#127 Pinsir

General Location Attacks Stats Egg Moves
Gen VIII Dex Gen VII Dex
Let's Go Dex
Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Pinsir
Japan: Kailios
カイロス
French: Scarabrute
German: Pinsir
Korean: 쁘사이저
National: #127
Alola: #211
Melemele: #---
Akala: #112
Ula'ula: #---
Poni: #078
Kanto: #127
Male :50%
Female :50%
Bug-type
Classification Height Weight Capture Rate Base Egg Steps
Stagbeetle Pokémon 4'11"
1.5m
121.3lbs
55kg
456,400
Abilities: Hyper Cutter - Mold Breaker - Moxie (Hidden Ability)
Hyper Cutter: Opponent cannot lower this Pokémon’s Attack value. This Pokémon may still lower its own Attack value using a move of by itself.
Mold Breaker: The Pokémon's moves are not affected by foe’s abilities during battle
Hidden Ability (Available):
Moxie: Attack is raised by one stage when the Pokémon knocks out another Pokémon
Experience Growth Base Happiness Effort Values Earned S.O.S. Calling
1,250,000 Points
Slow
70 2 Attack Point(s)
Rare

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *2 *1 *1 *0.5 *1 *0.5 *1 *0.5 *2 *1 *1 *2 *1 *1 *1 *1 *1
Wild Hold ItemCatch/Transfer Candy Egg Groups
 
Mighty Candy RewardMighty Candy L RewardMighty Candy XL RewardPinsir Candy Reward
Mighty CandyMighty Candy LMighty Candy XLPinsir Candy
Bug
Evolutionary Chain
PinsirMega EvolutionMega Pinsir

Locations

- In-Depth Details
Sun Lush Jungle, Poni GroveDetails
Moon Lush Jungle, Poni GroveDetails
Ultra Sun Exeggutor Island, Lush Jungle, Poni Grove, Exeggutor IslandDetails
Ultra Moon Exeggutor Island, Lush Jungle, Poni Grove, Exeggutor IslandDetails
Let's Go, Pikachu! Trade from Pokémon: Let's Go, Eevee!
Let's Go, Eevee! Route 14, Route 15Details
Trainer Locations  Details

Flavor Text

Pinsir SpriteSunIt grips its prey in its pincers and splits them apart. Although it is a powerful Pokémon, it can’t deal with the cold.
MoonOne solid blow from its horns is enough to split apart a large tree. Its greatest rival in Alola is Vikavolt.
Ultra SunIt gets into territorial disputes with Vikavolt. For some reason, it apparently gets along well with Heracross in Alola.
Ultra MoonAlthough it’s tough, it can’t handle cold well. When night falls, it buries itself in leafage and sleeps.
Let's Go, Pikachu!Grips its prey in its pincers and squeezes hard! It can’t move if it’s cold out, so it lives in warm places.
Let's Go, Eevee!
Pinsir SpriteSunThe influence of Mega Evolution leaves it in a state of constant excitement. It pierces enemies with its two large horns before shredding them.
MoonBathed in the energy of Mega Evolution, its wings become unusually developed. It flies at speeds of approximately 30 mph.
Ultra SunAfter Mega Evolution, it becomes able to fly. Perhaps because it’s so happy, it rarely touches the ground.
Ultra MoonIt zips around at blistering speeds, looking for an opening to skewer its opponent on its giant pincers.
Let's Go, Pikachu!With its vaunted horns, it can lift an opponent 10 times heavier than itself and fly about with ease.
Let's Go, Eevee!


