Black/White/Black 2/White 2 Level Up |
|
— |
Scratch |
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40 |
100 |
35 |
-- |
Hard, pointed, and sharp claws rake the target to inflict damage. |
— |
Harden |
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-- |
-- |
30 |
-- |
The user stiffens all the muscles in its body to raise its Defense stat. |
— |
Mud Sport |
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-- |
-- |
15 |
-- |
The user covers itself with mud. It weakens Electric-type moves while the user is in the battle. |
— |
Water Gun |
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40 |
100 |
25 |
-- |
The target is blasted with a forceful shot of water. |
7 |
Mud Sport |
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-- |
-- |
15 |
-- |
The user covers itself with mud. It weakens Electric-type moves while the user is in the battle. |
13 |
Water Gun |
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40 |
100 |
25 |
-- |
The target is blasted with a forceful shot of water. |
19 |
Metal Claw |
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50 |
95 |
35 |
-- |
The target is raked with steel claws. It may also raise the user's Attack stat. |
25 |
Protect |
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-- |
-- |
10 |
-- |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
31 |
Ancientpower |
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60 |
100 |
5 |
-- |
The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
37 |
Fury Cutter |
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20 |
95 |
20 |
-- |
The target is slashed with scythes or claws. Its power increases if it hits in succession. |
46 |
Slash |
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70 |
100 |
20 |
-- |
The target is attacked with a slash of claws or blades. Critical hits land more easily. |
55 |
Rock Blast |
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25 |
90 |
10 |
-- |
The user hurls hard rocks at the target. Two to five rocks are launched in quick succession. |
67 |
Crush Claw |
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75 |
95 |
10 |
-- |
The user slashes the target with hard and sharp claws. It may also lower the target's Defense. |
73 |
X-scissor |
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80 |
100 |
15 |
-- |
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
TM & HM Attacks |
|
TM01 |
Hone Claws |
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-- |
-- |
15 |
-- |
The user sharpens its claws to boost its Attack stat and accuracy. |
TM06 |
Toxic |
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-- |
90 |
10 |
-- |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM10 |
Hidden Power |
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?? |
100 |
15 |
-- |
A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM11 |
Sunny Day |
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-- |
-- |
5 |
-- |
The user intensifies the sun for five turns, powering up Fire-type moves. |
TM15 |
Hyper Beam |
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150 |
90 |
5 |
-- |
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM17 |
Protect |
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-- |
-- |
10 |
-- |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM21 |
Frustration |
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?? |
100 |
20 |
-- |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM23 |
Smack Down |
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50 |
100 |
15 |
100 |
The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit. |
TM26 |
Earthquake |
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100 |
100 |
10 |
-- |
The user sets off an earthquake that strikes those around it. |
TM27 |
Return |
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?? |
100 |
20 |
-- |
A full-power attack that grows more powerful the more the user likes its Trainer. |
TM28 |
Dig |
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80 |
100 |
10 |
-- |
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM31 |
Brick Break |
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75 |
100 |
15 |
-- |
The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. |
TM32 |
Double Team |
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-- |
-- |
15 |
-- |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM37 |
Sandstorm |
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-- |
-- |
10 |
-- |
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. |
TM39 |
Rock Tomb |
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50 |
80 |
10 |
-- |
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. |
TM40 |
Aerial Ace |
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60 |
-- |
20 |
-- |
The user confounds the target with speed, then slashes. The attack lands without fail. |
TM42 |
Facade |
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70 |
100 |
20 |
-- |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM44 |
Rest |
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-- |
-- |
10 |
-- |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM45 |
Attract |
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-- |
100 |
15 |
-- |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM48 |
Round |
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60 |
100 |
15 |
-- |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM54 |
