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General | Location | Attacks | Stats | Egg Moves | ![]() |
Gen IX Dex | Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
This Pokédex entry is for Generation VII Pokémon games. For Generation IX Pokémon games. Check out Seel Pokémon Scarlet & Violet data |
Picture | ||
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Abilities: Thick Fat - Hydration - Ice Body (Hidden Ability) | |||||
Thick Fat: Fire and Ice-type moves deal 50% damage. Hydration: All status problems: Burn, Paralysis, Sleep, Frozen and Poison, are healed when raining. Hidden Ability (Available): Ice Body: HP is restored by 1/16th of maximum HP when its hailing. |
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Experience Growth | Base Happiness | Effort Values Earned | Eligible for Sky Battle? | ||
1,000,000 Points Medium Fast |
70 | 1 Sp. Defense Point(s) | Not Eligible/Known |
Damage Taken | |||||||||||||||||
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*1 | *0.5 | *0.5 | *2 | *2 | *0.5 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *0.5 | *1 |
Wild Hold Item | Egg Groups | ||||
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Evolutionary Chain | |||
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Locations - In-Depth Details | ||
X | Breed Dewgong | |
Y | Breed Dewgong | |
Omega Ruby | Route 125 | Details |
Alpha Sapphire | Route 125 | Details |
Flavor Text | ||
X | A Pokémon that lives on icebergs. It swims in the sea using the point on its head to break up ice. | |
Y | Covered with light blue fur, its hide is thick and tough. It is active in bitter cold of -40 degrees Fahrenheit. | |
Omega Ruby | Seel hunts for prey in the frigid sea underneath sheets of ice. When it needs to breathe, it punches a hole through the ice with the sharply protruding section of its head. | |
Alpha Sapphire |
Generation VI Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Headbutt | ![]() |
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70 | 100 | 15 | 30 | ||
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. | |||||||||
3 | Growl | ![]() |
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-- | 100 | 40 | -- | ||
The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered. | |||||||||
7 | Water Sport | ![]() |
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-- | -- | 15 | -- | ||
The user soaks itself with water. The move weakens Fire-type moves for five turns. | |||||||||
11 | Icy Wind | ![]() |
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55 | 95 | 15 | 100 | ||
The user attacks with a gust of chilled air. It also reduces the targets' Speed stat. | |||||||||
13 | Encore | ![]() |
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-- | 100 | 5 | -- | ||
The user compels the target to keep using only the move it last used for three turns. | |||||||||
17 | Ice Shard | ![]() |
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40 | 100 | 30 | -- | ||
The user flash freezes chunks of ice and hurls them at the target. This move always goes first. | |||||||||
21 | Rest | ![]() |
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-- | -- | 10 | -- | ||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
23 | Aqua Ring | ![]() |
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-- | -- | 20 | -- | ||
The user envelops itself in a veil made of water. It regains some HP on every turn. | |||||||||
27 | Aurora Beam | ![]() |
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65 | 100 | 20 | 10 | ||
The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat. | |||||||||
31 | Aqua Jet | ![]() |
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40 | 100 | 20 | -- | ||
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. | |||||||||
33 | Brine | ![]() |
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65 | 100 | 10 | -- | ||
If the target's HP is down to about half, this attack will hit with double the power. | |||||||||
37 | Take Down | ![]() |
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90 | 85 | 20 | -- | ||
A reckless, full-body charge attack for slamming into the target. It also damages the user a little. | |||||||||
41 | Dive | ![]() |
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80 | 100 | 10 | -- | ||
Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. | |||||||||
43 | Aqua Tail | ![]() |
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90 | 90 | 10 | -- | ||
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | |||||||||
47 | Ice Beam | ![]() |
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90 | 100 | 10 | 10 | ||
The target is struck with an icy-cold beam of energy. It may also freeze the target solid. | |||||||||
51 | Safeguard | ![]() |
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-- | -- | 25 | -- | ||
The user creates a protective field that prevents status problems for five turns. | |||||||||
53 | Hail | ![]() |
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-- | -- | 10 | -- | ||
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM06 | Toxic | ![]() |
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-- | 90 | 10 | -- | ||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM07 | Hail | ![]() |
