| Locations - In-Depth Details | 
	
	
		| Black | 
		Wellspring Cave, Chargestone Cave, Mistralton Cave, Twist Mountain | Details | 
	
	
		| White | 
		Wellspring Cave, Chargestone Cave, Mistralton Cave, Twist Mountain | Details | 
	
	
		| Black 2 | 
		Relic Passage, Chargestone Cave, Mistralton Cave | Details | 
	
	
		| White 2 | 
		Relic Passage, Chargestone Cave, Mistralton Cave | Details | 
	
	
		| Dream World | 
		Icy Cave - Beginning (B2W2 only) | 
		Details | 
	
	
		| Trainer Locations |   | 
		Details | 
	
| Black/White/Black 2/White 2 Level Up | 
|
				| — | 
				Scratch | 
				  | 
				  | 
				40 | 
				100 | 
				35 | 
				-- | 
				| Hard, pointed, and sharp claws rake the target to inflict damage. | 
				| — | 
				Mud Sport | 
				  | 
				  | 
				-- | 
				-- | 
				15 | 
				-- | 
				| The user covers itself with mud. It weakens Electric-type moves while the user is in the battle. | 
				| 5 | 
				Rapid Spin | 
				  | 
				  | 
				20 | 
				100 | 
				40 | 
				-- | 
				| A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. | 
				| 8 | 
				Mud-slap | 
				  | 
				  | 
				20 | 
				100 | 
				10 | 
				-- | 
				| The user hurls mud in the target's face to inflict damage and lower its accuracy. | 
				| 12 | 
				Fury Swipes | 
				  | 
				  | 
				18 | 
				80 | 
				15 | 
				-- | 
				| The target is raked with sharp claws or scythes for two to five times in quick succession. | 
				| 15 | 
				Metal Claw | 
				  | 
				  | 
				50 | 
				95 | 
				35 | 
				-- | 
				| The target is raked with steel claws. It may also raise the user's Attack stat. | 
				| 19 | 
				Dig | 
				  | 
				  | 
				80 | 
				100 | 
				10 | 
				-- | 
				| The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | 
				| 22 | 
				Hone Claws | 
				  | 
				  | 
				-- | 
				-- | 
				15 | 
				-- | 
				| The user sharpens its claws to boost its Attack stat and accuracy. | 
				| 26 | 
				Slash | 
				  | 
				  | 
				70 | 
				100 | 
				20 | 
				-- | 
				| The target is attacked with a slash of claws or blades. Critical hits land more easily. | 
				| 29 | 
				Rock Slide | 
				  | 
				  | 
				75 | 
				90 | 
				10 | 
				-- | 
				| Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. | 
				| 33 | 
				Earthquake | 
				  | 
				  | 
				100 | 
				100 | 
				10 | 
				-- | 
				| The user sets off an earthquake that strikes those around it. | 
				| 36 | 
				Swords Dance | 
				  | 
				  | 
				-- | 
				-- | 
				30 | 
				-- | 
				| A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | 
				| 40 | 
				Sandstorm | 
				  | 
				  | 
				-- | 
				-- | 
				10 | 
				-- | 
				| A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | 
				| 43 | 
				Drill Run | 
				  | 
				  | 
				80 | 
				95 | 
				10 | 
				-- | 
				| The user crashes into its target while rotating its body like a drill. Critical hits land more easily. | 
				| 47 | 
				Fissure | 
				  | 
				  | 
				?? | 
				30 | 
				5 | 
				-- | 
				| The user opens up a fissure in the ground and drops the target in. The target instantly faints if it hits. | 
| TM & HM Attacks | 
|
| TM01 | 
					Hone Claws | 
					  | 
					  | 
					-- | 
					-- | 
					15 | 
					-- | 
					| The user sharpens its claws to boost its Attack stat and accuracy. | 
| TM06 | 
					Toxic | 
					  | 
					  | 
					-- | 
					90 | 
					10 | 
					-- | 
					| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | 
| TM10 | 
					Hidden Power | 
					  | 
					  | 
					?? | 
					100 | 
					15 | 
					-- | 
					| A unique attack that varies in type and intensity depending on the Pokémon using it. | 
| TM17 | 
					Protect | 
					  | 
					  | 
					-- | 
					-- | 
					10 | 
					-- | 
					| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | 
| TM21 | 
					Frustration | 
					  | 
					  | 
					?? | 
					100 | 
					20 | 
					-- | 
					| A full-power attack that grows more powerful the less the user likes its Trainer. | 
| TM26 | 
					Earthquake | 
					  | 
					  | 
					100 | 
					100 | 
					10 | 
					-- | 
					| The user sets off an earthquake that strikes those around it. | 
| TM27 | 
					Return | 
					  | 
					  | 
					?? | 
					100 | 
					20 | 
					-- | 
					| A full-power attack that grows more powerful the more the user likes its Trainer. | 
| TM28 | 
					Dig | 
					  | 
					  | 
					80 | 
					100 | 
					10 | 
					-- | 
					| The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | 
| TM31 | 
					Brick Break | 
					  | 
					  | 
					75 | 
					100 | 
					15 | 
					-- | 
					| The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. | 
| TM32 | 
					Double Team | 
					  | 
					  | 
					-- | 
					-- | 
					15 | 
					-- | 
					| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | 
| TM36 | 
					Sludge Bomb | 
					  | 
					  | 
					90 | 
					100 | 
					10 | 
					30 | 
					| Unsanitary sludge is hurled at the target. It may also poison the target. | 
| TM37 | 
					Sandstorm | 
					  | 
					  | 
					-- | 
					-- | 
					10 | 
					-- | 
					| A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | 
| TM39 | 
					Rock Tomb | 
					  | 
					  | 
					50 | 
					80 | 
					10 | 
					-- | 
					| Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. | 
| TM40 | 
					Aerial Ace | 
					  | 
					  | 
					60 | 
					-- | 
					20 | 
					-- | 
					| The user confounds the target with speed, then slashes. The attack lands without fail. | 
| TM42 | 
					Facade | 
					  | 
					  | 
					70 | 
					100 | 
					20 | 
					-- | 
					| An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | 
| TM44 | 
					Rest | 
					  | 
					  | 
					-- | 
					-- | 
					10 | 
					-- | 
					| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | 
| TM45 | 
					Attract | 
					  | 
					  | 
					-- | 
					100 | 
					15 | 
					-- | 
					| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | 
| TM48 | 
					Round | 
					  | 
					  | 
					60 | 
					100 | 
					15 | 
					-- | 
					| The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | 
| TM56 | 
					Fling | 
					  | 
					  | 
					?? | 
					100 | 
					10 | 
					-- | 
					| The user flings its held item at the target to attack. Its power and effects depend on the item. | 
| TM65 | 
					Shadow Claw | 
					  | 
					  | 
					70 | 
					100 | 
					15 | 
					-- | 
					| The user slashes with a sharp claw made from shadows. Critical hits land more easily. | 
| TM75 | 
					Swords Dance | 
					  | 
					  | 
					-- | 
					-- | 
					30 | 
					-- | 
					| A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | 
| TM78 | 
					Bulldoze | 
					  | 
					  | 
					60 | 
					100 | 
					20 | 
					-- | 
					| The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. | 
| TM80 | 
					Rock Slide | 
					  | 
					  | 
					75 | 
					90 | 
					10 | 
					-- | 
					| Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. | 
| TM81 | 
					X-scissor | 
					  | 
					  | 
					80 | 
					100 | 
					15 | 
					-- | 
					| The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. | 
| TM84 | 
					Poison Jab | 
					  | 
					  | 
					80 | 
					100 | 
					20 | 
					30 | 
					| The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. | 
| TM87 | 
					Swagger | 
					  | 
					  | 
					-- | 
					90 | 
					15 | 
					-- | 
					| The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | 
| TM90 | 
					Substitute | 
					  | 
					  | 
					-- | 
					-- | 
					10 | 
					-- | 
					| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | 
| TM94 | 
					Rock Smash | 
					  | 
					  | 
					40 | 
					100 | 
					15 | 
					-- | 
					| The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. | 
| HM01 | 
					Cut | 
					  | 
					  | 
					50 | 
					95 | 
					30 | 
					-- | 
					| The target is cut with a scythe or a claw. It can also be used to cut down thin trees. | 
| HM04 | 
					Strength | 
					  | 
					  | 
					80 | 
					100 | 
					15 | 
					-- | 
					| The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. | 
| Egg Moves (Details) | 
 
