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General | Location | Attacks | Stats | Egg Moves |
Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
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Abilities: Vital Spirit - Pickup - Run Away (Hidden Ability) | |||||
Vital Spirit: The Pokémon cannot be Asleep while having this ability. Pickup: Has a 10% chance of finding and holding an item after battle. Will not work if this Pokémon is already holding an item. From Black & White, it allows for the user to pick up the item of its opponent or ally if they used up the item in battle. Hidden Ability: Run Away: Except for trainer battles, can always run from battle. It still cannot switch during Mean Look or Block. |
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Experience Growth | Base Happiness | Effort Values Earned | Dynamax Capable? | ||
1,059,862 Points Medium Slow |
50 | 1 Attack Point(s) | Lillipup can Dynamax |
Wild Hold Item | Egg Groups | ||
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Evolutionary Chain | |||||
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Locations- In-Depth Details |
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Sword | Transfer from Pokémon HOME or Trade with players with Expansion Pass Max Raid Battles |
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Shield | Transfer from Pokémon HOME or Trade with players with Expansion Pass Max Raid Battles |
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Isle of Armor | Sword | Training Lowlands Max Raid Battles: Fields of Honor, Soothing Wetlands, Stepping-Stone Sea, Insular Sea | Details |
Shield | Training Lowlands Max Raid Battles: Fields of Honor, Soothing Wetlands, Stepping-Stone Sea, Insular Sea | Details |
Flavor Text | ||
Sword | This Pokémon is courageous but also cautious. It uses the soft fur covering its face to collect information about its surroundings. | |
Shield | This Pokémon is far brighter than the average child, and Lillipup won't forget the love it receives or any abuse it suffers. |
Attacks | Level Up | TM & HM | Egg Moves |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Tackle | ![]() |
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40 | 100 | 35 | -- | ||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
— | Leer | ![]() |
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-- | 100 | 30 | 100 | ||
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | |||||||||
4 | Work Up | ![]() |
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-- | 101 | 30 | -- | ||
The user is roused, and its Attack and Sp. Atk stats increase. | |||||||||
8 | Bite | ![]() |
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60 | 100 | 25 | 30 | ||
The target is bitten with viciously sharp fangs. This may also make the target flinch. | |||||||||
12 | Retaliate | ![]() |
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70 | 100 | 5 | -- | ||
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased. | |||||||||
17 | Baby-Doll Eyes | ![]() |
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-- | 100 | 30 | -- | ||
The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first. | |||||||||
20 | Play Rough | ![]() |
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90 | 90 | 10 | 10 | ||
The user plays rough with the target and attacks it. This may also lower the target's Attack stat. | |||||||||
24 | Crunch | ![]() |
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80 | 100 | 15 | 20 | ||
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. | |||||||||
28 | Take Down | ![]() |
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90 | 85 | 20 | -- | ||
A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | |||||||||
32 | Helping Hand | ![]() |
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-- | 101 | 20 | -- | ||
The user assists an ally by boosting the power of that ally's attack. | |||||||||
36 | Reversal | ![]() |
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?? | 100 | 15 | -- | ||
An all-out attack that becomes more powerful the less HP the user has. | |||||||||
40 | Roar | ![]() |
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-- | 101 | 20 | -- | ||
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | |||||||||
44 | Last Resort | ![]() |
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140 | 100 | 5 | -- | ||
This move can be used only after the user has used all the other moves it knows in the battle. | |||||||||
48 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | ||
The user charges at the target using every bit of its power. The user can't move on the next turn. |
Technical Machine Attacks | |||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM09 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | ||
The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||||||
TM14 | Thunder Wave | ![]() |
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-- | 90 | 20 | -- | ||
The user launches a weak jolt of electricity that paralyzes the target. | |||||||||
TM15 | Dig | ![]() |
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80 | 100 | 10 | -- | ||
The user burrows into the ground, then attacks on the next turn. | |||||||||
TM21 | Rest | ![]() |
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-- | 101 | 10 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM24 | Snore | ![]() |
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50 | 100 | 15 | 30 | ||
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | |||||||||
TM25 | Protect | ![]() |
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-- | 101 | 10 | -- | ||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM29 | Charm | ![]() |
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-- | 100 | 20 | -- | ||
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | |||||||||
TM31 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM33 | Rain Dance | ![]() |
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-- | 101 | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
TM34 | Sunny Day | ![]() |
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-- | 101 | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||||||
TM39 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM41 | Helping Hand | ![]() |
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-- | 101 | 20 | -- | ||
The user assists an ally by boosting the power of that ally's attack. | |||||||||
TM48 | Rock Tomb | ![]() |
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60 | 95 | 15 | 100 | ||
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. | |||||||||
TM57 | Payback | ![]() |
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50 | 100 | 10 | -- | ||
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | |||||||||
TM66 | Thunder Fang | ![]() |
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65 | 95 | 15 | 10 | ||
The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. | |||||||||
TM67 | Ice Fang | ![]() |
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65 | 95 | 15 | 10 | ||
The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. | |||||||||
TM68 | Fire Fang | ![]() |
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65 | 95 | 15 | 10 | ||
The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. | |||||||||
TM76 | Round | ![]() |
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60 | 100 | 15 | -- | ||
