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General | Location | Attacks | Stats | Egg Moves | SpinOff Dex |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex |
Images | ||||
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Name | Other Names | No. | Gender Ratio | Type | ||||||||||||||||||
Buizel |
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Abilities: Swift Swim - Water Veil (Hidden Ability) | ||||||||||||||||||||||
Swift Swim: When rainy, The Pokémon’s Speed doubles. However, Speed will not double on the turn weather becomes Heavy Rain. Hidden Ability (Available): Water Veil: This Pokémon cannot be BURN condition while having this ability. |
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Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||||||||||||
Sea Weasel Pokémon | 2’04” 0.7m |
65.0lbs 29.5kg |
190 | 5,120 | ||||||||||||||||||
Experience Growth | Base Happiness | Effort Values Earned | Flee Flag | Entree Forest Level | ||||||||||||||||||
1,000,000 Points Medium Fast |
70 | 1 Speed Point(s) |
41 | Level 10 |
Damage Taken | ||||||||||||||||
*1 | *0.5 | *0.5 | *2 | *2 | *0.5 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *0.5 |
Wild Hold Item | Egg Groups | ||||||
Pokémon Black & White
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Evolutionary Chain | |||
Locations - In-Depth Details | ||
Black | Route 11, 14 (Surf) | Details |
White | Route 11, 14 (Surf) | Details |
Black 2 | Route 11, 14, 23, Abundant Shrine, Victory Road | Details |
White 2 | Route 11, 14, 23, Abundant Shrine, Victory Road | Details |
Dream World | Sparkling Sea - Beginning | Details |
Trainer Locations | Details |
Flavor Text | ||
Black | It spins its two tails like a screw to propel itself through water. The tails also slice clinging seaweed. | |
White | ||
Black 2 | It inflates the floatation sac around its neck and pokes its head out of the water to see what is going on. | |
White 2 |
Black/White Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Sonicboom | ?? | 90 | 20 | -- | ||||
The target is hit with a destructive shock wave that always inflicts 20 HP damage. | |||||||||
— | Growl | -- | 100 | 40 | -- | ||||
The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered. | |||||||||
— | Water Sport | -- | -- | 15 | -- | ||||
The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. | |||||||||
3 | Quick Attack | 40 | 100 | 30 | -- | ||||
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. | |||||||||
6 | Water Gun | 40 | 100 | 25 | -- | ||||
The target is blasted with a forceful shot of water. | |||||||||
10 | Pursuit | 40 | 100 | 20 | -- | ||||
An attack move that inflicts double damage if used on a target that is switching out of battle. | |||||||||
15 | Swift | 60 | -- | 20 | -- | ||||
Star-shaped rays are shot at the opposing team. This attack never misses. | |||||||||
21 | Aqua Jet | 40 | 100 | 20 | -- | ||||
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. | |||||||||
28 | Agility | -- | -- | 30 | -- | ||||
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | |||||||||
36 | Whirlpool | 35 | 85 | 15 | 100 | ||||
Traps foes in a violent swirling whirlpool for four to five turns. | |||||||||
45 | Razor Wind | 80 | 100 | 10 | -- | ||||
A two-turn attack. Blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily. | |||||||||
55 | Aqua Tail | 90 | 90 | 10 | -- | ||||
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
Black 2/White 2 Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Sonicboom | ?? | 90 | 20 | -- | ||||
The target is hit with a destructive shock wave that always inflicts 20 HP damage. | |||||||||
4 | Growl | -- | 100 | 40 | -- | ||||
The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered. | |||||||||
7 | Water Sport | -- | -- | 15 | -- | ||||
The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. | |||||||||
11 | Quick Attack | 40 | 100 | 30 | -- | ||||
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. | |||||||||
15 | Water Gun | 40 | 100 | 25 | -- | ||||
The target is blasted with a forceful shot of water. | |||||||||
