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General | Location | Attacks | Stats | Egg Moves | SpinOff Dex |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Images | ||||
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Name | Other Names | No. | Gender Ratio | Type | ||||||||||||||||||
Zoroark |
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Abilities: Illusion | ||||||||||||||||||||||
Illusion: When sent out into battle, it takes the name and appearance of the last non-fainted Pokémon within your party. It breaks when an attack does damage on the Pokémon but not from Weather Effects or Entry Hazards. | ||||||||||||||||||||||
Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||||||||||||
Illusion Fox Pokémon | 5’03” 1.6m |
178.8lbs 81.1kg |
45 | 5,120 | ||||||||||||||||||
Experience Growth | Base Happiness | Effort Values Earned | Flee Flag | |||||||||||||||||||
1,059,860 Points Medium Slow |
70 | 2 Sp. Attack Point(s) |
0 |
Damage Taken | ||||||||||||||||
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*1 | *1 | *1 | *1 | *1 | *1 | *2 | *1 | *1 | *1 | *0 | *2 | *1 | *0.5 | *1 | *0.5 | *1 |
Wild Hold Item | Egg Groups | ||
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Evolutionary Chain | |||
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Locations - In-Depth Details | ||
Black | Lostlorn Forest (Interact) | Details |
White | Lostlorn Forest (Interact) | Details |
Black 2 | Evolve Zorua | |
White 2 | Evolve Zorua | |
Trainer Locations | Details |
Flavor Text | ||
Black | Bonds between these Pokémon are very strong. It protects the safety of its pack by tricking its opponents. | |
White | Each has the ability to fool a large group of people simultaneously. They protect their lair with illusory scenery. | |
Black 2 | Stories say those tried to catch Zoroark were trapped in an illusion and punished. | |
White 2 |
Black/White/Black 2/White 2 Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | U-turn | ![]() |
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70 | 100 | 20 | -- | ||
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||||||
— | Scratch | ![]() |
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40 | 100 | 35 | -- | ||
Hard, pointed, and sharp claws rake the target to inflict damage. | |||||||||
— | Leer | ![]() |
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-- | 100 | 30 | -- | ||
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. | |||||||||
— | Pursuit | ![]() |
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40 | 100 | 20 | -- | ||
An attack move that inflicts double damage if used on a target that is switching out of battle. | |||||||||
— | Hone Claws | ![]() |
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-- | -- | 15 | -- | ||
The user sharpens its claws to boost its Attack stat and accuracy. | |||||||||
5 | Pursuit | ![]() |
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40 | 100 | 20 | -- | ||
An attack move that inflicts double damage if used on a target that is switching out of battle. | |||||||||
9 | Hone Claws | ![]() |
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-- | -- | 15 | -- | ||
The user sharpens its claws to boost its Attack stat and accuracy. | |||||||||
13 | Fury Swipes | ![]() |
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18 | 80 | 15 | -- | ||
The target is raked with sharp claws or scythes for two to five times in quick succession. | |||||||||
17 | Faint Attack | ![]() |
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60 | -- | 20 | -- | ||
The user approaches the target disarmingly, then throws a sucker punch. It hits without fail. | |||||||||
21 | Scary Face | ![]() |
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-- | 100 | 10 | -- | ||
The user frightens the target with a scary face to harshly reduce its Speed stat. | |||||||||
25 | Taunt | ![]() |
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-- | 100 | 20 | -- | ||
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
29 | Foul Play | ![]() |
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95 | 100 | 15 | -- | ||
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage. | |||||||||
30 | Night Slash | ![]() |
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70 | 100 | 15 | -- | ||
The user slashes the target the instant an opportunity arises. Critical hits land more easily. | |||||||||
34 | Torment | ![]() |
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-- | 100 | 15 | -- | ||
The user torments and enrages the target, making it incapable of using the same move twice in a row. | |||||||||
39 | Agility | ![]() |
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-- | -- | 30 | -- | ||
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | |||||||||
44 | Embargo | ![]() |
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-- | 100 | 15 | -- | ||
It prevents the target from using its held item. Its Trainer is also prevented from using items on it. | |||||||||
49 | Punishment | ![]() |
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?? | 100 | 5 | -- | ||
This attack's power increases the more the target has powered up with stat changes. | |||||||||
54 | Nasty Plot | ![]() |
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-- | -- | 20 | -- | ||
The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk. | |||||||||
59 | Imprison | ![]() |
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-- | -- | 10 | -- | ||
If the opponents know any move also known by the user, the opponents are prevented from using it. | |||||||||
64 | Night Daze | ![]() |
