal Duel Backward + X No special features 40
    Backward Strong Attack: Charge Normal Duel Backward + Hold X No special features 80
    High Stance Strong Attack Normal Duel Up + X Can change trajectory by pressing D-Pad diagonally upward. Can transition into Pendulum Motion with R. Effective against Grab Attacks 80
    Low Stance Strong Attack Normal Duel Down + X No special features 60
    Midair Strong Attack Normal Duel Midair X Does a lot of damage 40
    Midair Up Strong Attack Normal Duel Midair Up + X Can change trajectory by pressing D-Pad Diagonally Upward 70
    Midair Up Strong Attack: Charge Normal Duel Midair Up + Hold X No special features 80