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General | Location | Rumble Attacks | Rumble Stats | Dungeon Data |
Name | Jp. Name | No. | Type | ||||||||
Marill | Mariru マリル |
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Locations | ||
Pokémon Typing Adventure | Z Islands Function Tower Caps Lock Museum |
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Pokémon Rumble Blast | 2-1 Sun-Dappled Bank Lake | |
Pokémon Rumble U | Aquatic Hill - The Colourful Park |
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Pokémon Mystery Dungeon: Gates to Infinity |
Dreamy Isle Slumbering Cave Path of No Return Scalchop Beach Ultimate Wilds |
Learn with Pokémon: Typing Adventure Details | ||
Image | Base Name | |
Marill MARIRU |
Pokémon Rumble Blast & Rumble U Details | ||||
Image | Attack | Defense | Speed | |
• | •• | ••• |
Attack Anchors | Toy Town | East Town | West Town | North Town | Other Moves |
Toy Town Moves | |||||||
Name | Type | Strength | Hits | Direction | Distance | Speed | Effect |
Double Team | - | 1 | - | Short-Distance | Medium | Increases user's Evasion | |
Tail Whip | - | 1 | All Directions | Wide | Slow | Lowers opponent's Defense | |
Tackle | ★ | 2 | Assault | Short-Distance | Medium | No additional effect | |
Work Up | - | 1 | - | Wide | Slow | Increases user's Attack | |
Defense Curl | - | 1 | - | Long Distance | Slow | Increases the user's Defense | |
Water Gun | ★ | 3 | Wave | Wide | Medium | No additional effect | |
Refresh | - | 1 | - | Long Distance | Slow | Heals all status ailments |
East Town Moves | |||||||
Name | Type | Strength | Hits | Direction | Distance | Speed | Effect |
Aqua Jet | ★★ | 1 | Assault | Wide | Medium | No additional effect | |
Swagger | - | 1 | Wave | Wide | Medium | Increases strength but confuses user | |
Rock Smash | ★★ | 1 | Close | Wide | Medium | Lowers opponent's Defense | |
Facade | ★★ | 1 | Close | Short-Distance | Medium | Doubles damage if user is affected by a status condition | |
Supersonic | - | 1 | Wave | Wide | Slow | Confuses opponent | |
Bubblebeam | ★★★ | 3 | Wave | Wide | Slow | May lower opponent's Speed | |
Round | ★★ | 1 | Wave | Wide | Medium | Increases damage if partners also use this move |
West Town Moves | |||||||
Name | Type | Strength | Hits | Direction | Distance | Speed | Effect |
Aqua Jet | ★★ | 1 | Assault | Wide | Medium | No additional effect | |
Brick Break | ★★★ | 2 | Close | Wide | Medium | No additional effect | |
Grass Knot | ★★★ | 1 | Close | Wide | Medium | Does more damage the heavier the opponent | |
Rollout | ★★★ | 5 | Assault | Wide | Slow | Attacks until it misses | |
Amnesia | - | 1 | - | Long Distance | Slow | Increases the user's Defense | |
Fling | ★★★ | 1 | Projectile | Short-Distance | Medium | Throws coins at the opponent | |
Rest | - | 1 | - | Long Distance | Medium | Puts the user to sleep but heals all HP | |
Light Screen | - | 1 | All Directions | Long Distance | Slow | Halves damage received while this move is in effect | |
Present | ★★★ | 1 | Projectile | Wide | Medium | Can damage or heal opponent | |
Substitute | - | 1 | - | Long Distance | Slow | Lowers your HP but creates a substitute | |
Hidden Power | ★★★ | 1 | All Directions | Short-Distance | Medium | Does different damage depending on the Pokémon species |
North Town Moves | |||||||
Name | Type | Strength | Hits | Direction | Distance | Speed | Effect |
Aqua Tail | ★★★★ | 1 | Close | Short-Distance | Medium | No additional effect | |
Dig | ★★★★ | 1 | Assault | Long Distance | Slow | No additional effect | |
Strength | ★★★★ | 1 | Close | Wide | Medium | No additional effect | |
Dive | ★★★★ | 1 | Assault | Long Distance | Slow | No additional effect | |
Waterfall | ★★★★ | 3 | Assault | Wide | Slow | Causes opponent to Flinch | |
Muddy Water | ★★★★ | 1 | Wave | Wide | Slow | May lower opponent's Accuracy | |
Toxic | - | 1 | Distant Point | Wide | Medium | Badly poisons the opponent | |
Scald | ★★★★ | 3 | Wave | Wide | Medium | Burns the opponent | |
Superpower | ★★★★ | 1 | Close | Wide | Medium | Lowers the user's Attack & Defense | |
Belly Drum | - | 1 | - | Long Distance | Slow | Cuts the user's HP by 50% of maximum. Increases the user's Attack | |
Perish Song | - | 1 | All Directions | Long Distance | Slow | User and opponent cannot attack for a while | |
Protect | - | 1 | - | Wide | Fast | Protects the user from damage |
Other Moves - Move School | |||||||
Name | Type | Strength | Hits | Direction | Distance | Speed | Effect |
Return | ★★★★★ | 1 | Close | Short-Distance | Fast | More powerful the longer the Pokémon has been out in battle | |
Double-edge | ★★★★★ | 4 | Assault | Wide | Medium | Does damage to the user | |
Surf | ★★★★★ | 1 | Wave | Wide | Slow | No additional effect | |
Body Slam | ★★★★★ | 3 | Assault | Long Distance | Slow | May paralyse the opponent | |
Hydro Pump | ★★★★★ | 1 | Wave | Short-Distance | Medium | No additional effect | |
