Pokkén Tournament DX | Pokkén Tournament | ||||||||
This entry is for the Wii U version, Pokkén Tournament. For Pokkén Tournament DX, click here. |
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Style: Technique Notes Costumes: Synergy Burst Form: |
Move List
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Name Move Type Useable Phase Button Combination Additional Notes Damage Fairy Tempest Normal All L + R during Synergy Burst Counter attack pierce. Damage increased when hit at close range 125 Name Move Type Useable Phase Button Combination Additional Notes Damage Psyshock Normal All A Use to stop your opponent 80 Stored Power Normal All Forward + A Powers up with each use of Calm Mind. 76 Calm Mind Damageless All Backward + A No special features 0 Dazzling Gleam Counter All A during Calm Mind Counter 100 Energy Ball Normal All Y during Calm Mind Properties change upon contact with opponent's Ranged Attacks 60 Energy Ball: Diffuse Normal All Y, Y during Calm Mind No special features 60 Psychic Normal All X during Calm Mind Stops opponent 69 Teleport Normal All B during Calm Mind Change trajectory by pressing D-Pad forward and backward. 0 Moonblast Normal All Charge and then release A Powered up during Synergy Burst. Effective against Grab Attacks 100 Magical Leaf (Field) Normal Field Midair A Can move with D-Pad. Transition to midair float with R. Stops opponent 74 Magical Leaf ~ Jumping Ranged Attack Normal Field Midair A, Y Chang trajectory by pressing D-Pad backward. 100 Magical Leaf ~ Jumping Close Combat Normal Field Midair A, X Can change trajectory with D-Pad 100 Magical Leaf (Duel) Normal Duel Midair A Can change trajectory by pressing D-Pad up and down 120 Future Sight: High Normal Duel Up + A Can change location by pressing D-Pad diagonally upward. 93 Future Sight: Low Normal Duel Down + A Can change location by pressing D-Pad diagonally downward 90 Name Move Type Useable Phase Button Combination Additional Notes Damage Grab Attack Grab All Y + B Overcomes Blocks 80 Counter Attack Counter All X + A Can be cancelled with D-Pad + R. Can move with D-Pad 38 Counter Attack: Charge Counter All X + Hold A Counter attack pierce. 110 Midair Counter Attack Counter All Midair X + A Transition to midair float using R 80 Midair Float Damageless All Midair R Can transition into all midair attacks 0 Ranged Attack Normal Field Y Can be cancelled with a Pokémon move 30 Link up with Ranged Attacks 1 Normal Field Y, Y No special features 94 Link up with Ranged Attacks 2 Normal Field Y, Side + Y No special features 62 Link up with Ranged Attacks 3 Normal Field Y, Backward + Y No special features 80 Side Ranged Attack Normal Field Side + Y No special features 40 Link up with Side Ranged Attacks Normal Field Side + Y, Y No special features 80 Forward Ranged Attack Normal Field Forward + Y Change trajectory by pressing D-Pad diagonally forward 80 Forward Ranged Attack: Charge Normal Field Forward + Hold Y Counter attack pierce 100 Backward Ranged Attack Normal Field Backward + Y Change trajectory by pressing D-Pad diagonally backward. Effective against airborne opponents 104 Backward Ranged Attack: Charge Normal Field Backward + Hold Y Counter attack pierce 104 Jumping Ranged Attack Normal Field Midair Y Change trajectory by pressing D-Pad diagonally backward. Shifts Phase 80 Homing Attack Normal Field X, X Can be cancelled with R or B 90 Homing Attack: Charge Normal Field X, Hold X Pierces counter attacks and breaks the guard 90 Jumping Attack Normal Field X Can change trajectory with D-Pad 60 Poké Combo 1 Normal Duel Y, Y, Y, Y Does a lot of damage 130 Weak Attack Normal Duel Y, Y, Y