| Generation VII Level Up | 
|
				| Evolve | Mach Punch |  |  | 40 | 100 | 30 | -- | 
				| The user throws a punch at blinding speed. This move always goes first. | 
				| — | Scratch |  |  | 40 | 100 | 35 | -- | 
				| Hard, pointed, sharp claws rake the target to inflict damage. | 
				| — | Leer |  |  | -- | 100 | 30 | 100 | 
				| The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | 
				| — | Ember |  |  | 40 | 100 | 25 | 10 | 
				| The target is attacked with small flames. This may also leave the target with a burn. | 
				| 7 | Ember |  |  | 40 | 100 | 25 | 10 | 
				| The target is attacked with small flames. This may also leave the target with a burn. | 
				| 9 | Taunt |  |  | -- | 100 | 20 | -- | 
				| The target is taunted into a rage that allows it to use only attack moves for three turns. | 
				| 16 | Fury Swipes |  |  | 18 | 80 | 15 | -- | 
				| The target is raked with sharp claws or scythes quickly two to five times in a row. | 
				| 19 | Flame Wheel |  |  | 60 | 100 | 25 | 10 | 
				| The user cloaks itself in fire and charges at the target. This may also leave the target with a burn. | 
				| 26 | Feint |  |  | 30 | 100 | 10 | -- | 
				| This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves. | 
				| 29 | Torment |  |  | -- | 100 | 15 | -- | 
				| The user torments and enrages the target, making it incapable of using the same move twice in a row. | 
				| 36 | Close Combat |  |  | 120 | 100 | 5 | 100 | 
				| The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats. | 
				| 39 | Fire Spin |  |  | 35 | 85 | 15 | 100 | 
				| The target becomes trapped within a fierce vortex of fire that rages for four to five turns. | 
				| 46 | Acrobatics |  |  | 55 | 100 | 15 | -- | 
				| The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. | 
				| 49 | Slack Off |  |  | -- | -- | 10 | -- | 
				| The user slacks off, restoring its own HP by up to half of its max HP. | 
				| 56 | Flare Blitz |  |  | 120 | 100 | 15 | 10 | 
				| The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn. | 
| TM & HM Attacks | 
|
| TM01 | Work Up |  |  | -- | -- | 30 | -- | 
					| The user is roused, and its Attack and Sp. Atk stats increase. | 
| TM06 | Toxic |  |  | -- | 90 | 10 | -- | 
					| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | 
| TM08 | Bulk Up |  |  | -- | -- | 20 | -- | 
					| The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. | 
| TM10 | Hidden Power |  |  | 60 | 100 | 15 | -- | 
					| A unique attack that varies in type depending on the Pokémon using it. | 
| TM11 | Sunny Day |  |  | -- | -- | 5 | -- | 
					| The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | 
| TM12 | Taunt |  |  | -- | 100 | 20 | -- | 
					| The target is taunted into a rage that allows it to use only attack moves for three turns. | 
| TM17 | Protect |  |  | -- | -- | 10 | -- | 
					| Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | 
| TM21 | Frustration |  |  | ?? | 100 | 20 | -- | 
					| This full-power attack grows more powerful the less the user likes its Trainer. | 
| TM27 | Return |  |  | ?? | 100 | 20 | -- | 
					| This full-power attack grows more powerful the more the user likes its Trainer. | 
| TM31 | Brick Break |  |  | 75 | 100 | 15 | -- | 
					| The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | 
| TM32 | Double Team |  |  | -- | -- | 15 | -- | 
					| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | 
| TM35 | Flamethrower |  |  | 90 | 100 | 15 | 10 | 
					| The target is scorched with an intense blast of fire. This may also leave the target with a burn. | 
| TM38 | Fire Blast |  |  | 110 | 85 | 5 | 10 | 
					| The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | 
| TM39 | Rock Tomb |  |  | 60 | 95 | 15 | 100 | 
					| Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. | 
| TM40 | Aerial Ace |  |  | 60 | -- | 20 | -- | 
					| The user confounds the target with speed, then slashes. This attack never misses. | 
| TM41 | Torment |  |  | -- | 100 | 15 | -- | 
					| The user torments and enrages the target, making it incapable of using the same move twice in a row. | 
| TM42 | Facade |  |  | 70 | 100 | 20 | -- | 
					| This attack move doubles its power if the user is poisoned, burned, or paralyzed. | 
| TM43 | Flame Charge |  |  | 50 | 100 | 20 | 100 | 
					| Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat. | 
| TM44 | Rest |  |  | -- | -- | 10 | -- | 
					| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | 
| TM45 | Attract |  |  | -- | 100 | 15 | -- | 
					| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | 
| TM47 | Low Sweep |  |  | 65 | 100 | 20 | 100 | 
					| The user makes a swift attack on the target's legs, which lowers the target's Speed stat. | 
| TM48 | Round |  |  | 60 | 100 | 15 | -- | 
					| The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | 
| TM50 | Overheat |  |  | 130 | 90 | 5 | 100 | 
					| The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat. | 
| TM52 | Focus Blast |  |  | 120 | 70 | 5 | 10 | 
					| The user heightens its mental focus and unleashes its power. This may also lower the target's  Sp. Def stat. | 
| TM56 | Fling |  |  | ?? | 100 | 10 | -- | 
					| The user flings its held item at the target to attack. This move's power and effects depend on the item. | 
| TM61 | Will-O-Wisp |  |  | -- | 85 | 15 | -- | 
					| The user shoots a sinister, bluish-white flame at the target to inflict a burn. | 
| TM62 | Acrobatics |  |  | 55 | 100 | 15 | -- | 
					| The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. | 
| TM65 | Shadow Claw |  |  | 70 | 100 | 15 | -- | 
					| The user slashes with a sharp claw made from shadows. Critical hits land more easily. | 
| TM75 | Swords Dance |  |  | -- | -- | 20 | -- | 
					| A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. | 
| TM80 | Rock Slide |  |  | 75 | 90 | 10 | 30 | 
					| Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | 
| TM84 | Poison Jab |  |  | 80 | 100 | 20 | 30 | 
					| The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. | 
| TM86 | Grass Knot |  |  | ?? | 100 | 20 | -- | 
					| The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | 
| TM87 | Swagger |  |  | -- | 85 | 15 | -- | 
					| The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | 
| TM88 | Sleep Talk |  |  | -- | -- | 10 | -- | 
					| While it is asleep, the user randomly uses one of the moves it knows. | 
| TM89 | U-turn |  |  | 70 | 100 | 20 | -- | 
					| After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | 
| TM90 | Substitute |  |  | -- | -- | 10 | -- | 
					| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | 
| TM100 | Confide |  |  | -- | -- | 20 | 100 | 
					| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. | 
|  | 
 
| Fire Punch |  |  | 75 | 100 | 15 | 10 | Details | 
				| The target is punched with a fiery fist. This may also leave the target with a burn. | 
| Thunder Punch |  |  | 75 | 100 | 15 | 10 | Details | 
				| The target is punched with an electrified fist. This may also leave the target with paralysis. | 
| Double Kick |  |  | 30 | 100 | 30 | -- | Details | 
				| The target is quickly kicked twice in succession using both feet. | 
| Encore |  |  | -- | 100 | 5 | -- | Details | 
				| The user compels the target to keep using the move it encored for three turns. | 
| Heat Wave |  |  | 95 | 90 | 10 | 10 | Details | 
				| The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn. | 
| Focus Energy |  |  | -- | -- | 30 | -- | Details | 
				| The user takes a deep breath and focuses so that critical hits land more easily. | 
| Helping Hand |  |  | -- | -- | 20 | -- | Details | 
				| The user assists an ally by boosting the power of that ally's attack. | 
| Fake Out |  |  | 40 | 100 | 10 | 100 | Details | 
				| This attack hits first and makes the target flinch. It only works the first turn the user is in battle. | 
| Blaze Kick |  |  | 85 | 90 | 10 | 10 | Details | 
				| The user launches a kick that lands a critical hit more easily. This may also leave the target with a burn. | 
| Counter |  |  | ?? | 100 | 20 | -- | Details | 
				| A retaliation move that counters any physical attack, inflicting double the damage taken. | 
| Assist |  |  | -- | -- | 20 | -- | Details | 
				| The user hurriedly and randomly uses a move among those known by ally Pokémon. | 
| Quick Guard |  |  | -- | -- | 15 | -- | Details | 
				| The user protects itself and its allies from priority moves. | 
| Focus Punch |  |  | 150 | 100 | 20 | -- | Details | 
				| The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. | 
| Submission |  |  | 80 | 80 | 20 | -- | Details | 
