#104 Cubone

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Cubone
Japan: Karakara
カラカラ
French: Osselait
German: Tragosso
Korean: 탕구리
National: #104
Paldea: #---
Kitakami: #---
Blueberry: #---
Lumiose: #---
Hyperspace: #9
Male :50%
Female :50%
Ground-type
Classification Height Weight Capture Rate Base Egg Steps
Lonely Pokémon 1'04"
0.4m
14.3lbs
6.5kg
1900 Steps
Cycles
Abilities: Rock Head - Lightning Rod - Battle Armor (Hidden Ability)
Rock Head: Does not receive recoil damage from recoil-causing damages.
Lightning Rod: Electric-type moves are drawn to this Pokémon. Electric-type moves will do no damage and the Pokémon's SP ATK is raised one stage.
Hidden Ability:
Battle Armor: Opponent’s moves cannot Critical Hit.
Experience Growth Base Happiness Effort Values Earned Can Change Tera Type?
Points
0 1 Defense Point(s)
Yes

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *1 *2 *0 *2 *2 *1 *0.5 *1 *1 *1 *1 *0.5 *1 *1 *1 *1 *1
Wild Hold Item Egg Groups
 
Evolutionary Chain

Locations

Legends: ZA Mega Dimension Hyperspace Lumiose - 1 Star Rank & Above
Flavor Text
Legends: Z-A This Pokémon lost its mother just after its birth. It wears her skull, never revealing its true face.


Attacks

Level UpTM & HM

Standard Level Up

LevelAttack NameTypeCat.Att.DurCooldownEffect %

Plus Move10
Tackle Tackle - Normal-type Tackle: Physical Move 40 -- 4 --
The user attacks by charging forward and slamming into targets with its whole body.

Plus Move10
Growl Growl - Normal-type Growl: Other Move -- -- 6 --
The user growls endearingly to make targets less wary, which lowers their Attack stats for a short time.
4
Plus Move7
Tail Whip Tail Whip - Normal-type Tail Whip: Other Move -- -- 7 --
The user wags its tail cutely to make targets less wary, which lowers their Defense stats for a short time.
7
Plus Move10
Leer Leer - Normal-type Leer: Other Move -- -- 6 --
The user frightens targets with an intimidating leer, which lowers their Defense stats for a short time.
8
Plus Move11
False Swipe False Swipe - Normal-type False Swipe: Physical Move 40 -- 6 --
The user attacks with restraint to ensure that targets are left with at least 1 HP.
12
Plus Move15
Headbutt Headbutt - Normal-type Headbutt: Physical Move 70 -- 7 --
The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch.
18
Plus Move21
Detect Detect - Fighting-type Detect: Other Move -- -- 13 --
The user takes on a protective stance that prevents incoming attacks from landing.
24
Plus Move27
Bulldoze Bulldoze - Ground-type Bulldoze: Physical Move 60 -- 6 --
The user attacks targets by stomping on the ground. This also makes targets move more slowly for a short time.
29
Plus Move32
Brutal Swing Brutal Swing - Dark-type Brutal Swing: Physical Move 60 -- 15 --
The user attacks everything nearby by swinging about violently.
32
Plus Move35
Focus Energy Focus Energy - Normal-type Focus Energy: Other Move -- -- 10 --
The user takes a deep breath and focuses, increasing the chance of its attacks landing critical hits for a while.
40
Plus Move43
Bonemerang Bonemerang - Ground-type Bonemerang: Physical Move 55 -- 7 --
The user attacks by throwing the bone it holds two times, one after the other.
44
Plus Move47
Swords Dance Swords Dance - Normal-type Swords Dance: Other Move -- -- 15 --
The user boosts its Attack stat for a while by performing a frenetic dance.
48
Plus Move51
Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 120 -- 10 --
The user attacks with a reckless, all-out charge. The user will also take some damage.
55
Plus Move58
Perish Song Perish Song - Normal-type Perish Song: Other Move -- -- 20 100
Any Pokémon that hears this song will faint after a while, unless they switch out of battle.

Legends: Z-A Technical Machine Attacks

TM #Attack NameTypeCat.Att.DurCooldownEffect %
TM001 Headbutt Headbutt - Normal-type Headbutt: Physical Move 70 -- 7 --
The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch.
TM010 Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 -- 7 --
The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect.
TM012 Rock Slide Rock Slide - Rock-type Rock Slide: Physical Move 75 -- 7 --
The user attacks by hurling large boulders. This may also make targets flinch.
TM013 Ice Beam Ice Beam - Ice-type Ice Beam: Special Move 90 -- 8 --
The user attacks by shooting out a beam of icy-cold energy. This may also leave targets frozen.
TM017 Protect Protect - Normal-type Protect: Other Move -- -- 15 --
The user takes on a protective stance that prevents incoming attacks from landing.
TM023 Thunder Punch Thunder Punch - Electric-type Thunder Punch: Physical Move 75 -- 7 10
The user attacks with an electrified punch. This may also leave targets paralyzed.
TM027 Swift Swift - Normal-type Swift: Special Move 60 -- 5 --
The user attacks by firing star-shaped rays at targets.
TM028 Dig Dig - Ground-type Dig: Physical Move 80 -- 12 --
The user attacks by disappearing underground for a short time, then surfacing to strike targets.
TM029 Fire Punch Fire Punch - Fire-type Fire Punch: Physical Move 75 -- 7 --
The user attacks with a fiery punch. This may also leave targets with a burn.
TM030 Swords Dance Swords Dance - Normal-type Swords Dance: Other Move -- -- 15 --
The user boosts its Attack stat for a while by performing a frenetic dance.
TM033 Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 -- 8 --
The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed.
TM035 Endure Endure - Normal-type Endure: Other Move -- -- 12 --
The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.
TM036 Rock Tomb Rock Tomb - Rock-type Rock Tomb: Physical Move 60 -- 10 --
The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield.
TM037 Stealth Rock Stealth Rock - Rock-type Stealth Rock: Other Move -- -- 10 --
The user lays a trap of levitating stones in front of itself. The stones will damage opposing Pokémon that touch them.
TM038 Fire Blast Fire Blast - Fire-type Fire Blast: Special Move 110 -- 10 30
The user attacks with an intense blast of all-consuming fire. This may also leave targets with a burn.
TM049 Icy Wind Icy Wind - Ice-type Icy Wind: Special Move 55 -- 7 100
The user attacks with a gust of chilled air. This also makes targets move more slowly for a short time.
TM052 Earth Power Earth Power - Ground-type Earth Power: Special Move 90 -- 8 --
The user attacks by making the ground under targets erupt with power. This may also lower targets' Sp. Def stats.
TM056 Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 120 -- 10 --
The user attacks with a reckless, all-out charge. The user will also take some damage.
TM058 Iron Head Iron Head - Steel-type Iron Head: Physical Move 80 -- 8 30
The user attacks by slamming its steel-hard head into targets. This may also make targets flinch.
TM062 Flamethrower Flamethrower - Fire-type Flamethrower: Special Move 90 -- 8 10
The user attacks with a stream of fierce flames. This may also leave targets with a burn.
TM069 Earthquake Earthquake - Ground-type Earthquake: Physical Move 100 -- 10 --
The user attacks by setting off an earthquake that strikes a wide area.
TM078 Bulldoze Bulldoze - Ground-type Bulldoze: Physical Move 60 -- 6 --
The user attacks targets by stomping on the ground. This also makes targets move more slowly for a short time.
TM080 Iron Defense Iron Defense - Steel-type Iron Defense: Other Move -- -- 9 --
The user boosts its Defense stat for a while by hardening the surface of its body until it becomes like iron.
TM085 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
The user sacrifices a small amount of HP to create a substitute for itself.
TM087 Iron Tail Iron Tail - Steel-type Iron Tail: Physical Move 100 -- 10 30
The user attacks by slamming its hard tail into targets. This may also lower targets' Defense stats.
TM091 Curse Curse - Ghost-type Curse: Other Move -- -- 15 10
The user boosts its Attack and Defense stats in exchange for lowering its movement speed for a short time. When Ghost types use this move, the effect is different.
TM105 Blizzard Blizzard - Ice-type Blizzard: Special Move 110 -- 12 10
The user attacks by blasting targets with a howling blizzard. This may also leave targets frozen.
TM109 Facade Facade - Normal-type Facade: Physical Move 70 -- 7 100
The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.
TM120 Ancient Power Ancient Power - Rock-type Ancient Power: Special Move 60 -- 6 --
The user attacks with a prehistoric power. This may also boost all the user's stats at once.
TM122 False Swipe False Swipe - Normal-type False Swipe: Physical Move 40 -- 6 --
The user attacks with restraint to ensure that targets are left with at least 1 HP.
TM136 Scorching Sands Scorching Sands - Ground-type Scorching Sands: Special Move 70 -- 6 --
The user attacks by throwing scorching sand at targets. This may also leave targets with a burn.
TM146 Skull Bash Skull Bash - Normal-type Skull Bash: Physical Move 150 -- 12 --
The user boosts its Defense stat for a short time by tucking its head in, then attacks by ramming into targets. This move takes some time to carry out.

Alpha Guaranteed Move

Attack NameTypeCat.Att.DurCooldownEffect %
Thunder Punch Plus MoveThunder Punch - Electric-typeThunder Punch: Physical Move75--710
The user attacks with an electrified punch. This may also leave targets paralyzed.


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 320 50 50 95 40 50 35
Max Stats
Hindering Nature
Lv. 50 110 - 157 49 - 91 90 - 132 40 - 82 49 - 91 36 - 78
Lv. 100 210 - 304 94 - 179 175 - 260 76 - 161 94 - 179 67 - 152
Lv. 150 310 - 451 139 - 266 261 - 387 112 - 239 139 - 266 99 - 225
Lv. 200 410 - 598 184 - 353 346 - 515 148 - 317 184 - 353 130 - 299
Max Stats
Neutral Nature
Lv. 50 110 - 157 55 - 102 100 - 147 45 - 92 55 - 102 40 - 87
Lv. 100 210 - 304 105 - 199 195 - 289 85 - 179 105 - 199 75 - 169
Lv. 150 310 - 451 155 - 296 290 - 431 125 - 266 155 - 296 110 - 251
Lv. 200 410 - 598 205 - 393 385 - 573 165 - 353 205 - 393 145 - 333
Max Stats
Beneficial Nature
Lv. 50 110 - 157 60 - 112 110 - 161 49 - 101 60 - 112 44 - 95
Lv. 100 210 - 304 115 - 218 214 - 317 93 - 196 115 - 218 82 - 185
Lv. 150 210 - 304 115 - 218 214 - 317 93 - 196 115 - 218 82 - 185
Lv. 200 410 - 598 225 - 432 423 - 630 181 - 388 225 - 432 159 - 366
50
50
95
35
50
40

<--- Exeggutor #103
Exeggutor
#105
Marowak
Marowak --->