Can be cancelled with a Pokémon move 82 Forward Weak Attack Normal Duel Forward + Y Does a lot of damage 60 Backward Weak Attack Normal Duel Backward + Y No special features 30 High Stance Weak Attack Normal Duel Up + Y Effective against airborne opponents 54 High Stance Weak Attack: Charge Normal Duel Up + Hold Y Counter attack pierce 112 Low Stance Weak Attack Normal Duel Down + Y No special features 60 Midair Weak Attack Normal Duel Midair Y Transition to midair float using R 30 Poké Combo 2 Normal Duel X, X No special features 100 Strong Attack Normal Duel X Can be cancelled with a Pokémon move 60 Forward Strong Attack Normal Duel Forward + X No special features 80 Backward Strong Attack Normal Duel Backward + X Counter attack pierce 100 Backward Strong Attack: Charge Normal Duel Backward + Hold X Pierces counter attacks and breaks the guard 180 High Stance Strong Attack Normal Duel Up + X Effective against Grab Attacks 60 Low Stance Strong Attack Normal Duel Down + X Counter attack pierces. Creates opening for more attacks 60 Midair Strong Attack Normal Duel Midair X Change trajectory by pressing D-Pad forward and backward 40 -
Name Move Type Useable Phase Button Combination Additional Notes Damage Fairy Tempest Normal All L + R during Synergy Burst Counter attack pierce. Damage increased when hit at close range 125 Name Move Type Useable Phase Button Combination Additional Notes Damage Psyshock Normal All A Use to stop your opponent 80 Stored Power Normal All Forward + A Powers up with each use of Calm Mind. 76 Calm Mind Damageless All Backward + A No special features 0 Dazzling Gleam Counter All A during Calm Mind Counter 100 Energy Ball Normal All Y during Calm Mind Properties change upon contact with opponent's Ranged Attacks 60 Energy Ball: Diffuse Normal All Y, Y during Calm Mind No special features 60 Psychic Normal All X during Calm Mind Stops opponent 69 Teleport Normal All B during Calm Mind Change trajectory by pressing D-Pad forward and backward. 0 Moonblast Normal All Charge and then release A Powered up during Synergy Burst. Effective against Grab Attacks 100 Magical Leaf (Field) Normal Field Midair A Can move with D-Pad. Transition to midair float with R. Stops opponent 74 Magical Leaf ~ Jumping Ranged Attack Normal Field Midair A, Y Chang trajectory by pressing D-Pad backward. 100 Magical Leaf ~ Jumping Close Combat Normal Field Midair A, X Can change trajectory with D-Pad 100 Magical Leaf (Duel) Normal Duel Midair A Can change trajectory by pressing D-Pad up and down 120 Future Sight: High Normal Duel Up + A Can change location by pressing D-Pad diagonally upward. 93 Future Sight: Low Normal Duel Down + A Can change location by pressing D-Pad diagonally downward 90 Name Move Type Useable Phase Button Combination Additional Notes Damage Grab Attack Grab All Y + B Overcomes Blocks 80 Counter Attack Counter All X + A Can be cancelled with D-Pad + R. Can move with D-Pad 38 Counter Attack: Charge Counter All X + Hold A Counter attack pierce. 110 Midair Counter Attack Counter All Midair X + A Transition to midair float using R 80 Midair Float Damageless All Midair R Can transition into all midair attacks 0 Ranged Attack Normal Field Y Can be cancelled with a Pokémon move 30 Link up with Ranged Attacks 1 Normal Field Y, Y No special features 94 Link up with Ranged Attacks 2 Normal Field Y, Side + Y No special features 62 Link up with Ranged Attacks 3 Normal Field Y, Backward + Y No special features 80 Side Ranged Attack Normal Field Side + Y No special features 40 Link up with Side Ranged Attacks Normal Field Side + Y, Y No special features 80 Forward Ranged Attack