Attacks


Generation VII Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Vice Grip Vice Grip - Normal-type Vice Grip: Physical Move 55 100 30 --
The target is gripped and squeezed from both sides to inflict damage.
Focus Energy Focus Energy - Normal-type Focus Energy: Other Move -- -- 30 --
The user takes a deep breath and focuses so that critical hits land more easily.
4 Bind Bind - Normal-type Bind: Physical Move 15 85 20 100
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.
8 Seismic Toss Seismic Toss - Fighting-type Seismic Toss: Physical Move ?? 100 20 --
The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
11 Harden Harden - Normal-type Harden: Other Move -- -- 30 --
The user stiffens all the muscles in its body to raise its Defense stat.
15 Revenge Revenge - Fighting-type Revenge: Physical Move 60 100 10 --
This attack move's power is doubled if the user has been hurt by the opponent in the same turn.
18 Vital Throw Vital Throw - Fighting-type Vital Throw: Physical Move 70 -- 10 --
The user attacks last. In return, this throw move never misses.
22 Double Hit Double Hit - Normal-type Double Hit: Physical Move 35 90 10 --
The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.
26 Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 100 15 --
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
29 X-Scissor X-Scissor - Bug-type X-Scissor: Physical Move 80 100 15 --
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
33 Submission Submission - Fighting-type Submission: Physical Move 80 80 20 --
The user grabs the target and recklessly dives for the ground. This also damages the user a little.
36 Storm Throw Storm Throw - Fighting-type Storm Throw: Physical Move 60 100 10 --
The user strikes the target with a fierce blow. This attack always results in a critical hit.
40 Swords Dance Swords Dance - Normal-type Swords Dance: Other Move -- -- 20 --
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
43 Thrash Thrash - Normal-type Thrash: Physical Move 120 100 10 --
The user rampages and attacks for two to three turns. The user then becomes confused.
47 Superpower Superpower - Fighting-type Superpower: Physical Move 120 100 5 100
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.
50 Guillotine Guillotine - Normal-type Guillotine: Physical Move ?? 30 5 --
A vicious, tearing attack with big pincers. The target faints instantly if this attack hits.

TM & HM Attacks

TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic Toxic - Poison-type Toxic: Other Move -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM08 Bulk Up Bulk Up - Fighting-type Bulk Up: Other Move -- -- 20 --
The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
TM10 Hidden Power Hidden Power - Normal-type Hidden Power: Special Move 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM11 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM15 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM17 Protect Protect - Normal-type Protect: Other Move -- -- 10 --
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM21 Frustration Frustration - Normal-type Frustration: Physical Move ?? 100 20 --
This full-power attack grows more powerful the less the user likes its Trainer.
TM23 Smack Down Smack Down - Rock-type Smack Down: Physical Move 50 100 15 100
The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it's hit.
TM26 Earthquake Earthquake - Ground-type Earthquake: Physical Move 100 100 10 --
The user sets off an earthquake that strikes every Pokémon around it.
TM27 Return Return - Normal-type Return: Physical Move ?? 100 20 --
This full-power attack grows more powerful the more the user likes its Trainer.
TM31 Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 100 15 --
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
TM32 Double Team Double Team - Normal-type Double Team: Other Move -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM39 Rock Tomb Rock Tomb - Rock-type Rock Tomb: Physical Move 60 95 15 100
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
TM42 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest Rest - Psychic-type Rest: Other Move -- -- 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM45 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief Thief - Dark-type Thief: Physical Move 60 100 25 --
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM48 Round Round - Normal-type Round: Special Move 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM52 Focus Blast Focus Blast - Fighting-type Focus Blast: Special Move 120 70 5 10
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
TM54 False Swipe False Swipe - Normal-type False Swipe: Physical Move 40 100 40 --
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
TM56 Fling Fling - Dark-type Fling: Physical Move ?? 100 10 --
The user flings its held item at the target to attack. This move's power and effects depend on the item.
TM59 Brutal Swing Brutal Swing - Dark-type Brutal Swing: Physical Move 60 100 20 --
The user swings its body around violently to inflict damage on everything in its vicinity.
TM68 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM71 Stone Edge Stone Edge - Rock-type Stone Edge: Physical Move 100 80 5 --
The user stabs the target from below with sharpened stones. Critical hits land more easily.
TM75 Swords Dance Swords Dance - Normal-type Swords Dance: Other Move -- -- 20 --
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
TM78 Bulldoze Bulldoze - Ground-type Bulldoze: Physical Move 60 100 20 100
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
TM80 Rock Slide Rock Slide - Rock-type Rock Slide: Physical Move 75 90 10 30
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
TM81 X-Scissor X-Scissor - Bug-type X-Scissor: Physical Move 80 100 15 --
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
TM87 Swagger Swagger - Normal-type Swagger: Other Move -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM88 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM100 Confide Confide - Normal-type Confide: Other Move -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.