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-- | -- | 10 | -- | ||
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||||||
TM10 | Hidden Power | ![]() |
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60 | 100 | 15 | -- | ||
A unique attack that varies in type depending on the Pokémon using it. | |||||||||
TM13 | Ice Beam | ![]() |
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90 | 100 | 10 | 10 | ||
The target is struck with an icy-cold beam of energy. It may also freeze the target solid. | |||||||||
TM14 | Blizzard | ![]() |
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110 | 70 | 5 | 10 | ||
A howling blizzard is summoned to strike the opposing team. It may also freeze them solid. | |||||||||
TM17 | Protect | ![]() |
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-- | -- | 10 | -- | ||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | ![]() |
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-- | -- | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||||
TM20 | Safeguard | ![]() |
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-- | -- | 25 | -- | ||
The user creates a protective field that prevents status problems for five turns. | |||||||||
TM21 | Frustration | ![]() |
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?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM27 | Return | ![]() |
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?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM32 | Double Team | ![]() |
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-- | -- | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |||||||||
TM44 | Rest | ![]() |
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-- | -- | 10 | -- | ||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM45 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM46 | Thief | ![]() |
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60 | 100 | 25 | -- | ||
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. | |||||||||
TM48 | Round | ![]() |
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60 | 100 | 15 | -- | ||
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||||
TM49 | Echoed Voice | ![]() |
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40 | 100 | 15 | -- | ||
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. | |||||||||
TM56 | Fling | ![]() |
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?? | 100 | 10 | -- | ||
The user flings its held item at the target to attack. Its power and effects depend on the item. | |||||||||
TM87 | Swagger | ![]() |
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-- | 90 | 15 | -- | ||
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | |||||||||
TM88 | Sleep Talk | ![]() |
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-- | -- | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM90 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM94 (ORAS) | Secret Power | ![]() |
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70 | 100 | 20 | 30 | ||
The user attacks the target with a secret power. Its added effects vary depending on the user's environment. | |||||||||
TM100 | Confide | ![]() |
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-- | -- | 20 | 100 | ||
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. | |||||||||
HM03 | Surf | ![]() |
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90 | 100 | 15 | -- | ||
It swamps the area around the user with a giant wave. It can also be used for crossing water. | |||||||||
HM05 | Waterfall | ![]() |
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80 | 100 | 15 | 20 | ||
The user charges at the target and may make it flinch. It can also be used to climb a waterfall. | |||||||||
HM07 (ORAS) | Dive | ![]() |
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80 | 100 | 10 | -- | ||
Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Belch | ![]() |
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120 | 90 | 10 | -- | Details | |
The user lets out a damaging belch on the target. The user must eat a Berry to use this move. | ||||||||
Disable | ![]() |
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-- | 100 | 20 | -- | Details | |
For four turns, this move prevents the target from using the move it last used. | ||||||||
Encore | ![]() |
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-- | 100 | 5 | -- | Details | |
The user compels the target to keep using only the move it last used for three turns. | ||||||||
Entrainment | ![]() |
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-- | 100 | 15 | -- | Details | |
The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's. | ||||||||
Fake Out | ![]() |
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40 | 100 | 10 | 100 | Details | |
An attack that hits first and makes the target flinch. It only works the first turn the user is in battle. | ||||||||
Horn Drill | ![]() |
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?? | 30 | 5 | -- | Details | |
The user stabs the target with a horn that rotates like a drill. If it hits, the target faints instantly. | ||||||||
Icicle Spear | ![]() |
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25 | 100 | 30 | -- | Details | |