Normal Field Forward + Y Change trajectory by pressing D-Pad diagonally forward 80 Forward Ranged Attack: Charge Normal Field Forward + Hold Y Counter attack pierce 100 Backward Ranged Attack Normal Field Backward + Y Change trajectory by pressing D-Pad diagonally backward. Effective against airborne opponents 104 Backward Ranged Attack: Charge Normal Field Backward + Hold Y Counter attack pierce 104 Jumping Ranged Attack Normal Field Midair Y Change trajectory by pressing D-Pad diagonally backward. Shifts Phase 80 Homing Attack Normal Field X, X Can be cancelled with R or B 90 Homing Attack: Charge Normal Field X, Hold X Pierces counter attacks and breaks the guard 90 Jumping Attack Normal Field X Can change trajectory with D-Pad 60 Poké Combo 1 Normal Duel Y, Y, Y, Y Does a lot of damage 130 Weak Attack Normal Duel Y, Y, Y Can be cancelled with a Pokémon move 82 Forward Weak Attack Normal Duel Forward + Y Does a lot of damage 60 Backward Weak Attack Normal Duel Backward + Y No special features 30 High Stance Weak Attack Normal Duel Up + Y Effective against airborne opponents 54 High Stance Weak Attack: Charge Normal Duel Up + Hold Y Counter attack pierce 112 Low Stance Weak Attack Normal Duel Down + Y No special features 60 Midair Weak Attack Normal Duel Midair Y Transition to midair float using R 30 Poké Combo 2 Normal Duel X, X No special features 100 Strong Attack Normal Duel X Can be cancelled with a Pokémon move 60 Forward Strong Attack Normal Duel Forward + X No special features 80 Backward Strong Attack Normal Duel Backward + X Counter attack pierce 100 Backward Strong Attack: Charge Normal Duel Backward + Hold X Pierces counter attacks and breaks the guard 180 High Stance Strong Attack Normal Duel Up + X Effective against Grab Attacks 60 Low Stance Strong Attack Normal Duel Down + X Counter attack pierces. Creates opening for more attacks 60 Midair Strong Attack Normal Duel Midair X Change trajectory by pressing D-Pad forward and backward 40 -
Name Move Type Useable Phase Button Combination Additional Notes Damage Fairy Tempest Normal All L + R during Synergy Burst Counter attack pierce. Damage increased when hit at close range 125 Name Move Type Useable Phase Button Combination Additional Notes Damage Psyshock Normal All A Use to stop your opponent 80 Stored Power Normal All Forward + A Powers up with each use of Calm Mind. 76 Calm Mind Damageless All Backward + A No special features 0 Dazzling Gleam Counter All A during Calm Mind Counter 100 Energy Ball Normal All Y during Calm Mind Properties change upon contact with opponent's Ranged Attacks 60 Energy Ball: Diffuse Normal All Y, Y during Calm Mind No special features 60 Psychic Normal All X during Calm Mind Stops opponent 69 Teleport Normal All B during Calm Mind Change trajectory by pressing D-Pad forward and backward. 0 Moonblast Normal All Charge and then release A Powered up during Synergy Burst. Effective against Grab Attacks 100 Magical Leaf (Field) Normal Field Midair A Can move with D-Pad. Transition to midair float with R. Stops opponent 74 Magical Leaf ~ Jumping Ranged Attack Normal Field Midair A, Y Chang trajectory by pressing D-Pad backward. 100 Magical Leaf ~ Jumping Close Combat Normal Field Midair A, X Can change trajectory with D-Pad 100 Magical Leaf (Duel) Normal Duel Midair A Can change trajectory by pressing D-Pad up and down 120 Future Sight: High Normal Duel Up + A Can change location by pressing D-Pad diagonally upward. 