Egg Moves (Details)

Attack NameTypeCat.Att.Acc.PPEffect %  
Fury Attack Fury Attack - Normal-type Fury Attack: Physical Move 15 85 20 -- Details
The target is jabbed repeatedly with a horn or beak two to five times in a row.
Flail Flail - Normal-type Flail: Physical Move ?? 100 15 -- Details
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
Feint Attack Feint Attack - Dark-type Feint Attack: Physical Move 60 -- 20 -- Details
The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.
Quick Attack Quick Attack - Normal-type Quick Attack: Physical Move 40 100 30 -- Details
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
Close Combat Close Combat - Fighting-type Close Combat: Physical Move 120 100 5 100 Details
The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats.
Feint Feint - Normal-type Feint: Physical Move 30 100 10 -- Details
This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves.
Me First Me First - Normal-type Me First: Other Move ?? -- 20 -- Details
The user cuts ahead of the target to copy and use the target's intended move with greater power. This move fails if it isn't used first.
Bug Bite Bug Bite - Bug-type Bug Bite: Physical Move 60 100 20 -- Details
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
Superpower Superpower - Fighting-type Superpower: Physical Move 120 100 5 100 Details
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.

Ultra Sun/Ultra Moon Move Tutor Attacks

Attack NameTypeCat.Att.Acc.PPEffect %
Bug BiteBug Bite - Bug-typeBug Bite: Physical Move6010020--
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
Iron DefenseIron Defense - Steel-typeIron Defense: Other Move----15--
The user hardens its body's surface like iron, sharply raising its Defense stat.
SuperpowerSuperpower - Fighting-typeSuperpower: Physical Move1201005100
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.
BindBind - Normal-typeBind: Physical Move158520100
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.
SnoreSnore - Normal-typeSnore: Special Move501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Knock OffKnock Off - Dark-typeKnock Off: Physical Move6510020--
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
Focus PunchFocus Punch - Fighting-typeFocus Punch: Physical Move15010020--
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
Stealth RockStealth Rock - Rock-typeStealth Rock: Other Move----20--
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
Throat ChopThroat Chop - Dark-typeThroat Chop: Physical Move8010015100
The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.

Usable Z Moves

Attack NameTypeCat.Max Att.Acc.PPEffect %
Breakneck Blitz Breakneck Blitz - Normal-type Physical MoveSpecial Move 200(Phy)/200(Spe) -- 1 --
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummeling All-Out Pummeling - Fighting-type Physical MoveSpecial Move 200(Phy)/190(Spe) -- 1 --
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Tectonic Rage Tectonic Rage - Ground-type Physical Move 180 -- 1 --
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Continental Crush Continental Crush - Rock-type Physical Move 180 -- 1 --
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
Savage Spin-Out Savage Spin-Out - Bug-type Physical Move 160 -- 1 --
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
Black Hole Eclipse Black Hole Eclipse - Dark-type Physical Move 160 -- 1 --
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.

Usable Z Moves (Transfer Only/Improved)

Attack NameTypeCat.Max Att.Acc.PPEffect %
Savage Spin-Out Savage Spin-Out - Bug-type Special Move 100 -- 1 --
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.