Blizzard | ★★★★★ | 1 | Wave | Wide | Slow | May freeze opponent | |
Future Sight | ★★★★★ | 1 | Distant Point | Wide | Medium | Does delayed damage | |
Frustration | ★★★★★ | 1 | Close | Short-Distance | Fast | If a Pokémon who hasn't attacked for a long time uses this move, the move's damage is increased | |
Ice Beam | ★★★★★ | 3 | Wave | Wide | Medium | May freeze the opponent |
Pokémon Mystery Dungeon: Gates to Infinity Data | |||||||
Evolutionary Chain | |||||||
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Level Up | ||||||||||
Level | Attack Name | Type | Effect | |||||||
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— | Tackle | A physical attack in which the user charges and slams into the target with its whole body. | ||||||||
— | Bubble | A spray of countless bubbles is jetted at the opposing team. It may also lower the targets' Speed stats. | ||||||||
2 | Tail Whip | The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. | ||||||||
5 | Water Sport | The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. | ||||||||
7 | Water Gun | The target is blasted with a forceful shot of water. | ||||||||
10 | Defense Curl | The user curls up to conceal weak spots and raise its Defense stat. | ||||||||
10 | Rollout | The user continually rolls into the target over five turns. It becomes stronger each time it hits. | ||||||||
13 | Bubblebeam | A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats. | ||||||||
16 | Helping Hand | The user assists an ally by boosting the power of its attack. | ||||||||
20 | Aqua Tail | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | ||||||||
23 | Double-edge | A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | ||||||||
28 | Aqua Ring | The user envelops itself in a veil made of water. It regains some HP on every turn. | ||||||||
31 | Rain Dance | The user summons a heavy rain that falls for five turns, powering up Water-type moves. | ||||||||
37 | Superpower | The user attacks the target with great power. However, it also lowers the user's Attack and Defense. | ||||||||
40 | Hydro Pump | The target is blasted by a huge volume of water launched under great pressure. |
Machine Moves | |||||||||
Attack Name | Type | Effect | |||||||
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Toxic | A move that leaves the target badly poisoned. Its poison damage worsens every turn. | ||||||||
Hail | The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | ||||||||
Hidden Power | A unique attack that varies in type and intensity depending on the Pokémon using it. | ||||||||
Ice Beam | The target is struck with an icy-cold beam of energy. It may also freeze the target solid. | ||||||||
Blizzard | A howling blizzard is summoned to strike the opposing team. It may also freeze them solid. | ||||||||
Light Screen | A wondrous wall of light is put up to suppress damage from special attacks for five turns. | ||||||||
Protect | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | ||||||||
Rain Dance | The user summons a heavy rain that falls for five turns, powering up Water-type moves. | ||||||||
Frustration | A full-power attack that grows more powerful the less the user likes its Trainer. | ||||||||
Return | A full-power attack that grows more powerful the more the user likes its Trainer. | ||||||||
Dig | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | ||||||||
Brick Break | The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. | ||||||||
Double Team | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | ||||||||
Facade | An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | ||||||||
Rest | The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | ||||||||
Attract | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | ||||||||
Round | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | ||||||||
Scald | The user shoots boiling hot water at its target. It may also leave the target with a burn. | ||||||||
Fling | The user flings its held item at the target to attack. Its power and effects depend on the item. | ||||||||
Work Up | The user is roused, and its Attack and Sp. Atk stats increase. | ||||||||
Grass Knot | The user snares the target with grass and trips it. The heavier the target, the greater the damage. | ||||||||
Swagger | The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | ||||||||
Substitute | The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | ||||||||
Rock Smash | The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. | ||||||||
Surf | It swamps the area around the user with a giant wave. It can also be used for crossing water. | ||||||||
Strength | The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. | ||||||||
Waterfall | The user charges at the target and may make it flinch. It can also be used to climb a waterfall. | ||||||||
Dive | Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. |
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