|
General | Location | Attacks | Stats | Egg Moves | SpinOff Dex |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Images | ||||
|
Name | Other Names | No. | Gender Ratio | Type | ||||||||||||||||||
Lilligant |
|
|
|
![]() |
||||||||||||||||||
Abilities: Chlorophyll - Own Tempo - Leaf Guard (Hidden Ability) | ||||||||||||||||||||||
Chlorophyll: When sunny, the Pokémon’s Speed doubles. However, Speed will not double on the turn weather becomes Clear Skies. Own Tempo: The Pokémon cannot be Confused while having this ability. Hidden Ability (Available): Leaf Guard: Prevents the Pokémon from receiving status conditions during strong sunlight. |
||||||||||||||||||||||
Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||||||||||||
Flowering Pokémon | 3’07” 1.1m |
35.9lbs 16.3kg |
75 | 5,120 | ||||||||||||||||||
Experience Growth | Base Happiness | Effort Values Earned | Flee Flag | |||||||||||||||||||
1,000,000 Points Medium Fast |
70 | 2 Sp. Attack Point(s) |
102 |
Damage Taken | ||||||||||||||||
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
*1 | *2 | *0.5 | *0.5 | *0.5 | *2 | *1 | *2 | *0.5 | *2 | *1 | *2 | *1 | *1 | *1 | *1 | *1 |
Wild Hold Item | Egg Groups | ||
|
Evolutionary Chain | |||
|
Locations - In-Depth Details | ||
Black | Trade from White | |
White | Pinwheel Forest, Abundant Shrine, Lostlorn Forest | Details |
Black 2 | Trade Required | |
White 2 | Castelia City, Pinwheel Forest, Lostlorn Forest, Abundant Shrine, Victory Road | Details |
Trainer Locations | Details |
Flavor Text | ||
Black | Even veteran Trainers face a challenge in getting its beautiful flower to bloom. This Pokémon is popular with celebrities. | |
White | The fragrance of the garland on its head has a relaxing effect. It withers if a Trainer does not take good care of it. | |
Black 2 | The fragrance of the garland on its head has a relaxing effect, but taking care of it is very difficult. | |
White 2 |
Black/White/Black 2/White 2 Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
— | Growth | ![]() |
![]() |
-- | -- | 40 | -- | ||
The user's body grows all at once, raising the Attack and Sp. Atk stats. | |||||||||
— | Leech Seed | ![]() |
![]() |
-- | 90 | 10 | -- | ||
A seed is planted on the target. It steals some HP from the target every turn. | |||||||||
— | Mega Drain | ![]() |
![]() |
40 | 100 | 15 | -- | ||
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||
— | Synthesis | ![]() |
![]() |
-- | -- | 5 | -- | ||
The user restores its own HP. The amount of HP regained varies with the weather. | |||||||||
10 | Teeter Dance | ![]() |
![]() |
-- | 100 | 20 | -- | ||
The user performs a wobbly dance that confuses the Pokémon around it. | |||||||||
28 | Quiver Dance | ![]() |
![]() |
-- | -- | 20 | -- | ||
The user lightly performs a beautiful, mystic dance. It boosts the user's Sp. Atk, Sp. Def, and Speed stats. | |||||||||
46 | Petal Dance | ![]() |
![]() |
120 | 100 | 10 | -- | ||
The user attacks the target by scattering petals for two to three turns. The user then becomes confused. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
TM06 | Toxic | ![]() |
![]() |
-- | 90 | 10 | -- | ||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM10 | Hidden Power | ![]() |
![]() |
?? | 100 | 15 | -- | ||
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
TM11 | Sunny Day | ![]() |
![]() |
-- | -- | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
TM15 | Hyper Beam | ![]() |
![]() |
150 | 90 | 5 | -- | ||
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||||
TM16 | Light Screen | ![]() |
![]() |
-- | -- | 30 | -- | ||
A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |||||||||
TM17 | Protect | ![]() |
![]() |