Transfer Only Moves (Details)

Attack NameTypeCat.Att.Acc.PPEffect %Method
#1#2
Dig 80 100 10 -- Gen VI TM28
The user burrows, then attacks on the next turn.
Struggle Bug 50 100 20 100 Gen VI TM76
While resisting, the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit.
Rock Smash 40 100 15 50 Gen VI TM94 (XY)
HM06 (ΩRαS)
The user attacks with a punch. This may also lower the target's Defense stat.
Secret Power 70 100 20 30 Gen VI TM94 (ΩRαS)
The additional effects of this attack depend upon where it was used.
Cut 50 95 30 -- Gen VI HM01
The target is cut with a scythe or claw.
Strength 80 100 15 -- Gen VI HM04
The target is slugged with a punch thrown at maximum power.
Secret Power 70 100 20 30 Gen IV TM43
The additional effects of this attack depend upon where it was used.
Endure -- -- 10 -- Gen IV TM58
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Captivate -- 100 20 -- Gen IV TM78
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Natural Gift ?? 100 15 -- Gen IV TM83
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
Fury Cutter 40 95 20 -- Move Tutor - PtHGSS
The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
String Shot -- 95 40 -- Move Tutor - HGSS
The opposing Pokémon are bound with silk blown from the user's mouth that harshly lowers the Speed stat.
Headbutt 70 100 15 30 Move Tutor - HGSS
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
Body Slam 85 100 15 30 Move Tutor - FRLG
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Double-edge 120 100 15 -- Move Tutor - FRLG
A reckless, life-risking tackle. This also damages the user quite a lot.
Mimic -- -- 10 -- Move Tutor - FRLG
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
Curse -- -- 10 -- Gen II TM03
A move that works differently for the Ghost type than for all other types.
Slash 70 100 20 --RB Lv. 49Y Lv. 49
The target is attacked with a slash of claws or blades. Critical hits land more easily.
Take Down 90 85 20 -- Gen I TM09
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
Rage 20 100 20 -- Gen I TM20
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
Bide ?? -- 10 -- Gen I TM34
The user endures attacks for two turns, then strikes back to cause double the damage taken.


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 500 65 125 100 55 70 85
Max Stats
Hindering Nature
Lv. 50 125 - 172 117 - 159 94 - 136 54 - 96 67 - 109 81 - 123
Lv. 100 240 - 334 229 - 314 184 - 269 103 - 188 130 - 215 157 - 242
Max Stats
Neutral Nature
Lv. 50 125 - 172 130 - 177 105 - 152 60 - 107 75 - 122 90 - 137
Lv. 100 240 - 334 255 - 349 205 - 299 115 - 209 145 - 239 175 - 269
Max Stats
Beneficial Nature
Lv. 50 125 - 172 143 - 194 115 - 167 66 - 117 82 - 134 99 - 150
Lv. 100 240 - 334 280 - 383 225 - 328 126 - 229 159 - 262 192 - 295


Mega Evolution

Picture
Name Other Names No. Gender Ratio Type
Mega Pinsir
Japan: MegaKailios
メガカイロス
French: MegaScarabrute
German: Mega-Pinsir
Korean: 메가쁘사이저
National: #127
Male :50%
Female :50%
Classification Height Weight Capture Rate Base Egg Steps
Stagbeetle Pokémon 5'07"
1.7m
130.1lbs
59kg
45 6,400
Abilities: Aerilate
Aerilate: Increases the power of Normal-type moves by 20%. It then changes those moves to Flying-type.
Damage Taken
Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *2 *1 *2 *0.25 *2 *0.25 *1 *0 *2 *1 *0.5 *4 *1 *1 *1 *1 *1