18 | Pursuit | 40 | 100 | 20 | -- | ||||
An attack move that inflicts double damage if used on a target that is switching out of battle. | |||||||||
21 | Swift | 60 | -- | 20 | -- | ||||
Star-shaped rays are shot at the opposing team. This attack never misses. | |||||||||
24 | Aqua Jet | 40 | 100 | 20 | -- | ||||
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. | |||||||||
27 | Double Hit | 35 | 90 | 10 | -- | ||||
The user slams the target with a long tail, vines, or tentacle. The target is hit twice in a row. | |||||||||
31 | Whirlpool | 35 | 85 | 15 | 100 | ||||
Traps foes in a violent swirling whirlpool for four to five turns. | |||||||||
35 | Razor Wind | 80 | 100 | 10 | -- | ||||
A two-turn attack. Blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily. | |||||||||
38 | Aqua Tail | 90 | 90 | 10 | -- | ||||
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | |||||||||
41 | Agility | -- | -- | 30 | -- | ||||
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | |||||||||
45 | Hydro Pump | 120 | 80 | 5 | -- | ||||
The target is blasted by a huge volume of water launched under great pressure. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM06 | Toxic | -- | 90 | 10 | -- | ||||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM07 | Hail | -- | -- | 10 | -- | ||||
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||||||
TM08 | Bulk Up | -- | -- | 20 | -- | ||||
The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. | |||||||||
TM10 | Hidden Power | ?? | 100 | 15 | -- | ||||
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
TM13 | Ice Beam | 95 | 100 | 10 | 10 | ||||
The target is struck with an icy-cold beam of energy. It may also freeze the target solid. | |||||||||
TM14 | Blizzard | 120 | 70 | 5 | 10 | ||||
A howling blizzard is summoned to strike the opposing team. It may also freeze them solid. | |||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | -- | -- | 5 | -- | ||||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM27 | Return | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM28 | Dig | 80 | 100 | 10 | -- | ||||
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |||||||||
TM31 | Brick Break | 75 | 100 | 15 | -- | ||||
The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. | |||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM39 | Rock Tomb | 50 | 80 | 10 | -- | ||||
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM48 | Round | 60 | 100 | 15 | -- | ||||
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||||
TM49 | Echoed Voice | 40 | 100 | 15 | -- | ||||
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. | |||||||||
TM55 | Scald | 80 | 100 | 15 | 30 | ||||
The user shoots boiling hot water at its target. It may also leave the target with a burn. | |||||||||
TM87 | Swagger | -- | 90 | 15 | -- | ||||
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | |||||||||
TM90 | Substitute | -- | -- | 10 | -- | ||||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM94 | Rock Smash | 40 | 100 | 15 | -- | ||||
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. | |||||||||
HM03 | Surf | 95 | 100 | 15 | -- | ||||
It swamps the area around the user with a giant wave. It can also be used for crossing water. | |||||||||
HM04 | Strength | 80 | 100 | 15 | -- | ||||
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. | |||||||||
HM05 | Waterfall | 80 | 100 | 15 | -- | ||||
The user charges at the target and may make it flinch. It can also be used to climb a waterfall. | |||||||||
HM06 | Dive | 80 | 100 | 10 | -- | ||||
Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Mud-slap | 20 | 100 | 10 | -- | Details | |||
The user hurls mud in the target's face to inflict damage and lower its accuracy. | ||||||||
Headbutt | 70 | 100 | 15 | -- | Details | |||
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. | ||||||||
Fury Swipes | 18 | 80 | 15 | -- | Details | |||
The target is raked with sharp claws or scythes for two to five times in quick succession. | ||||||||
Slash | 70 | 100 | 20 | -- | Details | |||