-- | -- | 10 | -- | ||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM20 | Safeguard | ![]() |
![]() |
-- | -- | 25 | -- | ||
The user creates a protective field that prevents status problems for five turns. | |||||||||
TM21 | Frustration | ![]() |
![]() |
?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM22 | Solarbeam | ![]() |
![]() |
120 | 100 | 10 | -- | ||
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |||||||||
TM27 | Return | ![]() |
![]() |
?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM32 | Double Team | ![]() |
![]() |
-- | -- | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM42 | Facade | ![]() |
![]() |
70 | 100 | 20 | -- | ||
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |||||||||
TM44 | Rest | ![]() |
![]() |
-- | -- | 10 | -- | ||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM45 | Attract | ![]() |
![]() |
-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM48 | Round | ![]() |
![]() |
60 | 100 | 15 | -- | ||
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||||
TM53 | Energy Ball | ![]() |
![]() |
80 | 100 | 10 | -- | ||
The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. | |||||||||
TM68 | Giga Impact | ![]() |
![]() |
150 | 90 | 5 | -- | ||
The user charges at the target using every bit of its power. The user must rest on the next turn. | |||||||||
TM70 | Flash | ![]() |
![]() |
-- | 100 | 20 | -- | ||
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. | |||||||||
TM75 | Swords Dance | ![]() |
![]() |
-- | -- | 30 | -- | ||
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | |||||||||
TM85 | Dream Eater | ![]() |
![]() |
100 | 100 | 15 | -- | ||
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP. | |||||||||
TM86 | Grass Knot | ![]() |
![]() |
?? | 100 | 20 | -- | ||
The user snares the target with grass and trips it. The heavier the target, the greater the damage. | |||||||||
TM87 | Swagger | ![]() |
![]() |
-- | 90 | 15 | -- | ||
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | |||||||||
TM90 | Substitute | ![]() |
![]() |
-- | -- | 10 | -- | ||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
HM01 | Cut | ![]() |
![]() |
50 | 95 | 30 | -- | ||
The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Natural Gift | ![]() |
![]() |
?? | 100 | 15 | -- | Details | |
The user draws power to attack by using its held Berry. The Berry determines its type and power. | ||||||||
Charm | ![]() |
![]() |
-- | 100 | 20 | -- | Details | |
The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered. | ||||||||
Endure | ![]() |
![]() |
-- | -- | 10 | -- | Details | |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ||||||||
Ingrain | ![]() |
![]() |
-- | -- | 20 | -- | Details | |
The user lays roots that restore its HP on every turn. Because it is rooted, it can't switch out. | ||||||||
Worry Seed | ![]() |
![]() |
-- | 100 | 10 | -- | Details | |
A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia. | ||||||||
Grasswhistle | ![]() |
![]() |
-- | 55 | 15 | -- | Details | |
The user plays a pleasant melody that lulls the target into a deep sleep. | ||||||||
Sweet Scent | ![]() |
![]() |
-- | 100 | 20 | -- | Details | |
A sweet scent that lowers the opposing team's evasiveness. It also lures wild Pokémon if used in grass, etc. | ||||||||
Bide | ![]() |
![]() |
?? | -- | 10 | -- | Details | |
The user endures attacks for two turns, then strikes back to cause double the damage taken. | ||||||||
Healing Wish | ![]() |
![]() |
-- | -- | 10 | -- | Details | |
The user faints. In return, the Pokémon taking its place will have its HP restored and status cured. |
Black 2/White 2 Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
After You | ![]() | ![]() | -- | -- | 15 | -- | ||