The user launches sharp icicles at the target. It strikes two to five times in a row. | ||||||||
Iron Tail | ![]() |
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100 | 75 | 15 | 30 | Details | |
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. | ||||||||
Lick | ![]() |
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30 | 100 | 30 | 30 | Details | |
The target is licked with a long tongue, causing damage. It may also leave the target with paralysis. | ||||||||
Perish Song | ![]() |
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-- | -- | 5 | -- | Details | |
Any Pokémon that hears this song faints in three turns, unless it switches out of battle. | ||||||||
Signal Beam | ![]() |
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75 | 100 | 15 | 10 | Details | |
The user attacks with a sinister beam of light. It may also confuse the target. | ||||||||
Slam | ![]() |
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80 | 75 | 20 | -- | Details | |
The target is slammed with a long tail, vines, etc., to inflict damage. | ||||||||
Sleep Talk | ![]() |
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-- | -- | 10 | -- | Details | |
While it is asleep, the user randomly uses one of the moves it knows. | ||||||||
Spit Up | ![]() |
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?? | 100 | 10 | -- | Details | |
The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the damage. | ||||||||
Stockpile | ![]() |
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-- | -- | 20 | -- | Details | |
The user charges up power and raises both its Defense and Sp. Def. The move can be used three times. | ||||||||
Swallow | ![]() |
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-- | -- | 10 | -- | Details | |
The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP. | ||||||||
Water Pulse | ![]() |
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60 | 100 | 20 | 20 | Details | |
The user attacks the target with a pulsing blast of water. It may also confuse the target. |
Omega Ruby/Alpha Sapphire Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Aqua Tail | ![]() | ![]() | 90 | 90 | 10 | -- | ||
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | ||||||||
Drill Run | ![]() | ![]() | 80 | 95 | 10 | -- | ||
The user crashes into its target while rotating its body like a drill. Critical hits land more easily. | ||||||||
Icy Wind | ![]() | ![]() | 55 | 95 | 15 | 100 | ||
The user attacks with a gust of chilled air. It also reduces the targets' Speed stat. | ||||||||
Iron Tail | ![]() | ![]() | 100 | 75 | 15 | 30 | ||
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. | ||||||||
Signal Beam | ![]() | ![]() | 75 | 100 | 15 | 10 | ||
The user attacks with a sinister beam of light. It may also confuse the target. | ||||||||
Snore | ![]() | ![]() | 50 | 100 | 15 | 30 | ||
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
Water Pulse | ![]() | ![]() | 60 | 100 | 20 | 20 | ||
The user attacks the target with a pulsing blast of water. It may also confuse the target. |
Transfer Only Moves (Details) | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
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Endure | ![]() |
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-- | -- | 10 | -- | Gen IV TM58 | ||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
Captivate | ![]() |
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-- | 100 | 20 | -- | Gen IV TM78 | ||
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat. | |||||||||
Natural Gift | ![]() |
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?? | 100 | 15 | -- | Gen IV TM83 | ||
The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
Whirlpool | ![]() |
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35 | 85 | 15 | 100 | Gen IV HM05 HGSS | ||
Traps foes in a violent swirling whirlpool for four to five turns. | |||||||||
Body Slam | ![]() |
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85 | 100 | 15 | 30 | Move Tutor - FRLG | ||
The user drops onto the target with its full body weight. It may also leave the target with paralysis. | |||||||||
Double-edge | ![]() |
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120 | 100 | 15 | -- | Move Tutor - FRLG | ||
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | |||||||||
Mimic | ![]() |
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-- | -- | 10 | -- | Move Tutor - FRLG | ||
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | |||||||||
Endure | ![]() |
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-- | -- | 10 | -- | Move Tutor - Emerald | ||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 325 | 65 | 45 | 55 | 45 | 70 | 45 | |
Max Stats Hindering Nature |
Lv. 50 | 125 - 172 | 45 - 87 | 54 - 96 | 45 - 87 | 67 - 109 | 45 - 87 |
Lv. 100 | 240 - 334 | 85 - 170 | 103 - 188 | 85 - 170 | 130 - 215 | 85 - 170 | |
Max Stats Neutral Nature |
Lv. 50 | 125 - 172 | 50 - 97 | 60 - 107 | 50 - 97 | 75 - 122 | 50 - 97 |
Lv. 100 | 240 - 334 | 95 - 189 | 115 - 209 | 95 - 189 | 145 - 239 | 95 - 189 | |
Max Stats Beneficial Nature |
Lv. 50 | 125 - 172 | 55 - 106 | 66 - 117 | 55 - 106 | 82 - 134 | 55 - 106 |
Lv. 100 | 240 - 334 | 104 - 207 | 126 - 229 | 104 - 207 | 159 - 262 | 104 - 207 |
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