Standard Level Up |
|
—
10 |
Tackle |
 |
 |
40 |
-- |
4 |
-- |
| The user attacks by charging forward and slamming into targets with its whole body. |
—
10 |
Growl |
 |
 |
-- |
-- |
6 |
-- |
| The user growls endearingly to make targets less wary, which lowers their Attack stats for a short time. |
4
7 |
Tail Whip |
 |
 |
-- |
-- |
7 |
-- |
| The user wags its tail cutely to make targets less wary, which lowers their Defense stats for a short time. |
7
10 |
Leer |
 |
 |
-- |
-- |
6 |
-- |
| The user frightens targets with an intimidating leer, which lowers their Defense stats for a short time. |
8
11 |
False Swipe |
 |
 |
40 |
-- |
6 |
-- |
| The user attacks with restraint to ensure that targets are left with at least 1 HP. |
12
15 |
Headbutt |
 |
 |
70 |
-- |
7 |
-- |
| The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch. |
18
21 |
Detect |
 |
 |
-- |
-- |
13 |
-- |
| The user takes on a protective stance that prevents incoming attacks from landing. |
24
27 |
Bulldoze |
 |
 |
60 |
-- |
6 |
-- |
| The user attacks targets by stomping on the ground. This also makes targets move more slowly for a short time. |
29
32 |
Brutal Swing |
 |
 |
60 |
-- |
15 |
-- |
| The user attacks everything nearby by swinging about violently. |
32
35 |
Focus Energy |
 |
 |
-- |
-- |
10 |
-- |
| The user takes a deep breath and focuses, increasing the chance of its attacks landing critical hits for a while. |
40
43 |
Bonemerang |
 |
 |
55 |
-- |
7 |
-- |
| The user attacks by throwing the bone it holds two times, one after the other. |
44
47 |
Swords Dance |
 |
 |
-- |
-- |
15 |
-- |
| The user boosts its Attack stat for a while by performing a frenetic dance. |
48
51 |
Double-Edge |
 |
 |
120 |
-- |
10 |
-- |
| The user attacks with a reckless, all-out charge. The user will also take some damage. |
55
58 |
Perish Song |
 |
 |
-- |
-- |
20 |
100 |
| Any Pokémon that hears this song will faint after a while, unless they switch out of battle. |
Legends: Z-A Technical Machine Attacks |
|
| TM001 |
Headbutt |
 |
 |
70 |
-- |
7 |
-- |
| The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch. |
| TM010 |
Brick Break |
 |
 |
75 |
-- |
7 |
-- |
| The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect. |
| TM012 |
Rock Slide |
 |
 |
75 |
-- |
7 |
-- |
| The user attacks by hurling large boulders. This may also make targets flinch. |
| TM013 |
Ice Beam |
 |
 |
90 |
-- |
8 |
-- |
| The user attacks by shooting out a beam of icy-cold energy. This may also leave targets frozen. |
| TM017 |
Protect |
 |
 |
-- |
-- |
15 |
-- |
| The user takes on a protective stance that prevents incoming attacks from landing. |
| TM023 |
Thunder Punch |
 |
 |
75 |
-- |
7 |
10 |
| The user attacks with an electrified punch. This may also leave targets paralyzed. |
| TM027 |
Swift |
 |
 |
60 |
-- |
5 |
-- |
| The user attacks by firing star-shaped rays at targets. |
| TM028 |
Dig |
 |
 |
80 |
-- |
12 |
-- |
| The user attacks by disappearing underground for a short time, then surfacing to strike targets. |
| TM029 |
Fire Punch |
 |
 |
75 |
-- |
7 |
-- |
| The user attacks with a fiery punch. This may also leave targets with a burn. |
| TM030 |
Swords Dance |
 |
 |
-- |
-- |
15 |
-- |
| The user boosts its Attack stat for a while by performing a frenetic dance. |
| TM033 |
Body Slam |
 |
 |
85 |
-- |
8 |
-- |
| The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed. |
| TM035 |
Endure |
 |
 |
-- |
-- |
12 |
-- |
| The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. |
| TM036 |
Rock Tomb |
 |
 |
60 |
-- |
10 |
-- |
| The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield. |
| TM037 |
Stealth Rock |
 |
 |
-- |
-- |
10 |
-- |
| The user lays a trap of levitating stones in front of itself. The stones will damage opposing Pokémon that touch them. |
| TM038 |
Fire Blast |
 |
 |
110 |
-- |
10 |
30 |
| The user attacks with an intense blast of all-consuming fire. This may also leave targets with a burn. |
| TM049 |
Icy Wind |
 |
 |
55 |
-- |
7 |
100 |
| The user attacks with a gust of chilled air. This also makes targets move more slowly for a short time. |
| TM052 |
Earth Power |
 |
 |
90 |
-- |
8 |
-- |
| The user attacks by making the ground under targets erupt with power. This may also lower targets' Sp. Def stats. |
| TM056 |
Double-Edge |
 |
 |
120 |
-- |
10 |
-- |
| The user attacks with a reckless, all-out charge. The user will also take some damage. |
| TM058 |
Iron Head |
 |
 |
80 |
-- |
8 |
30 |
| The user attacks by slamming its steel-hard head into targets. This may also make targets flinch. |
| TM062 |
Flamethrower |
 |
 |
90 |
-- |
8 |
10 |
| The user attacks with a stream of fierce flames. This may also leave targets with a burn. |
| TM069 |
Earthquake |
 |
 |
100 |
-- |
10 |
-- |
| The user attacks by setting off an earthquake that strikes a wide area. |
| TM078 |
Bulldoze |
 |
 |
60 |
-- |
6 |
-- |
| The user attacks targets by stomping on the ground. This also makes targets move more slowly for a short time. |
| TM080 |
Iron Defense |
 |
 |
-- |
-- |
9 |
-- |
| The user boosts its Defense stat for a while by hardening the surface of its body until it becomes like iron. |
| TM085 |
Substitute |
 |
 |
-- |
-- |
10 |
-- |
| The user sacrifices a small amount of HP to create a substitute for itself. |
| TM087 |
Iron Tail |
 |
 |
100 |
-- |
10 |
30 |
| The user attacks by slamming its hard tail into targets. This may also lower targets' Defense stats. |
| TM091 |
Curse |
 |
 |
-- |
-- |
15 |
10 |
| The user boosts its Attack and Defense stats in exchange for lowering its movement speed for a short time. When Ghost types use this move, the effect is different. |
| TM105 |
Blizzard |
 |
 |
110 |
-- |
12 |
10 |
| The user attacks by blasting targets with a howling blizzard. This may also leave targets frozen. |
| TM109 |
Facade |
 |
 |
70 |
-- |
7 |
100 |
| The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy. |
| TM120 |
Ancient Power |
 |
 |
60 |
-- |
6 |
-- |
| The user attacks with a prehistoric power. This may also boost all the user's stats at once. |
| TM122 |
False Swipe |
 |
 |
40 |
-- |
6 |
-- |
| The user attacks with restraint to ensure that targets are left with at least 1 HP. |
| TM136 |
Scorching Sands |
 |
 |
70 |
-- |
6 |
-- |
| The user attacks by throwing scorching sand at targets. This may also leave targets with a burn. |
| TM146 |
Skull Bash |
 |
 |
150 |
-- |
12 |
-- |
| The user boosts its Defense stat for a short time by tucking its head in, then attacks by ramming into targets. This move takes some time to carry out. |