Stats - Mega Evolution

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 600 65 155 120 65 90 105
Max Stats
Hindering Nature
Lv. 50 125 - 172 144 - 186 112 - 154 63 - 105 85 - 127 99 - 141
Lv. 100 240 - 334 283 - 368 220 - 305 121 - 206 166 - 251 193 - 278
Max Stats
Neutral Nature
Lv. 50 125 - 172 160 - 207 125 - 172 70 - 117 95 - 142 110 - 157
Lv. 100 240 - 334 315 - 409 245 - 339 135 - 229 185 - 279 215 - 309
Max Stats
Beneficial Nature
Lv. 50 125 - 172 176 - 227 137 - 189 77 - 128 104 - 156 121 - 172
Lv. 100 240 - 334 346 - 449 269 - 372 148 - 251 203 - 306 236 - 339

Let's Go Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Vice Grip Vice Grip - Normal-type Vice Grip: Physical Move 55 100 30 --
The target is gripped and squeezed from both sides to inflict damage.
Focus Energy Focus Energy - Normal-type Focus Energy: Other Move -- -- 30 --
The user takes a deep breath and focuses so that critical hits land more easily.
4 Bind Bind - Normal-type Bind: Physical Move 15 85 20 100
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.
8 Seismic Toss Seismic Toss - Fighting-type Seismic Toss: Physical Move ?? 100 20 --
The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
12 Harden Harden - Normal-type Harden: Other Move -- -- 30 --
The user stiffens all the muscles in its body to raise its Defense stat.
16 Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 100 15 --
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
20 X-Scissor X-Scissor - Bug-type X-Scissor: Physical Move 80 100 15 --
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
26 Submission Submission - Fighting-type Submission: Physical Move 80 80 20 --
The user grabs the target and recklessly dives for the ground. This also damages the user a little.
32 Swords Dance Swords Dance - Normal-type Swords Dance: Other Move -- -- 20 --
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
38 Thrash Thrash - Normal-type Thrash: Physical Move 120 100 10 --
The user rampages and attacks for two to three turns. The user then becomes confused.
44 Superpower Superpower - Fighting-type Superpower: Physical Move 120 100 5 100
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.
50 Guillotine Guillotine - Normal-type Guillotine: Physical Move ?? 30 5 --
A vicious, tearing attack with big pincers. The target faints instantly if this attack hits.

TM & HM Attacks

TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM01 Headbutt Headbutt - Normal-type Headbutt: Physical Move 70 100 15 30
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
TM03 Helping Hand Helping Hand - Normal-type Helping Hand: Other Move -- -- 20 --
The user assists an ally by boosting the power of that ally's attack.
TM05 Rest Rest - Psychic-type Rest: Other Move -- -- 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM07 Protect Protect - Normal-type Protect: Other Move -- -- 10 --
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM08 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM10 Dig Dig - Ground-type Dig: Physical Move 80 100 10 --
The user burrows, then attacks on the next turn.
TM12 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM13 Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 100 15 --
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
TM15 Seismic Toss Seismic Toss - Fighting-type Seismic Toss: Physical Move ?? 100 20 --
The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
TM22 Rock Slide Rock Slide - Rock-type Rock Slide: Physical Move 75 90 10 30
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
TM24 X-Scissor X-Scissor - Bug-type X-Scissor: Physical Move 80 100 15 --
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
TM27 Toxic Toxic - Poison-type Toxic: Other Move -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM30 Bulk Up Bulk Up - Fighting-type Bulk Up: Other Move -- -- 20 --
The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
TM39 Outrage Outrage - Dragon-type Outrage: Physical Move 120 100 10 --
The user rampages and attacks for two to three turns. The user then becomes confused.
TM41 Earthquake Earthquake - Ground-type Earthquake: Physical Move 100 100 10 --
The user sets off an earthquake that strikes every Pokémon around it.
TM48 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM49 Superpower Superpower - Fighting-type Superpower: Physical Move 120 100 5 100
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.
TM56 Stealth Rock Stealth Rock - Rock-type Stealth Rock: Other Move -- -- 20 --
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 500 65 125 100 55 70 85
Max Stats
Hindering Nature
Lv. 50No Candy 125 - 140 117 - 143 94 - 118 54 - 73 67 - 89 81 - 103
Candy 125 - 340 117 - 343 94 - 318 54 - 273 67 - 289 81 - 303
Lv. 100No Candy 240 - 271 229 - 282 184 - 233 103 - 144 130 - 173 157 - 203
Candy 240 - 471 229 - 482 184 - 433 103 - 344 130 - 373 157 - 403
Max Stats
Neutral Nature
Lv. 50No Candy 125 - 140 130 - 159 105 - 132 60 - 82 75 - 99 90 - 115
Candy 125 - 340 130 - 359 105 - 332 60 - 282 75 - 299 90 - 315
Lv. 100No Candy 240 - 271 255 - 314 205 - 259 115 - 160 145 - 193 175 - 226
Candy 240 - 471 255 - 514 205 - 459 115 - 360 145 - 393 175 - 426
Max Stats
Beneficial Nature
Lv. 50No Candy 125 - 140 143 - 176 115 - 145 66 - 91 82 - 108 99 - 127
Candy 125 - 340 143 - 376 115 - 345 66 - 291 82 - 308 99 - 327
Lv. 100No Candy 240 - 271 280 - 345 225 - 284 126 - 176 159 - 212 192 - 248
Candy 240 - 471 280 - 545 225 - 484 126 - 376 159 - 412 192 - 448

