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General | Location | Attacks | Stats | Egg Moves | SpinOff Dex |
Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Images | ||||
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Name | Other Names | No. | Gender Ratio | Type | ||||||||||||||||||
Maractus |
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Abilities: Water Absorb - Chlorophyll - Storm Drain (Hidden Ability) | ||||||||||||||||||||||
Water Absorb: The Pokémon heals up to 1/4 of it’s maximum Hit Points when hit with Water-type moves. Chlorophyll: When sunny, the Pokémon’s Speed doubles. However, Speed will not double on the turn weather becomes Clear Skies. Hidden Ability (Available): Storm Drain: Water-type moves are drawn to this Pokémon. The Pokémon's SP ATK is raised one stage |
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Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||||||||||||
Cactus Pokémon | 3’03” 1m |
61.7lbs 28kg |
255 | 5,120 | ||||||||||||||||||
Experience Growth | Base Happiness | Effort Values Earned | Flee Flag | |||||||||||||||||||
1,000,000 Points Medium Fast |
70 | 2 Sp. Attack Point(s) |
114 |
Damage Taken | ||||||||||||||||
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*1 | *2 | *0.5 | *0.5 | *0.5 | *2 | *1 | *2 | *0.5 | *2 | *1 | *2 | *1 | *1 | *1 | *1 | *1 |
Wild Hold Item | Egg Groups | ||
![]() Miracle Seed - 5% |
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Evolutionary Chain | |
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Locations - In-Depth Details | ||
Black | Desert Resort | Details |
White | Desert Resort | Details |
Black 2 | Desert Resort | Details |
White 2 | Desert Resort | Details |
Dream World | Rugged Mountain - Over 5,000 Dream Points (B2W2 only) | Details |
Trainer Locations | Details |
Flavor Text | ||
Black | It uses an up-tempo song and dance to drive away the bird Pokémon that prey on its flower seeds. | |
White | Arid regions are their habitat. They move rhythmically, making a sound similar to maracas. | |
Black 2 | When it moves rhythmically, it makes a sound similar to maracas, making the surprised Pokémon flee. | |
White 2 |
Black/White/Black 2/White 2 Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Peck | ![]() |
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35 | 100 | 35 | -- | ||
The target is jabbed with a sharply pointed beak or horn. | |||||||||
— | Absorb | ![]() |
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20 | 100 | 25 | -- | ||
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||
3 | Sweet Scent | ![]() |
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-- | 100 | 20 | -- | ||
A sweet scent that lowers the opposing team's evasiveness. It also lures wild Pokémon if used in grass, etc. | |||||||||
6 | Growth | ![]() |
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-- | -- | 40 | -- | ||
The user's body grows all at once, raising the Attack and Sp. Atk stats. | |||||||||
10 | Pin Missile | ![]() |
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14 | 85 | 20 | -- | ||
Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. | |||||||||
13 | Mega Drain | ![]() |
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40 | 100 | 15 | -- | ||
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||
15 | Synthesis | ![]() |
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-- | -- | 5 | -- | ||
The user restores its own HP. The amount of HP regained varies with the weather. | |||||||||
18 | Cotton Spore | ![]() |
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-- | 100 | 40 | -- | ||
The user releases cotton-like spores that cling to the target, harshly reducing its Speed stat. | |||||||||
22 | Needle Arm | ![]() |
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60 | 100 | 15 | -- | ||
The user attacks by wildly swinging its thorny arms. It may also make the target flinch. | |||||||||
26 | Giga Drain | ![]() |
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75 | 100 | 10 | -- | ||
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||
29 | Acupressure | ![]() |
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-- | -- | 30 | -- | ||
The user applies pressure to stress points, sharply boosting one of its stats. | |||||||||
33 | Ingrain | ![]() |
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-- | -- | 20 | -- | ||
The user lays roots that restore its HP on every turn. Because it is rooted, it can't switch out. | |||||||||
38 | Petal Dance | ![]() |
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120 | 100 | 10 | -- | ||
The user attacks the target by scattering petals for two to three turns. The user then becomes confused. | |||||||||
42 | Sucker Punch | ![]() |
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80 | 100 | 5 | -- | ||
This move enables the user to attack first. It fails if the target is not readying an attack, however. | |||||||||
45 | Sunny Day | ![]() |
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-- | -- | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
50 | Solarbeam | ![]() |
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120 | 100 | 10 | -- | ||
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |||||||||
55 | Cotton Guard | ![]() |
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-- | -- | 10 | -- | ||
The user protects itself by wrapping its body in soft cotton, drastically raising the user's Defense stat. | |||||||||
57 | After You | ![]() |
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-- | -- | 15 | -- | ||
The user helps the target and makes it use its move right after the user. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM06 | Toxic | ![]() |
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-- | 90 | 10 | -- | ||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM10 | Hidden Power | ![]() |
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?? | 100 | 15 | -- | ||
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
TM11 | Sunny Day | ![]() |
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-- | -- | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
TM17 | Protect | ![]() |
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-- | -- | 10 | -- | ||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM20 | Safeguard | ![]() |