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||||||
TM79 | Retaliate | ![]() |
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70 | 100 | 5 | -- | ||
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased. | |||||||||
TM85 | Snarl | ![]() |
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55 | 95 | 15 | 100 | ||
The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
Technical Record Attacks | |||||||||
TR # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TR08 | Thunderbolt | ![]() |
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90 | 100 | 15 | 10 | ||
A strong electric blast crashes down on the target. This may also leave the target with paralysis. | |||||||||
TR20 | Substitute | ![]() |
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-- | 101 | 10 | -- | ||
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | |||||||||
TR21 | Reversal | ![]() |
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?? | 100 | 15 | -- | ||
An all-out attack that becomes more powerful the less HP the user has. | |||||||||
TR26 | Endure | ![]() |
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-- | 101 | 10 | -- | ||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TR27 | Sleep Talk | ![]() |
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-- | 101 | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TR32 | Crunch | ![]() |
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80 | 100 | 15 | 20 | ||
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. | |||||||||
TR33 | Shadow Ball | ![]() |
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80 | 100 | 15 | 20 | ||
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
TR35 | Uproar | ![]() |
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90 | 100 | 10 | -- | ||
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | |||||||||
TR42 | Hyper Voice | ![]() |
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90 | 100 | 10 | -- | ||
The user lets loose a horribly echoing shout with the power to inflict damage. | |||||||||
TR85 | Work Up | ![]() |
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-- | 101 | 30 | -- | ||
The user is roused, and its Attack and Sp. Atk stats increase. | |||||||||
TR86 | Wild Charge | ![]() |
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90 | 100 | 15 | -- | ||
The user shrouds itself in electricity and smashes into its target. This also damages the user a little. | |||||||||
TR90 | Play Rough | ![]() |
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90 | 90 | 10 | 10 | ||
The user plays rough with the target and attacks it. This may also lower the target's Attack stat. | |||||||||
TR97 | Psychic Fangs | ![]() |
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85 | 100 | 10 | -- | ||
The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect. |
Egg Moves(Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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After You | ![]() |
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-- | 101 | 15 | -- | Details | |
The user helps the target and makes it use its move right after the user. | ||||||||
Howl | ![]() |
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-- | 101 | 40 | -- | Details | |
The user howls loudly to raise the spirit of itself and allies. This raises their Attack stats. | ||||||||
Lick | ![]() |
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30 | 100 | 30 | 30 | Details | |
The target is licked with a long tongue, causing damage. This may also leave the target with paralysis. | ||||||||
Mud-Slap | ![]() |
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20 | 100 | 10 | 100 | Details | |
The user hurls mud in the target's face to inflict damage and lower its accuracy. | ||||||||
Yawn | ![]() |
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-- | 101 | 10 | -- | Details | |
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | ||||||||
Covet | ![]() |
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60 | 100 | 25 | -- | Details | |
The user endearingly approaches the target, then steals the target's held item. |
Usable Max Moves | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
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Max Flare | ![]() |
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120 | 101 | 10 | -- | |||
This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns. | |||||||||
Max Lightning | ![]() |
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130(Phy)/130(Spe) | 101 | 10 | -- | |||
This is an Electric-type attack Dynamax Pokémon use. The user turns the ground into Electric Terrain for five turns. | |||||||||
Max Strike | ![]() |
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150(Phy)/130(Spe) | 101 | 10 | -- | |||
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat. | |||||||||
Max Knuckle | ![]() |
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100 | 101 | 10 | -- | |||
This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats. | |||||||||
Max Phantasm | ![]() |
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90(Phy)/130(Spe) | 101 | 10 | -- | |||
This is a Ghost-type attack Dynamax Pokémon use. This lowers the target's Defense stat. | |||||||||
Max Hailstorm | ![]() |
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120 | 101 | 10 | -- | |||
This is an Ice-type attack Dynamax Pokémon use. The user summons a hailstorm lasting five turns. | |||||||||
Max Starfall | ![]() |
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130 | 101 | 10 | -- | |||
This is a Fairy-type attack Dynamax Pokémon use. The user turns the ground into Misty Terrain for five turns. | |||||||||
Max Mindstorm | ![]() |
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130 | 101 | 10 | -- | |||
This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns. | |||||||||
Max Rockfall | ![]() |
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110 | 101 | 10 | -- | |||
This is a Rock-type attack Dynamax Pokémon use. The user summons a sandstorm lasting five turns. | |||||||||
Max Quake | ![]() |
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130(Phy)/90(Spe) | 101 | 10 | -- | |||
This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Def stats. | |||||||||
Max Darkness | ![]() |
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130(Phy)/110(Spe) | 101 | 10 | -- | |||
This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat. | |||||||||
Max Guard | ![]() |
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101 | 10 | -- | ||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Transfer Only Moves | |||||||||
Click here to see all transfer exclusive moves |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 275 | 45 | 60 | 45 | 25 | 45 | 55 | |
Max Stats Hindering Nature |
Lv. 50 | 105 - 152 | 58 - 100 | 45 - 87 | 27 - 69 | 45 - 87 | 54 - 96 |
Lv. 100 | 200 - 294 | 112 - 197 | 85 - 170 | 49 - 134 | 85 - 170 | 103 - 188 | |
Max Stats Neutral Nature |
Lv. 50 | 105 - 152 | 65 - 112 | 50 - 97 | 30 - 77 | 50 - 97 | 60 - 107 |
Lv. 100 | 200 - 294 | 125 - 219 | 95 - 189 | 55 - 149 | 95 - 189 | 115 - 209 | |
Max Stats Beneficial Nature |
Lv. 50 | 105 - 152 | 71 - 123 | 55 - 106 | 33 - 84 | 55 - 106 | 66 - 117 |
Lv. 100 | 200 - 294 | 137 - 240 | 104 - 207 | 60 - 163 | 104 - 207 | 126 - 229 |
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