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85 | 95 | 10 | 40 | ||
The user lets loose a pitch-black shock wave at its target. It may also lower the target's accuracy. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM01 | Hone Claws | ![]() |
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-- | -- | 15 | -- | ||
The user sharpens its claws to boost its Attack stat and accuracy. | |||||||||
TM04 | Calm Mind | ![]() |
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-- | -- | 20 | -- | ||
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||||
TM05 | Roar | ![]() |
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-- | 100 | 20 | -- | ||
The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends. | |||||||||
TM06 | Toxic | ![]() |
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-- | 90 | 10 | -- | ||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM10 | Hidden Power | ![]() |
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?? | 100 | 15 | -- | ||
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
TM11 | Sunny Day | ![]() |
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-- | -- | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
TM12 | Taunt | ![]() |
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-- | 100 | 20 | -- | ||
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
TM15 | Hyper Beam | ![]() |
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150 | 90 | 5 | -- | ||
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||||
TM17 | Protect | ![]() |
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-- | -- | 10 | -- | ||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | ![]() |
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-- | -- | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||||
TM21 | Frustration | ![]() |
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?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM27 | Return | ![]() |
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?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM28 | Dig | ![]() |
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80 | 100 | 10 | -- | ||
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |||||||||
TM30 | Shadow Ball | ![]() |
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80 | 100 | 15 | -- | ||
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. | |||||||||
TM32 | Double Team | ![]() |
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-- | -- | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM35 | Flamethrower | ![]() |
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95 | 100 | 15 | 10 | ||
The target is scorched with an intense blast of fire. It may also leave the target with a burn. | |||||||||
TM40 | Aerial Ace | ![]() |
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60 | -- | 20 | -- | ||
The user confounds the target with speed, then slashes. The attack lands without fail. | |||||||||
TM41 | Torment | ![]() |
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-- | 100 | 15 | -- | ||
The user torments and enrages the target, making it incapable of using the same move twice in a row. | |||||||||
TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |||||||||
TM44 | Rest | ![]() |
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-- | -- | 10 | -- | ||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM45 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM46 | Thief | ![]() |
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40 | 100 | 10 | -- | ||
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. | |||||||||
TM47 | Low Sweep | ![]() |
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60 | 100 | 20 | -- | ||
The user attacks the target's legs swiftly, reducing the target's Speed stat. | |||||||||
TM48 | Round | ![]() |
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60 | 100 | 15 | -- | ||
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||||
TM52 | Focus Blast | ![]() |
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120 | 70 | 5 | -- | ||
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. | |||||||||
TM56 | Fling | ![]() |
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?? | 100 | 10 | -- | ||
The user flings its held item at the target to attack. Its power and effects depend on the item. | |||||||||
TM59 | Incinerate | ![]() |
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30 | 100 | 15 | -- | ||
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. | |||||||||
TM63 | Embargo | ![]() |
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-- | 100 | 15 | -- | ||
It prevents the target from using its held item. Its Trainer is also prevented from using items on it. | |||||||||
TM65 | Shadow Claw | ![]() |
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70 | 100 | 15 | -- | ||
The user slashes with a sharp claw made from shadows. Critical hits land more easily. | |||||||||
TM66 | Payback | ![]() |
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50 | 100 | 10 | -- | ||
If the user moves after the target, this attack's power will be doubled. | |||||||||
TM67 | Retaliate | ![]() |
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70 | 100 | 5 | -- | ||
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. | |||||||||
TM68 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | ||
The user charges at the target using every bit of its power. The user must rest on the next turn. | |||||||||
TM75 | Swords Dance | ![]() |
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-- | -- | 30 | -- | ||
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | |||||||||
