Black/White/Black 2/White 2 Level Up |
|
— |
Growl |
 |
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-- |
100 |
40 |
-- |
The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered. |
— |
Bide |
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?? |
-- |
10 |
-- |
The user endures attacks for two turns, then strikes back to cause double the damage taken. |
10 |
Fury Cutter |
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20 |
95 |
20 |
-- |
The target is slashed with scythes or claws. Its power increases if it hits in succession. |
14 |
Leech Life |
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20 |
100 |
15 |
-- |
The user drains the target's blood. The user's HP is restored by half the damage taken by the target. |
18 |
Sing |
 |
 |
-- |
55 |
15 |
-- |
A soothing lullaby is sung in a calming voice that puts the target into a deep slumber. |
22 |
Focus Energy |
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-- |
-- |
30 |
-- |
The user takes a deep breath and focuses so that critical hits land more easily. |
26 |
Slash |
 |
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70 |
100 |
20 |
-- |
The target is attacked with a slash of claws or blades. Critical hits land more easily. |
30 |
X-scissor |
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80 |
100 |
15 |
-- |
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
34 |
Screech |
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-- |
85 |
40 |
-- |
An earsplitting screech harshly reduces the target's Defense stat. |
38 |
Taunt |
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-- |
100 |
20 |
-- |
The target is taunted into a rage that allows it to use only attack moves for three turns. |
42 |
Night Slash |
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70 |
100 |
15 |
-- |
The user slashes the target the instant an opportunity arises. Critical hits land more easily. |
46 |
Bug Buzz |
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90 |
100 |
10 |
-- |
The user vibrates its wings to generate a damaging sound wave. It may also lower the target's Sp. Def stat. |
50 |
Perish Song |
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-- |
-- |
5 |
-- |
Any Pokémon that hears this song faints in three turns, unless it switches out of battle. |
TM & HM Attacks |
|
TM01 |
Hone Claws |
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-- |
-- |
15 |
-- |
The user sharpens its claws to boost its Attack stat and accuracy. |
TM06 |
Toxic |
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 |
-- |
90 |
10 |
-- |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM10 |
Hidden Power |
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 |
?? |
100 |
15 |
-- |
A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM11 |
Sunny Day |
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-- |
-- |
5 |
-- |
The user intensifies the sun for five turns, powering up Fire-type moves. |
TM12 |
Taunt |
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 |
-- |
100 |
20 |
-- |
The target is taunted into a rage that allows it to use only attack moves for three turns. |
TM15 |
Hyper Beam |
 |
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150 |
90 |
5 |
-- |
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM17 |
Protect |
 |
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-- |
-- |
10 |
-- |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM18 |
Rain Dance |
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 |
-- |
-- |
5 |
-- |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM21 |
Frustration |
 |
 |
?? |
100 |
20 |
-- |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM27 |
Return |
 |
 |
?? |
100 |
20 |
-- |
A full-power attack that grows more powerful the more the user likes its Trainer. |
TM31 |
Brick Break |
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75 |
100 |
15 |
-- |
The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. |
TM32 |
Double Team |
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-- |
-- |
15 |
-- |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM40 |
Aerial Ace |
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60 |
-- |
20 |
-- |
The user confounds the target with speed, then slashes. The attack lands without fail. |
TM42 |
Facade |
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 |
70 |
100 |
20 |
-- |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM44 |
Rest |
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 |
-- |
-- |
10 |
-- |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM45 |
Attract |
 |
 |
-- |
100 |
15 |
-- |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM48 |
Round |
 |
 |
60 |
100 |
15 |
-- |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM49 |
Echoed Voice |
 |
 |
40 |
100 |
15 |
-- |
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
TM54 |
False Swipe |
 |
 |
40 |
100 |
40 |
-- |
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
TM68 |
Giga Impact |
 |
 |
150 |
90 |
5 |
-- |
The user charges at the target using every bit of its power. The user must rest on the next turn. |
TM70 |
Flash |
 |
 |
-- |
100 |
20 |
-- |
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. |
TM75 |
Swords Dance |
 |
 |
-- |
-- |
30 |
-- |
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
TM76 |
Struggle Bug |
 |
 |
30 |
100 |
20 |
-- |
While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. |
TM81 |
X-scissor |
 |
 |
80 |
100 |
15 |
-- |
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
TM87 |
Swagger |
 |
 |
-- |
90 |
15 |
-- |
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM90 |
Substitute |
 |
 |
-- |
-- |
10 |
-- |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM94 |
Rock Smash |
 |
 |
40 |
100 |
15 |
-- |
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
HM01 |
Cut |
 |
 |
50 |
95 |
30 |
-- |
The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
HM04 |
Strength |
 |
 |
80 |
100 |
15 |
-- |
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. |
Gen III & IV Only Moves (Details) |
|
Secret Power |
 |
 |
70 |
100 |
20 |
30 |
Gen IV TM43 |
The user attacks the target with a secret power. Its added effects vary depending on the user's environment. |
Endure |
 |
 |
-- |
-- |
10 |
-- |
Gen IV TM58 |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
Silver Wind |
 |
 |
60 |
100 |
5 |
-- |
Gen IV TM62 |
The target is attacked with powdery scales blown by wind. It may also raise all the user's stats. |
Captivate |
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-- |
100 |
20 |
-- |
Gen IV TM78 |
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat. |
Natural Gift |
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?? |
100 |
15 |
-- |
Gen IV TM83 |
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
Mud-slap |
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20 |
100 |
10 |
-- |
Move Tutor - PtHGSS |
The user hurls mud in the target's face to inflict damage and lower its accuracy. |
String Shot |
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-- |
95 |
40 |
-- |
Move Tutor - HGSS |
The targets are bound with silk blown from the user's mouth. This silk reduces the targets' Speed stat. |