| X & Y Level Up | 
|
				| — | 
				Scratch | 
				  | 
				  | 
				40 | 
				100 | 
				35 | 
				-- | 
				| Hard, pointed, and sharp claws rake the target to inflict damage. | 
				| — | 
				Yawn | 
				  | 
				  | 
				-- | 
				-- | 
				10 | 
				-- | 
				| The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | 
				| 7 | 
				Encore | 
				  | 
				  | 
				-- | 
				100 | 
				5 | 
				-- | 
				| The user compels the target to keep using only the move it last used for three turns. | 
				| 13 | 
				Slack Off | 
				  | 
				  | 
				-- | 
				-- | 
				10 | 
				-- | 
				| The user slacks off, restoring its own HP by up to half of its maximum HP. | 
				| 19 | 
				Feint Attack | 
				  | 
				  | 
				60 | 
				-- | 
				20 | 
				-- | 
				| The user approaches the target disarmingly, then throws a sucker punch. It hits without fail. | 
				| 25 | 
				Amnesia | 
				  | 
				  | 
				-- | 
				-- | 
				20 | 
				-- | 
				| The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. | 
				| 31 | 
				Covet | 
				  | 
				  | 
				60 | 
				100 | 
				25 | 
				-- | 
				| The user endearingly approaches the target, then steals the target's held item. | 
				| 37 | 
				Chip Away | 
				  | 
				  | 
				70 | 
				100 | 
				20 | 
				-- | 
				| Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage. | 
				| 43 | 
				Counter | 
				  | 
				  | 
				?? | 
				100 | 
				20 | 
				-- | 
				| A retaliation move that counters any physical attack, inflicting double the damage taken. | 
				| 49 | 
				Flail | 
				  | 
				  | 
				?? | 
				100 | 
				15 | 
				-- | 
				| The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | 
| ΩRαS Level Up | 
|
				| — | 
				Scratch | 
				  | 
				  | 
				40 | 
				100 | 
				35 | 
				-- | 
				| Hard, pointed, and sharp claws rake the target to inflict damage. | 
				| — | 
				Yawn | 
				  | 
				  | 
				-- | 
				-- | 
				10 | 
				-- | 
				| The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | 
				| 6 | 
				Encore | 
				  | 
				  | 
				-- | 
				100 | 
				5 | 
				-- | 
				| The user compels the target to keep using only the move it last used for three turns. | 
				| 9 | 
				Slack Off | 
				  | 
				  | 
				-- | 
				-- | 
				10 | 
				-- | 
				| The user slacks off, restoring its own HP by up to half of its maximum HP. | 
				| 14 | 
				Feint Attack | 
				  | 
				  | 
				60 | 
				-- | 
				20 | 
				-- | 
				| The user approaches the target disarmingly, then throws a sucker punch. It hits without fail. | 
				| 17 | 
				Amnesia | 
				  | 
				  | 
				-- | 
				-- | 
				20 | 
				-- | 
				| The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. | 
				| 22 | 
				Covet | 
				  | 
				  | 
				60 | 
				100 | 
				25 | 
				-- | 
				| The user endearingly approaches the target, then steals the target's held item. | 
				| 25 | 
				Chip Away | 
				  | 
				  | 
				70 | 
				100 | 
				20 | 
				-- | 
				| Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage. | 
				| 30 | 
				Counter | 
				  | 
				  | 
				?? | 
				100 | 
				20 | 
				-- | 
				| A retaliation move that counters any physical attack, inflicting double the damage taken. | 
				| 33 | 
				Flail | 
				  | 
				  | 
				?? | 
				100 | 
				15 | 
				-- | 
				| The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | 
				| 38 | 
				Play Rough | 
				  | 
				  | 
				90 | 
				90 | 
				10 | 
				10 | 
				| The user plays rough with the target and attacks it. This may also lower the target's Attack stat. | 
| TM & HM Attacks | 
|
| TM01 | 
					Hone Claws | 
					  | 
					  | 
					-- | 
					-- | 
					15 | 
					-- | 
					| The user sharpens its claws to boost its Attack stat and accuracy. | 
| TM06 | 
					Toxic | 
					  | 
					  | 
					-- | 
					90 | 
					10 | 
					-- | 
					| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | 
| TM08 | 
					Bulk Up | 
					  | 
					  | 
					-- | 
					-- | 
					20 | 
					-- | 
					| The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. | 
| TM10 | 
					Hidden Power | 
					  | 
					  | 
					60 | 
					100 | 
					15 | 
					-- | 
					| A unique attack that varies in type depending on the Pokémon using it. | 
| TM11 | 
					Sunny Day | 
					  | 
					  | 
					-- | 
					-- | 
					5 | 
					-- | 
					| The user intensifies the sun for five turns, powering up Fire-type moves. | 
| TM13 | 
					Ice Beam | 
					  | 
					  | 
					90 | 
					100 | 
					10 | 
					10 | 
					| The target is struck with an icy-cold beam of energy. It may also freeze the target solid. | 
| TM14 | 
					Blizzard | 
					  | 
					  | 
					110 | 
					70 | 
					5 | 
					10 | 
					| A howling blizzard is summoned to strike the opposing team. It may also freeze them solid. | 
| TM17 | 
					Protect | 
					  | 
					  | 
					-- | 
					-- | 
					10 | 
					-- | 
					| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | 
| TM18 | 
					Rain Dance | 
					  | 
					  | 
					-- | 
					-- | 
					5 | 
					-- | 
					| The user summons a heavy rain that falls for five turns, powering up Water-type moves. | 
| TM21 | 
					Frustration | 
					  | 
					  | 
					?? | 
					100 | 
					20 | 
					-- | 
					| A full-power attack that grows more powerful the less the user likes its Trainer. | 
| TM22 | 
					Solar Beam | 
					  | 
					  | 
					120 | 
					100 | 
					10 | 
					-- | 
					| A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | 
| TM24 | 
					Thunderbolt | 
					  | 
					  | 
					90 | 
					100 | 
					15 | 
					10 | 
					| A strong electric blast is loosed at the target. It may also leave the target with paralysis. | 
| TM25 | 
					Thunder | 
					  | 
					  | 
					110 | 
					70 | 
					10 | 
					30 | 
					| A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. | 
| TM27 | 
					Return | 
					  | 
					  | 
					?? | 
					100 | 
					20 | 
					-- | 
					| A full-power attack that grows more powerful the more the user likes its Trainer. | 
| TM30 | 
					Shadow Ball | 
					  | 
					  | 
					80 | 
					100 | 
					15 | 
					20 | 
					| The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. | 
| TM31 | 
					Brick Break | 
					  | 
					  | 
					75 | 
					100 | 
					15 | 
					-- | 
					| The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. | 
| TM32 | 
					Double Team | 
					  | 
					  | 
					-- | 
					-- | 
					15 | 
					-- | 
					| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | 
| TM35 | 
					Flamethrower | 
					  | 
					  | 
					90 | 
					100 | 
					15 | 
					10 | 
					| The target is scorched with an intense blast of fire. It may also leave the target with a burn. | 
| TM38 | 
					Fire Blast | 
					  | 
					  | 
					110 | 
					85 | 
					5 | 
					10 | 
					| The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | 
| TM39 | 
					Rock Tomb | 
					  | 
					  | 
					60 | 
					95 | 
					15 | 
					100 | 
					| Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. | 
| TM40 | 
					Aerial Ace | 
					  | 
					  | 
					60 | 
					-- | 
					20 | 
					-- | 
					| The user confounds the target with speed, then slashes. The attack lands without fail. | 
| TM42 | 
					Facade | 
					  | 
					  | 
					70 | 
					100 | 
					20 | 
					-- | 
					| An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | 
| TM44 | 
					Rest | 
					  | 
					  | 
					-- | 
					-- | 
					10 | 
					-- | 
					| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | 
| TM45 | 
					Attract | 
					  | 
					  | 
					-- | 
					100 | 
					15 | 
					-- | 
					| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | 
| TM48 | 
					Round | 
					  | 
					  | 
					60 | 
					100 | 