| Iron Defense | 
				  | 
				  | 
				-- | 
				-- | 
				15 | 
				-- | 
				Details | 
				| The user hardens its body's surface like iron, sharply raising its Defense stat. | 
| Rapid Spin | 
				  | 
				  | 
				20 | 
				100 | 
				40 | 
				-- | 
				Details | 
				| A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. | 
| Earth Power | 
				  | 
				  | 
				90 | 
				100 | 
				10 | 
				-- | 
				Details | 
				| The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def. | 
| Crush Claw | 
				  | 
				  | 
				75 | 
				95 | 
				10 | 
				-- | 
				Details | 
				| The user slashes the target with hard and sharp claws. It may also lower the target's Defense. | 
| Metal Sound | 
				  | 
				  | 
				-- | 
				85 | 
				40 | 
				-- | 
				Details | 
				| A horrible sound like scraping metal harshly reduces the target's Sp. Def stat. | 
| Submission | 
				  | 
				  | 
				80 | 
				80 | 
				25 | 
				-- | 
				Details | 
				| The user grabs the target and recklessly dives for the ground. It also hurts the user slightly. | 
| Skull Bash | 
				  | 
				  | 
				100 | 
				100 | 
				15 | 
				100 | 
				Details | 
				| The user tucks in its head to raise its Defense in the first turn, then rams the target on the next turn. | 
| Rock Climb | 
				  | 
				  | 
				90 | 
				85 | 
				20 | 
				20 | 
				Details | 
				| The user attacks the target by smashing into it with incredible force. It may also confuse the target. |