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Name Type Cat. PP Att. Acc. Effect
Alluring Voice Alluring Voice - FAIRY 10 80 100 The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn.
Aromatic Mist Aromatic Mist - FAIRY 20 -- 101 The user boosts the Sp. Def stat of an ally Pokémon by using a mysterious aroma.
Baby-Doll Eyes Baby-Doll Eyes - FAIRY 30 -- 100 The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first.
Charm Charm - FAIRY 20 -- 100 The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
Crafty Shield Crafty Shield - FAIRY 10 -- 101 This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
Dazzling Gleam Dazzling Gleam - FAIRY 10 80 100 The user damages opposing Pokémon by emitting a powerful flash.
Decorate Decorate - FAIRY 15 -- 101 The user sharply boosts the target's Attack and Sp. Atk stats by decorating the target.
Disarming Voice Disarming Voice - FAIRY 15 40 101 Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
Draining Kiss Draining Kiss - FAIRY 10 50 100 The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target.
Fairy Lock Fairy Lock - FAIRY 10 -- 101 By locking down the battlefield, the user keeps all Pokémon from fleeing during the next turn.
Fairy Wind Fairy Wind - FAIRY 30 40 100 The user attacks by stirring up a fairy wind to strike the target.
Fleur Cannon Fleur Cannon - FAIRY 5 130 90 The user unleashes a strong beam. The recoil from this move harshly lowers the user's Sp. Atk stat.
Floral Healing Floral Healing - FAIRY 10 -- 101 The user restores the target's HP by up to half its max HP. More HP is restored when the ground is Grassy Terrain.
Flower Shield Flower Shield - FAIRY 10 -- 101 This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
Geomancy Geomancy - FAIRY 10 -- 101 The user absorbs energy on the first turn, then sharply boosts its Sp. Atk, Sp. Def, and Speed stats on the next turn.
Guardian of Alola Guardian of Alola - FAIRY 1 -- 101 This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
Let's Snuggle Forever Let's Snuggle Forever - FAIRY 1 190 101 This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
Light of Ruin Light of Ruin - FAIRY 5 140 90 Drawing power from the Eternal Flower, the user fires a powerful beam of light. This also damages the user terribly.
Magical Torque Magical Torque - FAIRY 10 100 100 This move is only used by a Starmobile. It may confuse the opponent
Max Starfall Max Starfall - FAIRY 10 10 101 This is a Fairy-type attack Dynamax Pokémon use. The user turns the ground into Misty Terrain for five turns.
Misty Explosion Misty Explosion - FAIRY 5 100 100 The user attacks everything around it and faints upon using this move. This move's power is boosted on Misty Terrain.
Misty Terrain Misty Terrain - FAIRY 10 -- 101 This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.
Moonblast Moonblast - FAIRY 15 95 100 Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat.
Moonlight Moonlight - FAIRY 5 -- 101 The user restores its own HP. The amount of HP regained varies with the weather.
Nature's Madness Nature's Madness - FAIRY 10 -- 90 The user hits the target with the full wrath of nature. This cuts the target's HP in half.
Play Rough Play Rough - FAIRY 10 90 90 The user attacks by playing rough with the target. This may also lower the target's Attack stat.
Sparkly Swirl Sparkly Swirl - FAIRY 5 120 85 This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
Spirit Break Spirit Break - FAIRY 15 75 100 The user attacks the target with so much force that it could break the target's spirit. This also lowers the target's Sp. Atk stat.
Springtide Storm Springtide Storm - FAIRY 5 100 80 The user attacks by wrapping opposing Pokémon in fierce winds brimming with love and hate. This may also lower their Attack stats.
Strange Steam Strange Steam - FAIRY 10 90 95 The user attacks the target by emitting steam. This may also confuse the target.
Sweet Kiss Sweet Kiss - FAIRY 10 -- 75 The user kisses the target with a sweet, angelic cuteness that causes confusion.
Twinkle Tackle Twinkle Tackle - FAIRY 1 -- 101 This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
Twinkle Tackle Twinkle Tackle - FAIRY 1 -- 101 This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.