TM77 | Psych Up | ![]() |
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-- | -- | 10 | -- | ||
The user hypnotizes itself into copying any stat change made by the target. | |||||||||
TM86 | Grass Knot | ![]() |
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?? | 100 | 20 | -- | ||
The user snares the target with grass and trips it. The heavier the target, the greater the damage. | |||||||||
TM87 | Swagger | ![]() |
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-- | 90 | 15 | -- | ||
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | |||||||||
TM89 | U-turn | ![]() |
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70 | 100 | 20 | -- | ||
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||||||
TM90 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM94 | Rock Smash | ![]() |
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40 | 100 | 15 | -- | ||
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. | |||||||||
TM95 | Snarl | ![]() |
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55 | 95 | 15 | -- | ||
The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease. | |||||||||
HM01 | Cut | ![]() |
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50 | 95 | 30 | -- | ||
The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Detect | ![]() |
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-- | -- | 5 | -- | Details | |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | ||||||||
Captivate | ![]() |
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-- | 100 | 20 | -- | Details | |
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat. | ||||||||
Dark Pulse | ![]() |
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80 | 100 | 15 | -- | Details | |
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. | ||||||||
Snatch | ![]() |
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-- | -- | 10 | -- | Details | |
The user steals the effects of any healing or stat-changing move the opponent attempts to use. | ||||||||
Memento | ![]() |
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-- | 100 | 10 | -- | Details | |
The user faints when using this move. In return, it harshly lowers the target's Attack and Sp. Atk. | ||||||||
Sucker Punch | ![]() |
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80 | 100 | 5 | -- | Details | |
This move enables the user to attack first. It fails if the target is not readying an attack, however. | ||||||||
Extrasensory | ![]() |
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80 | 100 | 30 | -- | Details | |
The user attacks with an odd, unseeable power. It may also make the target flinch. | ||||||||
Counter | ![]() |
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?? | 100 | 20 | -- | Details | |
A retaliation move that counters any physical attack, inflicting double the damage taken. |
Black 2/White 2 Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Bounce | ![]() | ![]() | 85 | 85 | 5 | 30 | ||
The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis. | ||||||||
Covet | ![]() | ![]() | 60 | 100 | 40 | -- | ||
The user endearingly approaches the target, then steals the target's held item. | ||||||||
Dark Pulse | ![]() | ![]() | 80 | 100 | 15 | -- | ||
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. | ||||||||
Foul Play | ![]() | ![]() | 95 | 100 | 15 | -- | ||
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage. | ||||||||
Hyper Voice | ![]() | ![]() | 90 | 100 | 10 | -- | ||
The user lets loose a horribly echoing shout with the power to inflict damage. | ||||||||
Knock Off | ![]() | ![]() | 20 | 100 | 20 | -- | ||
The user slaps down the target's held item, preventing that item from being used in the battle. | ||||||||
Low Kick | ![]() | ![]() | ?? | 100 | 20 | -- | ||
A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets. | ||||||||
Sleep Talk | ![]() | ![]() | -- | -- | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | ||||||||
Snatch | ![]() | ![]() | -- | -- | 10 | -- | ||
The user steals the effects of any healing or stat-changing move the opponent attempts to use. | ||||||||
Snore | ![]() | ![]() | 40 | 100 | 15 | -- | ||
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
Spite | ![]() | ![]() | -- | 100 | 10 | -- | ||
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | ||||||||
Trick | ![]() | ![]() | -- | 100 | 10 | -- | ||
The user catches the target off guard and swaps its held item with its own. | ||||||||
Uproar | ![]() | ![]() | 90 | 100 | 10 | -- | ||
The user attacks in an uproar for three turns. Over that time, no one can fall asleep. |
Pre-Evolution Only Moves | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
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Fake Tears | ![]() |
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-- | 100 | 20 | -- |
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The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats | 60 | 105 | 60 | 120 | 60 | 105 | |
Max Stats Hindering Nature |
Lv. 50 | 120 - 167 | 99 - 141 | 58 - 100 | 112 - 154 | 58 - 100 | 99 - 141 |
Lv. 100 | 230 - 324 | 193 - 278 | 112 - 197 | 220 - 305 | 112 - 197 | 193 - 278 | |
Max Stats Neutral Nature |
Lv. 50 | 120 - 167 | 110 - 157 | 65 - 112 | 125 - 172 | 65 - 112 | 110 - 157 |
Lv. 100 | 230 - 324 | 215 - 309 | 125 - 219 | 245 - 339 | 125 - 219 | 215 - 309 | |
Max Stats Beneficial Nature |
Lv. 50 | 120 - 167 | 121 - 172 | 71 - 123 | 137 - 189 | 71 - 123 | 121 - 172 |
Lv. 100 | 230 - 324 | 236 - 339 | 137 - 240 | 269 - 372 | 137 - 240 | 236 - 339 |
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