					15 | 
					-- | 
					| The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | 
| TM56 | 
					Fling | 
					  | 
					  | 
					?? | 
					100 | 
					10 | 
					-- | 
					| The user flings its held item at the target to attack. Its power and effects depend on the item. | 
| TM59 | 
					Incinerate | 
					  | 
					  | 
					60 | 
					100 | 
					15 | 
					-- | 
					| The user attacks opposing Pokemon with fire. If a Pokemon is holding a certain item, such as a berry, the item becomes burned up and unusable | 
| TM65 | 
					Shadow Claw | 
					  | 
					  | 
					70 | 
					100 | 
					15 | 
					-- | 
					| The user slashes with a sharp claw made from shadows. Critical hits land more easily. | 
| TM67 | 
					Retaliate | 
					  | 
					  | 
					70 | 
					100 | 
					5 | 
					-- | 
					| The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. | 
| TM80 | 
					Rock Slide | 
					  | 
					  | 
					75 | 
					90 | 
					10 | 
					30 | 
					| Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. | 
| TM87 | 
					Swagger | 
					  | 
					  | 
					-- | 
					90 | 
					15 | 
					-- | 
					| The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | 
| TM88 | 
					Sleep Talk | 
					  | 
					  | 
					-- | 
					-- | 
					10 | 
					-- | 
					| While it is asleep, the user randomly uses one of the moves it knows. | 
| TM90 | 
					Substitute | 
					  | 
					  | 
					-- | 
					-- | 
					10 | 
					-- | 
					| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | 
TM94 (XY) HM06 (ORAS) | 
					Rock Smash | 
					  | 
					  | 
					40 | 
					100 | 
					15 | 
					50 | 
					| The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. | 
| TM94 (ORAS) | 
					Secret Power | 
					  | 
					  | 
					70 | 
					100 | 
					20 | 
					30 | 
					| The user attacks the target with a secret power. Its added effects vary depending on the user's environment. | 
| TM98 | 
					Power-Up Punch | 
					  | 
					  | 
					40 | 
					100 | 
					20 | 
					100 | 
					| Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. | 
| TM100 | 
					Confide | 
					  | 
					  | 
					-- | 
					-- | 
					20 | 
					100 | 
					| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. | 
| HM01 | 
					Cut | 
					  | 
					  | 
					50 | 
					95 | 
					30 | 
					-- | 
					| The target is cut with a scythe or a claw. It can also be used to cut down thin trees. | 
| HM04 | 
					Strength | 
					  | 
					  | 
					80 | 
					100 | 
					15 | 
					-- | 
					| The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. | 
| Egg Moves (Details) | 
 
| After You | 
				  | 
				  | 
				-- | 
				-- | 
				15 | 
				-- | 
								Details | 
				| The user helps the target and makes it use its move right after the user. | 
| Body Slam | 
				  | 
				  | 
				85 | 
				100 | 
				15 | 
				30 | 
								Details | 
				| The user drops onto the target with its full body weight. It may also leave the target with paralysis. | 
| Crush Claw | 
				  | 
				  | 
				75 | 
				95 | 
				10 | 
				50 | 
								Details | 
				| The user slashes the target with hard and sharp claws. It may also lower the target's Defense. | 
| Curse | 
				  | 
				  | 
				-- | 
				-- | 
				10 | 
				-- | 
								Details | 
				| A move that works differently for the Ghost type than for all other types. | 
| Hammer Arm | 
				  | 
				  | 
				100 | 
				90 | 
				10 | 
				100 | 
								Details | 
				| The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however. | 
| Night Slash | 
				  | 
				  | 
				70 | 
				100 | 
				15 | 
				-- | 
								Details | 
				| The user slashes the target the instant an opportunity arises. Critical hits land more easily. | 
| Pursuit | 
				  | 
				  | 
				40 | 
				100 | 
				20 | 
				-- | 
								Details | 
				| An attack move that inflicts double damage if used on a target that is switching out of battle. | 