The target is attacked with a slash of claws or blades. Critical hits land more easily. | ||||||||
Odor Sleuth | -- | -- | 40 | -- | Details | |||
Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. It also enables an evasive target to be hit. | ||||||||
Doubleslap | 15 | 85 | 10 | -- | Details | |||
The target is slapped repeatedly, back and forth, two to five times in a row. | ||||||||
Fury Cutter | 20 | 95 | 20 | -- | Details | |||
The target is slashed with scythes or claws. Its power increases if it hits in succession. | ||||||||
Baton Pass | -- | -- | 40 | -- | Details | |||
The user switches places with a party Pokémon in waiting, passing along any stat changes. | ||||||||
Aqua Tail | 90 | 90 | 10 | -- | Details | |||
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | ||||||||
Aqua Ring | -- | -- | 20 | -- | Details | |||
The user envelops itself in a veil made of water. It regains some HP on every turn. | ||||||||
Me First | ?? | -- | 20 | -- | Details | |||
The user tries to cut ahead of the target to steal and use the target's intended move with greater power. | ||||||||
Switcheroo | -- | 100 | 10 | -- | Details | |||
The user trades held items with the target faster than the eye can follow. | ||||||||
Tail Slap | 25 | 85 | 10 | -- | Details | |||
The user attacks by striking the target with its hard tail. It hits the target two to five times in a row. |
Black 2/White 2 Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Aqua Tail | 90 | 90 | 10 | -- | ||||
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | ||||||||
Ice Punch | 75 | 100 | 15 | 10 | ||||
The target is punched with an icy fist. It may also leave the target frozen. | ||||||||
Icy Wind | 55 | 95 | 15 | -- | ||||
The user attacks with a gust of chilled air. It also reduces the targets' Speed stat. | ||||||||
Iron Tail | 100 | 75 | 15 | -- | ||||
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. | ||||||||
Sleep Talk | -- | -- | 10 | -- | ||||
While it is asleep, the user randomly uses one of the moves it knows. | ||||||||
Snore | 40 | 100 | 15 | -- | ||||
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
Special Moves | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Water Pulse | 60 | 100 | 20 | 20 | ||||
The user attacks the target with a pulsing blast of water. It may also confuse the target. | Dream World |
Gen III & IV Only Moves (Details) | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
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Focus Punch | 150 | 100 | 20 | -- | Gen IV TM01 | ||||
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. | |||||||||
Water Pulse | 60 | 100 | 20 | 20 | Gen IV TM03 | ||||
The user attacks the target with a pulsing blast of water. It may also confuse the target. | |||||||||
Secret Power | 70 | 100 | 20 | 30 | Gen IV TM43 | ||||
The user attacks the target with a secret power. Its added effects vary depending on the user's environment. | |||||||||
Brine | 65 | 100 | 10 | -- | Gen IV TM55 | ||||
If the target's HP is down to about half, this attack will hit with double the power. | |||||||||
Endure | -- | -- | 10 | -- | Gen IV TM58 | ||||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
Captivate | -- | 100 | 20 | -- | Gen IV TM78 | ||||
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat. | |||||||||
Natural Gift | ?? | 100 | 15 | -- | Gen IV TM83 | ||||
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats | 55 | 65 | 35 | 60 | 30 | 85 | |
Max Stats Hindering Nature |
Lv. 50 | 115 - 162 | 63 - 105 | 36 - 78 | 58 - 100 | 31 - 73 | 81 - 123 |
Lv. 100 | 220 - 314 | 121 - 206 | 67 - 152 | 112 - 197 | 58 - 143 | 157 - 242 | |
Max Stats Neutral Nature |
Lv. 50 | 115 - 162 | 70 - 117 | 40 - 87 | 65 - 112 | 35 - 82 | 90 - 137 |
Lv. 100 | 220 - 314 | 135 - 229 | 75 - 169 | 125 - 219 | 65 - 159 | 175 - 269 | |
Max Stats Beneficial Nature |
Lv. 50 | 115 - 162 | 77 - 128 | 44 - 95 | 71 - 123 | 38 - 90 | 99 - 150 |
Lv. 100 | 220 - 314 | 148 - 251 | 82 - 185 | 137 - 240 | 71 - 174 | 192 - 295 |
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