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-- | -- | 25 | -- | ||
The user creates a protective field that prevents status problems for five turns. | |||||||||
TM21 | Frustration | ![]() |
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?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM22 | Solarbeam | ![]() |
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120 | 100 | 10 | -- | ||
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |||||||||
TM27 | Return | ![]() |
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?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM32 | Double Team | ![]() |
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-- | -- | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM40 | Aerial Ace | ![]() |
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60 | -- | 20 | -- | ||
The user confounds the target with speed, then slashes. The attack lands without fail. | |||||||||
TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |||||||||
TM44 | Rest | ![]() |
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-- | -- | 10 | -- | ||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM45 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM48 | Round | ![]() |
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60 | 100 | 15 | -- | ||
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||||
TM53 | Energy Ball | ![]() |
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80 | 100 | 10 | -- | ||
The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. | |||||||||
TM84 | Poison Jab | ![]() |
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80 | 100 | 20 | 30 | ||
The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. | |||||||||
TM86 | Grass Knot | ![]() |
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?? | 100 | 20 | -- | ||
The user snares the target with grass and trips it. The heavier the target, the greater the damage. | |||||||||
TM87 | Swagger | ![]() |
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-- | 90 | 15 | -- | ||
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | |||||||||
TM90 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Bullet Seed | ![]() |
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25 | 100 | 30 | -- | Details | |
The user forcefully shoots seeds at the target. Two to five seeds are shot in rapid succession. | ||||||||
Bounce | ![]() |
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85 | 85 | 5 | 30 | Details | |
The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis. | ||||||||
Worry Seed | ![]() |
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-- | 100 | 10 | -- | Details | |
A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia. | ||||||||
Leech Seed | ![]() |
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-- | 90 | 10 | -- | Details | |
A seed is planted on the target. It steals some HP from the target every turn. | ||||||||
Seed Bomb | ![]() |
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80 | 100 | 15 | -- | Details | |
The user slams a barrage of hard-shelled seeds down on the target from above. | ||||||||
Wood Hammer | ![]() |
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120 | 100 | 15 | -- | Details | |
The user slams its rugged body into the target to attack. The user also sustains serious damage. | ||||||||
Spikes | ![]() |
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-- | -- | 20 | -- | Details | |
The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle. | ||||||||
Grasswhistle | ![]() |
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-- | 55 | 15 | -- | Details | |
The user plays a pleasant melody that lulls the target into a deep sleep. |
Black 2/White 2 Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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After You | ![]() | ![]() | -- | -- | 15 | -- | ||
The user helps the target and makes it use its move right after the user. | ||||||||
Bounce | ![]() | ![]() | 85 | 85 | 5 | 30 | ||
The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis. | ||||||||
Drain Punch | ![]() | ![]() | 75 | 100 | 10 | -- | ||
An energy-draining punch. The user's HP is restored by half the damage taken by the target. | ||||||||
Endeavor | ![]() | ![]() | ?? | 100 | 5 | -- | ||
An attack move that cuts down the target's HP to equal the user's HP. | ||||||||
Giga Drain | ![]() | ![]() | 75 | 100 | 10 | -- | ||
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | ||||||||
Helping Hand | ![]() | ![]() | -- | -- | 20 | -- | ||
The user assists an ally by boosting the power of its attack. | ||||||||
Hyper Voice | ![]() | ![]() | 90 | 100 | 10 | -- | ||
The user lets loose a horribly echoing shout with the power to inflict damage. | ||||||||
Knock Off | ![]() | ![]() | 20 | 100 | 20 | -- | ||
The user slaps down the target's held item, preventing that item from being used in the battle. | ||||||||
Seed Bomb | ![]() | ![]() | 80 | 100 | 15 | -- | ||
The user slams a barrage of hard-shelled seeds down on the target from above. | ||||||||
Sleep Talk | ![]() | ![]() | -- | -- | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | ||||||||
Snore | ![]() | ![]() | 40 | 100 | 15 | -- | ||
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
Synthesis | ![]() | ![]() | -- | -- | 5 | -- | ||
The user restores its own HP. The amount of HP regained varies with the weather. | ||||||||
Uproar | ![]() | ![]() | 90 | 100 | 10 | -- | ||
The user attacks in an uproar for three turns. Over that time, no one can fall asleep. | ||||||||
Worry Seed | ![]() | ![]() | -- | 100 | 10 | -- | ||
A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats | 75 | 86 | 67 | 106 | 67 | 60 | |
Max Stats Hindering Nature |
Lv. 50 | 135 - 182 | 81 - 124 | 64 - 107 | 99 - 142 | 64 - 107 | 58 - 100 |
Lv. 100 | 260 - 354 | 159 - 243 | 125 - 209 | 195 - 279 | 125 - 209 | 112 - 197 | |
Max Stats Neutral Nature |
Lv. 50 | 135 - 182 | 91 - 138 | 72 - 119 | 111 - 158 | 72 - 119 | 65 - 112 |
Lv. 100 | 260 - 354 | 177 - 271 | 139 - 233 | 217 - 311 | 139 - 233 | 125 - 219 | |
Max Stats Beneficial Nature |
Lv. 50 | 135 - 182 | 100 - 151 | 79 - 130 | 122 - 173 | 79 - 130 | 71 - 123 |
Lv. 100 | 260 - 354 | 194 - 298 | 152 - 256 | 238 - 342 | 152 - 256 | 137 - 240 |
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