93 Future Sight: Low Normal Duel Down + A Can change location by pressing D-Pad diagonally downward 90 Name Move Type Useable Phase Button Combination Additional Notes Damage Grab Attack Grab All Y + B Overcomes Blocks 80 Counter Attack Counter All X + A Can be cancelled with D-Pad + R. Can move with D-Pad 38 Counter Attack: Charge Counter All X + Hold A Counter attack pierce. 110 Midair Counter Attack Counter All Midair X + A Transition to midair float using R 80 Midair Float Damageless All Midair R Can transition into all midair attacks 0 Ranged Attack Normal Field Y Can be cancelled with a Pokémon move 30 Link up with Ranged Attacks 1 Normal Field Y, Y No special features 94 Link up with Ranged Attacks 2 Normal Field Y, Side + Y No special features 62 Link up with Ranged Attacks 3 Normal Field Y, Backward + Y No special features 80 Side Ranged Attack Normal Field Side + Y No special features 40 Link up with Side Ranged Attacks Normal Field Side + Y, Y No special features 80 Forward Ranged Attack Normal Field Forward + Y Change trajectory by pressing D-Pad diagonally forward 80 Forward Ranged Attack: Charge Normal Field Forward + Hold Y Counter attack pierce 100 Backward Ranged Attack Normal Field Backward + Y Change trajectory by pressing D-Pad diagonally backward. Effective against airborne opponents 104 Backward Ranged Attack: Charge Normal Field Backward + Hold Y Counter attack pierce 104 Jumping Ranged Attack Normal Field Midair Y Change trajectory by pressing D-Pad diagonally backward. Shifts Phase 80 Homing Attack Normal Field X, X Can be cancelled with R or B 90 Homing Attack: Charge Normal Field X, Hold X Pierces counter attacks and breaks the guard 90 Jumping Attack Normal Field X Can change trajectory with D-Pad 60 Poké Combo 1 Normal Duel Y, Y, Y, Y Does a lot of damage 130 Weak Attack Normal Duel Y, Y, Y Can be cancelled with a Pokémon move 82 Forward Weak Attack Normal Duel Forward + Y Does a lot of damage 60 Backward Weak Attack Normal Duel Backward + Y No special features 30 High Stance Weak Attack Normal Duel Up + Y Effective against airborne opponents 54 High Stance Weak Attack: Charge Normal Duel Up + Hold Y Counter attack pierce 112 Low Stance Weak Attack Normal Duel Down + Y No special features 60 Midair Weak Attack Normal Duel Midair Y Transition to midair float using R 30 Poké Combo 2 Normal Duel X, X No special features 100 Strong Attack Normal Duel X Can be cancelled with a Pokémon move 60 Forward Strong Attack Normal Duel Forward + X No special features 80 Backward Strong Attack Normal Duel Backward + X Counter attack pierce 100 Backward Strong Attack: Charge Normal Duel Backward + Hold X Pierces counter attacks and breaks the guard 180 High Stance Strong Attack Normal Duel Up + X Effective against Grab Attacks 60 Low Stance Strong Attack Normal Duel Down + X Counter attack pierces. Creates opening for more attacks 60 Midair Strong Attack Normal Duel Midair X Change trajectory by pressing D-Pad forward and backward 40 -
Name Move Type Useable Phase Button Combination Additional Notes Damage Fairy Tempest Normal All L + R during Synergy Burst Counter attack pierce. Damage increased when hit at close range 125 Name Move Type Useable Phase Button Combination Additional Notes Damage Psyshock Normal All A Use to stop your opponent 80 Stored Power Normal All Forward + A Powers up with each use of Calm Mind. 76 Calm Mind Damageless All Backward + A No special features 0 Dazzling Gleam Counter All A during Calm Mind Counter 100 Energy Ball Normal All Y during Calm Mind Properties change upon contact with opponent's Ranged Attacks 60 Energy Ball: Diffuse Normal All Y, Y during Calm Mind No special features 60 Psychic Normal All X during Calm Mind Stops opponent 69 Teleport Normal All B during Calm Mind Change trajectory by pressing D-Pad forward and backward. 