| Slash | 
				  | 
				  | 
				70 | 
				100 | 
				20 | 
				-- | 
								Details | 
				| The target is attacked with a slash of claws or blades. Critical hits land more easily. | 
| Sleep Talk | 
				  | 
				  | 
				-- | 
				-- | 
				10 | 
				-- | 
								Details | 
				| While it is asleep, the user randomly uses one of the moves it knows. | 
| Snore | 
				  | 
				  | 
				50 | 
				100 | 
				15 | 
				30 | 
								Details | 
				| An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | 
| Tickle | 
				  | 
				  | 
				-- | 
				100 | 
				20 | 
				-- | 
								Details | 
				| The user tickles the target into laughing, reducing its Attack and Defense stats. | 
| Transfer Only Moves (Details) | 
|
| Work Up | 
				  | 
				  | 
				-- | 
				-- | 
				30 | 
				-- | 
				Gen V TM83 | 
				| The user is roused, and its Attack and Sp. Atk stats increase. | 
| Endure | 
				  | 
				  | 
				-- | 
				-- | 
				10 | 
				-- | 
				Gen IV TM58 | 
				| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | 
| Captivate | 
				  | 
				  | 
				-- | 
				100 | 
				20 | 
				-- | 
				Gen IV TM78 | 
				| If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat. | 
| Natural Gift | 
				  | 
				  | 
				?? | 
				100 | 
				15 | 
				-- | 
				Gen IV TM83 | 
				| The user draws power to attack by using its held Berry. The Berry determines its type and power. | 
| Fury Cutter | 
				  | 
				  | 
				40 | 
				95 | 
				20 | 
				-- | 
				Move Tutor - PtHGSS | 
				| The target is slashed with scythes or claws. Its power increases if it hits in succession. | 
| Sucker Punch | 
				  | 
				  | 
				80 | 
				100 | 
				5 | 
				-- | 
				Move Tutor - PtHGSS | 
				| This move enables the user to attack first. It fails if the target is not readying an attack, however. | 
| Mud-slap | 
				  | 
				  | 
				20 | 
				100 | 
				10 | 
				100 | 
				Move Tutor - PtHGSS | 
				| The user hurls mud in the target's face to inflict damage and lower its accuracy. | 
| Headbutt | 
				  | 
				  | 
				70 | 
				100 | 
				15 | 
				30 | 
				Move Tutor - HGSS | 
				| The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. | 
| Mega Punch | 
				  | 
				  | 
				80 | 
				85 | 
				20 | 
				-- | 
				Move Tutor - FRLG | 
				| The target is slugged by a punch thrown with muscle-packed power. | 
| Mega Kick | 
				  | 
				  | 
				120 | 
				75 | 
				5 | 
				-- | 
				Move Tutor - FRLG | 
				| The target is attacked by a kick launched with muscle-packed power. | 
| Double-edge | 
				  | 
				  | 
				120 | 
				100 | 
				15 | 
				-- | 
				Move Tutor - FRLG | 
				| A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | 
| Seismic Toss | 
				  | 
				  | 
				?? | 
				100 | 
				20 | 
				-- | 
				Move Tutor - FRLG | 
				| The target is thrown using the power of gravity. It inflicts damage equal to the user's level. | 
| Mimic | 
				  | 
				  | 
				-- | 
				-- | 
				10 | 
				-- | 
				Move Tutor - FRLG | 
				| The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | 
| Dynamic Punch | 
				  | 
				  | 
				100 | 
				50 | 
				5 | 
				100 | 
				Move Tutor - Emerald | 
				| The user punches the target with full, concentrated power. It confuses the target if it hits. | 
| Endure | 
				  | 
				  | 
				-- | 
				-- | 
				10 | 
				-- | 
				Move Tutor - Emerald | 
				| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | 
| Mud-slap | 
				  | 
				  | 
				20 | 
				100 | 
				10 | 
				100 | 
				Move Tutor - Emerald | 
				| The user hurls mud in the target's face to inflict damage and lower its accuracy. | 
| Fury Cutter | 
				  | 
				  | 
				40 | 
				95 | 
				20 | 
				-- | 
				Move Tutor - Emerald | 
				| The target is slashed with scythes or claws. Its power increases if it hits in succession. |