False Swipe |
 |
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40 |
100 |
40 |
-- |
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
TM68 |
Giga Impact |
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150 |
90 |
5 |
-- |
The user charges at the target using every bit of its power. The user must rest on the next turn. |
TM69 |
Rock Polish |
 |
 |
-- |
-- |
20 |
-- |
The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
TM71 |
Stone Edge |
 |
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100 |
80 |
5 |
-- |
The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. |
TM75 |
Swords Dance |
 |
 |
-- |
-- |
30 |
-- |
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
TM76 |
Struggle Bug |
 |
 |
30 |
100 |
20 |
-- |
While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. |
TM78 |
Bulldoze |
 |
 |
60 |
100 |
20 |
-- |
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
TM80 |
Rock Slide |
 |
 |
75 |
90 |
10 |
-- |
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. |
TM81 |
X-scissor |
 |
 |
80 |
100 |
15 |
-- |
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
TM87 |
Swagger |
 |
 |
-- |
90 |
15 |
-- |
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM90 |
Substitute |
 |
 |
-- |
-- |
10 |
-- |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM91 |
Flash Cannon |
 |
 |
80 |
100 |
10 |
-- |
The user gathers all its light energy and releases it at once. It may also lower the target's Sp. Def stat. |
TM94 |
Rock Smash |
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40 |
100 |
15 |
-- |
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
HM01 |
Cut |
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50 |
95 |
30 |
-- |
The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
HM04 |
Strength |
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80 |
100 |
15 |
-- |
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. |
Egg Moves (Details) |
Rapid Spin |
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20 |
100 |
40 |
-- |
Details |
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. |
Knock Off |
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20 |
100 |
20 |
-- |
Details |
The user slaps down the target's held item, preventing that item from being used in the battle. |
Screech |
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-- |
85 |
40 |
-- |
Details |
An earsplitting screech harshly reduces the target's Defense stat. |
Sand-attack |
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-- |
100 |
15 |
-- |
Details |
Sand is hurled in the target's face, reducing its accuracy. |
Cross Poison |
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70 |
100 |
20 |
10 |
Details |
A slashing attack with a poisonous blade that may also leave the target poisoned. Critical hits land more easily. |
Curse |
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-- |
-- |
10 |
-- |
Details |
A move that works differently for the Ghost type than for all other types. |
Iron Defense |
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-- |
-- |
15 |
-- |
Details |
The user hardens its body's surface like iron, sharply raising its Defense stat. |
Water Pulse |
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60 |
100 |
20 |
20 |
Details |
The user attacks the target with a pulsing blast of water. It may also confuse the target. |
Gen III & IV Only Moves (Details) |
|
Secret Power |
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70 |
100 |
20 |
30 |
Gen IV TM43 |
The user attacks the target with a secret power. Its added effects vary depending on the user's environment. |
Endure |
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-- |
-- |
10 |
-- |
Gen IV TM58 |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
Captivate |
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-- |
100 |
20 |
-- |
Gen IV TM78 |
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat. |
Natural Gift |
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?? |
100 |
15 |
-- |
Gen IV TM83 |
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
Mud-slap |
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20 |
100 |
10 |
-- |
Move Tutor - PtHGSS |
The user hurls mud in the target's face to inflict damage and lower its accuracy. |
String Shot |
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-- |
95 |
40 |
-- |
Move Tutor - HGSS |
The targets are bound with silk blown from the user's mouth. This silk reduces the targets' Speed stat. |
Headbutt |
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70 |
100 |
15 |
-- |
Move Tutor - HGSS |
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. |
Body Slam |
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85 |
100 |
15 |
30 |
Move Tutor - FRLG |
The user drops onto the target with its full body weight. It may also leave the target with paralysis. |
Double-edge |
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120 |
100 |
15 |
-- |
Move Tutor - FRLG |
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. |
Seismic Toss |
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?? |
100 |
20 |
-- |
Move Tutor - FRLG |
The target is thrown using the power of gravity. It inflicts damage equal to the user's level. |
Mimic |
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-- |
-- |
10 |
-- |
Move Tutor - FRLG |
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. |