0 Moonblast Normal All Charge and then release A Powered up during Synergy Burst. Effective against Grab Attacks 100 Magical Leaf (Field) Normal Field Midair A Can move with D-Pad. Transition to midair float with R. Stops opponent 74 Magical Leaf ~ Jumping Ranged Attack Normal Field Midair A, Y Chang trajectory by pressing D-Pad backward. 100 Magical Leaf ~ Jumping Close Combat Normal Field Midair A, X Can change trajectory with D-Pad 100 Magical Leaf (Duel) Normal Duel Midair A Can change trajectory by pressing D-Pad up and down 120 Future Sight: High Normal Duel Up + A Can change location by pressing D-Pad diagonally upward. 93 Future Sight: Low Normal Duel Down + A Can change location by pressing D-Pad diagonally downward 90 Name Move Type Useable Phase Button Combination Additional Notes Damage Grab Attack Grab All Y + B Overcomes Blocks 80 Counter Attack Counter All X + A Can be cancelled with D-Pad + R. Can move with D-Pad 38 Counter Attack: Charge Counter All X + Hold A Counter attack pierce. 110 Midair Counter Attack Counter All Midair X + A Transition to midair float using R 80 Midair Float Damageless All Midair R Can transition into all midair attacks 0 Ranged Attack Normal Field Y Can be cancelled with a Pokémon move 30 Link up with Ranged Attacks 1 Normal Field Y, Y No special features 94 Link up with Ranged Attacks 2 Normal Field Y, Side + Y No special features 62 Link up with Ranged Attacks 3 Normal Field Y, Backward + Y No special features 80 Side Ranged Attack Normal Field Side + Y No special features 40 Link up with Side Ranged Attacks Normal Field Side + Y, Y No special features 80 Forward Ranged Attack Normal Field Forward + Y Change trajectory by pressing D-Pad diagonally forward 80 Forward Ranged Attack: Charge Normal Field Forward + Hold Y Counter attack pierce 100 Backward Ranged Attack Normal Field Backward + Y Change trajectory by pressing D-Pad diagonally backward. Effective against airborne opponents 104 Backward Ranged Attack: Charge Normal Field Backward + Hold Y Counter attack pierce 104 Jumping Ranged Attack Normal Field Midair Y Change trajectory by pressing D-Pad diagonally backward. Shifts Phase 80 Homing Attack Normal Field X, X Can be cancelled with R or B 90 Homing Attack: Charge Normal Field X, Hold X Pierces counter attacks and breaks the guard 90 Jumping Attack Normal Field X Can change trajectory with D-Pad 60 Poké Combo 1 Normal Duel Y, Y, Y, Y Does a lot of damage 130 Weak Attack Normal Duel Y, Y, Y Can be cancelled with a Pokémon move 82 Forward Weak Attack Normal Duel Forward + Y Does a lot of damage 60 Backward Weak Attack Normal Duel Backward + Y No special features 30 High Stance Weak Attack Normal Duel Up + Y Effective against airborne opponents 54 High Stance Weak Attack: Charge Normal Duel Up + Hold Y Counter attack pierce 112 Low Stance Weak Attack Normal Duel Down + Y No special features 60 Midair Weak Attack Normal Duel Midair Y Transition to midair float using R 30 Poké Combo 2 Normal Duel X, X No special features 100 Strong Attack Normal Duel X Can be cancelled with a Pokémon move 60 Forward Strong Attack Normal Duel Forward + X No special features 80 Backward Strong Attack Normal Duel Backward + X Counter attack pierce 100 Backward Strong Attack: Charge Normal Duel Backward + Hold X Pierces counter attacks and breaks the guard 180 High Stance Strong Attack Normal Duel Up + X Effective against Grab Attacks 60 Low Stance Strong Attack Normal Duel Down + X Counter attack pierces. Creates opening for more attacks 60 Midair Strong Attack Normal Duel Midair X Change trajectory by pressing D-Pad forward and backward 40