				| The user grabs the target and recklessly dives for the ground. This also damages the user a little. | 
| Power-Up Punch USUM Only
 |  |  | 40 | 100 | 20 | 100 | Details | 
				| Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. | 
| Usable Z Moves | 
|
					| Breakneck Blitz |  |   | 160(Phy)/120(Spe) | -- | 1 | -- | 
					| The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | 
					| All-Out Pummeling |  |   | 200(Phy)/190(Spe) | -- | 1 | -- | 
					| The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move. | 
					| Supersonic Skystrike |  |  | 120 | -- | 1 | -- | 
					| The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move. | 
					| Acid Downpour |  |  | 190 | -- | 1 | -- | 
					| The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move. | 
					| Continental Crush |  |  | 140 | -- | 1 | -- | 
					| The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move. | 
					| Savage Spin-Out |  |  | 140 | -- | 1 | -- | 
					| The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move. | 
					| Never-Ending Nightmare |  |  | 140 | -- | 1 | -- | 
					| Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move. | 
					| Corkscrew Crash |  |  | 180 | -- | 1 | -- | 
					| The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move. | 
					| Inferno Overdrive |  |   | 190(Phy)/195(Spe) | -- | 1 | -- | 
					| The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move. | 
					| Bloom Doom |  |  | 160 | -- | 1 | -- | 
					| The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move. | 
					| Gigavolt Havoc |  |  | 140 | -- | 1 | -- | 
					| The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move. | 
					| Devastating Drake |  |  | 100 | -- | 1 | -- | 
					| The user materializes its aura using its Z-Power and attacks the target with full force. The power varies, depending on the original move. | 
					| Black Hole Eclipse |  |  | 100 | -- | 1 | -- | 
					| The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. | 
| Transfer Only Moves (Details) | 
|
| Hone Claws |  |  | -- | -- | 15 | -- | Gen VI TM01 | 
				| The user sharpens its claws to boost its Attack stat and accuracy. | 
| Dig |  |  | 80 | 100 | 10 | -- | Gen VI TM28 | 
				| The user burrows, then attacks on the next turn. | 
| Incinerate |  |  | 60 | 100 | 15 | -- | Gen VI TM59 | 
				| The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. | 
| Retaliate |  |  | 70 | 100 | 5 | -- | Gen VI TM67 | 
				| The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased. | 
| Rock Smash |  |  | 40 | 100 | 15 | 50 | Gen VI TM94 (XY) HM06 (ΩRαS)
 | 
				| The user attacks with a punch. This may also lower the target's Defense stat. | 
| Secret Power |  |  | 70 | 100 | 20 | 30 | Gen VI TM94 (ΩRαS) | 
				| The additional effects of this attack depend upon where it was used. | 
| Cut |  |  | 50 | 95 | 30 | -- | Gen VI HM01 | 
				| The target is cut with a scythe or claw. | 
| Strength |  |  | 80 | 100 | 15 | -- | Gen VI HM04 | 
				| The target is slugged with a punch thrown at maximum power. | 
| Secret Power |  |  | 70 | 100 | 20 | 30 | Gen IV TM43 | 
				| The additional effects of this attack depend upon where it was used. | 
| Endure |  |  | -- | -- | 10 | -- | Gen IV TM58 | 
				| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | 
| Captivate |  |  | -- | 100 | 20 | -- | Gen IV TM78 | 
				| If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | 
| Natural Gift |  |  | ?? | 100 | 15 | -- | Gen IV TM83 | 
				| The user draws power to attack by using its held Berry. The Berry determines the move's type and power. | 
| Vacuum Wave |  |  | 40 | 100 | 30 | -- | Move Tutor - PtHGSS | 
				| The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. | 
| Swift |  |  | 60 | -- | 20 | -- | Move Tutor - PtHGSS | 
				| Star-shaped rays are shot at the opposing Pokémon. This attack never misses. | 
| Mud-slap |  |  | 20 | 100 | 10 | 100 | Move Tutor - PtHGSS | 
				| The user hurls mud in the target's face to inflict damage and lower its accuracy. | 
| Rollout |  |  | 30 | 90 | 20 | -- | Move Tutor - PtHGSS | 
				| The user continually rolls into the target over five turns. It becomes more powerful each time it hits. | 
| Headbutt |  |  | 70 | 100 | 15 | 30 | Move Tutor - HGSS | 
				| The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |