|
General | Location | Attacks | Stats | Egg Moves |
Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex |
Picture | ||
|
Abilities: Limber - Own Tempo - Keen Eye (Hidden Ability) | |||||
Limber: The Pokémon cannot be Paralysed while having this ability. Own Tempo: The Pokémon cannot be Confused while having this ability. Blocks Intimidate Hidden Ability: Keen Eye: Opponent cannot lower this Pokémon’s accuracy. The Pokémon ignores evasion boosts of the opponent |
|||||
Experience Growth | Base Happiness | Effort Values Earned | Dynamax Capable? | ||
800,000 Points Fast |
50 | 1 Speed Point(s) | Glameow can Dynamax |
Wild Hold Item | Egg Groups | ||||||
Legends: Arceus
Alpha
|
|
Evolutionary Chain | |||
|
Locations- In-Depth Details |
|||
Brilliant Diamond | Trade from Pokémon Shining Pearl | ||
Shining Pearl | Route 218, Route 222, Grand Underground | Details | |
Legends: Arceus | Cobalt Coastlands: Crossing Slope, Veilstone Cape or nearby Alabaster Icelands: Glacier Terrace or nearby Cobalt Coastlands: Massive Mass Outbreak Alabaster Icelands: Massive Mass Outbreak |
||
Trainer Locations | Details |
Flavor Text | ||
Brilliant Diamond | It claws if displeased and purrs when affectionate. Its fickleness is very popular among some. | |
Shining Pearl | With its sharp glare, it puts foes in a mild hypnotic state. It is a very fickle Pokémon. | |
Legends: Arceus | Bewitches humans with its helical tail and piercing gaze. Its hidden claws are quite sharp as well, making this Pokémon an exceedingly tricky opponent if antagonized. |
Attacks | Level Up | TM & HM | Egg Moves |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
— | Fake Out | ![]() |
![]() |
40 | 100 | 10 | 100 | ||
This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle. | |||||||||
5 | Scratch | ![]() |
![]() |
40 | 100 | 35 | -- | ||
Hard, pointed, sharp claws rake the target to inflict damage. | |||||||||
8 | Growl | ![]() |
![]() |
-- | 100 | 40 | -- | ||
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | |||||||||
13 | Hypnosis | ![]() |
![]() |
-- | 60 | 20 | -- | ||
The user employs hypnotic suggestion to make the target fall into a deep sleep. | |||||||||
17 | Aerial Ace | ![]() |
![]() |
60 | 101 | 20 | -- | ||
The user confounds the target with speed, then slashes. This attack never misses. | |||||||||
20 | Fury Swipes | ![]() |
![]() |
18 | 80 | 15 | -- | ||
The target is raked with sharp claws or scythes quickly two to five times in a row. | |||||||||
25 | Charm | ![]() |
![]() |
-- | 100 | 20 | -- | ||
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | |||||||||
29 | Taunt | ![]() |
![]() |
-- | 100 | 20 | -- | ||
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
32 | Retaliate | ![]() |
![]() |
70 | 100 | 5 | -- | ||
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased. | |||||||||
37 | Slash | ![]() |
![]() |
70 | 100 | 20 | -- | ||
The target is attacked with a slash of claws or blades. Critical hits land more easily. | |||||||||
41 | Sucker Punch | ![]() |
![]() |
70 | 100 | 5 | -- | ||
This move enables the user to attack first. This move fails if the target is not readying an attack. | |||||||||
44 | Attract | ![]() |
![]() |
-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
48 | Hone Claws | ![]() |
![]() |
-- | 101 | 15 | -- | ||
The user sharpens its claws to boost its Attack stat and accuracy. | |||||||||
50 | Play Rough | ![]() |
![]() |
90 | 90 | 10 | 10 | ||
The user plays rough with the target and attacks it. This may also lower the target's Attack stat. |
BDSP Technical Machine Attacks | |||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
TM03 | Water Pulse | ![]() |
![]() |
60 | 100 | 20 | 20 | ||
The user attacks the target with a pulsing blast of water. This may also confuse the target. | |||||||||
TM10 | Work Up | ![]() |
![]() |
-- | 101 | 30 | -- | ||
The user is roused, and its Attack and Sp. Atk stats increase. | |||||||||
TM11 | Sunny Day | ![]() |
![]() |
-- | 101 | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||||||
TM12 | Taunt | ![]() |
![]() |
-- | 100 | 20 | -- | ||
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
TM17 | Protect | ![]() |
![]() |
-- | 101 | 10 | -- | ||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | ![]() |
![]() |
-- | 101 | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
TM23 | Iron Tail | ![]() |
![]() |
100 | 75 | 15 | 30 | ||
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | |||||||||
TM24 | Thunderbolt | ![]() |
![]() |
90 | 100 | 15 | 10 | ||
A strong electric blast crashes down on the target. This may also leave the target with paralysis. | |||||||||
TM25 | Thunder | ![]() |
![]() |
110 | 70 | 10 | 30 | ||
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |||||||||
TM28 | Dig | ![]() |
![]() |
80 | 100 | 10 | -- | ||
The user burrows into the ground, then attacks on the next turn. | |||||||||
TM30 | Shadow Ball | ![]() |
![]() |
80 | 100 | 15 | 20 | ||
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
TM32 | Double Team | ![]() |
![]() |
-- | 101 | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM34 | Shock Wave | ![]() |
![]() |
60 | 101 | 20 | -- | ||
The user strikes the target with a quick jolt of electricity. This attack never misses. | |||||||||
TM40 | Aerial Ace | ![]() |
![]() |
60 | 101 | 20 | -- | ||
The user confounds the target with speed, then slashes. This attack never misses. | |||||||||
TM41 | Torment | ![]() |
![]() |
-- | 100 | 15 | -- | ||
The user torments and enrages the target, making it incapable of using the same move twice in a row. | |||||||||
TM42 | Facade | ![]() |
![]() |
70 | 100 | 20 | -- | ||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM44 | Rest | ![]() |
![]() |
-- | 101 | 10 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM45 | Attract | ![]() |
![]() |
-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM46 | Thief | ![]() |
![]() |
60 | 100 | 25 | -- | ||
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||||||||
TM58 | Endure | ![]() |
![]() |
-- | 101 | 10 | -- | ||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TM65 | Shadow Claw | ![]() |
![]() |
70 | 100 | 15 | -- | ||
The user slashes with a sharp claw made from shadows. Critical hits land more easily. | |||||||||
TM66 | Payback | ![]() |
![]() |
50 | 100 | 10 | -- | ||
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | |||||||||
TM70 | Flash | ![]() |
![]() |
-- | 100 | 20 | -- | ||
The user flashes a light that lowers the target's accuracy. It can also be used to illuminate caves. | |||||||||
TM77 | Psych Up | ![]() |
![]() |
-- | 101 | 10 | -- | ||
The user hypnotizes itself into copying any stat change made by the target. | |||||||||
TM82 | Sleep Talk | ![]() |
![]() |
-- | 101 | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM85 | Dream Eater | ![]() |
![]() |
100 | 100 | 15 | -- | ||
The user eats the dreams of a sleeping target. The user's HP is restored by half the damage taken by the target. | |||||||||
TM87 | Swagger | ![]() |
![]() |
-- | 85 | 15 | -- | ||
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
TM89 | U-turn | ![]() |
![]() |
70 | 100 | 20 | -- | ||
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||||||
TM90 | Substitute | ![]() |
![]() |
-- | 101 | 10 | -- | ||
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | |||||||||
TM93 | Cut | ![]() |
![]() |
50 | 95 | 30 | -- | ||
The target is cut with a scythe or claw. |
Egg Moves(Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Bite | ![]() |
![]() |
60 | 100 | 25 | 30 | Details | |
The target is bitten with viciously sharp fangs. This may also make the target flinch. | ||||||||
Tail Whip | ![]() |
![]() |
-- | 100 | 30 | -- | Details | |
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stats. | ||||||||
Quick Attack | ![]() |
![]() |
40 | 100 | 30 | -- | Details | |
The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | ||||||||
Sand Attack | ![]() |
![]() |
-- | 100 | 15 | -- | Details | |
Sand is hurled in the target's face, reducing the target's accuracy. | ||||||||
Fake Tears | ![]() |
![]() |
-- | 100 | 20 | -- | Details | |
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | ||||||||
Assurance | ![]() |
![]() |
60 | 100 | 10 | -- | Details | |
If the target has already taken some damage in the same turn, this attack's power is doubled. | ||||||||
Flail | ![]() |
![]() |
?? | 100 | 15 | -- | Details | |
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | ||||||||
Last Resort | ![]() |
![]() |
140 | 100 | 5 | -- | Details | |
This move can be used only after the user has used all the other moves it knows in the battle. |
Transfer Only Moves | |||||||||
Click here to see all transfer exclusive moves |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 310 | 49 | 55 | 42 | 42 | 37 | 85 | |
Max Stats Hindering Nature |
Lv. 50 | 109 - 156 | 54 - 96 | 42 - 84 | 42 - 84 | 37 - 80 | 81 - 123 |
Lv. 100 | 208 - 302 | 103 - 188 | 80 - 164 | 80 - 164 | 71 - 155 | 157 - 242 | |
Max Stats Neutral Nature |
Lv. 50 | 109 - 156 | 60 - 107 | 47 - 94 | 47 - 94 | 42 - 89 | 90 - 137 |
Lv. 100 | 208 - 302 | 115 - 209 | 89 - 183 | 89 - 183 | 79 - 173 | 175 - 269 | |
Max Stats Beneficial Nature |
Lv. 50 | 109 - 156 | 66 - 117 | 51 - 103 | 51 - 103 | 46 - 97 | 99 - 150 |
Lv. 100 | 208 - 302 | 126 - 229 | 97 - 201 | 97 - 201 | 86 - 190 | 192 - 295 |
49
55
42
85
37
42
|
|