The user helps the target and makes it use its move right after the user. | ||||||||
Covet | ![]() | ![]() | 60 | 100 | 40 | -- | ||
The user endearingly approaches the target, then steals the target's held item. | ||||||||
Giga Drain | ![]() | ![]() | 75 | 100 | 10 | -- | ||
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | ||||||||
Heal Bell | ![]() | ![]() | -- | -- | 5 | -- | ||
The user makes a soothing bell chime to heal the status problems of all the party Pokémon. | ||||||||
Helping Hand | ![]() | ![]() | -- | -- | 20 | -- | ||
The user assists an ally by boosting the power of its attack. | ||||||||
Role Play | ![]() | ![]() | -- | -- | 10 | -- | ||
The user mimics the target completely, copying the target's natural Ability. | ||||||||
Seed Bomb | ![]() | ![]() | 80 | 100 | 15 | -- | ||
The user slams a barrage of hard-shelled seeds down on the target from above. | ||||||||
Sleep Talk | ![]() | ![]() | -- | -- | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | ||||||||
Snore | ![]() | ![]() | 40 | 100 | 15 | -- | ||
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
Synthesis | ![]() | ![]() | -- | -- | 5 | -- | ||
The user restores its own HP. The amount of HP regained varies with the weather. | ||||||||
Worry Seed | ![]() | ![]() | -- | 100 | 10 | -- | ||
A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia. |
Pre-Evolution Only Moves | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
---|---|---|---|---|---|---|---|---|---|
Absorb | ![]() |
![]() |
20 | 100 | 25 | -- |
| ||
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||
Sleep Powder | ![]() |
![]() |
-- | 75 | 15 | -- |
| ||
The user scatters a big cloud of sleep-inducing dust around the target. | |||||||||
Magical Leaf | ![]() |
![]() |
60 | -- | 20 | -- |
| ||
The user scatters curious leaves that chase the target. This attack will not miss. | |||||||||
Stun Spore | ![]() |
![]() |
-- | 75 | 30 | -- |
| ||
The user scatters a cloud of paralyzing powder. It may leave the target with paralysis. | |||||||||
Giga Drain | ![]() |
![]() |
75 | 100 | 10 | -- |
| ||
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||
Aromatherapy | ![]() |
![]() |
-- | -- | 5 | -- |
| ||
The user releases a soothing scent that heals all status problems affecting the user's party. | |||||||||
Helping Hand | ![]() |
![]() |
-- | -- | 20 | -- |
| ||
The user assists an ally by boosting the power of its attack. | |||||||||
Energy Ball | ![]() |
![]() |
80 | 100 | 10 | -- |
| ||
The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. | |||||||||
Entrainment | ![]() |
![]() |
-- | 100 | 15 | -- |
| ||
The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's. | |||||||||
Sunny Day | ![]() |
![]() |
-- | -- | 5 | -- |
| ||
The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
After You | ![]() |
![]() |
-- | -- | 15 | -- |
| ||
The user helps the target and makes it use its move right after the user. | |||||||||
Leaf Storm | ![]() |
![]() |
140 | 90 | 5 | -- |
| ||
The user whips up a storm of leaves around the target. The attack's recoil harshly reduces the user's Sp. Atk stat. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats | 70 | 60 | 75 | 110 | 75 | 90 | |
Max Stats Hindering Nature |
Lv. 50 | 130 - 177 | 58 - 100 | 72 - 114 | 103 - 145 | 72 - 114 | 85 - 127 |
Lv. 100 | 250 - 344 | 112 - 197 | 139 - 224 | 202 - 287 | 139 - 224 | 166 - 251 | |
Max Stats Neutral Nature |
Lv. 50 | 130 - 177 | 65 - 112 | 80 - 127 | 115 - 162 | 80 - 127 | 95 - 142 |
Lv. 100 | 250 - 344 | 125 - 219 | 155 - 249 | 225 - 319 | 155 - 249 | 185 - 279 | |
Max Stats Beneficial Nature |
Lv. 50 | 130 - 177 | 71 - 123 | 88 - 139 | 126 - 178 | 88 - 139 | 104 - 156 |
Lv. 100 | 250 - 344 | 137 - 240 | 170 - 273 | 247 - 350 | 170 - 273 | 203 - 306 |
|
|