CP (Combat Points) - Toggle Full Details

LevelMin CPMax CPMax CP With Candy
Level 526 CP30 CP2,670 CP
Level 501,737 CP2,205 CP7,005 CP
Level 1006,738 CP8,628 CP10,000 CP


Mega Evolution
Picture
Name Other Names No. Gender Ratio Type
Mega Pinsir
Japan: MegaKailios
メガカイロス
French: MegaScarabrute
German: Mega-Pinsir
Korean: 메가쁘사이저
National: #127
Male :50%
Female :50%
Classification Height Weight Capture Rate Base Egg Steps
Stagbeetle Pokémon 5'07"
1.7m
130.1lbs
59kg
45 6,400
Abilities: Aerilate
Aerilate: Increases the power of Normal-type moves by 20%. It then changes those moves to Flying-type.
Damage Taken
Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *2 *1 *2 *0.25 *2 *0.25 *1 *0 *2 *1 *0.5 *4 *1 *1 *1 *1 *1


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 600 65 155 120 65 90 105
Max Stats
Hindering Nature
Lv. 50No Candy 125 - 140 144 - 172 112 - 138 63 - 83 85 - 108 99 - 123
Candy 125 - 340 144 - 372 112 - 338 63 - 283 85 - 308 99 - 323
Lv. 100No Candy 240 - 271 283 - 342 220 - 272 121 - 163 166 - 213 193 - 243
Candy 240 - 471 283 - 542 220 - 472 121 - 363 166 - 413 193 - 443
Max Stats
Neutral Nature
Lv. 50No Candy 125 - 140 160 - 192 125 - 154 70 - 93 95 - 121 110 - 137
Candy 125 - 340 160 - 392 125 - 354 70 - 293 95 - 321 110 - 337
Lv. 100No Candy 240 - 271 315 - 380 245 - 303 135 - 182 185 - 237 215 - 270
Candy 240 - 471 315 - 580 245 - 503 135 - 382 185 - 437 215 - 470
Max Stats
Beneficial Nature
Lv. 50No Candy 125 - 140 176 - 212 137 - 169 77 - 103 104 - 133 121 - 151
Candy 125 - 340 176 - 412 137 - 369 77 - 303 104 - 333 121 - 351
Lv. 100No Candy 240 - 271 346 - 418 269 - 333 148 - 200 203 - 260 236 - 297
Candy 240 - 471 346 - 618 269 - 533 148 - 400 203 - 460 236 - 497

<--- Magmar #126
Magmar
#128
Tauros
Tauros --->