| Black/White/Black 2/White 2 Level Up |
|
| — |
Ember |
 |
 |
40 |
100 |
25 |
10 |
| The target is attacked with small flames. It may also leave the target with a burn. |
| — |
String Shot |
 |
 |
-- |
95 |
40 |
-- |
| The targets are bound with silk blown from the user's mouth. This silk reduces the targets' Speed stat. |
| — |
Leech Life |
 |
 |
20 |
100 |
15 |
-- |
| The user drains the target's blood. The user's HP is restored by half the damage taken by the target. |
| — |
Gust |
 |
 |
40 |
100 |
35 |
-- |
| A gust of wind is whipped up by wings and launched at the target to inflict damage. |
| 10 |
Leech Life |
 |
 |
20 |
100 |
15 |
-- |
| The user drains the target's blood. The user's HP is restored by half the damage taken by the target. |
| 20 |
Gust |
 |
 |
40 |
100 |
35 |
-- |
| A gust of wind is whipped up by wings and launched at the target to inflict damage. |
| 30 |
Fire Spin |
 |
 |
35 |
85 |
15 |
100 |
| The target becomes trapped within a fierce vortex of fire that rages for four to five turns. |
| 40 |
Whirlwind |
 |
 |
-- |
100 |
20 |
-- |
| The target is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends. |
| 50 |
Silver Wind |
 |
 |
60 |
100 |
5 |
-- |
| The target is attacked with powdery scales blown by wind. It may also raise all the user's stats. |
| 59 |
Quiver Dance |
 |
 |
-- |
-- |
20 |
-- |
| The user lightly performs a beautiful, mystic dance. It boosts the user's Sp. Atk, Sp. Def, and Speed stats. |
| 60 |
Heat Wave |
 |
 |
100 |
90 |
10 |
10 |
| The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn. |
| 70 |
Bug Buzz |
 |
 |
90 |
100 |
10 |
-- |
| The user vibrates its wings to generate a damaging sound wave. It may also lower the target's Sp. Def stat. |
| 80 |
Rage Powder |
 |
 |
-- |
-- |
20 |
-- |
| The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user. |
| 90 |
Hurricane |
 |
 |
120 |
70 |
10 |
30 |
| The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target. |
| 100 |
Fiery Dance |
 |
 |
80 |
100 |
10 |
-- |
| Cloaked in flames, the user dances and flaps its wings. It may also raise the user's Sp. Atk stat. |
| TM & HM Attacks |
|
| TM04 |
Calm Mind |
 |
 |
-- |
-- |
20 |
-- |
| The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. |
| TM06 |
Toxic |
 |
 |
-- |
90 |
10 |
-- |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM10 |
Hidden Power |
 |
 |
?? |
100 |
15 |
-- |
| A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM11 |
Sunny Day |
 |
 |
-- |
-- |
5 |
-- |
| The user intensifies the sun for five turns, powering up Fire-type moves. |
| TM15 |
Hyper Beam |
 |
 |
150 |
90 |
5 |
-- |
| The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM16 |
Light Screen |
 |
 |
-- |
-- |
30 |
-- |
| A wondrous wall of light is put up to suppress damage from special attacks for five turns. |
| TM17 |
Protect |
 |
 |
-- |
-- |
10 |
-- |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM20 |
Safeguard |
 |
 |
-- |
-- |
25 |
-- |
| The user creates a protective field that prevents status problems for five turns. |
| TM21 |
Frustration |
 |
 |
?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM22 |
Solarbeam |
 |
 |
120 |
100 |
10 |
-- |
| A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
| TM27 |
Return |
 |
 |
?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM29 |
Psychic |
 |
 |
90 |
100 |
10 |
-- |
| The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. |
| TM32 |
Double Team |
 |
 |
-- |
-- |
15 |
-- |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM35 |
Flamethrower |
 |
 |
95 |
100 |
15 |
10 |
| The target is scorched with an intense blast of fire. It may also leave the target with a burn. |
| TM38 |
Fire Blast |
 |
 |
120 |
85 |
5 |
10 |
| The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. |
| TM40 |
Aerial Ace |
 |
 |
60 |
-- |
20 |
-- |
| The user confounds the target with speed, then slashes. The attack lands without fail. |
| TM42 |
Facade |
 |
 |
70 |
100 |
20 |
-- |
| An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
| TM43 |
Flame Charge |
 |
 |
50 |
100 |
20 |
-- |
| The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat. |
| TM44 |
Rest |
 |
 |
-- |
-- |
10 |
-- |
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM48 |
Round |
 |
 |
60 |
100 |
15 |
-- |
| The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM50 |
Overheat |
 |
 |
140 |
90 |
5 |
-- |
| The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat. |
| TM59 |
Incinerate |
 |
 |
30 |
100 |
15 |
-- |
| The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
| TM61 |
Will-o-wisp |
 |
 |
-- |
75 |
15 |
-- |
| The user shoots a sinister, bluish-white flame at the target to inflict a burn. |
| TM62 |
Acrobatics |
 |
 |
55 |
100 |
15 |
-- |
| The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
| TM68 |
Giga Impact |
 |
 |
150 |
90 |
5 |
-- |
| The user charges at the target using every bit of its power. The user must rest on the next turn. |
| TM76 |
Struggle Bug |
 |
 |
30 |
100 |
20 |
-- |
| While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. |
| TM84 |
Poison Jab |
 |
 |
80 |
100 |
20 |
30 |
| The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. |
| TM87 |
Swagger |
 |
 |
-- |
90 |
15 |
-- |
| The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
| TM89 |
U-turn |
 |
 |
70 |
100 |
20 |
-- |
| After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| TM90 |
Substitute |
 |
 |
-- |
-- |
10 |
-- |
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM93 |
Wild Charge |
 |
 |
90 |
100 |
15 |
-- |
| The user shrouds itself in electricity and smashes into its target. It also damages the user a little. |
| HM02 |
Fly |
 |
 |
90 |
95 |
15 |
-- |
| The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. |
| Pre-Evolution Only Moves |
| Take Down |
 |
 |
90 |
85 |
20 |
-- |
 | Lv. 20 | |
| A reckless, full-body charge attack for slamming into the target. It also damages the user a little. |
| Flame Charge |
 |
 |
50 |
100 |
20 |
-- |
 | Lv. 30 | |
| The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat. |
| Bug Bite |
 |
 |
60 |
100 |
20 |
-- |
 | Lv. 40 | |
| The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. |
| Double-edge |
 |
 |
120 |
100 |
15 |
-- |
 | Lv. 50 | |
| A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. |
| Flame Wheel |
 |
 |
60 |
100 |
25 |
10 |
 | Lv. 60 | |
| The user cloaks itself in fire and charges at the target. It may also leave the target with a burn. |
| Amnesia |
 |
 |
-- |
-- |
20 |
-- |
 | Lv. 80 | |
| The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. |
| Thrash |
 |
 |
120 |
100 |
10 |
-- |
 | Lv. 90 | |
| The user rampages and attacks for two to three turns. It then becomes confused, however. |
| Flare Blitz |
 |
 |
120 |
100 |
15 |
10 |
 | Lv. 100 | |
| The user cloaks itself in fire and charges at the target. The user sustains serious damage and may leave the target burned. |